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  1.  
  2. Graphics Feature Status
  3. Canvas: Hardware accelerated
  4. Flash: Hardware accelerated
  5. Flash Stage3D: Hardware accelerated
  6. Flash Stage3D Baseline profile: Hardware accelerated
  7. Compositing: Hardware accelerated
  8. Multiple Raster Threads: Enabled
  9. Out-of-process Rasterization: Disabled
  10. Hardware Protected Video Decode: Unavailable
  11. Rasterization: Software only. Hardware acceleration disabled
  12. Skia Renderer: Enabled
  13. Video Decode: Unavailable
  14. Viz Display Compositor: Enabled
  15. Viz Hit-test Surface Layer: Enabled
  16. WebGL: Hardware accelerated
  17. WebGL2: Hardware accelerated
  18. Driver Bug Workarounds
  19. adjust_src_dst_region_for_blitframebuffer
  20. clear_uniforms_before_first_program_use
  21. count_all_in_varyings_packing
  22. disable_post_sub_buffers_for_onscreen_surfaces
  23. exit_on_context_lost
  24. msaa_is_slow
  25. rely_on_implicit_sync_for_swap_buffers
  26. scalarize_vec_and_mat_constructor_args
  27. disabled_extension_GL_KHR_blend_equation_advanced
  28. disabled_extension_GL_KHR_blend_equation_advanced_coherent
  29. Problems Detected
  30. Accelerated video decode is unavailable on Linux: 137247
  31. Disabled Features: accelerated_video_decode
  32. Protected video decoding with swap chain is for Windows and Intel only
  33. Disabled Features: protected_video_decode
  34. Clear uniforms before first program use on all platforms: 124764, 349137
  35. Applied Workarounds: clear_uniforms_before_first_program_use
  36. Mesa drivers in Linux handle varyings without static use incorrectly: 333885
  37. Applied Workarounds: count_all_in_varyings_packing
  38. Disable partial swaps on Mesa drivers (detected with GL_RENDERER): 339493
  39. Applied Workarounds: disable_post_sub_buffers_for_onscreen_surfaces
  40. Always rewrite vec/mat constructors to be consistent: 398694
  41. Applied Workarounds: scalarize_vec_and_mat_constructor_args
  42. On Intel GPUs MSAA performance is not acceptable for GPU rasterization: 527565
  43. Applied Workarounds: msaa_is_slow
  44. Disable partial swaps on Mesa drivers (detected with GL_VERSION): 339493
  45. Applied Workarounds: disable_post_sub_buffers_for_onscreen_surfaces
  46. adjust src/dst region if blitting pixels outside framebuffer on Linux Intel: 664740
  47. Applied Workarounds: adjust_src_dst_region_for_blitframebuffer
  48. Disable KHR_blend_equation_advanced until cc shaders are updated: 661715
  49. Applied Workarounds: disable(GL_KHR_blend_equation_advanced), disable(GL_KHR_blend_equation_advanced_coherent)
  50. Some drivers can't recover after OUT_OF_MEM and context lost: 893177
  51. Applied Workarounds: exit_on_context_lost
  52. Avoid waiting on a egl fence before swapping buffers and rely on implicit sync on Intel GPUs: 938286
  53. Applied Workarounds: rely_on_implicit_sync_for_swap_buffers
  54. Version Information
  55. Data exported   2019-11-22T18:47:38.604Z
  56. Chrome version  Chrome/78.0.3904.87
  57. Operating system    Linux 5.3.0-23-generic
  58. Software rendering list URL https://chromium.googlesource.com/chromium/src/+/20c21f4010010f32462ea8e1d6af30cef66d48c8/gpu/config/software_rendering_list.json
  59. Driver bug list URL https://chromium.googlesource.com/chromium/src/+/20c21f4010010f32462ea8e1d6af30cef66d48c8/gpu/config/gpu_driver_bug_list.json
  60. ANGLE commit id 66e0feec40dc
  61. 2D graphics backend Skia/78 a40a8a58755f952280cac9dfdcbf761aa7d29a52
  62. Command Line    /usr/bin/google-chrome-stable --flag-switches-begin --flag-switches-end
  63. Driver Information
  64. Initialization time 46
  65. In-process GPU  false
  66. Passthrough Command Decoder false
  67. Sandboxed   false
  68. GPU0    VENDOR = 0x8086 [Intel Open Source Technology Center], DEVICE= 0x3ea5 [Mesa DRI Intel(R) HD Graphics (Coffeelake 3x8 GT3) ] *ACTIVE*
  69. Optimus false
  70. AMD switchable  false
  71. Driver vendor   Mesa
  72. Driver version  19.2.1
  73. GPU CUDA compute capability major version   0
  74. Pixel shader version    4.50
  75. Vertex shader version   4.50
  76. Max. MSAA samples   16
  77. Machine model name 
  78. Machine model version  
  79. GL_VENDOR   Intel Open Source Technology Center
  80. GL_RENDERER Mesa DRI Intel(R) HD Graphics (Coffeelake 3x8 GT3)
  81. GL_VERSION  4.5 (Core Profile) Mesa 19.2.1
  82. GL_EXTENSIONS   GL_3DFX_texture_compression_FXT1 GL_AMD_conservative_depth GL_AMD_depth_clamp_separate GL_AMD_draw_buffers_blend GL_AMD_gpu_shader_int64 GL_AMD_multi_draw_indirect GL_AMD_query_buffer_object GL_AMD_seamless_cubemap_per_texture GL_AMD_shader_stencil_export GL_AMD_shader_trinary_minmax GL_AMD_texture_texture4 GL_AMD_vertex_shader_layer GL_AMD_vertex_shader_viewport_index GL_ANGLE_texture_compression_dxt3 GL_ANGLE_texture_compression_dxt5 GL_APPLE_object_purgeable GL_ARB_ES2_compatibility GL_ARB_ES3_1_compatibility GL_ARB_ES3_2_compatibility GL_ARB_ES3_compatibility GL_ARB_arrays_of_arrays GL_ARB_base_instance GL_ARB_blend_func_extended GL_ARB_buffer_storage GL_ARB_clear_buffer_object GL_ARB_clear_texture GL_ARB_clip_control GL_ARB_compressed_texture_pixel_storage GL_ARB_compute_shader GL_ARB_conditional_render_inverted GL_ARB_conservative_depth GL_ARB_copy_buffer GL_ARB_copy_image GL_ARB_cull_distance GL_ARB_debug_output GL_ARB_depth_buffer_float GL_ARB_depth_clamp GL_ARB_derivative_control GL_ARB_direct_state_access GL_ARB_draw_buffers GL_ARB_draw_buffers_blend GL_ARB_draw_elements_base_vertex GL_ARB_draw_indirect GL_ARB_draw_instanced GL_ARB_enhanced_layouts GL_ARB_explicit_attrib_location GL_ARB_explicit_uniform_location GL_ARB_fragment_coord_conventions GL_ARB_fragment_layer_viewport GL_ARB_fragment_shader GL_ARB_fragment_shader_interlock GL_ARB_framebuffer_no_attachments GL_ARB_framebuffer_object GL_ARB_framebuffer_sRGB GL_ARB_get_program_binary GL_ARB_get_texture_sub_image GL_ARB_gpu_shader5 GL_ARB_gpu_shader_fp64 GL_ARB_gpu_shader_int64 GL_ARB_half_float_pixel GL_ARB_half_float_vertex GL_ARB_indirect_parameters GL_ARB_instanced_arrays GL_ARB_internalformat_query GL_ARB_internalformat_query2 GL_ARB_invalidate_subdata GL_ARB_map_buffer_alignment GL_ARB_map_buffer_range GL_ARB_multi_bind GL_ARB_multi_draw_indirect GL_ARB_occlusion_query2 GL_ARB_parallel_shader_compile GL_ARB_pipeline_statistics_query GL_ARB_pixel_buffer_object GL_ARB_point_sprite GL_ARB_polygon_offset_clamp GL_ARB_post_depth_coverage GL_ARB_program_interface_query GL_ARB_provoking_vertex GL_ARB_query_buffer_object GL_ARB_robust_buffer_access_behavior GL_ARB_robustness GL_ARB_sample_shading GL_ARB_sampler_objects GL_ARB_seamless_cube_map GL_ARB_seamless_cubemap_per_texture GL_ARB_separate_shader_objects GL_ARB_shader_atomic_counter_ops GL_ARB_shader_atomic_counters GL_ARB_shader_ballot GL_ARB_shader_bit_encoding GL_ARB_shader_clock GL_ARB_shader_draw_parameters GL_ARB_shader_group_vote GL_ARB_shader_image_load_store GL_ARB_shader_image_size GL_ARB_shader_objects GL_ARB_shader_precision GL_ARB_shader_stencil_export GL_ARB_shader_storage_buffer_object GL_ARB_shader_subroutine GL_ARB_shader_texture_image_samples GL_ARB_shader_texture_lod GL_ARB_shader_viewport_layer_array GL_ARB_shading_language_420pack GL_ARB_shading_language_packing GL_ARB_stencil_texturing GL_ARB_sync GL_ARB_tessellation_shader GL_ARB_texture_barrier GL_ARB_texture_buffer_object GL_ARB_texture_buffer_object_rgb32 GL_ARB_texture_buffer_range GL_ARB_texture_compression_bptc GL_ARB_texture_compression_rgtc GL_ARB_texture_cube_map_array GL_ARB_texture_filter_anisotropic GL_ARB_texture_float GL_ARB_texture_gather GL_ARB_texture_mirror_clamp_to_edge GL_ARB_texture_multisample GL_ARB_texture_non_power_of_two GL_ARB_texture_query_levels GL_ARB_texture_query_lod GL_ARB_texture_rectangle GL_ARB_texture_rg GL_ARB_texture_rgb10_a2ui GL_ARB_texture_stencil8 GL_ARB_texture_storage GL_ARB_texture_storage_multisample GL_ARB_texture_swizzle GL_ARB_texture_view GL_ARB_timer_query GL_ARB_transform_feedback2 GL_ARB_transform_feedback3 GL_ARB_transform_feedback_instanced GL_ARB_transform_feedback_overflow_query GL_ARB_uniform_buffer_object GL_ARB_vertex_array_bgra GL_ARB_vertex_array_object GL_ARB_vertex_attrib_64bit GL_ARB_vertex_attrib_binding GL_ARB_vertex_buffer_object GL_ARB_vertex_shader GL_ARB_vertex_type_10f_11f_11f_rev GL_ARB_vertex_type_2_10_10_10_rev GL_ARB_viewport_array GL_ATI_blend_equation_separate GL_ATI_texture_float GL_EXT_abgr GL_EXT_blend_equation_separate GL_EXT_draw_buffers2 GL_EXT_draw_instanced GL_EXT_framebuffer_blit GL_EXT_framebuffer_multisample GL_EXT_framebuffer_multisample_blit_scaled GL_EXT_framebuffer_object GL_EXT_framebuffer_sRGB GL_EXT_packed_depth_stencil GL_EXT_packed_float GL_EXT_pixel_buffer_object GL_EXT_polygon_offset_clamp GL_EXT_provoking_vertex GL_EXT_shader_framebuffer_fetch GL_EXT_shader_framebuffer_fetch_non_coherent GL_EXT_shader_integer_mix GL_EXT_shader_samples_identical GL_EXT_texture_array GL_EXT_texture_compression_dxt1 GL_EXT_texture_compression_rgtc GL_EXT_texture_compression_s3tc GL_EXT_texture_filter_anisotropic GL_EXT_texture_integer GL_EXT_texture_sRGB GL_EXT_texture_sRGB_R8 GL_EXT_texture_sRGB_decode GL_EXT_texture_shadow_lod GL_EXT_texture_shared_exponent GL_EXT_texture_snorm GL_EXT_texture_swizzle GL_EXT_timer_query GL_EXT_transform_feedback GL_EXT_vertex_array_bgra GL_EXT_vertex_attrib_64bit GL_IBM_multimode_draw_arrays GL_INTEL_conservative_rasterization GL_INTEL_performance_query GL_INTEL_shader_atomic_float_minmax GL_KHR_blend_equation_advanced GL_KHR_blend_equation_advanced_coherent GL_KHR_context_flush_control GL_KHR_debug GL_KHR_no_error GL_KHR_parallel_shader_compile GL_KHR_robust_buffer_access_behavior GL_KHR_robustness GL_KHR_texture_compression_astc_ldr GL_KHR_texture_compression_astc_sliced_3d GL_MESA_framebuffer_flip_y GL_MESA_pack_invert GL_MESA_shader_integer_functions GL_MESA_texture_signed_rgba GL_NV_compute_shader_derivatives GL_NV_conditional_render GL_NV_depth_clamp GL_NV_fragment_shader_interlock GL_NV_packed_depth_stencil GL_NV_texture_barrier GL_OES_EGL_image GL_S3_s3tc
  83. Disabled Extensions GL_KHR_blend_equation_advanced GL_KHR_blend_equation_advanced_coherent
  84. Disabled WebGL Extensions  
  85. Window system binding vendor    SGI
  86. Window system binding version   1.4
  87. Window system binding extensions    GLX_ARB_create_context GLX_ARB_create_context_no_error GLX_ARB_create_context_profile GLX_ARB_create_context_robustness GLX_ARB_fbconfig_float GLX_ARB_framebuffer_sRGB GLX_ARB_multisample GLX_EXT_create_context_es_profile GLX_EXT_create_context_es2_profile GLX_EXT_fbconfig_packed_float GLX_EXT_framebuffer_sRGB GLX_EXT_import_context GLX_EXT_libglvnd GLX_EXT_no_config_context GLX_EXT_texture_from_pixmap GLX_EXT_visual_info GLX_EXT_visual_rating GLX_MESA_copy_sub_buffer GLX_OML_swap_method GLX_SGI_make_current_read GLX_SGI_swap_control GLX_SGIS_multisample GLX_SGIX_fbconfig GLX_SGIX_pbuffer GLX_SGIX_visual_select_group GLX_INTEL_swap_event
  88. Window manager  GNOME Shell
  89. XDG_CURRENT_DESKTOP ubuntu:GNOME
  90. GDMSESSION  ubuntu
  91. Compositing manager Yes
  92. Direct rendering version    DRI3
  93. Reset notification strategy 0x8252
  94. GPU process crash count 0
  95. System visual ID    33
  96. RGBA visual ID  350
  97. gfx::BufferFormats supported for allocation and texturing   R_8: not supported, R_16: not supported, RG_88: not supported, BGR_565: not supported, RGBA_4444: not supported, RGBX_8888: not supported, RGBA_8888: not supported, BGRX_8888: not supported, BGRX_1010102: not supported, RGBX_1010102: not supported, BGRA_8888: not supported, RGBA_F16: not supported, YVU_420: not supported, YUV_420_BIPLANAR: not supported, P010: not supported
  98. Compositor Information
  99. Tile Update Mode    One-copy
  100. Partial Raster  Enabled
  101. GpuMemoryBuffers Status
  102. R_8 Software only
  103. R_16    Software only
  104. RG_88   Software only
  105. BGR_565 Software only
  106. RGBA_4444   Software only
  107. RGBX_8888   Software only
  108. RGBA_8888   Software only
  109. BGRX_8888   Software only
  110. BGRX_1010102    Software only
  111. RGBX_1010102    Software only
  112. BGRA_8888   Software only
  113. RGBA_F16    Software only
  114. YVU_420 Software only
  115. YUV_420_BIPLANAR    Software only
  116. P010    Software only
  117. Display(s) Information
  118. Info    Display[4692733823777859] bounds=[0,0 2560x1440], workarea=[70,27 2490x1413], scale=1, external.
  119. Color space information {primaries_d50_referred: [[0.6872, 0.3101], [0.2193, 0.7120], [0.1519, 0.0438]], transfer:IEC61966_2_1, matrix:RGB, range:FULL}
  120. SDR white level in nits 80
  121. Bits per color component    8
  122. Bits per pixel  24
  123. Refresh Rate in Hz  59
  124. Video Acceleration Information
  125. Log Messages
  126. [4868:4868:1122/194714.979444:ERROR:sandbox_linux.cc(369)] : InitializeSandbox() called with multiple threads in process gpu-process.
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