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Apr 22nd, 2018
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  1. override func viewWillAppear(_ animated: Bool) {
  2. super.viewWillAppear(animated)
  3.  
  4. // Create a session configuration
  5. let configuration = ARWorldTrackingConfiguration()
  6.  
  7. // Run the view's session
  8. sceneView.session.run(configuration)
  9. }
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