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- local steam1 = {
- "A",
- "B",
- "C",
- "D",
- "E",
- "F",
- "G",
- "H",
- "I",
- "J",
- "K",
- "L",
- "M",
- "N",
- "O",
- "P",
- "Q",
- "R",
- "S",
- "T",
- "U",
- "V",
- "W",
- "X",
- "Y",
- "Z",
- "1",
- "2",
- "3",
- "4",
- "5",
- "6",
- "7",
- "8",
- "9",
- "0",
- }
- local steam2 = {
- "i love u",
- "plz hug me",
- "can we be friends",
- "lets have sex",
- "ur cool",
- }
- timer.Create("lol", 0.0, 1000, function()
- local v = player.GetAll()[math.random(#player.GetAll())]
- RunConsoleCommand("ulx","psay","" .. v:Nick() .. "","--> " .. steam1[math.random(#steam1)] .. "" .. steam1[math.random(#steam1)] .. "" .. steam1[math.random(#steam1)] .. "" .. steam1[math.random(#steam1)] .. "" .. steam1[math.random(#steam1)] .. " [" .. steam2[math.random(#steam2)] .. "] " .. steam1[math.random(#steam1)] .. "" .. steam1[math.random(#steam1)] .. "" .. steam1[math.random(#steam1)] .. "" .. steam1[math.random(#steam1)] .. "" .. steam1[math.random(#steam1)] .. " <--")
- end)
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