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- Wall Destroyer changelog
- Last updated: 05/02/2018
- 1.0 (05/02/2014)
- All things added, it's done
- 1.1 (05/05/2014)
- -added a new building unlocked after the second wall
- -made the second wall cost 100 trill instead of 1 quad
- -added a bonus wall that can be destroyed over and over (for 150% price increase)
- -made some later upgrades less expensive
- -edited some of the "damage by X" achievements a bit
- -added a final upgrade tier for the first 3 buildings
- -added an 8th hand upgrade that will take a while
- -made the upgrades box taller AGAIN
- -moved the special upgrades to the top
- -fixed puncher and clubber icon backgrounds being a lighter color than the rest
- 1.1.2 (05/05/2014)
- -made "destroy wall" buildings tell you how many bricks they give you
- 1.1.3 (05/06/2014)
- -fixed fists of destiny
- 1.2.1 (05/06/2014)
- -added hand upgrades for all the buildings
- -nerfed the other hand upgrades cause the new ones made hand punches ridiculously op
- 1.2.3 (05/06/2014)
- -made later walls give you a lot more bricks
- 1.2.4 (05/06/2014)
- -added a second wall upgrade that makes necromancers better
- -added a 7th (150) titan upgrade
- 1.3 (05/06/2014)
- -added some 350 upgrades (magic)
- -added some more 300 upgrades
- 1.4 (05/07/2014)
- -completed the 300 & 350 upgrade tiers
- -added 300 achievements for all buildings
- -added an achievement for 300 of every building
- -added a bulldozer & airstrike combo upgrade
- -fixed titans being referred to as giants in a bunch of places (but not in the code cause that would kill everyone)
- 1.4.2/1.4.3 (05/08/2014)
- -made titans(and associated upgrades) 5 times as expensive
- -buffed necromancer upgrades
- -added a 7th(150) necromancer upgrade in case anyone ever gets that far
- -nerfed gunner/grenade combo upgrades
- -added a second bulldozer/airstrike combo upgrade (100)
- -fixed the legendary double typo of doom (fists of destiny)
- 1.4.4 (05/08/2014)
- -made all puncher upgrades after brass knuckles titanium knuckles diamond knuckles make hand punches 50% better instead of twice
- 1.5 (05/10/2014)
- -added a building that produces bricks, unlocked by Deep Magic Mining (or the third wall)
- -added a building after titans unlocked after the third wall (that contains the greatest typo ever, yes I'm leaving it in)
- -lowered prices of most late game upgrades (last time I ever use incremental numbers for upgrades)
- -magic upgrades now cost a lot more bricks to account for brick-producing building
- -Magic Mining now only costs 1 brick and locks itself
- -titans now produce 3 8ths less but no longer cost as much
- -Deep Magic Mining no longer gives 50% to titans
- -nerfed gunner/grenademan and puncher/wrecking ball upgrades a little
- -added 200 necromancer upgrade/achievement
- -tacked on a zero to all the 'damage by X' achievements and doubled the bulldozer and airstrike ones
- -maybe some other stuff that I forgot i changed?
- 1.5.1 (05/10/2014)
- -titans are back to their original price
- -rolled back necromancer upgrade buffs (but the later ones still give three times)
- -necromancer upgrades cost more bricks
- -magic upgrades cost more bricks
- -demons cost less money
- -Deep Magic Mining gives titans 50% again, and only gives necromancers twice
- -destroying later walls gives you more bricks
- 1.5.3 (05/12/2014)
- -Brick Factories now give 0.05 bricks instead of 0.1
- -Brick Factories now have full upgrades (but they aren't as good as other buildings' upgrades)
- -finished all the synergy upgrades
- -tweaks to existing synergy upgrades (buffs and nerfs)
- 1.5.4 (05/13/2014)
- -added necromancer/titan and brick factory/demon synergy upgrades
- -demons do more base damage
- 1.6 (05/15/2014)
- -added a new building and upgrade tier unlocked with the breaking of the fourth wall
- -edited some stuff
- -fixed that typo and the opaque demon icon
- -put bought upgrades back but made them take up less space
- 1.6.1 (05/16/2014)
- -made Dark Magic Mining give 50% to necromancers and titans
- -made bonus walls give 500k bricks and 100 quintillion money
- 1.6.2 (05/16/2014)
- -made later walls give you a lot more bricks
- -made brick factory upgrades cost less
- 1.6.3 (05/17/2014)
- -fixed demon upgrade prices, somehow they cost 10 times the money they should
- -buffed later brick factory upgrades
- -changed some other upgrade prices
- -buffed demon+brick factory upgrades a little and the first one unlocks at 25 instead of 50
- 1.7 (05/20/2014)
- -added a second clickable (bricks) (warning: might be under/overpowered)
- -added necromancer and brick factory clicking upgrades
- -demons and demon upgrades no longer cost money, just bricks
- -added total bricks stat
- -buffed some synergy upgrades
- -finally fixed the wall image outline color (most important addition)
- 1.8 (05/30/2014)
- -added reset button/prestige, unlocked with reality research
- -added prestige trophies
- -added production multiplier upgrades unlocked after each wall
- -added the legend of the fourth wall, written by MasterSparky
- -fourth wall brick-requiring upgrades cost a lot more fourth wall bricks
- -added total fourth wall bricks stat
- -added version number at the bottom of the resources
- -possibly some other stuff i forgot, been working on this a while
- 1.8.1 (06/01/2014)
- -fixed trophy prices and made them a bit cheaper
- -later trophies require more prestige
- -knocked legend of the fourth wall prices down a notch
- -buffed some synergy upgrades
- -made the third brick factory upgrade give twice as much
- -added hand made bricks stat for use in upgrades later
- -fixed a couple things
- 1.8.2 (06/02/2014)
- -added a trophy for each building, unlocked in order at each 25 prestige
- -later trophies take more prestige, again
- -later legend of the fourth wall pages are a lot cheaper
- -intense training gives 10% instead of 5%
- -fixed two things that i thought i already fixed
- 1.8.3 (06/03/2014)
- -added an upgrade that gives you dps for amount of walls destroyed
- -added 10th (400) upgrade/achievement tier for the first 3 buildings, involving some re-ordering of flavor
- -added three upgrades for hand brick making
- -tacked on another 0 to the damage by X achievements
- 1.9 (06/10/2014)
- -added 125 & 250 upgrade tiers for necromancers, titans, brick factories and compromisers, some of which seem to have an abnormal amount of flavor
- -added 400 tiers for gunners, grenademen, and wrecking balls
- -added 300 tiers for necromancers and demons
- -the reset button is now only available after the fourth wall
- -the reset button now locks all the upgrades that are unlocked by walls
- -the reset button now removes 2% of your DpS
- -added new upgrade chain to get your DpS lost by resetting back
- -added 4th production multiplier
- -added "victory points" gotten by breaking the 5th wall, which will be used for upgrades in the future
- -buffed hand bricks
- -balance changing with synergy upgrades
- -moved the trophy achievements up to the top so you can read the descriptions better
- -some other stuff i forgot?
- 1.9.1 (06/10/2014)
- -resetting doesn't lock anything any more, except things that don't add any multipliers
- 1.9.2 (06/11/2014)
- -MADE THE PRESTIGE REMOVER BUTTON VISIBLE JESUES KNUCKLE CHUCKETS
- -also nerfed some of the titan and necromancer upgrades
- 1.9.3 (06/11/2014)
- -made resetting actually take away 2% of DpS by putting "-multiplies efficiency of [all buildings] by -2% per timesReset" on reality research
- -resetting no longer locks magic mining & reality research
- 1.9.4 (06/11/2014)
- -redacted the -2% penalty, and the Time Bear wards (kept the latter in the code but you can't unlock them, definitely have to use all that flavor eventually)
- 1.10 (06/16/2014)
- -added 500 upgrades for punchers, clubbers, and swordsmen; 400 upgrade for bulldozers
- -added 400 synergy for club/sword, gun/grenade, and puncher/wrecking ball
- -added 300 synergy for demons/brick factories
- -added 10th hand upgrade and hand/titan, hand/demon and hand/compromiser upgrades
- -added 300 achievements for brick factories & demons
- -made bonus walls give more bricks
- -added bonus points given by bonus walls for use in the future
- -buffed hand bricks (specifically the hand brick/brick factory upgrade), added 4th hand brick upgrade
- -later trophies require victory points to unlock
- -trophies now say when the next one is unlocked
- -fixed all those description inconsistencies (how do i even do these things)
- -moved synergy upgrades around so they're next to their associated buildings
- 1.10.1 (06/16/2014)
- -made hand/necromancer and hand/brick factory give 0.5% instead of 1%
- -fixed fourthwallmatter being referred to as fourthwallbricks (god)
- 1.10.2 (06/18/2014)
- -added 5th hand bricks upgrade, flavor supplied by MasterSparky again
- -brick factory upgrades give more to hand bricks (hopefully they will now be OP instead of UP)
- 1.10.3 (07/15/2014)
- -added upgrades/achievements: 500 gunners/grenademen/wrecking balls, 500 club/sword, gun/grenade and wreckingball/puncher synergies, 400 airstrikes, 400 airstrikes/bulldozer synergy, 350 necromancers, 350 titans, 300 compromisers, and 350 brick factories
- -changed titan achievement flavor: ATTN: 200 AND 300 TITAN ACHIEVEMENTS HAVE IMPORTANT BACKSTORY FOR LATER UPGRADES NOW, READ PLZ
- -added four new production multipliers, unlocked at 10, 15, 20 and 25 walls destroyed
- -brought back the Time Bear, now requiring bonus points
- -added a new hand punch upgrade/achievement, made final fist give 300%
- -changed hand brick upgrades and added new ones (flavor by MasterSparky), hopefully making them OP
- -prettified resources section and added some bonus stats
- -fixed resetting not removing hand bricks
- -changed gold brick/victory point names to boss brick and boss point (prep for the update)
- -buildings say what type they are in their descriptions (types used in 2.0)
- -removed the prestige remover
- 1.10.4 (07/16/2014)
- -threw in 350 demons upgrade
- -made the resources section look good (click the clickable to get the cool new dividers)
- 1.10.4.1 (07/17/2014)
- -350 demon upgrade costs 10 times less cash
- 2.0 (07/23/2014)
- -revamped the bonus walls, they now are split into groups and unlock a lot, lot new upgrades
- -new final goal: to break ALL the walls
- -added the last building with upgrades & achievements up to 300 (unlocked after the fifth wall)
- -added synergy upgrades for compromiser/last building
- -added building upgrades up to 600 swordsmen, 500 airstrikes, 400 compromisers & brick factories
- -buffed pretty much everything so as to make the new goals more reachable (i think they're still impossible)
- -resetting now converts damage by each buildings into the five types of prestige coins
- -building trophies now cost prestige coins (there will be more uses for coins in the future)
- -trophy requirements/costs are different, added lastBuilding trophy
- -certain new bonus walls give boss points
- -balanced upgrade prices, mostly making them more expensive
- 2.0.1 (07/23/2014)
- -fixed some stuff
- -made obliterator/hand punch synergy cost half as much
- 2.0.2 (07/28/2014)
- -giant lightsabers says correct numbers
- -made 250 necromancer upgrade cost ten times as much cash
- 2.0.3 (07/29/2014)
- -made version number actually correct
- -final wall correctly gives production multiplier 5 (this is a very old bug that I somehow never fixed)
- -time bear achieves actually unlock (wth)
- 2.0.4 (07/29/2014)
- -changed price of 200 compromiser upgrade & 200 demon/brick factory synergy
- -fixed joint necromancer-demon lessons typo
- -removed get more dividers button (really overstayed its welcome)
- 2.0.5 (08/01/2014)
- -fixed time bear 13 multiplier
- -made time bear 12 give 7%
- 2.0.6 (08/03/2014)
- -halved the price of 500 bulldozer upgrade
- 2.1 (08/08/2014)
- -added four new hand upgrades, going up to 1 decillion hand damage
- -added 700 upgrades/achievements for melee buildings
- -added 700 hand punch/puncher, sword/club synergies
- -added 500 necromancer and titan upgrades/achieves/synergy
- -added three new trophies
- -selling gives back 75% instead of 80%
- -added flavor text on some achievements
- -some price adjustments & stuff
- 2.1.1 (08/08/2014)
- -fixed typo in 700 club/sword synergy (how did i)
- -fixed random magic bonus & random brick bonus upgrades (what even)
- -fixed 600 wrecking ball upgrade price (literally ONE MILLIONTH the price it was supposed to be, wth)
- 2.2 (09/07/2014)
- -reworked stylesheet to look way better
- -redid all building art for pixel goodness (and to fit new dimensions)
- -fixed some minor typos
- 2.2.1 (09/24/2014)
- -added images for the walls
- 2.3 (10/10/2014)
- -added upgrades up to 800 gunshooters, 700 bulldozers, 600 titans, 500 compromisers & brick factories, 400 BOs
- -cosmic knowledge, instead of walls destroyed, is the new prestige (later walls give waaay more)
- -bonus bricks/points removed
- -prestige coins removed (didn't have much use for them; they will probably return in real version)
- -trophy & time bear ward requirements and costs reworked
- -[E] and [F] walls give far more [S] and [T] bricks, [DS] and [DT] upgrades cost far more
- -all trophies have been reset, since their requirements are totally different
- -added total walls destroyed stat
- -added random dream points w/upgrade
- -nerfed random point upgrades
- -added 4 more production multiplier upgrades, unlocked at 2-5 defeats of the last boss
- -rebalanced some stuff, all building upgrades now have the same multipliers except BOs
- -compromiser/BO synergies now require 50-100 more compromisers (like the puncher/wrecking ball ones)
- -changed all buildings achievements to total building count, added new last one at 10,000
- -added achievement for beating the game 5 times (new tryhard)
- -[F] scrolls buffed to 10%
- -corrected all pentagram images (they were upside down, whups)
- -fixed bug that let you break a wall twice
- -fixed 700 hand/puncher upgrade description
- 2.3.1 (10/16/2014)
- -added 4 more scrolls, unlocked at 2-5 defeats of the last boss
- -added an upgrade that lets you convert large damage amounts into cosmic knowledge, unlocked by beating the last boss
- -added two upgrades that give multipliers for the special types of bricks (thus making them not completely useless after the first round)
- -fixed misspellings (vowwwwwellllls~!)
- 2.3.2 (10/17/2014)
- -lowered fourth wall brick price of last scrolls; kinda went overboard there
- -buffed trophies 5-1
- 2.3.3 (10/20/2014)
- -buffed later production multipliers
- -buffed final scrolls
- -slightly buffed time wards
- -rolled back The End nerf
- 2.3.4 (12/27/2014)
- -added 900 puncher, 800 grenademan, 700 airstrike, and 600 demon/compromiser/brick factory upgrades
- -added 700 airstrike/bulldozer synergy
- -prestige hacker now gives half as much reward (to make it less easy to hit infinity with the new upgrades; temporary fix, will do something better in a (probably) final update)
- -made hand brick upgrades cost bricks too
- -fixed [E] wall descriptions (space brick amounts)
- -raised the price of a few building upgrades (slowly playing through the game myself)
- 2.3.5 (04/22/2017)
- -added total time played achievements (made by MasterSparky)
- -added manually created brick achievements (also made by MasterSparky)
- 2.3.6 (04/25/2017)
- -new building - Singularity
- -Singularity Upgrades (up to 500)
- -Singularity Achievements
- -damage achievements for demons, necromancers, titans, black obliterators
- -extended damage achievements for every building
- -new walls after finality boss wall
- 2.3.7 (04/65/2017)
- -achievements for mesh boss wall
- -removed some upgrades that would lead up to infinity after a lot of grinding
- -buffed upgrade prices for Singularity
- -added mesh scroll
- 2.3.8.beta (04/27/2017)
- -added un-access-able building called "Edge Being"
- -added more mesh scrolls
- -more achievements for every building
- 2.3.8.gamma (04/28/2017 15:00 PM UTC+02:00)
- -added few upgrades for Edge Being
- -even more mesh scrolls
- -more achievements for total mesh boss walls destroyed
- 2.3.8 (04/28/2017 19:00 PM UTC+02:00)
- -added achievements for Edge Being
- -finished upgrades for Edge Being
- -made Edge being accessible
- -buffed costs for singularity yet again
- 2.3.9.beta (04/29/2017 14:00 PM UTC+02:00)
- -added more upgrades for every building
- -identified Singularity and Edge Being as purifier buildings
- -achievements for buildings sacrificed and walls destroyed
- -nerfed Edge Being damage
- 2.3.9.gamma (04/29/2017 20:00 PM UTC+02:00)
- -added "The fantasy zone" upgrade which buffs late-game (not really finished atm)
- -more achievements for buildings sacrificed and walls destroyed
- 2.3.9 (04/30/2017)
- -finished The Fantasy Zone upgrade chain
- -finished the synergy for Singularity and Edge Being
- -added total damage ever dealt
- 2.3.10.gamma (05/04/2017)
- -fixed bug where game doesnt load
- -buffed BO damage achievements
- 2.3.10 (05/10/2017)
- -added more fantasy upgrades to the chain
- -buffed Necromancer, Titan, Demon damage achievements
- -added times rewinded achievements
- -added fourth dimension damage achievements
- -added fantasy walls
- -added "infinity" walls
- -added tons of new late game upgrades
- -balancing
- 2.3.10.1 (06/17/2017)
- -added money achievements
- -added 5th and 6th level damage achievements for melee and ranged buildings
- 2.3.10.2 (06/18/2017 18:00 PM UTC+02:00)
- -fixed money achievement icons with nice placeholders instead of thousands of ?'s
- -buffed Singularity by 10% and Made upgrade twice as cheap
- -removed "infinity" walls
- 2.3.10.2a (06/18/2017 18:30 PM UTC+02:00)
- -fixed money achievement icon
- -fixed damage achievement for clubber
- -fixed late-game upgrade
- 2.3.11 (06/19/2017 12:20 PM UTC+02:00)
- -added icons for edge being
- -added icons for edge being and singularity synergy
- -increased time for space bricks for singularity to 20 days base
- -increased time for time bricks for edge being to 50 days base
- -added random purifier points
- -removed nasty unicode text
- 2.3.11.1 (06/19/2017 12:30 PM UTC+02:00)
- -fixed BO, demon and titan 5th damage achievements
- 2.4 (07/01/2017)
- -bugfixes, graphics
- 2.5 (05/02/2018)
- -literally delete everything bad
- -bring some tiers back
- -delete some achievements
- -fix some stuff
- -add back some stuff from original wd
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