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  1. # ---------------------------------------------- #
  2. # General Configuration #
  3. # ---------------------------------------------- #
  4. # If you are unsure of how to use this file, #
  5. # but would like to change how the plugin shows #
  6. # text, visit the BukkitDev page at: #
  7. # http://dev.bukkit.org/bukkit-plugins/skillapi/ #
  8. # and look at the default configuration section #
  9. # ---------------------------------------------- #
  10. Accounts:
  11. #
  12. # The main class group used for GUI displays
  13. main-class-group: class
  14. #
  15. # Currently disabled, ignore this
  16. one-per-class: false
  17. #
  18. # The max number of accounts a normal user can use
  19. max-accounts: 3
  20. #
  21. # The max number of accounts users can have with certain permissions
  22. # must be in the format '<permission>:<accounts>'
  23. perm-accounts:
  24. - 'skillapi.account.admin:10'
  25. #
  26. # While targeting settings aren't necessary most of the time,
  27. # they can help make running ally checks much faster if
  28. # you are able to use them.
  29. Targeting:
  30. #
  31. # Whether or not all monsters are enemies.
  32. # If you are using pets that include zombies/spiders/etc,
  33. # you shouldn't enable this.
  34. # If you want to enable it for specific worlds, list out the
  35. # worlds it should apply to in a list format such as:
  36. # monsters-enemy:
  37. # - world1
  38. # - world2
  39. monsters-enemy: false
  40. #
  41. # Whether or not all passive mobs are allies.
  42. # If there are custom passive mobs that you can fight,
  43. # you should not enable this.
  44. # If you want to enable it for specific worlds, list out the
  45. # worlds it should apply to in a list format such as:
  46. # passive-ally:
  47. # - world1
  48. # - world2
  49. passive-ally: false
  50. #
  51. # Whether or not all players are allies.
  52. # If you have any PvP, this should not be enabled.
  53. # If you want to enable it for specific worlds, list out the
  54. # worlds it should apply to in a list format such as:
  55. # player-ally:
  56. # - world1
  57. # - world2
  58. player-ally: false
  59. #
  60. Saving:
  61. #
  62. # Whether or not to auto save data periodically
  63. auto-save: false
  64. #
  65. # How often to auto-save in minutes
  66. minutes: 30
  67. #
  68. # Whether or not to use an SQL database to save
  69. sql-database: false
  70. #
  71. # Details for connecting to the database
  72. sql-details:
  73. host: localhost
  74. port: 54321
  75. database: plugins
  76. username: username
  77. password: password
  78. #
  79. Classes:
  80. #
  81. # Whether or not to use SkillAPI's health system
  82. modify-health: true
  83. #
  84. # The default health for players without a class
  85. classless-hp: 20
  86. #
  87. # Whether or not non-castable auto-leveled skills are shown
  88. show-auto-skills: false
  89. #
  90. # Whether or not attributes are enabled
  91. attributes-enabled: false
  92. #
  93. # Whether or not attributes can be refunded
  94. attributes-downgrade: false
  95. #
  96. # This casts the dynamic skill for the player when they level up,
  97. # allowing you to use dynamic mechanics for level up effects. If
  98. # there is no existing dynamic skill with the name, no effect
  99. # will be played. For level-specific effects, use the level condition.
  100. level-up-skill: 'lvlup'
  101. #
  102. Mana:
  103. #
  104. # Whether or not to use SkillAPI's mana system
  105. enabled: true
  106. #
  107. # How frequently mana is gained in seconds
  108. freq: 1
  109. #
  110. Skills:
  111. #
  112. # Whether or not players are allowed to downgrade skills
  113. allow-downgrade: true
  114. #
  115. # Whether or not messages should be shown on casting a skill
  116. show-messages: true
  117. #
  118. # The radius in which to show cast messages to nearby players
  119. message-radius: 20
  120. #
  121. # Whether or not to apply damage knockback when damage is blocked
  122. # by defensive or offesnive buffs and debuffs
  123. knockback-no-damage: false
  124. #
  125. # Blocks to ignore when using the Block mechanic in dynamic skills
  126. # End values in an * to do all materials containing the value
  127. block-filter:
  128. - 'chest'
  129. - 'ender chest'
  130. - 'trapped chest'
  131. - 'redstone*'
  132. - 'wall sign'
  133. - 'sign post'
  134. #
  135. Items:
  136. #
  137. # Whether or not to check for class, level, and attribute
  138. # requirements in an item's lore
  139. lore-requirements: true
  140. #
  141. # Whether or not to check for skill requirements
  142. # in an item's lore
  143. skill-requirements: false
  144. #
  145. # Whether or not to check for stat bonuses in an item's lore
  146. lore-attributes: false
  147. #
  148. # Whether or not to drop weapons when unable to use them
  149. drop-weapon: false
  150. #
  151. # The text used for class requirements in the lore
  152. lore-class-text: 'Class Req: '
  153. #
  154. # The text used for skill requirements in lore
  155. lore-skill-text: 'Requires {skill}: '
  156. #
  157. # the text used for level requirements in the lore
  158. lore-level-text: 'Level Req: '
  159. #
  160. # The text used for excluded classes in the lore
  161. lore-exclude-text: 'Excluded Class: '
  162. #
  163. # The text used for attribute requirements
  164. lore-attribute-text: '{attr} Req: '
  165. #
  166. # The text used for providing attributes
  167. attribute-text: '{attr}: '
  168. #
  169. # The slots to check for items in and apply requirements to.
  170. # This does not include held item, as that fluctuates and is assumed
  171. # Slots are based on the following:
  172. # 0-8 = hot bar
  173. # 9-35 = main inventory
  174. # 36 = boots
  175. # 37 = leggings
  176. # 38 = chestplate
  177. # 39 = helmet
  178. # 40 = off hand
  179. slots:
  180. - 36
  181. - 37
  182. - 38
  183. - 39
  184. - 40
  185. #
  186. GUI:
  187. #
  188. # Whether or not to lock the health bar to 10 hearts
  189. # This does not affect total health, only the display
  190. old-health-bar: true
  191. #
  192. # Whether or not to force SkillAPI to override
  193. # health scaling of other plugins
  194. force-scaling: false
  195. #
  196. # This is what to display using the level bar, if anything.
  197. # Options are: none, mana, level
  198. level-bar: level
  199. #
  200. # This is what to display using the food bar, if anything.
  201. # Options are: none, mana, exp
  202. food-bar: mana
  203. #
  204. # Whether or not to use the action bar
  205. use-action-bar: true
  206. #
  207. # The text to display on the action bar.
  208. # Available filters:
  209. # {combo} - the player's current click combo
  210. # {class} - the player's main class name
  211. # {level} - the player's main class level
  212. # {exp} - the player's main class exp
  213. # {expReq} - the player's main class required experience
  214. # {expLeft} - the player's main class experience until the next level
  215. # {health} - the player's current health
  216. # {maxHealth} - the player's max health
  217. # {mana} - the player's current mana
  218. # {maxMana} - the player's max mana
  219. # {name} - the name of the player
  220. # {attr} - the player's attribute points
  221. # {sp} - the player's main class skill points
  222. # {value:<key>} - a skill value
  223. action-bar-text: '{combo}'
  224. #
  225. # Whether or not to use title messages
  226. title-enabled: false
  227. #
  228. # Duration for title messages in seconds
  229. title-duration: 3
  230. #
  231. # Fade in time for title messages in seconds
  232. title-fade-in: 0.5
  233. #
  234. # Fade out time for title messages in seconds
  235. title-fade-out: 0.5
  236. #
  237. # Messages to display using the Title bar
  238. # Second lines of messages will be displayed in the subtitle
  239. # Ones you can use include:
  240. # level_up
  241. # exp_gained
  242. # exp_lost
  243. # status
  244. title-messages:
  245. - level_up
  246. - exp_lost
  247. #
  248. # Whether or not to display class information on a scoreboard
  249. scoreboard-enabled: true
  250. #
  251. # Whether or not to add a prefix to players with their class name
  252. show-class-name: true
  253. #
  254. # Whether or not to display a player's level below their name
  255. show-class-level: true
  256. #
  257. # The text to show with the player's level when enabled.
  258. # This always appears as {level} {text}
  259. class-level-text: 'Level'
  260. #
  261. Casting:
  262. #
  263. # Whether or not the main casting option is enabled
  264. enabled: true
  265. #
  266. # Whether or not to use the mult-bar implementation.
  267. # When enabled:
  268. # - Left/Right clicking on item opens skill bars
  269. # - Skills assigned through tree
  270. # - Preview when hovering in the skill bar
  271. # - Limited number of skills can be put on skill bars
  272. # When disabled:
  273. # - Left/Right clicking on item cycles through skills
  274. # - Preview when hovering the item
  275. # - No limit on skills (though makes cycling hard to find skills)
  276. bars: true
  277. #
  278. # Whether or not to use the combat bar implementation. Details:
  279. # - Specified slot becomes a toggle item
  280. # - Can optionally move over or require interacting (left, right, or drop) to swap modes
  281. # - Swaps between combat mode and passive mode
  282. # - In combat mode, works like the classic skill bar
  283. # - In passive mode, no skills are shown
  284. # - Passive and combat modes each have their own stored contents
  285. # - combat mode uses the skill bar settings
  286. combat: false
  287. #
  288. # Global cooldown between skill casts in seconds
  289. cooldown: 0
  290. #
  291. # Settings for skill target indicators that play effects
  292. # to show where a skill will hit
  293. cast-indicator:
  294. #
  295. # Whether or not the feature is enabled
  296. enabled: true
  297. #
  298. # How tightly to pack particles in the effect. A higher
  299. # density will play more particles. It represents the
  300. # amount of particles played per block units
  301. density: 1
  302. #
  303. # How often the particles are played for the effect
  304. # in plays per second
  305. frequency: 10
  306. #
  307. # How fast position animations happen in blocks per second
  308. animation: 1
  309. #
  310. # Particle to use when it has a target
  311. particle:
  312. particle: 'crit'
  313. dx: 0
  314. dy: 0
  315. dz: 0
  316. speed: 0
  317. amount: 1
  318. #
  319. # The slot the item is kept in, must be in the range 1-9
  320. slot: 9
  321. #
  322. # The item to use in the cast slot.
  323. # When not using bars, this only shows up when no skills
  324. # are available for use.
  325. item:
  326. type: BOOK
  327. data: 0
  328. durability: 0
  329. name: '&dSkills'
  330. lore:
  331. - ''
  332. - '&6Left Click&2 - First skill set'
  333. - '&6Right Click&2 - Second skill set'
  334. - '&6Q&2 - Organize skills'
  335. #
  336. # The item used in the bar GUI to describe the hover bar
  337. hover-item:
  338. type: BOOKSHELF
  339. data: 0
  340. durability: 0
  341. name: '&6Hover Bar'
  342. lore:
  343. - ''
  344. - 'Skills in this row will'
  345. - 'be usable via left clicking'
  346. - 'the cast item and will let'
  347. - 'you see where they will hit'
  348. - 'before casting them.'
  349. #
  350. # The item used in the bar GUI to describe the instant bar
  351. instant-item:
  352. type: BOOKSHELF
  353. data: 0
  354. durability: 0
  355. name: '&6Instant Bar'
  356. data: 0
  357. durability: 0
  358. name: '&6Instant Bar'
  359. lore:
  360. - ''
  361. - 'Skills in this row will'
  362. - 'be usable via right clicking'
  363. - 'the cast item and will be'
  364. - 'cast immediately when switching'
  365. - 'to their slot.'
  366. #
  367. Click Combos:
  368. #
  369. # Whether or not to use click combinations
  370. enabled: false
  371. #
  372. # Whether or not players can customize their combos
  373. allow-custom: false
  374. #
  375. # Whether or not left clicks are allowed at all
  376. use-click-left: true
  377. #
  378. # Whether or not right clicks are allowed at all
  379. use-click-right: true
  380. #
  381. # Whether or not shift clicks are allowed at all
  382. use-click-shift: false
  383. #
  384. # How many clicks are needed to perform a combo
  385. combo-size: 4
  386. #
  387. # Inactivity time in seconds before clicks for a combo are reset
  388. click-time: 1.0
  389. #
  390. Skill Bar:
  391. #
  392. # Whether or not to use skill bars
  393. enabled: false
  394. #
  395. # Whether or not to show skill cooldowns in the skill bar
  396. show-cooldown: true
  397. #
  398. # The item to use as a placeholder in the skill bar
  399. empty-icon:
  400. material: PUMPKIN_SEEDS
  401. data: 0
  402. text: '&7Unassigned'
  403. #
  404. # The default layout for skill bars
  405. # Players can customize unlocked slots
  406. layout:
  407. 1:
  408. skill: true
  409. locked: false
  410. 2:
  411. skill: true
  412. locked: false
  413. 3:
  414. skill: true
  415. locked: false
  416. 4:
  417. skill: true
  418. locked: false
  419. 5:
  420. skill: true
  421. locked: false
  422. 6:
  423. skill: false
  424. locked: false
  425. 7:
  426. skill: false
  427. locked: false
  428. 8:
  429. skill: false
  430. locked: false
  431. 9:
  432. skill: false
  433. locked: false
  434. #
  435. Experience:
  436. #
  437. # Whether or not to use vanilla exp drops for class exp
  438. # Note: any dropped exp will not count towards class exp,
  439. # only enabled sources will count. By default, this is only
  440. # mob deaths.
  441. use-exp-orbs: true
  442. #
  443. # Whether or not to prevent gaining experience from mobs
  444. # spawned via a mob spawner block
  445. block-mob-spawner: true
  446. #
  447. # Whether or not to prevent gaining experience from mobs
  448. # spawned via a mob spawn egg
  449. block-mob-egg: true
  450. #
  451. # Whether or not to prevent gaining experience while
  452. # in creative mode
  453. block-creative: true
  454. #
  455. # Whether or not to display a message when gaining experience
  456. exp-message-enabled: true
  457. #
  458. # Whether or not to display a message when gaining a level
  459. level-message-enabled: true
  460. #
  461. # Whether or not to show a message when losing exp de to dying
  462. lose-exp-message: true
  463. #
  464. # The formula used for calculating required experience
  465. # The formula is: x*lvl*lvl + y*lvl + z
  466. formula:
  467. x: 1
  468. y: 8
  469. z: 16
  470. #
  471. # Whether or not to use a custom equation
  472. use-custom: false
  473. #
  474. # The custom formula to use with 'lvl' being the current player level
  475. custom-formula: '25(1.1^(lvl-1))'
  476. #
  477. # The experience yields from each mob type
  478. # When exp orbs are enabled, these values are ignored
  479. yields:
  480. blaze: 10
  481. cavespider: 5
  482. creeper: 3
  483. elderguardian: 10
  484. enderdragon: 400
  485. enderman: 5
  486. endermite: 3
  487. ghast: 5
  488. giant: 20
  489. guardian: 10
  490. irongolem: 10
  491. magmacube: 1
  492. pigzombie: 5
  493. player: 5
  494. shulker: 5
  495. silverfish: 2
  496. skeleton: 3
  497. slime: 1
  498. spider: 3
  499. witch: 3
  500. wither: 500
  501. witherskeleton: 5
  502. zombie: 2
  503. #
  504. # How much logging to do when loading SkillAPI
  505. # When testing setting up skills/classes, increase this to 1-5
  506. Logging:
  507. #
  508. # Logs for loading attributes
  509. attribute-load: 0
  510. #
  511. # Logs for attack/defense buffs applying
  512. buff: 0
  513. #
  514. # Logs for registration of skills and classes
  515. registration: 0
  516. #
  517. # Logs for GUI updates
  518. gui: 0
  519. #
  520. # Logs for mana updates
  521. mana: 0
  522. #
  523. Worlds:
  524. #
  525. # Whether or not to enable the world restriction
  526. enable: false
  527. #
  528. # Whether or not to use the list as an enabling list
  529. # If true, only worlds in the list will let players use SkillAPI
  530. # If false, any world not in the list will let players use SkillAPI
  531. use-as-enabling: true
  532. #
  533. # The worlds to include in the enable/disable list
  534. worlds:
  535. - world
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