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- {
- "data": {
- /* Type options are:
- "PokemartMain" - Spawns as the primary seller in a Poké Mart. Sells main items.
- "PokemartSecond" - Spawns as the secondary seller in a Poké Mart. Sells luxury items.
- "Spawn" - Spawns in the wild as a very rare seller.
- More will be added as new shop types are added.
- */
- "type": "PokemartMain"
- },
- "textures": [
- {
- "name": "shopman2.png"
- },
- {
- "name": "shopman.png"
- },
- {
- "name": "shopman3.png"
- },
- {
- "name": "shopman4.png"
- },
- {
- "name": "shopman5.png"
- }
- ],
- "names": [
- {
- "name": "Poke Balls"
- }
- ],
- "chat": [
- {
- "hello": "Welcome to my Poké Mart. I hope you find something you like!",
- "goodbye": "See you next time."
- },
- {
- "hello": "Hello, welcome to the Poké Mart. How may I help you?",
- "goodbye": "Thank you for shopping at the Poké Mart. Have a nice day."
- },
- {
- "hello": "Hello there! Welcome to my Poké Mart. I have only the best Pokémon products for sale.",
- "goodbye": "Thank you for shopping at my store."
- },
- {
- "hello": "Welcome to my Poké Mart. Nice day for shopping, isn't it?",
- "goodbye": "Come back soon, won't you?"
- },
- {
- "hello": "Hello there, welcome to the Poké Mart! We have many specials today!",
- "goodbye": "Come see us again, won't you?"
- },
- {
- "hello": "Hey there, welcome to the Poké Mart. Looking for anything special?",
- "goodbye": "Okay, see ya next time."
- },
- {
- "hello": "How are you? Welcome to our Poké Mart! We've got some great gear for your Pokémon.",
- "goodbye": "Ciao, my friend. Come back anytime."
- },
- {
- "hello": "Hello, check out our Poké Mart! We have some useful Pokémon gear today.",
- "goodbye": "Come back again soon, okay?"
- },
- {
- "hello": "Hi, looking for the best Poké Mart? Well, you just found it!",
- "goodbye": "Leaving so soon? Well, make sure you come back even sooner!"
- }
- ],
- /*
- Only items listed in the items array will show up in the shop for sale. Any item can be sold to the shop however.
- Items layout:
- name - reference to the name entry in shopItems.json.
- multi - optional field, defaults to 1, changes cost of buying that item by that multiplier.
- rarity - optional field, from 0 - 1, if set the item set there will have a percentage chance of turning up at this shopkeeper. Refreshed every MC day.
- variation - optional field, true or false, if true the items price will vary between 0.9 and 1.1 times the default price. Defaults as True
- */
- "items": [
- {
- "name": "pixelmon:poke_ball",
- "variation": false
- },
- {
- "name": "pixelmon:great_ball"
- },
- {
- "name": "pixelmon:ultra_ball",
- "multi": 1.1,
- "rarity": 0.7
- },
- {
- "name": "pixelmon:luxury_ball",
- "rarity": 0.3
- },
- {
- "name": "pixelmon:dusk_ball"
- "variation": false
- },
- {
- "name": "pixelmon:super_potion"
- },
- {
- "name": "pixelmon:hyper_potion",
- "rarity": 0.5
- },
- {
- "name": "pixelmon:max_potion",
- "rarity": 0.1,
- "multi": 0.8
- },
- {
- "name": "pixelmon:full_restore",
- "rarity": 0.1
- },
- {
- "name": "pixelmon:full_heal"
- },
- {
- "name": "pixelmon:antidote",
- "rarity": 0.5
- },
- {
- "name": "pixelmon:awakening",
- "rarity": 0.5
- },
- {
- "name": "pixelmon:burn_heal",
- "rarity": 0.5
- },
- {
- "name": "pixelmon:ice_heal",
- "rarity": 0.5
- },
- {
- "name": "pixelmon:paralyze_heal",
- "rarity": 0.5
- },
- {
- "name": "pixelmon:revive",
- "rarity": 0.8
- }
- ]
- }
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