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  1. configVersion: "1.10"
  2. #Chance is the chance that a mob will not be infernal, the lower the number the higher the chance. (min 1)
  3. #Enabledworlds are the worlds that infernal mobs can spawn in.
  4. #Enabledmobs are the mobs that can become infernal.
  5. #Loot is the items that are dropped when an infernal mob dies. (You can have up to 64)
  6. #Item is the item, Amount is the amount, Durability is how damaged it will be (0 is undamaged).
  7. #nameTagsLevel is the visibility level of the name tags, 0 = no tag,
  8. #1 = tag shown when your looking at the mob, 2 = tag always shown.
  9. #Note, if you have name tags set to 0, on server restart all infernal mobs will turn normal.
  10. #If you want to enable the boss bar you must have BarAPI on your server.
  11. #nameTagsName and bossBarsName have these special tags: <mobLevel> = the amount of powers the boss has.
  12. #<abilities> = A list of about 3-5 (whatever can fit) names of abilities the boss has.
  13. #<mobName> = Name of the mob, so if the mob is a creeper the mobName will be "Creeper".
  14. chance: 100
  15. #mobChances:
  16. # Ghast: 150
  17. levelChance:
  18. '3': 1
  19. '4': 1
  20. '5': 1
  21. '6': 1
  22. '7': 1
  23. namePrefix: '&fInfernal'
  24. levelPrefixs:
  25. '3': '&fSchlimmer'
  26. '4': '&fBöser'
  27. '5': '&fRiesen'
  28. '6': '&fKönigs'
  29. '7': '&fBoss'
  30. nameTagsLevel: 1
  31. nameTagsName: '&f<prefix> <mobName>'
  32. bossBarsName: '&fLevel <mobLevel> &f<prefix> <mobName>'
  33. enableBossBar: true
  34. bossBarSettings:
  35. defaultColor: "PINK"
  36. defaultStyle: "SOLID"
  37. # perMob:
  38. # PigZombie:
  39. # color: "RED"
  40. # style: "SEGMENTED_6"
  41. # Ghast:
  42. # color: "RED"
  43. # style: "SEGMENTED_12"
  44. # WitherSkeleton:
  45. # color: "RED"
  46. # style: "SEGMENTED_20"
  47. # Blaze:
  48. # color: "RED"
  49. # style: "SEGMENTED_10"
  50. # Creeper:
  51. # color: "GREEN"
  52. # style: "SEGMENTED_6"
  53. # perLevel:
  54. # 5:
  55. # color: "GREEN"
  56. # style: "SEGMENTED_6"
  57. enableScoreBoard: false
  58. showHealthOnScoreBoard: true
  59. effectAllPlayerAttacks: true
  60. enableParticles: true
  61. enableDeathMessages: true
  62. enableFarmingDrops: true
  63. deathMessages:
  64. - '&cplayer &chat ein mob gekillt&c!'
  65. - '&cEin mob &cwurde von player&c aufgespießt!'
  66. - '&cplayer &chat ein mob&c gekillt!'
  67. - '&cEin mob &cwurde von player&c gekillt!'
  68. enableSpawnMessages: true
  69. spawnMessageRadius: 64
  70. spawnMessages:
  71. - '&cEin Bossmonster ist in der Nähe'
  72. - '&cSei auf der Hut!'
  73. - '&cDu hörst einen verängstigten Schrei...'
  74. - '&cDu spürst etwas in deiner Nähe...'
  75. enabledworlds:
  76. - <all>
  77. enabledmobs:
  78. - Chicken
  79. - PigZombie
  80. - Spider
  81. - CaveSpider
  82. - Creeper
  83. - Witch
  84. - Enderman
  85. - Pig
  86. - Slime
  87. - LavaSlime
  88. - Wolf
  89. - Ghast
  90. - Giant
  91. - SilverFish
  92. - Blaze
  93. #- Squid
  94. - Rabbit
  95. - Shulker
  96. - Guardian
  97. - Endermite
  98. - PolarBear
  99. - Zombie
  100. - Husk
  101. - Skeleton
  102. - WitherSkeleton
  103. - Stray
  104. enabledCharmSlots:
  105. - 0
  106. - 1
  107. - 2
  108. - 3
  109. - 4
  110. - 5
  111. - 6
  112. - 7
  113. - 8
  114. - 36
  115. poisonous: true
  116. armoured: true
  117. blinding: true
  118. withering: true
  119. tosser: true
  120. thief: true
  121. quicksand: true
  122. bullwark: true
  123. rust: true
  124. sapper: true
  125. 1up: true
  126. cloaked: false
  127. ender: true
  128. ghastly: true
  129. lifesteal: true
  130. sprint: true
  131. storm: true
  132. webber: true
  133. vengeance: true
  134. weakness: true
  135. berserk: true
  136. explode: true
  137. potions: true
  138. mama: true
  139. molten: true
  140. archer: true
  141. necromancer: true
  142. firework: true
  143. gravity: true
  144. flying: true
  145. mounted: true
  146. morph: true
  147. ghost: true
  148. confusing: true
  149. ghost: true
  150. mamaSpawnAmount: 3
  151. vengeanceDamage: 6
  152. berserkDamage: 3
  153. moltenBurnLength: 5
  154. gravityLevitateLength: 6
  155. horseMountsHaveSaddles: true
  156. armouredMountsHaveArmour: true
  157. fireworkColour:
  158. red: 255
  159. green: 10
  160. blue: 10
  161. enabledSpawnReasons:
  162. - BREEDING
  163. #- BUILD_IRONGOLEM
  164. #- BUILD_SNOWMAN
  165. - BUILD_WITHER
  166. - CHUNK_GEN
  167. #- CURED
  168. - CUSTOM
  169. - DEFAULT
  170. #- DISPENSE_EGG
  171. #- EGG
  172. - INFECTION
  173. #- JOCKEY
  174. - LIGHTNING
  175. #- MOUNT
  176. - NATURAL
  177. - NETHER_PORTAL
  178. - OCELOT_BABY
  179. - REINFORCEMENTS
  180. - SILVERFISH_BLOCK
  181. - SLIME_SPLIT
  182. #- SPAWNER
  183. #- SPAWNER_EGG
  184. #- TRAP
  185. #- VILLAGE_DEFENSE
  186. - VILLAGE_INVASION
  187. mobParticles:
  188. - lavaSpark:1:10
  189. mountFate: nothing
  190. enabledMounts:
  191. - Spider
  192. - MushroomCow
  193. - Cow
  194. - "Sheep:BLACK"
  195. - Pig
  196. - "EntityHorse:SKELETON_HORSE"
  197. - "EntityHorse:UNDEAD_HORSE"
  198. - Slime
  199. - Ghast
  200. - PolarBear
  201. enabledRiders:
  202. - PigZombie
  203. - Skeleton
  204. - Zombie
  205. - Witch
  206. - Creeper
  207. - SnowMan
  208. - Blaze
  209. - Enderman
  210. - WitherSkeleton
  211. disabledBabyMobs:
  212. - Wolf
  213. - MushroomCow
  214. - Cow
  215. - Sheep
  216. - Pig
  217. - Chicken
  218. - Ozelot
  219. - EntityHorse
  220. #The min/max amount of powers that a mob will get.
  221. #NOTE: the amount of enabled powers must not be less than the maxpowers.
  222. #healthMultiplier is what number the infernal mobs health will be multiplied by.
  223. #If you have healthByPower enabled then healthMultiplier and healthByDistance will do nothing.
  224. #dropChance is the chance a dead mob will drop loot, the lower the higher the chance (min 1)
  225. #xpMultiplier is what the normal xp a mob drops will be multiplied by.
  226. #healthByDistance makes mobs HP go up as you go further from the world spawn.
  227. #Every addDistance blocks the mobs will get healthToAdd times how far they are HP.
  228. minpowers: 15
  229. maxpowers: 45
  230. healthMultiplier: 20
  231. healthByPower: false
  232. healthByDistance: true
  233. powerByDistance: false
  234. healthToAdd: 25
  235. powerToAdd: 1
  236. xpMultiplier: 8
  237. addDistance: 200
  238. enableDrops: true
  239. dropChance: 1
  240. enableFarmingDrops: false
  241. naturalSpawnHeight: 0
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