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  1. info: checking A:\Users\Blazure_Wolf\Documents\My Games\Gas Powered Games\Supreme Commander Forged Alliance\mods
  2. info: checking A:\Users\Blazure_Wolf\Documents\My Games\Gas Powered Games\Supreme Commander Forged Alliance\maps
  3. info: DISK: AddSearchPath: 'a:\users\blazure_wolf\documents\my games\gas powered games\supreme commander forged alliance\maps\desert planet ii.v0002', mounted as '/maps/desert planet ii.v0002/'
  4. info: DISK: AddSearchPath: 'a:\steam\steamapps\common\supreme commander forged alliance\gamedata\ambience.scd', mounted as '/'
  5. info: DISK: AddSearchPath: 'a:\steam\steamapps\common\supreme commander forged alliance\gamedata\editor.scd', mounted as '/'
  6. info: DISK: AddSearchPath: 'a:\steam\steamapps\common\supreme commander forged alliance\gamedata\effects.scd', mounted as '/'
  7. info: DISK: AddSearchPath: 'a:\steam\steamapps\common\supreme commander forged alliance\gamedata\env.scd', mounted as '/'
  8. info: DISK: AddSearchPath: 'a:\steam\steamapps\common\supreme commander forged alliance\gamedata\loc_us.scd', mounted as '/'
  9. info: DISK: AddSearchPath: 'a:\steam\steamapps\common\supreme commander forged alliance\gamedata\lua.scd', mounted as '/'
  10. info: DISK: AddSearchPath: 'a:\steam\steamapps\common\supreme commander forged alliance\gamedata\meshes.scd', mounted as '/'
  11. info: DISK: AddSearchPath: 'a:\steam\steamapps\common\supreme commander forged alliance\gamedata\mods.scd', mounted as '/'
  12. info: DISK: AddSearchPath: 'a:\steam\steamapps\common\supreme commander forged alliance\gamedata\mohodata.scd', mounted as '/'
  13. info: DISK: AddSearchPath: 'a:\steam\steamapps\common\supreme commander forged alliance\gamedata\moholua.scd', mounted as '/'
  14. info: DISK: AddSearchPath: 'a:\steam\steamapps\common\supreme commander forged alliance\gamedata\objects.scd', mounted as '/'
  15. info: DISK: AddSearchPath: 'a:\steam\steamapps\common\supreme commander forged alliance\gamedata\projectiles.scd', mounted as '/'
  16. info: DISK: AddSearchPath: 'a:\steam\steamapps\common\supreme commander forged alliance\gamedata\props.scd', mounted as '/'
  17. info: DISK: AddSearchPath: 'a:\steam\steamapps\common\supreme commander forged alliance\gamedata\schook.scd', mounted as '/'
  18. info: DISK: AddSearchPath: 'a:\steam\steamapps\common\supreme commander forged alliance\gamedata\skins.scd', mounted as '/'
  19. info: DISK: AddSearchPath: 'a:\steam\steamapps\common\supreme commander forged alliance\gamedata\textures.scd', mounted as '/'
  20. info: DISK: AddSearchPath: 'a:\steam\steamapps\common\supreme commander forged alliance\gamedata\units.scd', mounted as '/'
  21. info: DISK: AddSearchPath: 'a:\steam\steamapps\common\supreme commander forged alliance', mounted as '/'
  22. info: Hooked /lua/userInit.lua with /schook/lua/userInit.lua
  23. info: Hooked /lua/globalInit.lua with /schook/lua/globalInit.lua
  24. info: MD5 of global settings: d2a23d6464d3fd77956e7648c43b5077
  25. info: IsStreamingWaveBank("/sounds/aeonselect.xwb") => false
  26. debug: Wavebank prepared: 9e2cb68
  27. debug: SND: Loaded WaveBank 'aeonselect' at 9e2cb68
  28. info: IsStreamingWaveBank("/sounds/ambienttest.xwb") => false
  29. debug: Wavebank prepared: 9e2cc98
  30. debug: SND: Loaded WaveBank 'ambienttest' at 9e2cc98
  31. info: IsStreamingWaveBank("/sounds/cybranselect.xwb") => false
  32. debug: Wavebank prepared: 9e2cdc8
  33. debug: SND: Loaded WaveBank 'cybranselect' at 9e2cdc8
  34. info: IsStreamingWaveBank("/sounds/explosions.xwb") => false
  35. debug: Wavebank prepared: 9e2cef8
  36. debug: SND: Loaded WaveBank 'explosions' at 9e2cef8
  37. info: IsStreamingWaveBank("/sounds/explosionsstream.xwb") => true
  38. debug: SND: Loaded WaveBank 'explosionsstream' at 9e2d028
  39. info: IsStreamingWaveBank("/sounds/fmv_bg.xwb") => true
  40. debug: SND: Loaded WaveBank 'fmv_bg' at 9e2e598
  41. info: IsStreamingWaveBank("/sounds/impacts.xwb") => false
  42. debug: Wavebank prepared: 9e2f700
  43. debug: SND: Loaded WaveBank 'impacts' at 9e2f700
  44. info: IsStreamingWaveBank("/sounds/interface.xwb") => false
  45. debug: Wavebank prepared: 9e2f830
  46. debug: SND: Loaded WaveBank 'interface' at 9e2f830
  47. info: IsStreamingWaveBank("/sounds/music.xwb") => true
  48. debug: SND: Loaded WaveBank 'music' at 9e2f960
  49. info: IsStreamingWaveBank("/sounds/op_briefing.xwb") => true
  50. debug: SND: Loaded WaveBank 'op_briefing' at 9e30ac8
  51. info: IsStreamingWaveBank("/sounds/seraphimselect.xwb") => false
  52. debug: Wavebank prepared: 9e31c30
  53. debug: SND: Loaded WaveBank 'seraphimselect' at 9e31c30
  54. info: IsStreamingWaveBank("/sounds/uaa.xwb") => false
  55. debug: Wavebank prepared: 9e31d60
  56. debug: SND: Loaded WaveBank 'uaa' at 9e31d60
  57. info: IsStreamingWaveBank("/sounds/uaadestroy.xwb") => false
  58. debug: Wavebank prepared: 9e31e90
  59. debug: SND: Loaded WaveBank 'uaadestroy' at 9e31e90
  60. info: IsStreamingWaveBank("/sounds/uaaweapon.xwb") => false
  61. debug: Wavebank prepared: 9e31fc0
  62. debug: SND: Loaded WaveBank 'uaaweapon' at 9e31fc0
  63. info: IsStreamingWaveBank("/sounds/uab.xwb") => false
  64. debug: Wavebank prepared: 9e320f0
  65. debug: SND: Loaded WaveBank 'uab' at 9e320f0
  66. info: IsStreamingWaveBank("/sounds/ual.xwb") => false
  67. debug: Wavebank prepared: 9e32220
  68. debug: SND: Loaded WaveBank 'ual' at 9e32220
  69. info: IsStreamingWaveBank("/sounds/ualdestroy.xwb") => false
  70. debug: Wavebank prepared: 9e32350
  71. debug: SND: Loaded WaveBank 'ualdestroy' at 9e32350
  72. info: IsStreamingWaveBank("/sounds/ualweapon.xwb") => false
  73. debug: Wavebank prepared: 9e32480
  74. debug: SND: Loaded WaveBank 'ualweapon' at 9e32480
  75. info: IsStreamingWaveBank("/sounds/uas.xwb") => false
  76. debug: Wavebank prepared: 9e325b0
  77. debug: SND: Loaded WaveBank 'uas' at 9e325b0
  78. info: IsStreamingWaveBank("/sounds/uasdestroy.xwb") => true
  79. debug: SND: Loaded WaveBank 'uasdestroy' at 9e326e0
  80. info: IsStreamingWaveBank("/sounds/uasweapon.xwb") => false
  81. debug: Wavebank prepared: 9e33848
  82. debug: SND: Loaded WaveBank 'uasweapon' at 9e33848
  83. info: IsStreamingWaveBank("/sounds/uea.xwb") => false
  84. debug: Wavebank prepared: 9e33978
  85. debug: SND: Loaded WaveBank 'uea' at 9e33978
  86. info: IsStreamingWaveBank("/sounds/ueadestroy.xwb") => false
  87. debug: Wavebank prepared: 9e340e8
  88. debug: SND: Loaded WaveBank 'ueadestroy' at 9e340e8
  89. info: IsStreamingWaveBank("/sounds/ueaweapon.xwb") => false
  90. debug: Wavebank prepared: 9e34220
  91. debug: SND: Loaded WaveBank 'ueaweapon' at 9e34220
  92. info: IsStreamingWaveBank("/sounds/ueb.xwb") => false
  93. debug: Wavebank prepared: 9e34358
  94. debug: SND: Loaded WaveBank 'ueb' at 9e34358
  95. info: IsStreamingWaveBank("/sounds/uefselect.xwb") => false
  96. debug: Wavebank prepared: 9e34490
  97. debug: SND: Loaded WaveBank 'uefselect' at 9e34490
  98. info: IsStreamingWaveBank("/sounds/uel.xwb") => false
  99. debug: Wavebank prepared: 9e34970
  100. debug: SND: Loaded WaveBank 'uel' at 9e34970
  101. info: IsStreamingWaveBank("/sounds/ueldestroy.xwb") => false
  102. debug: Wavebank prepared: 9e33e78
  103. debug: SND: Loaded WaveBank 'ueldestroy' at 9e33e78
  104. info: IsStreamingWaveBank("/sounds/uelweapon.xwb") => false
  105. debug: Wavebank prepared: 9e33d40
  106. debug: SND: Loaded WaveBank 'uelweapon' at 9e33d40
  107. info: IsStreamingWaveBank("/sounds/ues.xwb") => false
  108. debug: Wavebank prepared: 9e33fb0
  109. debug: SND: Loaded WaveBank 'ues' at 9e33fb0
  110. info: IsStreamingWaveBank("/sounds/uesdestroy.xwb") => true
  111. debug: SND: Loaded WaveBank 'uesdestroy' at 9e34ab0
  112. info: IsStreamingWaveBank("/sounds/uesweapon.xwb") => false
  113. debug: Wavebank prepared: 9e345c8
  114. debug: SND: Loaded WaveBank 'uesweapon' at 9e345c8
  115. info: IsStreamingWaveBank("/sounds/unitrumble.xwb") => false
  116. debug: Wavebank prepared: 9e34700
  117. debug: SND: Loaded WaveBank 'unitrumble' at 9e34700
  118. info: IsStreamingWaveBank("/sounds/unitsglobal.xwb") => false
  119. debug: Wavebank prepared: 9e33c08
  120. debug: SND: Loaded WaveBank 'unitsglobal' at 9e33c08
  121. info: IsStreamingWaveBank("/sounds/ura.xwb") => false
  122. debug: Wavebank prepared: 9e34838
  123. debug: SND: Loaded WaveBank 'ura' at 9e34838
  124. info: IsStreamingWaveBank("/sounds/uradestroy.xwb") => false
  125. debug: Wavebank prepared: 9e33ad0
  126. debug: SND: Loaded WaveBank 'uradestroy' at 9e33ad0
  127. info: IsStreamingWaveBank("/sounds/uraweapon.xwb") => false
  128. debug: Wavebank prepared: 9e370f8
  129. debug: SND: Loaded WaveBank 'uraweapon' at 9e370f8
  130. info: IsStreamingWaveBank("/sounds/urb.xwb") => false
  131. debug: Wavebank prepared: 9e35fe8
  132. debug: SND: Loaded WaveBank 'urb' at 9e35fe8
  133. info: IsStreamingWaveBank("/sounds/url.xwb") => false
  134. debug: Wavebank prepared: 9e35d78
  135. debug: SND: Loaded WaveBank 'url' at 9e35d78
  136. info: IsStreamingWaveBank("/sounds/urldestroy.xwb") => false
  137. debug: Wavebank prepared: 9e37368
  138. debug: SND: Loaded WaveBank 'urldestroy' at 9e37368
  139. info: IsStreamingWaveBank("/sounds/urlweapon.xwb") => false
  140. debug: Wavebank prepared: 9e364c8
  141. debug: SND: Loaded WaveBank 'urlweapon' at 9e364c8
  142. info: IsStreamingWaveBank("/sounds/urs.xwb") => false
  143. debug: Wavebank prepared: 9e35eb0
  144. debug: SND: Loaded WaveBank 'urs' at 9e35eb0
  145. info: IsStreamingWaveBank("/sounds/ursdestroy.xwb") => true
  146. debug: SND: Loaded WaveBank 'ursdestroy' at 9e37c20
  147. info: IsStreamingWaveBank("/sounds/ursstream.xwb") => true
  148. debug: SND: Loaded WaveBank 'ursstream' at 9e38d88
  149. info: IsStreamingWaveBank("/sounds/ursweapon.xwb") => false
  150. debug: Wavebank prepared: 9e37230
  151. debug: SND: Loaded WaveBank 'ursweapon' at 9e37230
  152. info: IsStreamingWaveBank("/sounds/xaa_weapon.xwb") => false
  153. debug: Wavebank prepared: 9e374a0
  154. debug: SND: Loaded WaveBank 'xaa_weapon' at 9e374a0
  155. info: IsStreamingWaveBank("/sounds/xab.xwb") => false
  156. debug: Wavebank prepared: 9e36120
  157. debug: SND: Loaded WaveBank 'xab' at 9e36120
  158. info: IsStreamingWaveBank("/sounds/xal.xwb") => false
  159. debug: Wavebank prepared: 9e36600
  160. debug: SND: Loaded WaveBank 'xal' at 9e36600
  161. info: IsStreamingWaveBank("/sounds/xal_weapon.xwb") => false
  162. debug: Wavebank prepared: 9e35c40
  163. debug: SND: Loaded WaveBank 'xal_weapon' at 9e35c40
  164. info: IsStreamingWaveBank("/sounds/xas.xwb") => false
  165. debug: Wavebank prepared: 9e37848
  166. debug: SND: Loaded WaveBank 'xas' at 9e37848
  167. info: IsStreamingWaveBank("/sounds/xas_weapons.xwb") => false
  168. debug: Wavebank prepared: 9e36258
  169. debug: SND: Loaded WaveBank 'xas_weapons' at 9e36258
  170. info: IsStreamingWaveBank("/sounds/xea.xwb") => false
  171. debug: Wavebank prepared: 9e369a8
  172. debug: SND: Loaded WaveBank 'xea' at 9e369a8
  173. info: IsStreamingWaveBank("/sounds/xea_weapons.xwb") => false
  174. debug: Wavebank prepared: 9e37710
  175. debug: SND: Loaded WaveBank 'xea_weapons' at 9e37710
  176. info: IsStreamingWaveBank("/sounds/xeb.xwb") => false
  177. debug: Wavebank prepared: 9e375d8
  178. debug: SND: Loaded WaveBank 'xeb' at 9e375d8
  179. info: IsStreamingWaveBank("/sounds/xel.xwb") => false
  180. debug: Wavebank prepared: 9e36ae0
  181. debug: SND: Loaded WaveBank 'xel' at 9e36ae0
  182. info: IsStreamingWaveBank("/sounds/xel_weapons.xwb") => false
  183. debug: Wavebank prepared: 9e37ab8
  184. debug: SND: Loaded WaveBank 'xel_weapons' at 9e37ab8
  185. info: IsStreamingWaveBank("/sounds/xes.xwb") => false
  186. debug: Wavebank prepared: 9e37980
  187. debug: SND: Loaded WaveBank 'xes' at 9e37980
  188. info: IsStreamingWaveBank("/sounds/xes_destroy.xwb") => true
  189. debug: SND: Loaded WaveBank 'xes_destroy' at 9e39ef0
  190. info: IsStreamingWaveBank("/sounds/xes_weapons.xwb") => false
  191. debug: Wavebank prepared: 9e36390
  192. debug: SND: Loaded WaveBank 'xes_weapons' at 9e36390
  193. info: IsStreamingWaveBank("/sounds/xra.xwb") => false
  194. debug: Wavebank prepared: 9e36738
  195. debug: SND: Loaded WaveBank 'xra' at 9e36738
  196. info: IsStreamingWaveBank("/sounds/xra_weapon.xwb") => false
  197. debug: Wavebank prepared: 9e36870
  198. debug: SND: Loaded WaveBank 'xra_weapon' at 9e36870
  199. info: IsStreamingWaveBank("/sounds/xrb.xwb") => false
  200. debug: Wavebank prepared: 9e36c18
  201. debug: SND: Loaded WaveBank 'xrb' at 9e36c18
  202. info: IsStreamingWaveBank("/sounds/xrl.xwb") => false
  203. debug: Wavebank prepared: 9e36d50
  204. debug: SND: Loaded WaveBank 'xrl' at 9e36d50
  205. info: IsStreamingWaveBank("/sounds/xrl_stream.xwb") => true
  206. debug: SND: Loaded WaveBank 'xrl_stream' at 9e3b058
  207. info: IsStreamingWaveBank("/sounds/xrl_weapon.xwb") => false
  208. debug: Wavebank prepared: 9e36e88
  209. debug: SND: Loaded WaveBank 'xrl_weapon' at 9e36e88
  210. info: IsStreamingWaveBank("/sounds/xrs.xwb") => false
  211. debug: Wavebank prepared: 9e36fc0
  212. debug: SND: Loaded WaveBank 'xrs' at 9e36fc0
  213. info: IsStreamingWaveBank("/sounds/xrs_weapon.xwb") => false
  214. debug: Wavebank prepared: 9e3cba8
  215. debug: SND: Loaded WaveBank 'xrs_weapon' at 9e3cba8
  216. info: IsStreamingWaveBank("/sounds/xsa.xwb") => false
  217. debug: Wavebank prepared: 9e3db80
  218. debug: SND: Loaded WaveBank 'xsa' at 9e3db80
  219. info: IsStreamingWaveBank("/sounds/xsa_destroy.xwb") => false
  220. debug: Wavebank prepared: 9e3d910
  221. debug: SND: Loaded WaveBank 'xsa_destroy' at 9e3d910
  222. info: IsStreamingWaveBank("/sounds/xsa_weapon.xwb") => false
  223. debug: Wavebank prepared: 9e3c800
  224. debug: SND: Loaded WaveBank 'xsa_weapon' at 9e3c800
  225. info: IsStreamingWaveBank("/sounds/xsb.xwb") => false
  226. debug: Wavebank prepared: 9e3dcb8
  227. debug: SND: Loaded WaveBank 'xsb' at 9e3dcb8
  228. info: IsStreamingWaveBank("/sounds/xsb_weapon.xwb") => false
  229. debug: Wavebank prepared: 9e3ddf0
  230. debug: SND: Loaded WaveBank 'xsb_weapon' at 9e3ddf0
  231. info: IsStreamingWaveBank("/sounds/xsl.xwb") => false
  232. debug: Wavebank prepared: 9e3df28
  233. debug: SND: Loaded WaveBank 'xsl' at 9e3df28
  234. info: IsStreamingWaveBank("/sounds/xsl_destroy.xwb") => false
  235. debug: Wavebank prepared: 9e3cf50
  236. debug: SND: Loaded WaveBank 'xsl_destroy' at 9e3cf50
  237. info: IsStreamingWaveBank("/sounds/xsl_weapon.xwb") => false
  238. debug: Wavebank prepared: 9e3e060
  239. debug: SND: Loaded WaveBank 'xsl_weapon' at 9e3e060
  240. info: IsStreamingWaveBank("/sounds/xss.xwb") => false
  241. debug: Wavebank prepared: 9e3c938
  242. debug: SND: Loaded WaveBank 'xss' at 9e3c938
  243. info: IsStreamingWaveBank("/sounds/xss_destroy.xwb") => true
  244. debug: SND: Loaded WaveBank 'xss_destroy' at 9e3e1c8
  245. info: IsStreamingWaveBank("/sounds/xss_weapon.xwb") => false
  246. debug: Wavebank prepared: 9e3ca70
  247. debug: SND: Loaded WaveBank 'xss_weapon' at 9e3ca70
  248. debug: SND: Loaded SoundBank 'ambienttest'
  249. debug: SND: Loaded SoundBank 'explosions'
  250. debug: SND: Loaded SoundBank 'fmv_bg'
  251. debug: SND: Loaded SoundBank 'impacts'
  252. debug: SND: Loaded SoundBank 'interface'
  253. debug: SND: Loaded SoundBank 'music'
  254. debug: SND: Loaded SoundBank 'op_briefing'
  255. debug: SND: Loaded SoundBank 'seraphimselect'
  256. debug: SND: Loaded SoundBank 'uaa'
  257. debug: SND: Loaded SoundBank 'uaadestroy'
  258. debug: SND: Loaded SoundBank 'uaaweapon'
  259. debug: SND: Loaded SoundBank 'uab'
  260. debug: SND: Loaded SoundBank 'ual'
  261. debug: SND: Loaded SoundBank 'ualdestroy'
  262. debug: SND: Loaded SoundBank 'ualweapon'
  263. debug: SND: Loaded SoundBank 'uas'
  264. debug: SND: Loaded SoundBank 'uasdestroy'
  265. debug: SND: Loaded SoundBank 'uasweapon'
  266. debug: SND: Loaded SoundBank 'uea'
  267. debug: SND: Loaded SoundBank 'ueadestroy'
  268. debug: SND: Loaded SoundBank 'ueaweapon'
  269. debug: SND: Loaded SoundBank 'ueb'
  270. debug: SND: Loaded SoundBank 'uel'
  271. debug: SND: Loaded SoundBank 'ueldestroy'
  272. debug: SND: Loaded SoundBank 'uelweapon'
  273. debug: SND: Loaded SoundBank 'ues'
  274. debug: SND: Loaded SoundBank 'uesdestroy'
  275. debug: SND: Loaded SoundBank 'uesweapon'
  276. debug: SND: Loaded SoundBank 'unitrumble'
  277. debug: SND: Loaded SoundBank 'unitsglobal'
  278. debug: SND: Loaded SoundBank 'ura'
  279. debug: SND: Loaded SoundBank 'uradestroy'
  280. debug: SND: Loaded SoundBank 'uraweapon'
  281. debug: SND: Loaded SoundBank 'urb'
  282. debug: SND: Loaded SoundBank 'url'
  283. debug: SND: Loaded SoundBank 'urldestroy'
  284. debug: SND: Loaded SoundBank 'urlweapon'
  285. debug: SND: Loaded SoundBank 'urs'
  286. debug: SND: Loaded SoundBank 'ursdestroy'
  287. debug: SND: Loaded SoundBank 'ursstream'
  288. debug: SND: Loaded SoundBank 'ursweapon'
  289. debug: SND: Loaded SoundBank 'xaa'
  290. debug: SND: Loaded SoundBank 'xaa_weapon'
  291. debug: SND: Loaded SoundBank 'xab'
  292. debug: SND: Loaded SoundBank 'xal'
  293. debug: SND: Loaded SoundBank 'xal_weapon'
  294. debug: SND: Loaded SoundBank 'xas'
  295. debug: SND: Loaded SoundBank 'xas_weapon'
  296. debug: SND: Loaded SoundBank 'xca'
  297. debug: SND: Loaded SoundBank 'xcb'
  298. debug: SND: Loaded SoundBank 'xcl'
  299. debug: SND: Loaded SoundBank 'xcs'
  300. debug: SND: Loaded SoundBank 'xea'
  301. debug: SND: Loaded SoundBank 'xea_weapon'
  302. debug: SND: Loaded SoundBank 'xeb'
  303. debug: SND: Loaded SoundBank 'xel'
  304. debug: SND: Loaded SoundBank 'xel_weapons'
  305. debug: SND: Loaded SoundBank 'xes'
  306. debug: SND: Loaded SoundBank 'xes_destroy'
  307. debug: SND: Loaded SoundBank 'xes_weapons'
  308. debug: SND: Loaded SoundBank 'xra'
  309. debug: SND: Loaded SoundBank 'xra_weapon'
  310. debug: SND: Loaded SoundBank 'xrb'
  311. debug: SND: Loaded SoundBank 'xrl'
  312. debug: SND: Loaded SoundBank 'xrl_destroy'
  313. debug: SND: Loaded SoundBank 'xrl_stream'
  314. debug: SND: Loaded SoundBank 'xrl_weapon'
  315. debug: SND: Loaded SoundBank 'xrs'
  316. debug: SND: Loaded SoundBank 'xrs_weapon'
  317. debug: SND: Loaded SoundBank 'xsa'
  318. debug: SND: Loaded SoundBank 'xsa_destroy'
  319. debug: SND: Loaded SoundBank 'xsa_weapon'
  320. debug: SND: Loaded SoundBank 'xsb'
  321. debug: SND: Loaded SoundBank 'xsb_weapon'
  322. debug: SND: Loaded SoundBank 'xsl'
  323. debug: SND: Loaded SoundBank 'xsl_destroy'
  324. debug: SND: Loaded SoundBank 'xsl_weapon'
  325. debug: SND: Loaded SoundBank 'xss'
  326. debug: SND: Loaded SoundBank 'xss_destroy'
  327. debug: SND: Loaded SoundBank 'xss_weapon'
  328. debug: MEM: 2146314499 bytes SND
  329. info: MD5 of global settings: d2a23d6464d3fd77956e7648c43b5077
  330. info: IsStreamingWaveBank("/sounds/voice/us/briefings.xwb") => true
  331. debug: SND: Loaded WaveBank 'briefings' at 9e695f0
  332. info: IsStreamingWaveBank("/sounds/voice/us/seraphim_language.xwb") => true
  333. debug: SND: Loaded WaveBank 'seraphim_language' at 9e6a758
  334. info: IsStreamingWaveBank("/sounds/voice/us/x01_vo.xwb") => true
  335. debug: SND: Loaded WaveBank 'x01_vo' at 9e6c158
  336. info: IsStreamingWaveBank("/sounds/voice/us/x02_vo.xwb") => true
  337. debug: SND: Loaded WaveBank 'x02_vo' at 9e6c6f8
  338. info: IsStreamingWaveBank("/sounds/voice/us/x03_vo.xwb") => true
  339. debug: SND: Loaded WaveBank 'x03_vo' at 9e6b8e8
  340. info: IsStreamingWaveBank("/sounds/voice/us/x04_vo.xwb") => true
  341. debug: SND: Loaded WaveBank 'x04_vo' at 9e6ba50
  342. info: IsStreamingWaveBank("/sounds/voice/us/x05_vo.xwb") => true
  343. debug: SND: Loaded WaveBank 'x05_vo' at 9e6bbb8
  344. info: IsStreamingWaveBank("/sounds/voice/us/x06_vo.xwb") => true
  345. debug: SND: Loaded WaveBank 'x06_vo' at 9e6c428
  346. info: IsStreamingWaveBank("/sounds/voice/us/x1t_vo.xwb") => true
  347. debug: SND: Loaded WaveBank 'x1t_vo' at 9e6c2c0
  348. info: IsStreamingWaveBank("/sounds/voice/us/x_fmv.xwb") => true
  349. debug: SND: Loaded WaveBank 'x_fmv' at 9e6bd20
  350. info: IsStreamingWaveBank("/sounds/voice/us/xgg.xwb") => true
  351. debug: SND: Loaded WaveBank 'xgg' at 9e6c590
  352. debug: SND: Loaded SoundBank 'briefings'
  353. debug: SND: Loaded SoundBank 'x01_vo'
  354. debug: SND: Loaded SoundBank 'x02_vo'
  355. debug: SND: Loaded SoundBank 'x03_vo'
  356. debug: SND: Loaded SoundBank 'x04_vo'
  357. debug: SND: Loaded SoundBank 'x05_vo'
  358. debug: SND: Loaded SoundBank 'x06_vo'
  359. debug: SND: Loaded SoundBank 'x1t_vo'
  360. debug: SND: Loaded SoundBank 'x_fmv'
  361. debug: SND: Loaded SoundBank 'xgg'
  362. debug: MEM: -796091502 bytes SND
  363. info: MD5 of global settings: d2a23d6464d3fd77956e7648c43b5077
  364. debug: MEM: -796091502 bytes SND
  365. debug: Loading module '\000/lua/sim/buffdefinitions.lua\000'
  366. debug: Loading module '\000/lua/sim/adjacencybuffs.lua\000'
  367. debug: Loading module '\000/lua/sim/adjacencybufffunctions.lua\000'
  368. debug: Loading module '\000/lua/sim/cheatbuffs.lua\000'
  369. info: adding font file /fonts/arial.ttf
  370. info: adding font file /fonts/arialbd.ttf
  371. info: adding font file /fonts/arialbi.ttf
  372. info: adding font file /fonts/ariali.ttf
  373. info: adding font file /fonts/arialn.ttf
  374. info: adding font file /fonts/arialnb.ttf
  375. info: adding font file /fonts/arialnbi.ttf
  376. info: adding font file /fonts/arialni.ttf
  377. info: adding font file /fonts/ariblk.ttf
  378. info: adding font file /fonts/arlrdbd.ttf
  379. info: adding font file /fonts/butterbe.ttf
  380. info: adding font file /fonts/vdub.ttf
  381. info: adding font file /fonts/wintermu.ttf
  382. info: adding font file /fonts/zeroes_3.ttf
  383. debug: Loading module '\000/lua/keymap/keynames.lua\000'
  384. debug: Loading module '\000/lua/keymap/keymapper.lua\000'
  385. debug: Loading module '\000/lua/user/prefs.lua\000'
  386. debug: Loading module '\000/lua/options/optionslogic.lua\000'
  387. debug: Loading module '\000/lua/keymap/defaultkeymap.lua\000'
  388. debug: Loading module '\000/lua/keymap/keyactions.lua\000'
  389. info: Compiled shader: /effects/cartographic.fx
  390. info: Compiled shader: /effects/frame.fx
  391. info: Compiled shader: /effects/mesh.fx
  392. info: Compiled shader: /effects/particle.fx
  393. info: Compiled shader: /effects/primbatcher.fx
  394. info: Compiled shader: /effects/range.fx
  395. info: Compiled shader: /effects/sky.fx
  396. info: Compiled shader: /effects/terrain.fx
  397. info: Compiled shader: /effects/ui.fx
  398. info: Compiled shader: /effects/vision.fx
  399. info: Compiled shader: /effects/water2.fx
  400. info: SHADERS COMPILED
  401. debug: Loading module '\000/lua/options/options.lua\000'
  402. debug: Loading module '\000/lua/ui/uiutil.lua\000'
  403. debug: Loading module '\000/lua/lazyvar.lua\000'
  404. debug: Loading module '\000/lua/maui/layouthelpers.lua\000'
  405. debug: Loading module '\000/lua/maui/group.lua\000'
  406. debug: Loading module '\000/lua/maui/control.lua\000'
  407. debug: Loading module '\000/lua/maui/text.lua\000'
  408. debug: Loading module '\000/lua/maui/multilinetext.lua\000'
  409. debug: Loading module '\000/lua/maui/button.lua\000'
  410. debug: Loading module '\000/lua/maui/bitmap.lua\000'
  411. debug: Loading module '\000/lua/maui/dragger.lua\000'
  412. debug: Loading module '\000/lua/maui/edit.lua\000'
  413. debug: Loading module '\000/lua/maui/checkbox.lua\000'
  414. debug: Loading module '\000/lua/maui/scrollbar.lua\000'
  415. debug: Loading module '\000/lua/maui/cursor.lua\000'
  416. debug: Loading module '\000/lua/maui/border.lua\000'
  417. debug: Loading module '\000/lua/maui/itemlist.lua\000'
  418. debug: Loading module '\000/lua/skins/layouts.lua\000'
  419. debug: Wavebank prepared: 9e2d028
  420. debug: Wavebank prepared: 9e2e598
  421. debug: Wavebank prepared: 9e2f960
  422. debug: Wavebank prepared: 9e30ac8
  423. debug: Wavebank prepared: 9e326e0
  424. debug: Wavebank prepared: 9e34ab0
  425. debug: Wavebank prepared: 9e37c20
  426. debug: Wavebank prepared: 9e38d88
  427. debug: Wavebank prepared: 9e39ef0
  428. debug: Wavebank prepared: 9e3b058
  429. debug: Wavebank prepared: 9e3e1c8
  430. debug: Wavebank prepared: 9e695f0
  431. debug: Wavebank prepared: 9e6a758
  432. debug: Wavebank prepared: 9e6c6f8
  433. debug: Wavebank prepared: 9e6b8e8
  434. debug: Wavebank prepared: 9e6ba50
  435. debug: Wavebank prepared: 9e6bbb8
  436. debug: Wavebank prepared: 9e6c428
  437. debug: Wavebank prepared: 9e6c2c0
  438. debug: Wavebank prepared: 9e6bd20
  439. info: ****************************************************
  440. info: ****************************************************
  441. info: SteamConnObject:
  442. info:   mState: 0
  443. info:   mSearchState: 0
  444. info:   mUISearchState: 1027951689
  445. info:   mMatchmakingMode: 6044218
  446. info: ****************************************************
  447. info: STEAM STATS: There are 621 people playing this game right now!!!!!!
  448. info: RequestStats - failed, 2
  449. info: RequestStats - failed, 2
  450. debug: Loading module '\000/lua/maui/frame.lua\000'
  451. debug: Loading module '\000/lua/ui/uimain.lua\000'
  452. debug: Loading module '\000/lua/multiplayer/onlineprovider.lua\000'
  453. debug: Loading module '\000/lua/ui/campaign/campaignmanager.lua\000'
  454. debug: Loading module '\000/lua/skins/skins.lua\000'
  455. debug: Loading module '\000/lua/ui/splash/splash.lua\000'
  456. debug: Loading module '\000/lua/maui/movie.lua\000'
  457. debug: OpenMovie /movies/thqlogo.sfd: 1
  458. debug: Preparing movie /movies/thqlogo.sfd: 1
  459. debug: Preparing movie /movies/thqlogo.sfd: 1
  460. debug: Preparing movie /movies/thqlogo.sfd: 1
  461. debug: Preparing movie /movies/thqlogo.sfd: 1
  462. debug: Preparing movie /movies/thqlogo.sfd: 1
  463. debug: Preparing movie /movies/thqlogo.sfd: 1
  464. warning: SND: Error playing cue 0 on bank 2 [fmv_bg]
  465.          XACT: Invalid arg
  466. debug: Wavebank prepared: 9e6c590
  467. debug: Playing movie a:\steam\steamapps\common\supreme commander forged alliance\movies\thqlogo.sfd: 2
  468. info: Writing out Locale_english leaderboard
  469. info: Writing out BreadButtered leaderboard
  470. info: Writing out Patch_1.25 leaderboard
  471. debug: OpenMovie /movies/fmv_scx_intro.sfd: 74
  472. debug: Preparing movie /movies/fmv_scx_intro.sfd: 74
  473. debug: Preparing movie /movies/fmv_scx_intro.sfd: 74
  474. debug: Preparing movie /movies/fmv_scx_intro.sfd: 74
  475. debug: Preparing movie /movies/fmv_scx_intro.sfd: 74
  476. debug: Preparing movie /movies/fmv_scx_intro.sfd: 74
  477. debug: Preparing movie /movies/fmv_scx_intro.sfd: 74
  478. warning: SND: Error playing cue 10 on bank 2 [fmv_bg]
  479.          XACT: Invalid arg
  480. debug: Playing movie a:\steam\steamapps\common\supreme commander forged alliance\movies\fmv_scx_intro.sfd: 79
  481. debug: Loading module '\000/lua/ui/menus/main.lua\000'
  482. debug: Loading module '\000/lua/maui/effecthelpers.lua\000'
  483. debug: Loading module '\000/lua/ui/menus/menucommon.lua\000'
  484. debug: Loading module '\000/lua/ui/game/tooltip.lua\000'
  485. debug: Loading module '\000/lua/ui/help/tooltips.lua\000'
  486. debug: Loading module '\000/lua/ui/maputil.lua\000'
  487. debug: Loading module '\000/lua/mods.lua\000'
  488. debug: Loading module '\000/lua/ui/game/gamemain.lua\000'
  489. debug: Loading module '\000/lua/ui/game/wlduiprovider.lua\000'
  490. debug: Loading module '\000/lua/ui/game/gamecommon.lua\000'
  491. debug: OpenMovie /movies/main_menu.sfd: 96
  492. debug: Preparing movie /movies/main_menu.sfd: 96
  493. debug: Preparing movie /movies/main_menu.sfd: 96
  494. debug: Preparing movie /movies/main_menu.sfd: 96
  495. debug: Preparing movie /movies/main_menu.sfd: 96
  496. debug: Preparing movie /movies/main_menu.sfd: 96
  497. debug: Preparing movie /movies/main_menu.sfd: 96
  498. debug: Playing movie a:\steam\steamapps\common\supreme commander forged alliance\movies\main_menu.sfd: 96
  499. debug: Loading module '\000/lua/ui/help/eula.lua\000'
  500. warning: SND: Error playing cue 0 on bank 5 [music]
  501.          XACT: Invalid arg
  502. info: Minimized true
  503. debug: Playing movie a:\steam\steamapps\common\supreme commander forged alliance\movies\main_menu.sfd: 1
  504. info: Minimized false
  505. debug: Loading module '\000/lua/ui/lobby/lobby.lua\000'
  506. debug: Loading module '\000/lua/ui/lobby/lobbycomm.lua\000'
  507. debug: Loading module '\000/lua/ui/dialogs/modmanager.lua\000'
  508. debug: Loading module '\000/lua/factions.lua\000'
  509. debug: Loading module '\000/lua/ui/lobby/lobbyoptions.lua\000'
  510. debug: Loading module '\000/lua/gamecolors.lua\000'
  511. info: LOBBY: Game port 0[None] opened.
  512. info: LOBBY: assigning ourselves the uid of 0
  513. info: SetGameOption(key="TeamSpawn",val="fixed"
  514. info: SetGameOption(key="TeamLock",val="locked"
  515. info: SetGameOption(key="UnitCap",val="1000"
  516. info: SetGameOption(key="FogOfWar",val="explored"
  517. info: SetGameOption(key="Victory",val="demoralization"
  518. info: SetGameOption(key="Timeouts",val="3"
  519. info: SetGameOption(key="GameSpeed",val="normal"
  520. info: SetGameOption(key="CheatsEnabled",val="false"
  521. info: SetGameOption(key="CivilianAlliance",val="enemy"
  522. info: SetGameOption(key="PrebuiltUnits",val="Off"
  523. info: SetGameOption(key="NoRushOption",val="Off"
  524. info: SetGameOption(key="ScenarioFile",val="/maps/scmp_010/scmp_010_scenario.lua"
  525. debug: Loading module '\000/lua/ui/controls/mappreview.lua\000'
  526. debug: Loading module '\000/lua/ui/controls/combo.lua\000'
  527. debug: Loading module '\000/lua/maui/statusbar.lua\000'
  528. debug: Loading module '\000/lua/ui/lobby/aitypes.lua\000'
  529. info: SetGameOption(key="AllowObservers",val=true
  530. debug: Loading module '\000/lua/productcode.lua\000'
  531. info: HERE IT IS{
  532. info:   GameName="Blazure_Wolf's Skirmish",
  533. info:   HostedBy="Blazure_Wolf",
  534. info:   Options={
  535. info:     AllowObservers=true,
  536. info:     CheatsEnabled="false",
  537. info:     CivilianAlliance="enemy",
  538. info:     FogOfWar="explored",
  539. info:     GameSpeed="normal",
  540. info:     NoRushOption="Off",
  541. info:     PrebuiltUnits="Off",
  542. info:     ScenarioFile="/maps/scmp_010/scmp_010_scenario.lua",
  543. info:     TeamLock="locked",
  544. info:     TeamSpawn="fixed",
  545. info:     Timeouts="3",
  546. info:     UnitCap="1000",
  547. info:     Victory="demoralization"
  548. info:   },
  549. info:   PlayerCount=1,
  550. info:   ProductCode="SC1X"
  551. info: }
  552. info: Starting background task "Map loader /maps/scmp_010/scmp_010.scmap"
  553. info: Background task "Map loader /maps/scmp_010/scmp_010.scmap" running.
  554. info: Active game mods for blueprint loading: \000{ }
  555. info: Loading blueprints...
  556. debug: Loading module '\000/lua/ui/dialogs/mapselect.lua\000'
  557. info: Extracting mesh blueprints.
  558. info: Warning: \000/projectiles/tananglertorpedo06/tananglertorpedo06_proj.bp\000 has mesh defined both inline and by reference
  559. info: Modding blueprints.
  560. info: Registering blueprints...
  561. info: Blueprints loaded
  562. debug: MEM: -31 bytes RULE
  563. info: Hooked /lua/SessionInit.lua with /schook/lua/SessionInit.lua
  564. info: Hooked /lua/userInit.lua with /schook/lua/userInit.lua
  565. info: Hooked /lua/globalInit.lua with /schook/lua/globalInit.lua
  566. debug: Loading module '\000/lua/sim/buffdefinitions.lua\000'
  567. debug: Loading module '\000/lua/sim/adjacencybuffs.lua\000'
  568. debug: Loading module '\000/lua/sim/adjacencybufffunctions.lua\000'
  569. debug: Loading module '\000/lua/sim/cheatbuffs.lua\000'
  570. debug: Loading module '\000/lua/mods.lua\000'
  571. info: Active mods in session: \000{ }
  572. info: Hooked /lua/UserSync.lua with /schook/lua/UserSync.lua
  573. info: Hooked /lua/UserSync.lua with /schook/lua/UserSync.lua
  574. debug: MEM: -5274418 bytes STIMap
  575. debug: MEM: -5274418 bytes LoadTexturing
  576. debug: MEM: -5274418 bytes WaterMask
  577. debug: MEM: -12517515 bytes TERRAIN
  578. info: Background task "Map loader /maps/scmp_010/scmp_010.scmap" finished.
  579. info: Starting background task "Map loader /maps/scmp_035/scmp_035.scmap"
  580. info: Background task "Map loader /maps/scmp_035/scmp_035.scmap" running.
  581. info: Active game mods for blueprint loading: \000{ }
  582. info: Loading blueprints...
  583. info: Pausing background task "Map loader /maps/scmp_035/scmp_035.scmap"
  584. info: Background task "Map loader /maps/scmp_035/scmp_035.scmap" paused.
  585. info: Starting background task "Map loader /maps/scmp_025/scmp_025.scmap"
  586. info: Background task "Map loader /maps/scmp_025/scmp_025.scmap" running.
  587. info: Active game mods for blueprint loading: \000{ }
  588. info: Loading blueprints...
  589. info: Pausing background task "Map loader /maps/scmp_025/scmp_025.scmap"
  590. info: Background task "Map loader /maps/scmp_025/scmp_025.scmap" paused.
  591. info: Starting background task "Map loader /maps/x1mp_003/x1mp_003.scmap"
  592. info: Aborting background task "Map loader /maps/scmp_035/scmp_035.scmap"
  593. info: Background task "Map loader /maps/x1mp_003/x1mp_003.scmap" running.
  594. warning: Error in file /lua/RuleInit.lua : Unknown exception
  595. debug: MEM: -31 bytes RULE
  596. info: Background task "Map loader /maps/scmp_035/scmp_035.scmap" aborted.
  597. info: Active game mods for blueprint loading: \000{ }
  598. info: Loading blueprints...
  599. info: Pausing background task "Map loader /maps/x1mp_003/x1mp_003.scmap"
  600. info: Background task "Map loader /maps/x1mp_003/x1mp_003.scmap" paused.
  601. info: Resuming background task "Map loader /maps/scmp_025/scmp_025.scmap"
  602. info: Extracting mesh blueprints.
  603. info: Warning: \000/projectiles/tananglertorpedo06/tananglertorpedo06_proj.bp\000 has mesh defined both inline and by reference
  604. info: Modding blueprints.
  605. info: Registering blueprints...
  606. info: Pausing background task "Map loader /maps/scmp_025/scmp_025.scmap"
  607. info: Blueprints loaded
  608. debug: MEM: -9530682 bytes RULE
  609. info: Background task "Map loader /maps/scmp_025/scmp_025.scmap" paused.
  610. info: Resuming background task "Map loader /maps/x1mp_003/x1mp_003.scmap"
  611. info: Pausing background task "Map loader /maps/x1mp_003/x1mp_003.scmap"
  612. info: Background task "Map loader /maps/x1mp_003/x1mp_003.scmap" paused.
  613. info: Starting background task "Map loader /maps/scmp_017/scmp_017.scmap"
  614. info: Aborting background task "Map loader /maps/scmp_025/scmp_025.scmap"
  615. info: Background task "Map loader /maps/scmp_017/scmp_017.scmap" running.
  616. info: Background task "Map loader /maps/scmp_025/scmp_025.scmap" aborted.
  617. info: Active game mods for blueprint loading: \000{ }
  618. info: Loading blueprints...
  619. info: Extracting mesh blueprints.
  620. info: Warning: \000/projectiles/tananglertorpedo06/tananglertorpedo06_proj.bp\000 has mesh defined both inline and by reference
  621. info: Modding blueprints.
  622. info: Registering blueprints...
  623. info: Pausing background task "Map loader /maps/scmp_017/scmp_017.scmap"
  624. info: Blueprints loaded
  625. debug: MEM: -31 bytes RULE
  626. info: Background task "Map loader /maps/scmp_017/scmp_017.scmap" paused.
  627. info: Starting background task "Map loader /maps/scmp_025/scmp_025.scmap"
  628. info: Aborting background task "Map loader /maps/scmp_017/scmp_017.scmap"
  629. info: Background task "Map loader /maps/scmp_025/scmp_025.scmap" running.
  630. info: Background task "Map loader /maps/scmp_017/scmp_017.scmap" aborted.
  631. info: Active game mods for blueprint loading: \000{ }
  632. info: Loading blueprints...
  633. info: Pausing background task "Map loader /maps/scmp_025/scmp_025.scmap"
  634. info: Background task "Map loader /maps/scmp_025/scmp_025.scmap" paused.
  635. info: Resuming background task "Map loader /maps/x1mp_003/x1mp_003.scmap"
  636. info: Extracting mesh blueprints.
  637. info: Warning: \000/projectiles/tananglertorpedo06/tananglertorpedo06_proj.bp\000 has mesh defined both inline and by reference
  638. info: Modding blueprints.
  639. info: Registering blueprints...
  640. info: Pausing background task "Map loader /maps/x1mp_003/x1mp_003.scmap"
  641. info: Blueprints loaded
  642. debug: MEM: -31 bytes RULE
  643. info: Background task "Map loader /maps/x1mp_003/x1mp_003.scmap" paused.
  644. info: Starting background task "Map loader /maps/scmp_032/scmp_032.scmap"
  645. info: Aborting background task "Map loader /maps/scmp_025/scmp_025.scmap"
  646. info: Background task "Map loader /maps/scmp_032/scmp_032.scmap" running.
  647. warning: Error in file /lua/RuleInit.lua : Unknown exception
  648. debug: MEM: -9530682 bytes RULE
  649. info: Background task "Map loader /maps/scmp_025/scmp_025.scmap" aborted.
  650. info: Active game mods for blueprint loading: \000{ }
  651. info: Loading blueprints...
  652. info: Pausing background task "Map loader /maps/scmp_032/scmp_032.scmap"
  653. info: Background task "Map loader /maps/scmp_032/scmp_032.scmap" paused.
  654. info: Starting background task "Map loader /maps/scmp_026/scmp_026.scmap"
  655. info: Aborting background task "Map loader /maps/x1mp_003/x1mp_003.scmap"
  656. info: Background task "Map loader /maps/scmp_026/scmp_026.scmap" running.
  657. info: Background task "Map loader /maps/x1mp_003/x1mp_003.scmap" aborted.
  658. info: Active game mods for blueprint loading: \000{ }
  659. info: Loading blueprints...
  660. info: Extracting mesh blueprints.
  661. info: Warning: \000/projectiles/tananglertorpedo06/tananglertorpedo06_proj.bp\000 has mesh defined both inline and by reference
  662. info: Modding blueprints.
  663. info: Registering blueprints...
  664. info: Blueprints loaded
  665. debug: MEM: -31 bytes RULE
  666. info: Hooked /lua/SessionInit.lua with /schook/lua/SessionInit.lua
  667. info: Hooked /lua/userInit.lua with /schook/lua/userInit.lua
  668. info: Hooked /lua/globalInit.lua with /schook/lua/globalInit.lua
  669. debug: Loading module '\000/lua/sim/buffdefinitions.lua\000'
  670. debug: Loading module '\000/lua/sim/adjacencybuffs.lua\000'
  671. debug: Loading module '\000/lua/sim/adjacencybufffunctions.lua\000'
  672. debug: Loading module '\000/lua/sim/cheatbuffs.lua\000'
  673. debug: Loading module '\000/lua/mods.lua\000'
  674. info: Active mods in session: \000{ }
  675. info: Hooked /lua/UserSync.lua with /schook/lua/UserSync.lua
  676. info: Hooked /lua/UserSync.lua with /schook/lua/UserSync.lua
  677. debug: MEM: -5274418 bytes STIMap
  678. debug: MEM: -5274418 bytes LoadTexturing
  679. debug: MEM: -5274418 bytes WaterMask
  680. debug: MEM: -12517515 bytes TERRAIN
  681. info: Background task "Map loader /maps/scmp_026/scmp_026.scmap" finished.
  682. info: Resuming background task "Map loader /maps/scmp_032/scmp_032.scmap"
  683. info: Extracting mesh blueprints.
  684. info: Warning: \000/projectiles/tananglertorpedo06/tananglertorpedo06_proj.bp\000 has mesh defined both inline and by reference
  685. info: Modding blueprints.
  686. info: Registering blueprints...
  687. info: Blueprints loaded
  688. debug: MEM: -31 bytes RULE
  689. info: Hooked /lua/SessionInit.lua with /schook/lua/SessionInit.lua
  690. info: Hooked /lua/userInit.lua with /schook/lua/userInit.lua
  691. info: Hooked /lua/globalInit.lua with /schook/lua/globalInit.lua
  692. debug: Loading module '\000/lua/sim/buffdefinitions.lua\000'
  693. debug: Loading module '\000/lua/sim/adjacencybuffs.lua\000'
  694. debug: Loading module '\000/lua/sim/adjacencybufffunctions.lua\000'
  695. debug: Loading module '\000/lua/sim/cheatbuffs.lua\000'
  696. debug: Loading module '\000/lua/mods.lua\000'
  697. info: Active mods in session: \000{ }
  698. info: Hooked /lua/UserSync.lua with /schook/lua/UserSync.lua
  699. info: Hooked /lua/UserSync.lua with /schook/lua/UserSync.lua
  700. debug: MEM: -5274418 bytes STIMap
  701. debug: MEM: -5274418 bytes LoadTexturing
  702. debug: MEM: -5274418 bytes WaterMask
  703. debug: MEM: -12517515 bytes TERRAIN
  704. info: Background task "Map loader /maps/scmp_032/scmp_032.scmap" finished.
  705. info: Starting background task "Map loader /maps/scmp_038/scmp_038.scmap"
  706. info: Aborting background task "Map loader /maps/scmp_032/scmp_032.scmap"
  707. info: Background task "Map loader /maps/scmp_038/scmp_038.scmap" running.
  708. info: Background task "Map loader /maps/scmp_032/scmp_032.scmap" aborted.
  709. info: Active game mods for blueprint loading: \000{ }
  710. info: Loading blueprints...
  711. info: Extracting mesh blueprints.
  712. info: Warning: \000/projectiles/tananglertorpedo06/tananglertorpedo06_proj.bp\000 has mesh defined both inline and by reference
  713. info: Modding blueprints.
  714. info: Registering blueprints...
  715. info: Blueprints loaded
  716. debug: MEM: -31 bytes RULE
  717. info: Pausing background task "Map loader /maps/scmp_038/scmp_038.scmap"
  718. info: Background task "Map loader /maps/scmp_038/scmp_038.scmap" paused.
  719. info: Starting background task "Map loader /maps/scmp_022/scmp_022.scmap"
  720. info: Aborting background task "Map loader /maps/scmp_026/scmp_026.scmap"
  721. info: Background task "Map loader /maps/scmp_022/scmp_022.scmap" running.
  722. info: Background task "Map loader /maps/scmp_026/scmp_026.scmap" aborted.
  723. info: Active game mods for blueprint loading: \000{ }
  724. info: Loading blueprints...
  725. info: Pausing background task "Map loader /maps/scmp_022/scmp_022.scmap"
  726. info: Background task "Map loader /maps/scmp_022/scmp_022.scmap" paused.
  727. info: Starting background task "Map loader /maps/scmp_001/scmp_001.scmap"
  728. info: Aborting background task "Map loader /maps/scmp_038/scmp_038.scmap"
  729. info: Background task "Map loader /maps/scmp_001/scmp_001.scmap" running.
  730. info: Background task "Map loader /maps/scmp_038/scmp_038.scmap" aborted.
  731. info: Active game mods for blueprint loading: \000{ }
  732. info: Loading blueprints...
  733. info: Pausing background task "Map loader /maps/scmp_001/scmp_001.scmap"
  734. info: Background task "Map loader /maps/scmp_001/scmp_001.scmap" paused.
  735. info: Starting background task "Map loader /maps/scmp_003/scmp_003.scmap"
  736. info: Aborting background task "Map loader /maps/scmp_022/scmp_022.scmap"
  737. info: Background task "Map loader /maps/scmp_003/scmp_003.scmap" running.
  738. warning: Error in file /lua/RuleInit.lua : Unknown exception
  739. debug: MEM: -31 bytes RULE
  740. info: Background task "Map loader /maps/scmp_022/scmp_022.scmap" aborted.
  741. info: Active game mods for blueprint loading: \000{ }
  742. info: Loading blueprints...
  743. info: Pausing background task "Map loader /maps/scmp_003/scmp_003.scmap"
  744. info: Background task "Map loader /maps/scmp_003/scmp_003.scmap" paused.
  745. info: Starting background task "Map loader /maps/scmp_038/scmp_038.scmap"
  746. info: Aborting background task "Map loader /maps/scmp_001/scmp_001.scmap"
  747. info: Background task "Map loader /maps/scmp_038/scmp_038.scmap" running.
  748. warning: Error in file /lua/RuleInit.lua : Unknown exception
  749. debug: MEM: -31 bytes RULE
  750. info: Background task "Map loader /maps/scmp_001/scmp_001.scmap" aborted.
  751. info: Active game mods for blueprint loading: \000{ }
  752. info: Loading blueprints...
  753. info: Extracting mesh blueprints.
  754. info: Warning: \000/projectiles/tananglertorpedo06/tananglertorpedo06_proj.bp\000 has mesh defined both inline and by reference
  755. info: Modding blueprints.
  756. info: Registering blueprints...
  757. info: Pausing background task "Map loader /maps/scmp_038/scmp_038.scmap"
  758. info: Blueprints loaded
  759. debug: MEM: -31 bytes RULE
  760. info: Background task "Map loader /maps/scmp_038/scmp_038.scmap" paused.
  761. info: Starting background task "Map loader /maps/x1mp_004/x1mp_004.scmap"
  762. info: Aborting background task "Map loader /maps/scmp_038/scmp_038.scmap"
  763. info: Background task "Map loader /maps/x1mp_004/x1mp_004.scmap" running.
  764. info: Background task "Map loader /maps/scmp_038/scmp_038.scmap" aborted.
  765. info: Aborting background task "Map loader /maps/scmp_003/scmp_003.scmap"
  766. warning: Error in file /lua/RuleInit.lua : Unknown exception
  767. debug: MEM: -31 bytes RULE
  768. info: Background task "Map loader /maps/scmp_003/scmp_003.scmap" aborted.
  769. info: Active game mods for blueprint loading: \000{ }
  770. info: Loading blueprints...
  771. info: Extracting mesh blueprints.
  772. info: Warning: \000/projectiles/tananglertorpedo06/tananglertorpedo06_proj.bp\000 has mesh defined both inline and by reference
  773. info: Modding blueprints.
  774. info: Registering blueprints...
  775. info: Blueprints loaded
  776. debug: MEM: -8192 bytes RULE
  777. info: Hooked /lua/SessionInit.lua with /schook/lua/SessionInit.lua
  778. info: Hooked /lua/userInit.lua with /schook/lua/userInit.lua
  779. info: Hooked /lua/globalInit.lua with /schook/lua/globalInit.lua
  780. debug: Loading module '\000/lua/sim/buffdefinitions.lua\000'
  781. debug: Loading module '\000/lua/sim/adjacencybuffs.lua\000'
  782. debug: Loading module '\000/lua/sim/adjacencybufffunctions.lua\000'
  783. debug: Loading module '\000/lua/sim/cheatbuffs.lua\000'
  784. debug: Loading module '\000/lua/mods.lua\000'
  785. info: Active mods in session: \000{ }
  786. info: Hooked /lua/UserSync.lua with /schook/lua/UserSync.lua
  787. info: Hooked /lua/UserSync.lua with /schook/lua/UserSync.lua
  788. debug: MEM: -5274418 bytes STIMap
  789. debug: MEM: -5274418 bytes LoadTexturing
  790. debug: MEM: -5274418 bytes WaterMask
  791. debug: MEM: -12517515 bytes TERRAIN
  792. info: Background task "Map loader /maps/x1mp_004/x1mp_004.scmap" finished.
  793. info: Starting background task "Map loader /maps/x1mp_014/x1mp_014.scmap"
  794. info: Background task "Map loader /maps/x1mp_014/x1mp_014.scmap" running.
  795. info: Active game mods for blueprint loading: \000{ }
  796. info: Loading blueprints...
  797. info: Pausing background task "Map loader /maps/x1mp_014/x1mp_014.scmap"
  798. info: Background task "Map loader /maps/x1mp_014/x1mp_014.scmap" paused.
  799. info: Starting background task "Map loader /maps/scmp_006/scmp_006.scmap"
  800. info: Aborting background task "Map loader /maps/x1mp_014/x1mp_014.scmap"
  801. info: Background task "Map loader /maps/scmp_006/scmp_006.scmap" running.
  802. warning: Error in file /lua/RuleInit.lua : Unknown exception
  803. debug: MEM: -31 bytes RULE
  804. info: Background task "Map loader /maps/x1mp_014/x1mp_014.scmap" aborted.
  805. info: Active game mods for blueprint loading: \000{ }
  806. info: Loading blueprints...
  807. info: Extracting mesh blueprints.
  808. info: Warning: \000/projectiles/tananglertorpedo06/tananglertorpedo06_proj.bp\000 has mesh defined both inline and by reference
  809. info: Modding blueprints.
  810. info: Registering blueprints...
  811. info: Pausing background task "Map loader /maps/scmp_006/scmp_006.scmap"
  812. info: Blueprints loaded
  813. debug: MEM: -31 bytes RULE
  814. info: Background task "Map loader /maps/scmp_006/scmp_006.scmap" paused.
  815. info: Starting background task "Map loader /maps/scmp_020/scmp_020.scmap"
  816. info: Aborting background task "Map loader /maps/x1mp_004/x1mp_004.scmap"
  817. info: Background task "Map loader /maps/x1mp_004/x1mp_004.scmap" aborted.
  818. info: Background task "Map loader /maps/scmp_020/scmp_020.scmap" running.
  819. info: Active game mods for blueprint loading: \000{ }
  820. info: Loading blueprints...
  821. info: Extracting mesh blueprints.
  822. info: Warning: \000/projectiles/tananglertorpedo06/tananglertorpedo06_proj.bp\000 has mesh defined both inline and by reference
  823. info: Modding blueprints.
  824. info: Registering blueprints...
  825. info: Pausing background task "Map loader /maps/scmp_020/scmp_020.scmap"
  826. info: Blueprints loaded
  827. debug: MEM: -31 bytes RULE
  828. info: Background task "Map loader /maps/scmp_020/scmp_020.scmap" paused.
  829. info: Starting background task "Map loader /maps/scmp_037/scmp_037.scmap"
  830. info: Aborting background task "Map loader /maps/scmp_020/scmp_020.scmap"
  831. info: Background task "Map loader /maps/scmp_037/scmp_037.scmap" running.
  832. info: Background task "Map loader /maps/scmp_020/scmp_020.scmap" aborted.
  833. info: Aborting background task "Map loader /maps/scmp_006/scmp_006.scmap"
  834. info: Background task "Map loader /maps/scmp_006/scmp_006.scmap" aborted.
  835. info: Active game mods for blueprint loading: \000{ }
  836. info: Loading blueprints...
  837. info: Pausing background task "Map loader /maps/scmp_037/scmp_037.scmap"
  838. info: Background task "Map loader /maps/scmp_037/scmp_037.scmap" paused.
  839. info: Starting background task "Map loader /maps/scmp_017/scmp_017.scmap"
  840. info: Background task "Map loader /maps/scmp_017/scmp_017.scmap" running.
  841. info: Active game mods for blueprint loading: \000{ }
  842. info: Loading blueprints...
  843. info: Pausing background task "Map loader /maps/scmp_017/scmp_017.scmap"
  844. info: Background task "Map loader /maps/scmp_017/scmp_017.scmap" paused.
  845. info: Starting background task "Map loader /maps/scmp_014/scmp_014.scmap"
  846. info: Aborting background task "Map loader /maps/scmp_037/scmp_037.scmap"
  847. info: Background task "Map loader /maps/scmp_014/scmp_014.scmap" running.
  848. warning: Error in file /lua/RuleInit.lua : Unknown exception
  849. debug: MEM: -8192 bytes RULE
  850. info: Background task "Map loader /maps/scmp_037/scmp_037.scmap" aborted.
  851. info: Active game mods for blueprint loading: \000{ }
  852. info: Loading blueprints...
  853. info: Pausing background task "Map loader /maps/scmp_014/scmp_014.scmap"
  854. info: Background task "Map loader /maps/scmp_014/scmp_014.scmap" paused.
  855. info: Starting background task "Map loader /maps/scmp_027/scmp_027.scmap"
  856. info: Aborting background task "Map loader /maps/scmp_017/scmp_017.scmap"
  857. info: Background task "Map loader /maps/scmp_027/scmp_027.scmap" running.
  858. warning: Error in file /lua/RuleInit.lua : Unknown exception
  859. debug: MEM: -31 bytes RULE
  860. info: Background task "Map loader /maps/scmp_017/scmp_017.scmap" aborted.
  861. info: Active game mods for blueprint loading: \000{ }
  862. info: Loading blueprints...
  863. info: Extracting mesh blueprints.
  864. info: Warning: \000/projectiles/tananglertorpedo06/tananglertorpedo06_proj.bp\000 has mesh defined both inline and by reference
  865. info: Modding blueprints.
  866. info: Registering blueprints...
  867. info: Blueprints loaded
  868. debug: MEM: -31 bytes RULE
  869. info: Hooked /lua/SessionInit.lua with /schook/lua/SessionInit.lua
  870. info: Hooked /lua/userInit.lua with /schook/lua/userInit.lua
  871. info: Hooked /lua/globalInit.lua with /schook/lua/globalInit.lua
  872. debug: Loading module '\000/lua/sim/buffdefinitions.lua\000'
  873. debug: Loading module '\000/lua/sim/adjacencybuffs.lua\000'
  874. debug: Loading module '\000/lua/sim/adjacencybufffunctions.lua\000'
  875. debug: Loading module '\000/lua/sim/cheatbuffs.lua\000'
  876. debug: Loading module '\000/lua/mods.lua\000'
  877. info: Active mods in session: \000{ }
  878. info: Hooked /lua/UserSync.lua with /schook/lua/UserSync.lua
  879. info: Hooked /lua/UserSync.lua with /schook/lua/UserSync.lua
  880. debug: MEM: -5274418 bytes STIMap
  881. debug: MEM: -5274418 bytes LoadTexturing
  882. debug: MEM: -5274418 bytes WaterMask
  883. debug: MEM: -12517515 bytes TERRAIN
  884. info: Background task "Map loader /maps/scmp_027/scmp_027.scmap" finished.
  885. info: Resuming background task "Map loader /maps/scmp_014/scmp_014.scmap"
  886. info: Pausing background task "Map loader /maps/scmp_014/scmp_014.scmap"
  887. info: Background task "Map loader /maps/scmp_014/scmp_014.scmap" paused.
  888. info: Starting background task "Map loader /maps/scmp_012/scmp_012.scmap"
  889. info: Aborting background task "Map loader /maps/scmp_014/scmp_014.scmap"
  890. info: Background task "Map loader /maps/scmp_012/scmp_012.scmap" running.
  891. warning: Error in file /lua/RuleInit.lua : Unknown exception
  892. debug: MEM: -31 bytes RULE
  893. info: Background task "Map loader /maps/scmp_014/scmp_014.scmap" aborted.
  894. info: Active game mods for blueprint loading: \000{ }
  895. info: Loading blueprints...
  896. info: Pausing background task "Map loader /maps/scmp_012/scmp_012.scmap"
  897. info: Background task "Map loader /maps/scmp_012/scmp_012.scmap" paused.
  898. info: Starting background task "Map loader /maps/scmp_026/scmp_026.scmap"
  899. info: Aborting background task "Map loader /maps/scmp_027/scmp_027.scmap"
  900. info: Background task "Map loader /maps/scmp_026/scmp_026.scmap" running.
  901. info: Background task "Map loader /maps/scmp_027/scmp_027.scmap" aborted.
  902. info: Active game mods for blueprint loading: \000{ }
  903. info: Loading blueprints...
  904. info: Pausing background task "Map loader /maps/scmp_026/scmp_026.scmap"
  905. info: Background task "Map loader /maps/scmp_026/scmp_026.scmap" paused.
  906. info: Starting background task "Map loader /maps/x1mp_002/x1mp_002.scmap"
  907. info: Aborting background task "Map loader /maps/scmp_012/scmp_012.scmap"
  908. info: Background task "Map loader /maps/x1mp_002/x1mp_002.scmap" running.
  909. warning: Error in file /lua/RuleInit.lua : Unknown exception
  910. debug: MEM: -31 bytes RULE
  911. info: Background task "Map loader /maps/scmp_012/scmp_012.scmap" aborted.
  912. info: Active game mods for blueprint loading: \000{ }
  913. info: Loading blueprints...
  914. info: Pausing background task "Map loader /maps/x1mp_002/x1mp_002.scmap"
  915. info: Background task "Map loader /maps/x1mp_002/x1mp_002.scmap" paused.
  916. info: Starting background task "Map loader /maps/scmp_013/scmp_013.scmap"
  917. info: Aborting background task "Map loader /maps/scmp_026/scmp_026.scmap"
  918. info: Background task "Map loader /maps/scmp_013/scmp_013.scmap" running.
  919. warning: Error in file /lua/RuleInit.lua : Unknown exception
  920. debug: MEM: -31 bytes RULE
  921. info: Background task "Map loader /maps/scmp_026/scmp_026.scmap" aborted.
  922. info: Active game mods for blueprint loading: \000{ }
  923. info: Loading blueprints...
  924. info: Pausing background task "Map loader /maps/scmp_013/scmp_013.scmap"
  925. info: Background task "Map loader /maps/scmp_013/scmp_013.scmap" paused.
  926. info: Starting background task "Map loader /maps/scmp_027/scmp_027.scmap"
  927. info: Aborting background task "Map loader /maps/x1mp_002/x1mp_002.scmap"
  928. info: Background task "Map loader /maps/scmp_027/scmp_027.scmap" running.
  929. warning: Error in file /lua/RuleInit.lua : Unknown exception
  930. debug: MEM: -31 bytes RULE
  931. info: Background task "Map loader /maps/x1mp_002/x1mp_002.scmap" aborted.
  932. info: Active game mods for blueprint loading: \000{ }
  933. info: Loading blueprints...
  934. info: Pausing background task "Map loader /maps/scmp_027/scmp_027.scmap"
  935. info: Background task "Map loader /maps/scmp_027/scmp_027.scmap" paused.
  936. info: Starting background task "Map loader /maps/x1mp_005/x1mp_005.scmap"
  937. info: Aborting background task "Map loader /maps/scmp_013/scmp_013.scmap"
  938. info: Background task "Map loader /maps/x1mp_005/x1mp_005.scmap" running.
  939. warning: Error in file /lua/RuleInit.lua : Unknown exception
  940. debug: MEM: -31 bytes RULE
  941. info: Background task "Map loader /maps/scmp_013/scmp_013.scmap" aborted.
  942. info: Active game mods for blueprint loading: \000{ }
  943. info: Loading blueprints...
  944. info: Pausing background task "Map loader /maps/x1mp_005/x1mp_005.scmap"
  945. info: Background task "Map loader /maps/x1mp_005/x1mp_005.scmap" paused.
  946. info: Starting background task "Map loader /maps/x1mp_008/x1mp_008.scmap"
  947. info: Aborting background task "Map loader /maps/scmp_027/scmp_027.scmap"
  948. info: Background task "Map loader /maps/x1mp_008/x1mp_008.scmap" running.
  949. warning: Error in file /lua/RuleInit.lua : Unknown exception
  950. debug: MEM: -31 bytes RULE
  951. info: Background task "Map loader /maps/scmp_027/scmp_027.scmap" aborted.
  952. info: Active game mods for blueprint loading: \000{ }
  953. info: Loading blueprints...
  954. info: Pausing background task "Map loader /maps/x1mp_008/x1mp_008.scmap"
  955. info: Background task "Map loader /maps/x1mp_008/x1mp_008.scmap" paused.
  956. info: Resuming background task "Map loader /maps/x1mp_005/x1mp_005.scmap"
  957. info: Extracting mesh blueprints.
  958. info: Warning: \000/projectiles/tananglertorpedo06/tananglertorpedo06_proj.bp\000 has mesh defined both inline and by reference
  959. info: Modding blueprints.
  960. info: Registering blueprints...
  961. info: Pausing background task "Map loader /maps/x1mp_005/x1mp_005.scmap"
  962. info: Blueprints loaded
  963. debug: MEM: -31 bytes RULE
  964. info: Background task "Map loader /maps/x1mp_005/x1mp_005.scmap" paused.
  965. info: Starting background task "Map loader /maps/scmp_037/scmp_037.scmap"
  966. info: Aborting background task "Map loader /maps/x1mp_008/x1mp_008.scmap"
  967. info: Background task "Map loader /maps/scmp_037/scmp_037.scmap" running.
  968. warning: Error in file /lua/RuleInit.lua : Unknown exception
  969. debug: MEM: -31 bytes RULE
  970. info: Background task "Map loader /maps/x1mp_008/x1mp_008.scmap" aborted.
  971. info: Active game mods for blueprint loading: \000{ }
  972. info: Loading blueprints...
  973. info: Pausing background task "Map loader /maps/scmp_037/scmp_037.scmap"
  974. info: Background task "Map loader /maps/scmp_037/scmp_037.scmap" paused.
  975. info: Starting background task "Map loader /maps/x1mp_003/x1mp_003.scmap"
  976. info: Aborting background task "Map loader /maps/x1mp_005/x1mp_005.scmap"
  977. info: Background task "Map loader /maps/x1mp_003/x1mp_003.scmap" running.
  978. info: Background task "Map loader /maps/x1mp_005/x1mp_005.scmap" aborted.
  979. info: Active game mods for blueprint loading: \000{ }
  980. info: Loading blueprints...
  981. info: Pausing background task "Map loader /maps/x1mp_003/x1mp_003.scmap"
  982. info: Background task "Map loader /maps/x1mp_003/x1mp_003.scmap" paused.
  983. info: Starting background task "Map loader /maps/scmp_018/scmp_018.scmap"
  984. info: Aborting background task "Map loader /maps/scmp_037/scmp_037.scmap"
  985. info: Background task "Map loader /maps/scmp_018/scmp_018.scmap" running.
  986. warning: Error in file /lua/RuleInit.lua : Unknown exception
  987. debug: MEM: -31 bytes RULE
  988. info: Background task "Map loader /maps/scmp_037/scmp_037.scmap" aborted.
  989. info: Active game mods for blueprint loading: \000{ }
  990. info: Loading blueprints...
  991. info: Pausing background task "Map loader /maps/scmp_018/scmp_018.scmap"
  992. info: Background task "Map loader /maps/scmp_018/scmp_018.scmap" paused.
  993. info: Starting background task "Map loader /maps/scmp_006/scmp_006.scmap"
  994. info: Aborting background task "Map loader /maps/x1mp_003/x1mp_003.scmap"
  995. info: Background task "Map loader /maps/scmp_006/scmp_006.scmap" running.
  996. warning: Error in file /lua/RuleInit.lua : Unknown exception
  997. debug: MEM: -31 bytes RULE
  998. info: Background task "Map loader /maps/x1mp_003/x1mp_003.scmap" aborted.
  999. info: Active game mods for blueprint loading: \000{ }
  1000. info: Loading blueprints...
  1001. info: Pausing background task "Map loader /maps/scmp_006/scmp_006.scmap"
  1002. info: Background task "Map loader /maps/scmp_006/scmp_006.scmap" paused.
  1003. info: Starting background task "Map loader /maps/x1mp_004/x1mp_004.scmap"
  1004. info: Aborting background task "Map loader /maps/scmp_018/scmp_018.scmap"
  1005. info: Background task "Map loader /maps/x1mp_004/x1mp_004.scmap" running.
  1006. warning: Error in file /lua/RuleInit.lua : Unknown exception
  1007. debug: MEM: -31 bytes RULE
  1008. info: Background task "Map loader /maps/scmp_018/scmp_018.scmap" aborted.
  1009. info: Active game mods for blueprint loading: \000{ }
  1010. info: Loading blueprints...
  1011. info: Pausing background task "Map loader /maps/x1mp_004/x1mp_004.scmap"
  1012. info: Background task "Map loader /maps/x1mp_004/x1mp_004.scmap" paused.
  1013. info: Resuming background task "Map loader /maps/scmp_006/scmp_006.scmap"
  1014. info: Extracting mesh blueprints.
  1015. info: Warning: \000/projectiles/tananglertorpedo06/tananglertorpedo06_proj.bp\000 has mesh defined both inline and by reference
  1016. info: Modding blueprints.
  1017. info: Registering blueprints...
  1018. info: Pausing background task "Map loader /maps/scmp_006/scmp_006.scmap"
  1019. info: Blueprints loaded
  1020. debug: MEM: -31 bytes RULE
  1021. info: Background task "Map loader /maps/scmp_006/scmp_006.scmap" paused.
  1022. info: Starting background task "Map loader /maps/scmp_034/scmp_034.scmap"
  1023. info: Aborting background task "Map loader /maps/x1mp_004/x1mp_004.scmap"
  1024. info: Background task "Map loader /maps/scmp_034/scmp_034.scmap" running.
  1025. warning: Error in file /lua/RuleInit.lua : Unknown exception
  1026. debug: MEM: -31 bytes RULE
  1027. info: Background task "Map loader /maps/x1mp_004/x1mp_004.scmap" aborted.
  1028. info: Active game mods for blueprint loading: \000{ }
  1029. info: Loading blueprints...
  1030. info: SetGameOption(key="ScenarioFile",val="/maps/scmp_034/scmp_034_scenario.lua"
  1031. info: HERE IT IS{
  1032. info:   GameName="Blazure_Wolf's Skirmish",
  1033. info:   HostedBy="Blazure_Wolf",
  1034. info:   Options={
  1035. info:     AllowObservers=true,
  1036. info:     CheatsEnabled="false",
  1037. info:     CivilianAlliance="enemy",
  1038. info:     FogOfWar="explored",
  1039. info:     GameSpeed="normal",
  1040. info:     NoRushOption="Off",
  1041. info:     PrebuiltUnits="Off",
  1042. info:     ScenarioFile="/maps/scmp_034/scmp_034_scenario.lua",
  1043. info:     TeamLock="locked",
  1044. info:     TeamSpawn="fixed",
  1045. info:     Timeouts="3",
  1046. info:     UnitCap="1000",
  1047. info:     Victory="demoralization"
  1048. info:   },
  1049. info:   PlayerCount=1,
  1050. info:   ProductCode="SC1X"
  1051. info: }
  1052. info: SetGameOption(key="RestrictedCategories",val=nil
  1053. info: HERE IT IS{
  1054. info:   GameName="Blazure_Wolf's Skirmish",
  1055. info:   HostedBy="Blazure_Wolf",
  1056. info:   Options={
  1057. info:     AllowObservers=true,
  1058. info:     CheatsEnabled="false",
  1059. info:     CivilianAlliance="enemy",
  1060. info:     FogOfWar="explored",
  1061. info:     GameSpeed="normal",
  1062. info:     NoRushOption="Off",
  1063. info:     PrebuiltUnits="Off",
  1064. info:     ScenarioFile="/maps/scmp_034/scmp_034_scenario.lua",
  1065. info:     TeamLock="locked",
  1066. info:     TeamSpawn="fixed",
  1067. info:     Timeouts="3",
  1068. info:     UnitCap="1000",
  1069. info:     Victory="demoralization"
  1070. info:   },
  1071. info:   PlayerCount=1,
  1072. info:   ProductCode="SC1X"
  1073. info: }
  1074. info: HERE IT IS{
  1075. info:   GameName="Blazure_Wolf's Skirmish",
  1076. info:   HostedBy="Blazure_Wolf",
  1077. info:   Options={
  1078. info:     AllowObservers=true,
  1079. info:     CheatsEnabled="false",
  1080. info:     CivilianAlliance="enemy",
  1081. info:     FogOfWar="explored",
  1082. info:     GameSpeed="normal",
  1083. info:     NoRushOption="Off",
  1084. info:     PrebuiltUnits="Off",
  1085. info:     ScenarioFile="/maps/scmp_034/scmp_034_scenario.lua",
  1086. info:     TeamLock="locked",
  1087. info:     TeamSpawn="fixed",
  1088. info:     Timeouts="3",
  1089. info:     UnitCap="1000",
  1090. info:     Victory="demoralization"
  1091. info:   },
  1092. info:   PlayerCount=1,
  1093. info:   ProductCode="SC1X"
  1094. info: }
  1095. info: Extracting mesh blueprints.
  1096. info: Warning: \000/projectiles/tananglertorpedo06/tananglertorpedo06_proj.bp\000 has mesh defined both inline and by reference
  1097. info: Modding blueprints.
  1098. info: Registering blueprints...
  1099. info: Blueprints loaded
  1100. debug: MEM: -8192 bytes RULE
  1101. info: HostTryAddPlayer 2
  1102. info: HERE IT IS{
  1103. info:   GameName="Blazure_Wolf's Skirmish",
  1104. info:   HostedBy="Blazure_Wolf",
  1105. info:   Options={
  1106. info:     AllowObservers=true,
  1107. info:     CheatsEnabled="false",
  1108. info:     CivilianAlliance="enemy",
  1109. info:     FogOfWar="explored",
  1110. info:     GameSpeed="normal",
  1111. info:     NoRushOption="Off",
  1112. info:     PrebuiltUnits="Off",
  1113. info:     ScenarioFile="/maps/scmp_034/scmp_034_scenario.lua",
  1114. info:     TeamLock="locked",
  1115. info:     TeamSpawn="fixed",
  1116. info:     Timeouts="3",
  1117. info:     UnitCap="1000",
  1118. info:     Victory="demoralization"
  1119. info:   },
  1120. info:   PlayerCount=2,
  1121. info:   ProductCode="SC1X"
  1122. info: }
  1123. info: Hooked /lua/SessionInit.lua with /schook/lua/SessionInit.lua
  1124. info: Hooked /lua/userInit.lua with /schook/lua/userInit.lua
  1125. info: Hooked /lua/globalInit.lua with /schook/lua/globalInit.lua
  1126. debug: Loading module '\000/lua/sim/buffdefinitions.lua\000'
  1127. debug: Loading module '\000/lua/sim/adjacencybuffs.lua\000'
  1128. debug: Loading module '\000/lua/sim/adjacencybufffunctions.lua\000'
  1129. debug: Loading module '\000/lua/sim/cheatbuffs.lua\000'
  1130. debug: Loading module '\000/lua/mods.lua\000'
  1131. info: Active mods in session: \000{ }
  1132. info: Hooked /lua/UserSync.lua with /schook/lua/UserSync.lua
  1133. info: Hooked /lua/UserSync.lua with /schook/lua/UserSync.lua
  1134. debug: MEM: -5274418 bytes STIMap
  1135. debug: MEM: -5274418 bytes LoadTexturing
  1136. debug: MEM: -5274418 bytes WaterMask
  1137. debug: MEM: -12517515 bytes TERRAIN
  1138. info: Background task "Map loader /maps/scmp_034/scmp_034.scmap" finished.
  1139. info: Resuming background task "Map loader /maps/scmp_006/scmp_006.scmap"
  1140. info: Hooked /lua/SessionInit.lua with /schook/lua/SessionInit.lua
  1141. info: Hooked /lua/userInit.lua with /schook/lua/userInit.lua
  1142. info: Hooked /lua/globalInit.lua with /schook/lua/globalInit.lua
  1143. debug: Loading module '\000/lua/sim/buffdefinitions.lua\000'
  1144. debug: Loading module '\000/lua/sim/adjacencybuffs.lua\000'
  1145. debug: Loading module '\000/lua/sim/adjacencybufffunctions.lua\000'
  1146. debug: Loading module '\000/lua/sim/cheatbuffs.lua\000'
  1147. debug: Loading module '\000/lua/mods.lua\000'
  1148. info: Active mods in session: \000{ }
  1149. info: Hooked /lua/UserSync.lua with /schook/lua/UserSync.lua
  1150. info: Hooked /lua/UserSync.lua with /schook/lua/UserSync.lua
  1151. debug: MEM: -5274418 bytes STIMap
  1152. info: HostTryAddPlayer 3
  1153. info: HERE IT IS{
  1154. info:   GameName="Blazure_Wolf's Skirmish",
  1155. info:   HostedBy="Blazure_Wolf",
  1156. info:   Options={
  1157. info:     AllowObservers=true,
  1158. info:     CheatsEnabled="false",
  1159. info:     CivilianAlliance="enemy",
  1160. info:     FogOfWar="explored",
  1161. info:     GameSpeed="normal",
  1162. info:     NoRushOption="Off",
  1163. info:     PrebuiltUnits="Off",
  1164. info:     ScenarioFile="/maps/scmp_034/scmp_034_scenario.lua",
  1165. info:     TeamLock="locked",
  1166. info:     TeamSpawn="fixed",
  1167. info:     Timeouts="3",
  1168. info:     UnitCap="1000",
  1169. info:     Victory="demoralization"
  1170. info:   },
  1171. info:   PlayerCount=3,
  1172. info:   ProductCode="SC1X"
  1173. info: }
  1174. debug: MEM: -5274418 bytes LoadTexturing
  1175. debug: MEM: -5274418 bytes WaterMask
  1176. debug: MEM: -12517515 bytes TERRAIN
  1177. info: Background task "Map loader /maps/scmp_006/scmp_006.scmap" finished.
  1178. info: HostTryAddPlayer 4
  1179. info: HERE IT IS{
  1180. info:   GameName="Blazure_Wolf's Skirmish",
  1181. info:   HostedBy="Blazure_Wolf",
  1182. info:   Options={
  1183. info:     AllowObservers=true,
  1184. info:     CheatsEnabled="false",
  1185. info:     CivilianAlliance="enemy",
  1186. info:     FogOfWar="explored",
  1187. info:     GameSpeed="normal",
  1188. info:     NoRushOption="Off",
  1189. info:     PrebuiltUnits="Off",
  1190. info:     ScenarioFile="/maps/scmp_034/scmp_034_scenario.lua",
  1191. info:     TeamLock="locked",
  1192. info:     TeamSpawn="fixed",
  1193. info:     Timeouts="3",
  1194. info:     UnitCap="1000",
  1195. info:     Victory="demoralization"
  1196. info:   },
  1197. info:   PlayerCount=4,
  1198. info:   ProductCode="SC1X"
  1199. info: }
  1200. debug: Loading module '\000/lua/ui/lobby/ainames.lua\000'
  1201. debug: OpenMovie /movies/UEF_load.sfd: 6232
  1202. debug: Preparing movie /movies/UEF_load.sfd: 6232
  1203. debug: Preparing movie /movies/UEF_load.sfd: 6232
  1204. debug: Preparing movie /movies/UEF_load.sfd: 6232
  1205. debug: Preparing movie /movies/UEF_load.sfd: 6232
  1206. debug: Preparing movie /movies/UEF_load.sfd: 6232
  1207. debug: Preparing movie /movies/UEF_load.sfd: 6232
  1208. debug: Playing movie a:\steam\steamapps\common\supreme commander forged alliance\movies\uef_load.sfd: 6232
  1209. info: Aborting background task "Map loader /maps/scmp_010/scmp_010.scmap"
  1210. info: Background task "Map loader /maps/scmp_010/scmp_010.scmap" aborted.
  1211. info: Aborting background task "Map loader /maps/scmp_006/scmp_006.scmap"
  1212. info: Background task "Map loader /maps/scmp_006/scmp_006.scmap" aborted.
  1213. info: Saving replay to "A:\Users\Blazure_Wolf\Documents\My Games\Gas Powered Games\Supreme Commander Forged Alliance\replays\Blazure_Wolf\LastGame.SCFAReplay"
  1214. debug: MEM: -32 bytes LUABP
  1215. info: Hooked /lua/simInit.lua with /schook/lua/simInit.lua
  1216. info: Hooked /lua/globalInit.lua with /schook/lua/globalInit.lua
  1217. debug: Loading module '\000/lua/sim/buffdefinitions.lua\000'
  1218. debug: Loading module '\000/lua/sim/adjacencybuffs.lua\000'
  1219. debug: Loading module '\000/lua/sim/adjacencybufffunctions.lua\000'
  1220. debug: Loading module '\000/lua/sim/cheatbuffs.lua\000'
  1221. info: Active mods in sim: \000{ }
  1222. info: Hooked /lua/SimSync.lua with /schook/lua/SimSync.lua
  1223. info: Hooked /lua/SimSync.lua with /schook/lua/SimSync.lua
  1224. debug: Loading module '\000/lua/sim/scenarioutilities.lua\000'
  1225. debug: Loading module '\000/lua/sim/entity.lua\000'
  1226. debug: Loading module '\000/lua/ai/platoontemplates/airplatoontemplates.lua\000'
  1227. debug: Loading module '\000/lua/ai/platoontemplates/engineerplatoontemplates.lua\000'
  1228. debug: Loading module '\000/lua/ai/platoontemplates/landplatoontemplates.lua\000'
  1229. debug: Loading module '\000/lua/ai/platoontemplates/seaplatoontemplates.lua\000'
  1230. debug: Loading module '\000/lua/ai/platoontemplates/structureplatoontemplates.lua\000'
  1231. debug: Loading module '\000/lua/ai/aibuilders/aiairattackbuilders.lua\000'
  1232. debug: Loading module '\000/lua/ai/aibuilders/aiartillerybuilders.lua\000'
  1233. debug: Loading module '\000/lua/ai/aibuilders/aidefensebuilders.lua\000'
  1234. debug: Loading module '\000/lua/ai/aiaddbuildertable.lua\000'
  1235. debug: Loading module '\000/lua/ai/aibuilders/aieconomicbuilders.lua\000'
  1236. debug: Loading module '\000/lua/ai/aibuilders/aieconomyupgradebuilders.lua\000'
  1237. debug: Loading module '\000/lua/ai/aibuilders/aiexpansionbuilders.lua\000'
  1238. debug: Loading module '\000/lua/ai/aibuilders/aiexperimentalbuilders.lua\000'
  1239. debug: Loading module '\000/lua/ai/aibuilders/aifactoryconstructionbuilders.lua\000'
  1240. debug: Loading module '\000/lua/ai/aibuilders/aiintelbuilders.lua\000'
  1241. debug: Loading module '\000/lua/ai/aibuilders/ailandattackbuilders.lua\000'
  1242. debug: Loading module '\000/lua/ai/aibuilders/ainavalbuilders.lua\000'
  1243. debug: Loading module '\000/lua/ai/aibuilders/aiseaattackbuilders.lua\000'
  1244. debug: Loading module '\000/lua/ai/aibasetemplates/challengeexpansion.lua\000'
  1245. debug: Loading module '\000/lua/ai/aibasetemplates/challengemain.lua\000'
  1246. debug: Loading module '\000/lua/ai/aibasetemplates/challengenaval.lua\000'
  1247. debug: Loading module '\000/lua/ai/aibasetemplates/navalexpansionlarge.lua\000'
  1248. debug: Loading module '\000/lua/ai/aibasetemplates/navalexpansionsmall.lua\000'
  1249. debug: Loading module '\000/lua/ai/aibasetemplates/normalmain.lua\000'
  1250. debug: Loading module '\000/lua/ai/aibasetemplates/normalnaval.lua\000'
  1251. debug: Loading module '\000/lua/ai/aibasetemplates/rushexpansionairfull.lua\000'
  1252. debug: Loading module '\000/lua/ai/aibasetemplates/rushexpansionairsmall.lua\000'
  1253. debug: Loading module '\000/lua/ai/aibasetemplates/rushexpansionbalancedfull.lua\000'
  1254. debug: Loading module '\000/lua/ai/aibasetemplates/rushexpansionbalancedsmall.lua\000'
  1255. debug: Loading module '\000/lua/ai/aibasetemplates/rushexpansionlandfull.lua\000'
  1256. debug: Loading module '\000/lua/ai/aibasetemplates/rushexpansionlandsmall.lua\000'
  1257. debug: Loading module '\000/lua/ai/aibasetemplates/rushexpansionnaval.lua\000'
  1258. debug: Loading module '\000/lua/ai/aibasetemplates/rushmainair.lua\000'
  1259. debug: Loading module '\000/lua/ai/aibasetemplates/rushmainbalanced.lua\000'
  1260. debug: Loading module '\000/lua/ai/aibasetemplates/rushmainland.lua\000'
  1261. debug: Loading module '\000/lua/ai/aibasetemplates/rushmainnaval.lua\000'
  1262. debug: Loading module '\000/lua/ai/aibasetemplates/techexpansion.lua\000'
  1263. debug: Loading module '\000/lua/ai/aibasetemplates/techexpansionsmall.lua\000'
  1264. debug: Loading module '\000/lua/ai/aibasetemplates/techmain.lua\000'
  1265. debug: Loading module '\000/lua/ai/aibasetemplates/turtleexpansion.lua\000'
  1266. debug: Loading module '\000/lua/ai/aibasetemplates/turtlemain.lua\000'
  1267. debug: MEM: -32 bytes OGRID
  1268. debug: Loading module '\000/lua/triggermanager.lua\000'
  1269. debug: Loading module '\000/lua/scenariotriggers.lua\000'
  1270. debug: Loading module '\000/lua/scenarioframework.lua\000'
  1271. debug: Loading module '\000/lua/upgradetemplates.lua\000'
  1272. debug: Loading module '\000/lua/scenarioplatoonai.lua\000'
  1273. debug: Loading module '\000/lua/utilities.lua\000'
  1274. debug: Loading module '\000/lua/ai/aibuildstructures.lua\000'
  1275. debug: Loading module '\000/lua/basetemplates.lua\000'
  1276. debug: Loading module '\000/lua/buildingtemplates.lua\000'
  1277. debug: Loading module '\000/lua/ai/aiutilities.lua\000'
  1278. debug: Loading module '\000/lua/unittemplates.lua\000'
  1279. debug: Loading module '\000/lua/ai/aiattackutilities.lua\000'
  1280. debug: Loading module '\000/lua/sim/buff.lua\000'
  1281. debug: Loading module '\000/lua/sim/vizmarker.lua\000'
  1282. debug: Loading module '\000/lua/simcamera.lua\000'
  1283. debug: Loading module '\000/lua/system/singleevent.lua\000'
  1284. debug: Loading module '\000/lua/cinematics.lua\000'
  1285. debug: Loading module '\000/lua/sim/simuistate.lua\000'
  1286. debug: Loading module '\000/lua/simpinggroup.lua\000'
  1287. debug: Loading module '\000/lua/simobjectives.lua\000'
  1288. debug: Loading module '\000/lua/scenarioenvironment.lua\000'
  1289. info: Loading save file: \000/maps/SCMP_034/SCMP_034_save.lua
  1290. info: Loading script file: \000/maps/SCMP_034/SCMP_034_script.lua
  1291. debug: Loading module '\000/lua/aibrain.lua\000'
  1292. debug: Loading module '\000/lua/aibrainplans.lua\000'
  1293. debug: Loading module '\000/lua/editor/platooncountbuildconditions.lua\000'
  1294. debug: Loading module '\000/lua/ai/aibehaviors.lua\000'
  1295. debug: Loading module '\000/lua/ai/aibuildunits.lua\000'
  1296. debug: Loading module '\000/lua/sim/factorybuildermanager.lua\000'
  1297. debug: Loading module '\000/lua/sim/buildermanager.lua\000'
  1298. debug: Loading module '\000/lua/sim/builder.lua\000'
  1299. debug: Loading module '\000/lua/sim/platoonformmanager.lua\000'
  1300. debug: Loading module '\000/lua/sim/brainconditionsmonitor.lua\000'
  1301. debug: Loading module '\000/lua/sim/engineermanager.lua\000'
  1302. debug: Loading module '\000/lua/aipersonality.lua\000'
  1303. debug: Loading module '\000/lua/platoon.lua\000'
  1304. debug: Loading module '\000/lua/proptree.lua\000'
  1305. debug: Loading module '\000/lua/sim/prop.lua\000'
  1306. debug: Loading module '\000/lua/effectutilities.lua\000'
  1307. debug: Loading module '\000/lua/effecttemplates.lua\000'
  1308. debug: Loading module '\000/lua/defaultexplosions.lua\000'
  1309. warning:  NUM PROPS = 3061
  1310. debug: Loading module '\000/lua/factions.lua\000'
  1311. debug: Loading module '\000/units/uel0001/uel0001_script.lua\000'
  1312. debug: Loading module '\000/lua/shield.lua\000'
  1313. debug: Loading module '\000/lua/terranunits.lua\000'
  1314. debug: Loading module '\000/lua/defaultunits.lua\000'
  1315. debug: Loading module '\000/lua/sim/unit.lua\000'
  1316. debug: Loading module '\000/lua/game.lua\000'
  1317. debug: Loading module '\000/lua/terranweapons.lua\000'
  1318. debug: Loading module '\000/lua/sim/defaultweapons.lua\000'
  1319. debug: Loading module '\000/lua/sim/weapon.lua\000'
  1320. info: Hooked /lua/sim/weapon.lua with /schook/lua/sim/weapon.lua
  1321. debug: Loading module '\000/lua/sim/collisionbeam.lua\000'
  1322. debug: Loading module '\000/lua/sim/defaultdamage.lua\000'
  1323. debug: Loading module '\000/lua/defaultcollisionbeams.lua\000'
  1324. debug: Loading module '\000/lua/sim/navigator.lua\000'
  1325. debug: Loading module '\000/lua/armordefinition.lua\000'
  1326. debug: Loading module '\000/units/xsl0001/xsl0001_script.lua\000'
  1327. debug: Loading module '\000/lua/seraphimunits.lua\000'
  1328. debug: Loading module '\000/lua/seraphimweapons.lua\000'
  1329. debug: Loading module '\000/lua/remoteviewing.lua\000'
  1330. debug: Loading module '\000/units/ual0001/ual0001_script.lua\000'
  1331. debug: Loading module '\000/lua/aeonunits.lua\000'
  1332. debug: Loading module '\000/lua/aeonweapons.lua\000'
  1333. debug: Loading module '\000/units/url0001/url0001_script.lua\000'
  1334. debug: Loading module '\000/lua/cybranunits.lua\000'
  1335. debug: Loading module '\000/lua/cybranweapons.lua\000'
  1336. debug: Loading module '\000/lua/victory.lua\000'
  1337. debug: Loading module '\000/lua/maui/frame.lua\000'
  1338. debug: Loading module '\000/lua/maui/control.lua\000'
  1339. debug: Loading module '\000/lua/lazyvar.lua\000'
  1340. debug: Loading module '\000/lua/ui/uimain.lua\000'
  1341. debug: Loading module '\000/lua/ui/uiutil.lua\000'
  1342. debug: Loading module '\000/lua/maui/layouthelpers.lua\000'
  1343. debug: Loading module '\000/lua/maui/group.lua\000'
  1344. debug: Loading module '\000/lua/maui/text.lua\000'
  1345. debug: Loading module '\000/lua/maui/multilinetext.lua\000'
  1346. debug: Loading module '\000/lua/maui/button.lua\000'
  1347. debug: Loading module '\000/lua/maui/bitmap.lua\000'
  1348. debug: Loading module '\000/lua/maui/dragger.lua\000'
  1349. debug: Loading module '\000/lua/maui/edit.lua\000'
  1350. debug: Loading module '\000/lua/maui/checkbox.lua\000'
  1351. debug: Loading module '\000/lua/maui/scrollbar.lua\000'
  1352. debug: Loading module '\000/lua/maui/cursor.lua\000'
  1353. debug: Loading module '\000/lua/user/prefs.lua\000'
  1354. debug: Loading module '\000/lua/options/optionslogic.lua\000'
  1355. debug: Loading module '\000/lua/maui/border.lua\000'
  1356. debug: Loading module '\000/lua/maui/itemlist.lua\000'
  1357. debug: Loading module '\000/lua/skins/layouts.lua\000'
  1358. debug: Loading module '\000/lua/multiplayer/onlineprovider.lua\000'
  1359. debug: Loading module '\000/lua/ui/campaign/campaignmanager.lua\000'
  1360. debug: Loading module '\000/lua/skins/skins.lua\000'
  1361. debug: Loading module '\000/lua/ui/game/gamemain.lua\000'
  1362. debug: Loading module '\000/lua/ui/game/wlduiprovider.lua\000'
  1363. debug: Loading module '\000/lua/ui/game/gamecommon.lua\000'
  1364. debug: Loading module '\000/lua/maui/movie.lua\000'
  1365. debug: Loading module '\000/lua/usercamera.lua\000'
  1366. debug: Loading module '\000/lua/ui/game/missiontext.lua\000'
  1367. debug: Loading module '\000/lua/ui/game/economy.lua\000'
  1368. debug: Loading module '\000/lua/maui/statusbar.lua\000'
  1369. debug: Loading module '\000/lua/ui/game/tooltip.lua\000'
  1370. debug: Loading module '\000/lua/ui/help/tooltips.lua\000'
  1371. debug: Loading module '\000/lua/keymap/defaultkeymap.lua\000'
  1372. debug: Loading module '\000/lua/userplayerquery.lua\000'
  1373. debug: Loading module '\000/lua/factions.lua\000'
  1374. debug: Loading module '\000/lua/ui/game/prefetchtextures.lua\000'
  1375. debug: Loading module '\000/lua/ui/game/borders.lua\000'
  1376. debug: Loading module '\000/lua/ui/game/layouts/borders_mini.lua\000'
  1377. debug: Loading module '\000/lua/ui/game/worldview.lua\000'
  1378. debug: Loading module '\000/lua/ui/controls/worldview.lua\000'
  1379. debug: Loading module '\000/lua/ui/game/ping.lua\000'
  1380. debug: Loading module '\000/lua/user/userdecal.lua\000'
  1381. info: creating high fidelity terrain
  1382. info: creating high fidelity water
  1383. debug: Loading module '\000/lua/ui/game/multifunction.lua\000'
  1384. debug: Loading module '\000/lua/maui/grid.lua\000'
  1385. debug: Loading module '\000/lua/ui/game/commandmode.lua\000'
  1386. debug: Loading module '\000/lua/ui/game/construction.lua\000'
  1387. debug: Loading module '\000/lua/ui/controls/specialgrid.lua\000'
  1388. debug: Loading module '\000/lua/maui/mauiutil.lua\000'
  1389. debug: Loading module '\000/lua/enhancementcommon.lua\000'
  1390. debug: Loading module '\000/lua/ui/game/build_templates.lua\000'
  1391. debug: Loading module '\000/lua/ui/game/buildmode.lua\000'
  1392. debug: Loading module '\000/lua/ui/game/tabs.lua\000'
  1393. debug: Loading module '\000/lua/ui/game/unitviewdetail.lua\000'
  1394. debug: Loading module '\000/lua/ui/help/unitdescription.lua\000'
  1395. debug: Loading module '\000/lua/ui/game/orders.lua\000'
  1396. debug: Loading module '\000/lua/ui/game/commandmeshes.lua\000'
  1397. debug: Loading module '\000/lua/ui/game/minimap.lua\000'
  1398. debug: Loading module '\000/lua/maui/window.lua\000'
  1399. info: Hooked /lua/maui/window.lua with /schook/lua/maui/window.lua
  1400. debug: Loading module '\000/lua/ui/game/rangeoverlayparams.lua\000'
  1401. debug: Loading module '\000/lua/ui/game/layouts/economy_mini.lua\000'
  1402. debug: Loading module '\000/lua/ui/game/layouts/tabs_mini.lua\000'
  1403. debug: Loading module '\000/lua/ui/game/layouts/multifunction_mini.lua\000'
  1404. debug: Loading module '\000/lua/ui/game/layouts/orders_mini.lua\000'
  1405. debug: Loading module '\000/lua/ui/game/layouts/construction_mini.lua\000'
  1406. debug: Loading module '\000/lua/ui/game/unitview.lua\000'
  1407. debug: Loading module '\000/lua/game.lua\000'
  1408. debug: Loading module '\000/lua/ui/game/layouts/unitview_mini.lua\000'
  1409. debug: Loading module '\000/lua/ui/game/layouts/unitviewdetail_mini.lua\000'
  1410. debug: Loading module '\000/lua/ui/game/avatars.lua\000'
  1411. debug: Loading module '\000/lua/ui/game/layouts/avatars_mini.lua\000'
  1412. debug: Loading module '\000/lua/ui/game/controlgroups.lua\000'
  1413. debug: Loading module '\000/lua/ui/game/announcement.lua\000'
  1414. debug: Loading module '\000/lua/ui/game/selection.lua\000'
  1415. debug: Loading module '\000/lua/ui/game/layouts/controlgroups_mini.lua\000'
  1416. debug: Loading module '\000/lua/ui/game/transmissionlog.lua\000'
  1417. debug: Loading module '\000/lua/ui/game/windowmanager.lua\000'
  1418. debug: Loading module '\000/lua/ui/game/helptext.lua\000'
  1419. debug: Loading module '\000/lua/ui/controls/combo.lua\000'
  1420. debug: Loading module '\000/lua/ui/game/timer.lua\000'
  1421. debug: Loading module '\000/lua/ui/game/consoleecho.lua\000'
  1422. debug: Loading module '\000/lua/ui/game/taunt.lua\000'
  1423. debug: Loading module '\000/lua/ui/game/chat.lua\000'
  1424. debug: Loading module '\000/lua/maui/effecthelpers.lua\000'
  1425. debug: Loading module '\000/lua/maui/slider.lua\000'
  1426. info: creating high fidelity terrain
  1427. info: creating high fidelity water
  1428. debug: Loading module '\000/lua/ui/game/layouts/minimap_mini.lua\000'
  1429. debug: Loading module '\000/lua/ui/game/score.lua\000'
  1430. debug: Loading module '\000/lua/ui/game/objectives2.lua\000'
  1431. debug: Loading module '\000/lua/usermusic.lua\000'
  1432. debug: Loading module '\000/lua/ui/game/layouts/score_mini.lua\000'
  1433. debug: Loading module '\000/lua/ui/game/layouts/missiontext_mini.lua\000'
  1434. debug: Loading module '\000/lua/ui/game/layouts/chat_layout.lua\000'
  1435. warning: GetResource: Invalid name ""
  1436. info: Can't find texture "" -- trying fallback.
  1437. warning: GetResource: Invalid name ""
  1438. info: Can't find texture "" -- trying fallback.
  1439. warning: GetResource: Invalid name ""
  1440. info: Can't find texture "" -- trying fallback.
  1441. debug: Loading module '\000/lua/ui/game/strategicicons.lua\000'
  1442. debug: Loading module '\000/lua/ui/dialogs/disconnect.lua\000'
  1443. debug: Loading module '\000/lua/ai/aiarchetype-managerloader.lua\000'
  1444. debug: Loading module '\000/lua/ui/game/scoreaccum.lua\000'
  1445. debug: Loading module '\000/lua/editor/unitcountbuildconditions.lua\000'
  1446. debug: Loading module '\000/lua/editor/economybuildconditions.lua\000'
  1447. debug: Loading module '\000/lua/editor/instantbuildconditions.lua\000'
  1448. debug: Loading module '\000/lua/editor/markerbuildconditions.lua\000'
  1449. debug: Loading module '\000/lua/editor/miscbuildconditions.lua\000'
  1450. debug: Loading module '\000/effects/entities/unitteleport01/unitteleport01_script.lua\000'
  1451. debug: Loading module '\000/lua/sim/defaultprojectiles.lua\000'
  1452. debug: Loading module '\000/lua/sim/projectile.lua\000'
  1453. debug: Loading module '\000/lua/defaultantiprojectile.lua\000'
  1454. debug: Loading module '\000/units/urb1101/urb1101_script.lua\000'
  1455. debug: Loading module '\000/lua/tarmacs.lua\000'
  1456. debug: Loading module '\000/units/ura0001/ura0001_script.lua\000'
  1457. debug: Loading module '\000/units/xsb1101/xsb1101_script.lua\000'
  1458. debug: Loading module '\000/units/uab1101/uab1101_script.lua\000'
  1459. debug: Loading module '\000/lua/formations.lua\000'
  1460. debug: Loading module '\000/effects/entities/seraphimbuildeffect01/seraphimbuildeffect01_script.lua\000'
  1461. debug: Loading module '\000/effects/entities/aeonbuildeffect/aeonbuildeffect01_script.lua\000'
  1462. debug: Loading module '\000/lua/ui/game/rallypoint.lua\000'
  1463. debug: Loading module '\000/lua/ui/controls/worldmesh.lua\000'
  1464. debug: Loading module '\000/lua/renderselectparams.lua\000'
  1465. debug: Loading module '\000/lua/editor/threatbuildconditions.lua\000'
  1466. debug: Loading module '\000/lua/ui/dialogs/score.lua\000'
  1467. debug: Loading module '\000/lua/ui/game/commandgraphparams.lua\000'
  1468. debug: Loading module '\000/lua/ui/game/commandwaypoint.lua\000'
  1469. debug: Loading module '\000/lua/ui/game/commandgraph.lua\000'
  1470. debug: Loading module '\000/lua/ui/dialogs/keybindings.lua\000'
  1471. debug: Loading module '\000/lua/keymap/keydescriptions.lua\000'
  1472. debug: Loading module '\000/lua/keymap/properkeynames.lua\000'
  1473. debug: Loading module '\000/lua/keymap/keynames.lua\000'
  1474. debug: Loading module '\000/lua/keymap/keycategories.lua\000'
  1475. debug: Loading module '\000/lua/ui/game/tracking.lua\000'
  1476. debug: Loading module '\000/units/ueb0101/ueb0101_script.lua\000'
  1477. debug: Loading module '\000/effects/entities/uefbuildeffect/uefbuildeffect02_script.lua\000'
  1478. debug: Loading module '\000/effects/entities/uefbuild/uefbuild01_script.lua\000'
  1479. debug: Loading module '\000/effects/entities/uefbuildeffect/uefbuildeffect03_script.lua\000'
  1480. debug: Loading module '\000/lua/formations.lua\000'
  1481. debug: Loading module '\000/lua/enhancementcommon.lua\000'
  1482. debug: Loading module '\000/units/urb0101/urb0101_script.lua\000'
  1483. debug: Loading module '\000/units/xsb0101/xsb0101_script.lua\000'
  1484. debug: Loading module '\000/units/uab0101/uab0101_script.lua\000'
  1485. debug: Loading module '\000/units/uel0105/uel0105_script.lua\000'
  1486. debug: Loading module '\000/units/ueb1103/ueb1103_script.lua\000'
  1487. debug: Loading module '\000/units/url0105/url0105_script.lua\000'
  1488. debug: Loading module '\000/units/xsl0105/xsl0105_script.lua\000'
  1489. debug: Loading module '\000/units/ual0105/ual0105_script.lua\000'
  1490. debug: Loading module '\000/units/uel0101/uel0101_script.lua\000'
  1491. debug: Loading module '\000/units/urb1103/urb1103_script.lua\000'
  1492. debug: Loading module '\000/units/uab1103/uab1103_script.lua\000'
  1493. debug: Loading module '\000/units/ueb1102/ueb1102_script.lua\000'
  1494. debug: Loading module '\000/units/uel0201/uel0201_script.lua\000'
  1495. debug: Loading module '\000/units/xsb1103/xsb1103_script.lua\000'
  1496. debug: Loading module '\000/units/xsl0101/xsl0101_script.lua\000'
  1497. debug: Loading module '\000/units/ual0101/ual0101_script.lua\000'
  1498. debug: Loading module '\000/units/url0101/url0101_script.lua\000'
  1499. debug: Loading module '\000/units/xsl0103/xsl0103_script.lua\000'
  1500. debug: Loading module '\000/lua/sim/blip.lua\000'
  1501. debug: Loading module '\000/units/url0103/url0103_script.lua\000'
  1502. debug: Loading module '\000/projectiles/adflaserlight02/adflaserlight02_script.lua\000'
  1503. debug: Loading module '\000/lua/aeonprojectiles.lua\000'
  1504. debug: Loading module '\000/projectiles/tdfmachinegun01/tdfmachinegun01_script.lua\000'
  1505. debug: Loading module '\000/lua/terranprojectiles.lua\000'
  1506. debug: Loading module '\000/units/ual0103/ual0103_script.lua\000'
  1507. debug: Loading module '\000/units/urb0102/urb0102_script.lua\000'
  1508. debug: Loading module '\000/units/ueb0102/ueb0102_script.lua\000'
  1509. debug: Loading module '\000/units/uab0102/uab0102_script.lua\000'
  1510. debug: Loading module '\000/projectiles/tdfgauss01/tdfgauss01_script.lua\000'
  1511. debug: Loading module '\000/lua/wreckage.lua\000'
  1512. debug: Loading module '\000/effects/entities/debrismisc04/debrismisc04_script.lua\000'
  1513. debug: Loading module '\000/lua/genericdebris.lua\000'
  1514. debug: Loading module '\000/units/ueb1101/ueb1101_script.lua\000'
  1515. debug: Loading module '\000/units/xsl0201/xsl0201_script.lua\000'
  1516. debug: Loading module '\000/units/ual0201/ual0201_script.lua\000'
  1517. debug: Loading module '\000/units/url0106/url0106_script.lua\000'
  1518. debug: Loading module '\000/projectiles/sdfphasicautogun01/sdfphasicautogun01_script.lua\000'
  1519. debug: Loading module '\000/lua/seraphimprojectiles.lua\000'
  1520. debug: Loading module '\000/units/xsb0102/xsb0102_script.lua\000'
  1521. debug: Loading module '\000/projectiles/sifthunthoartilleryshell01/sifthunthoartilleryshell01_script.lua\000'
  1522. debug: Loading module '\000/units/uel0103/uel0103_script.lua\000'
  1523. debug: Loading module '\000/projectiles/cdflaserlight01/cdflaserlight01_script.lua\000'
  1524. debug: Loading module '\000/lua/cybranprojectiles.lua\000'
  1525. debug: Loading module '\000/units/url0107/url0107_script.lua\000'
  1526. debug: Loading module '\000/projectiles/sifthunthoartilleryshell02/sifthunthoartilleryshell02_script.lua\000'
  1527. debug: Loading module '\000/lua/simutils.lua\000'
  1528. debug: Loading module '\000/lua/simplayerquery.lua\000'
  1529. debug: Loading module '\000/units/uea0103/uea0103_script.lua\000'
  1530. debug: Loading module '\000/units/uab1102/uab1102_script.lua\000'
  1531. debug: Loading module '\000/projectiles/sdfohcannon01/sdfohcannon01_script.lua\000'
  1532. debug: Loading module '\000/projectiles/cdflaserheavy01/cdflaserheavy01_script.lua\000'
  1533. debug: Loading module '\000/units/uea0101/uea0101_script.lua\000'
  1534. debug: Loading module '\000/projectiles/cdfcannonmolecular01/cdfcannonmolecular01_script.lua\000'
  1535. debug: Loading module '\000/units/urb1102/urb1102_script.lua\000'
  1536. debug: Loading module '\000/projectiles/tifnapalmcarpetbomb01/tifnapalmcarpetbomb01_script.lua\000'
  1537. debug: Loading module '\000/projectiles/sdfchronatroncannon01/sdfchronatroncannon01_script.lua\000'
  1538. debug: Loading module '\000/projectiles/tiffragmentationsensorshell01/tiffragmentationsensorshell01_script.lua\000'
  1539. debug: Loading module '\000/projectiles/tiffragmentationsensorshell02/tiffragmentationsensorshell02_script.lua\000'
  1540. debug: Loading module '\000/projectiles/adfdisruptor01/adfdisruptor01_script.lua\000'
  1541. debug: Loading module '\000/projectiles/adfquantumdisruptor01/adfquantumdisruptor01_script.lua\000'
  1542. debug: Loading module '\000/units/ura0101/ura0101_script.lua\000'
  1543. info: CWldSession::DoBeat() unknown entity id (0x2ff000e6) supplied in a pose update.
  1544. debug: Loading module '\000/units/xsa0101/xsa0101_script.lua\000'
  1545. debug: Loading module '\000/projectiles/laserbotterran01/laserbotterran01_script.lua\000'
  1546. debug: Loading module '\000/units/xsb1102/xsb1102_script.lua\000'
  1547. debug: Loading module '\000/units/uea0102/uea0102_script.lua\000'
  1548. debug: Loading module '\000/projectiles/taarailgun01/taarailgun01_script.lua\000'
  1549. debug: Loading module '\000/units/ura0103/ura0103_script.lua\000'
  1550. debug: Loading module '\000/units/uaa0101/uaa0101_script.lua\000'
  1551. debug: Loading module '\000/units/uab3101/uab3101_script.lua\000'
  1552. debug: Loading module '\000/units/uel0104/uel0104_script.lua\000'
  1553. debug: Loading module '\000/lua/simcallbacks.lua\000'
  1554. debug: Loading module '\000/lua/simping.lua\000'
  1555. debug: Loading module '\000/lua/selfdestruct.lua\000'
  1556. debug: Loading module '\000/lua/simcameramarkers.lua\000'
  1557. debug: Loading module '\000/lua/simdialogue.lua\000'
  1558. debug: Loading module '\000/lua/simdiplomacy.lua\000'
  1559. debug: Loading module '\000/units/urb3101/urb3101_script.lua\000'
  1560. debug: Loading module '\000/projectiles/aifmortar01/aifmortar01_script.lua\000'
  1561. debug: Loading module '\000/units/xsb3101/xsb3101_script.lua\000'
  1562. debug: Loading module '\000/projectiles/cifgrenade01/cifgrenade01_script.lua\000'
  1563. debug: Loading module '\000/units/xsb2101/xsb2101_script.lua\000'
  1564. debug: Loading module '\000/projectiles/cifneutronclusterbomb01/cifneutronclusterbomb01_script.lua\000'
  1565. debug: Loading module '\000/projectiles/cifneutronclusterbomb02/cifneutronclusterbomb02_script.lua\000'
  1566. debug: Loading module '\000/units/ueb2101/ueb2101_script.lua\000'
  1567. debug: Loading module '\000/units/ueb3101/ueb3101_script.lua\000'
  1568. debug: Loading module '\000/units/ueb5101/ueb5101_script.lua\000'
  1569. debug: Loading module '\000/projectiles/tdfplasma01/tdfplasma01_script.lua\000'
  1570. debug: Loading module '\000/units/uab2101/uab2101_script.lua\000'
  1571. warning: SND: Error playing cue 1 on bank 5 [music]
  1572.          XACT: Invalid arg
  1573. debug: Loading module '\000/units/urb2101/urb2101_script.lua\000'
  1574. warning: SND: Error playing cue 2 on bank 5 [music]
  1575.          XACT: Invalid arg
  1576. debug: Loading module '\000/units/ueb1202/ueb1202_script.lua\000'
  1577. debug: Loading module '\000/units/uab1202/uab1202_script.lua\000'
  1578. debug: Loading module '\000/units/ueb0202/ueb0202_script.lua\000'
  1579. debug: Loading module '\000/projectiles/aifquantumwarhead02/aifquantumwarhead02_script.lua\000'
  1580. debug: Loading module '\000/effects/quantumwarhead/quantumwarheadeffect01_script.lua\000'
  1581. warning: SND: Error playing cue 4 on bank 1 [explosions]
  1582.          XACT: Invalid arg
  1583. warning: Error running lua command: ...rged alliance\gamedata\mohodata.scd\lua\usersync.lua(147): access to nonexistent global variable "GpgNetSend"
  1584.          stack traceback:
  1585.             [C]: in function `error'
  1586.             ...alliance\gamedata\mohodata.scd\lua\system\config.lua(53): in function <...alliance\gamedata\mohodata.scd\lua\system\config.lua:52>
  1587.             ...rged alliance\gamedata\mohodata.scd\lua\usersync.lua(147): in function `OnSync'
  1588.             [string "OnSync()"](1): in main chunk
  1589. debug: Loading module '\000/units/ueb1106/ueb1106_script.lua\000'
  1590. debug: Loading module '\000/projectiles/sdfohcannon03/sdfohcannon03_script.lua\000'
  1591. debug: Loading module '\000/units/uea0203/uea0203_script.lua\000'
  1592. debug: Loading module '\000/units/xsa0103/xsa0103_script.lua\000'
  1593. warning: SND: Error playing cue 1 on bank 5 [music]
  1594.          XACT: Invalid arg
  1595. debug: Loading module '\000/units/xsb1202/xsb1202_script.lua\000'
  1596. debug: Loading module '\000/units/xsa0102/xsa0102_script.lua\000'
  1597. debug: Loading module '\000/projectiles/saashleoaagatlinggun02/saashleoaagatlinggun02_script.lua\000'
  1598. debug: Loading module '\000/projectiles/sboothetacticalbomb01/sboothetacticalbomb01_script.lua\000'
  1599. debug: Loading module '\000/units/xsb0202/xsb0202_script.lua\000'
  1600. info: CWldSession::DoBeat() unknown entity id (0x2ff004d2) supplied in a pose update.
  1601. warning: SND: Error playing cue 4 on bank 9 [xgg]
  1602.          XACT: Invalid arg
  1603. warning: SND: Error playing cue 4 on bank 9 [xgg]
  1604.          XACT: Invalid arg
  1605. warning: SND: Error playing cue 4 on bank 9 [xgg]
  1606.          XACT: Invalid arg
  1607. debug: Loading module '\000/units/xsl0208/xsl0208_script.lua\000'
  1608. debug: Loading module '\000/projectiles/tdfriot01/tdfriot01_script.lua\000'
  1609. debug: Loading module '\000/units/uea0104/uea0104_script.lua\000'
  1610. debug: Loading module '\000/units/ueb2104/ueb2104_script.lua\000'
  1611. warning: SND: Error playing cue 1 on bank 5 [music]
  1612.          XACT: Invalid arg
  1613. debug: Loading module '\000/units/xsb1201/xsb1201_script.lua\000'
  1614. debug: Loading module '\000/units/ueb5102/ueb5102_script.lua\000'
  1615. debug: Loading module '\000/lua/sim/tasks/enhancetask.lua\000'
  1616. debug: Loading module '\000/lua/sim/scripttask.lua\000'
  1617. debug: Loading module '\000/projectiles/cifempfluxwarhead02/cifempfluxwarhead02_script.lua\000'
  1618. debug: Loading module '\000/effects/empfluxwarhead/empfluxwarheadeffect01_script.lua\000'
  1619. debug: Loading module '\000/effects/empfluxwarhead/empfluxwarheadeffect02_script.lua\000'
  1620. debug: Loading module '\000/effects/empfluxwarhead/empfluxwarheadeffect03_script.lua\000'
  1621. debug: Loading module '\000/projectiles/cifempfluxwarhead03/cifempfluxwarhead03_script.lua\000'
  1622. warning: SND: Error playing cue 5 on bank 1 [explosions]
  1623.          XACT: Invalid arg
  1624. warning: Error running lua command: ...rged alliance\gamedata\mohodata.scd\lua\usersync.lua(147): access to nonexistent global variable "GpgNetSend"
  1625.          stack traceback:
  1626.             [C]: in function `error'
  1627.             ...alliance\gamedata\mohodata.scd\lua\system\config.lua(53): in function <...alliance\gamedata\mohodata.scd\lua\system\config.lua:52>
  1628.             ...rged alliance\gamedata\mohodata.scd\lua\usersync.lua(147): in function `OnSync'
  1629.             [string "OnSync()"](1): in main chunk
  1630. debug: Loading module '\000/units/ueb5202/ueb5202_script.lua\000'
  1631. debug: Loading module '\000/units/ueb0302/ueb0302_script.lua\000'
  1632. debug: Loading module '\000/units/uel0208/uel0208_script.lua\000'
  1633. debug: Loading module '\000/units/xsb1106/xsb1106_script.lua\000'
  1634. debug: Loading module '\000/units/ueb1201/ueb1201_script.lua\000'
  1635. debug: Loading module '\000/units/xsa0203/xsa0203_script.lua\000'
  1636. debug: Loading module '\000/units/ueb4202/ueb4202_script.lua\000'
  1637. debug: Loading module '\000/units/ueb0201/ueb0201_script.lua\000'
  1638. debug: Loading module '\000/projectiles/sdfheavyphasicautogun02/sdfheavyphasicautogun02_script.lua\000'
  1639. debug: Loading module '\000/units/uel0202/uel0202_script.lua\000'
  1640. debug: Loading module '\000/units/xsa0202/xsa0202_script.lua\000'
  1641. debug: Loading module '\000/units/uel0205/uel0205_script.lua\000'
  1642. warning: SND: Error playing cue 1 on bank 5 [music]
  1643.          XACT: Invalid arg
  1644. debug: Loading module '\000/units/uea0303/uea0303_script.lua\000'
  1645. debug: Loading module '\000/units/xsb0201/xsb0201_script.lua\000'
  1646. debug: Loading module '\000/lua/ui/game/confirmunitdestroy.lua\000'
  1647. debug: Loading module '\000/lua/ui/game/unittext.lua\000'
  1648. warning: SND: Error playing cue 2 on bank 5 [music]
  1649.          XACT: Invalid arg
  1650. info: CWldSession::DoBeat() unknown entity id (0x2ff00033) supplied in a pose update.
  1651. info: CWldSession::DoBeat() unknown entity id (0x2ff0006d) supplied in a pose update.
  1652. info: CWldSession::DoBeat() unknown entity id (0x2ff00072) supplied in a pose update.
  1653. debug: Loading module '\000/units/xsb0103/xsb0103_script.lua\000'
  1654. debug: Loading module '\000/units/ueb3201/ueb3201_script.lua\000'
  1655. debug: Loading module '\000/units/xea0306/xea0306_script.lua\000'
  1656. debug: Loading module '\000/projectiles/saashleoaagatlinggun03/saashleoaagatlinggun03_script.lua\000'
  1657. debug: Loading module '\000/projectiles/tdfginsu01/tdfginsu01_script.lua\000'
  1658. debug: Loading module '\000/units/uel0401/uel0401_script.lua\000'
  1659. debug: Loading module '\000/units/ueb1301/ueb1301_script.lua\000'
  1660. debug: Loading module '\000/units/uel0309/uel0309_script.lua\000'
  1661. debug: Loading module '\000/projectiles/taalightfragmentationshell01/taalightfragmentationshell01_script.lua\000'
  1662. warning: SND: Error playing cue 1 on bank 5 [music]
  1663.          XACT: Invalid arg
  1664. debug: Loading module '\000/units/ueb1302/ueb1302_script.lua\000'
  1665. debug: Loading module '\000/units/xsb0203/xsb0203_script.lua\000'
  1666. info: CWldSession::DoBeat() unknown entity id (0x2ff00687) supplied in a pose update.
  1667. debug: Loading module '\000/units/uea0304/uea0304_script.lua\000'
  1668. warning: SND: Error playing cue 2 on bank 5 [music]
  1669.          XACT: Invalid arg
  1670. debug: Loading module '\000/units/xsb1302/xsb1302_script.lua\000'
  1671. debug: Loading module '\000/units/xss0202/xss0202_script.lua\000'
  1672. debug: Loading module '\000/units/xsb2104/xsb2104_script.lua\000'
  1673. debug: Loading module '\000/units/xsb2109/xsb2109_script.lua\000'
  1674. info: Minimized true
  1675. warning: GetResource: Invalid name ""
  1676. info: Can't find texture "" -- trying fallback.
  1677. warning: GetResource: Invalid name ""
  1678. info: Can't find texture "" -- trying fallback.
  1679. warning: GetResource: Invalid name ""
  1680. info: Can't find texture "" -- trying fallback.
  1681. info: Minimized false
  1682. debug: Loading module '\000/units/ueb0301/ueb0301_script.lua\000'
  1683. debug: Loading module '\000/projectiles/tifsmallyieldnuclearbomb01/tifsmallyieldnuclearbomb01_script.lua\000'
  1684. warning: SND: Error playing cue 3 on bank 78 [xss_destroy]
  1685.          XACT: Invalid arg
  1686. warning: SND: Error playing cue 3 on bank 78 [xss_destroy]
  1687.          XACT: Invalid arg
  1688. warning: SND: Error playing cue 3 on bank 78 [xss_destroy]
  1689.          XACT: Invalid arg
  1690. warning: SND: Error playing cue 3 on bank 78 [xss_destroy]
  1691.          XACT: Invalid arg
  1692. warning: SND: Error playing cue 1 on bank 5 [music]
  1693.          XACT: Invalid arg
  1694. debug: Loading module '\000/units/ueb4301/ueb4301_script.lua\000'
RAW Paste Data
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