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- local hit = game:GetService("Players").LocalPlayer.Character.HumanoidRootPart.Position + Vector3.new(0,0,-3)
- a = Instance.new("Part", workspace)
- a.Anchored = true
- a.Position = game:GetService("Players").LocalPlayer.Character.HumanoidRootPart.Position + Vector3.new(0,0,-3)
- a.CanCollide = false
- for i, v in pairs(game:GetService("Workspace").Givers:GetChildren()) do
- if v.Name == "Station" then
- for a, b in pairs(v:GetChildren()) do
- if b:IsA("StringValue") then
- if b.Value == "Pistol" then
- v.CFrame = CFrame.new(hit)
- end
- end
- end
- end
- end
- -- UZI GET SCRIPT
- local Lc=game:GetService("VirtualInputManager")
- game:GetService('Workspace').GunShop.Uzi.BoundingBox.Position = game:GetService('Players').LocalPlayer.Character.Head.Position+Vector3.new(0,-3.4,0)
- wait(0.15)
- Lc:SendKeyEvent(true,"E",false,game)
- Lc:SendKeyEvent(false,"E",false,game)
- wait(0.15)
- game:GetService('Workspace').GunShop.Uzi.BoundingBox.Position = game:GetService('Players').LocalPlayer.Character.Head.Position+Vector3.new(0,-10,0)
- wait(0.05)
- -- ROCKET LAUNCHER GET SCRIPT
- local Lb=game:GetService("VirtualInputManager")
- game:GetService('Workspace').GunShop.RocketLauncher.BoundingBox.Position = game:GetService('Players').LocalPlayer.Character.Head.Position+Vector3.new(0,-3.4,0)
- wait(0.15)
- Lb:SendKeyEvent(true,"E",false,game)
- Lb:SendKeyEvent(false,"E",false,game)
- wait(0.15)
- game:GetService('Workspace').GunShop.RocketLauncher.BoundingBox.Position = game:GetService('Players').LocalPlayer.Character.Head.Position+Vector3.new(0,-10,0)
- wait(0.05)
- -- SHOTGUN GET SCRIPT
- local La=game:GetService("VirtualInputManager")
- game:GetService('Workspace').GunShop.Shotgun.BoundingBox.Position = game:GetService('Players').LocalPlayer.Character.Head.Position+Vector3.new(0,-3.4,0)
- wait(0.15)
- La:SendKeyEvent(true,"E",false,game)
- La:SendKeyEvent(false,"E",false,game)
- wait(0.15)
- game:GetService('Workspace').GunShop.Shotgun.BoundingBox.Position = game:GetService('Players').LocalPlayer.Character.Head.Position+Vector3.new(0,-10,0)
- wait(0.05)
- -- AK 47 GET SCRIPT
- local L=game:GetService("VirtualInputManager")
- game:GetService('Workspace').GunShop.AK47.BoundingBox.Position = game:GetService('Players').LocalPlayer.Character.Head.Position+Vector3.new(0,-3.4,0)
- wait(0.15)
- L:SendKeyEvent(true,"E",false,game)
- L:SendKeyEvent(false,"E",false,game)
- wait(0.15)
- game:GetService('Workspace').GunShop.AK47.BoundingBox.Position = game:GetService('Players').LocalPlayer.Character.Head.Position+Vector3.new(0,-10,0)
- wait(0.05)
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