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- Microsoft Windows [Version 6.0.6002]
- Copyright (c) 2006 Microsoft Corporation. All rights reserved.
- C:\Users\james>cd C:\Users\james\Desktop\New Folder (15)
- C:\Users\james\Desktop\New Folder (15)>binvox bp.obj
- --- [binvox] mesh voxelizer, version 1.10, build #463 on 2011/08/31 21:26:11
- --- written by Patrick Min, 2004-2011
- loading model file...
- MeshFileIdentifier::*create_mesh_file(bp.obj)
- ObjMeshFile::load(bp.obj)
- material library: BlackPartridge_1.mtl
- 1800 lines read ignoring [usemtl Material]
- Error in bp.obj at line 1894:
- Warning: do not know how to handle [.]
- ignoring smooth shading directive [s 1]
- 2300 lines read ignoring [usemtl Material]
- 3000 lines read ignoring smooth shading directive [s off]
- ignoring smooth shading directive [s 1]
- 3300 lines read ignoring [usemtl Material]
- Error in bp.obj at line 3323:
- Warning: do not know how to handle [003]
- 3500 lines read ignoring [usemtl Material]
- 3781 lines read
- Read 1880 faces, 1890 vertices.
- bounding box: [-1.23904, -2.19097, -2.14225, 1] - [1.23904, 3.00736, 1.58623,
- 1]
- normalization transform:
- (1) translate [1.23904, 2.19097, 2.14225, 1], (2) scale 0.19237, (3) translate
- [0, 0, 0]
- voxel model dimension: 256
- Graphics card and driver information:
- Vendor: NVIDIA Corporation
- Renderer: GeForce 7100 / nForce 630i/PCI/SSE2
- Version: 2.1.2
- Voxels::init(256, 256, 256)
- Voxelizer::carve_voxelize
- doing x direction
- doing y direction
- doing z direction
- Voxelizer::parity_vote_voxelize
- doing x direction
- doing y direction
- doing z direction
- Voxels::process_votes
- Voxelizer::voxelize took 30.91 seconds
- area filled: 122 x 184 x 256
- integer bounding box: [0,0,0] - [121,183,255]
- writing voxel file...
- VoxelFile::write_file(bp.binvox)
- Wrote 1150836 set voxels out of 16777216, in 173766 bytes
- done
- C:\Users\james\Desktop\New Folder (15)>
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