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  1. Version: 1.10.4.1   Thread: LoaderThread
  2.  
  3.  
  4. System.OutOfMemoryException: Eine Ausnahme vom Typ "System.OutOfMemoryException" wurde ausgelöst.
  5.    bei JigLibX.Geometry.Box.Clone()
  6.    bei JigLibX.Collision.CollisionSkin.AddPrimitive(Primitive prim, Int32 matID, MaterialProperties matProps)
  7.    bei Magicka.Levels.Triggers.TriggerArea..ctor(Box iBox)
  8.    bei Magicka.Levels.Triggers.TriggerArea.Read(ContentReader iInput)
  9.    bei Magicka.Levels.LevelModel..ctor(ContentReader iInput)
  10.    bei Magicka.ContentReaders.LevelModelReader.Read(ContentReader input, LevelModel existingInstance)
  11.    bei Microsoft.Xna.Framework.Content.ContentReader.InvokeReader[T](ContentTypeReader reader, Object existingInstance)
  12.    bei Microsoft.Xna.Framework.Content.ContentReader.ReadObjectInternal[T](Object existingInstance)
  13.    bei Microsoft.Xna.Framework.Content.ContentReader.ReadObject[T]()
  14.    bei Microsoft.Xna.Framework.Content.ContentReader.ReadAsset[T]()
  15.    bei Microsoft.Xna.Framework.Content.ContentManager.ReadAsset[T](String assetName, Action`1 recordDisposableObject)
  16.    bei Magicka.SharedContentManager.CommonContentManager.Load[T](String assetName)
  17.    bei Magicka.SharedContentManager.Load[T](String assetName)
  18.    bei Magicka.Levels.GameScene.LoadLevel()
  19.    bei Magicka.Levels.Level.State.ApplyState(List`1 iIgnoredTriggers, Action`1 reportBack)
  20.    bei Magicka.GameLogic.GameStates.PlayState.State.ApplyState(Action`1 reportProgressBackAction)
  21.    bei Magicka.GameLogic.GameStates.PlayState.ApplyState(State iState, Action`1 reportProgressBackAction)
  22.    bei Magicka.GameLogic.GameStates.PlayState.Initialize()
  23.    bei Magicka.Game.LoaderFunction()
  24.    bei Magicka.Misc.TrackedThread.StartThread()
  25.    bei System.Threading.ThreadHelper.ThreadStart_Context(Object state)
  26.    bei System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state)
  27.    bei System.Threading.ThreadHelper.ThreadStart()
  28.  
  29.  
  30. [RenderThread]0x0019 Microsoft.Xna.Framework.Game.dll->Microsoft.Xna.Framework.GameHost.OnIdle
  31. [RenderThread]0x0022 Microsoft.Xna.Framework.Game.dll->Microsoft.Xna.Framework.WindowsGameHost.ApplicationIdle
  32. [RenderThread]0x0008 System.Windows.Forms.dll->System.Windows.Forms.Application+ThreadContext.System.Windows.Forms.UnsafeNativeMethods.IMsoComponent.FDoIdle
  33. [RenderThread]0x01d2 System.Windows.Forms.dll->System.Windows.Forms.Application+ComponentManager.System.Windows.Forms.UnsafeNativeMethods.IMsoComponentManager.FPushMessageLoop
  34. [RenderThread]0x01de System.Windows.Forms.dll->System.Windows.Forms.Application+ThreadContext.RunMessageLoopInner
  35. [RenderThread]0x0013 System.Windows.Forms.dll->System.Windows.Forms.Application+ThreadContext.RunMessageLoop
  36. [RenderThread]0x0011 System.Windows.Forms.dll->System.Windows.Forms.Application.Run
  37. [RenderThread]0x0024 Microsoft.Xna.Framework.Game.dll->Microsoft.Xna.Framework.WindowsGameHost.Run
  38. [RenderThread]0x00bf Microsoft.Xna.Framework.Game.dll->Microsoft.Xna.Framework.Game.Run
  39. [RenderThread]0x01a1 Magicka.exe->Magicka.Program.Main
  40.  
  41.  
  42. [LoaderThread]0x0000 JigLibX.dll->JigLibX.Geometry.Box.Clone
  43. [LoaderThread]0x001d JigLibX.dll->JigLibX.Collision.CollisionSkin.AddPrimitive
  44. [LoaderThread]0x004e Magicka.exe->Magicka.Levels.Triggers.TriggerArea..ctor
  45. [LoaderThread]0x002b Magicka.exe->Magicka.Levels.Triggers.TriggerArea.Read
  46. [LoaderThread]0x0510 Magicka.exe->Magicka.Levels.LevelModel..ctor
  47. [LoaderThread]0x0006 Magicka.exe->Magicka.ContentReaders.LevelModelReader.Read
  48. [LoaderThread]0x0023 Microsoft.Xna.Framework.dll->Microsoft.Xna.Framework.Content.ContentReader.InvokeReader
  49. [LoaderThread]0x0040 Microsoft.Xna.Framework.dll->Microsoft.Xna.Framework.Content.ContentReader.ReadObjectInternal
  50. [LoaderThread]0x0000 Microsoft.Xna.Framework.dll->Microsoft.Xna.Framework.Content.ContentReader.ReadObject
  51. [LoaderThread]0x0007 Microsoft.Xna.Framework.dll->Microsoft.Xna.Framework.Content.ContentReader.ReadAsset
  52. [LoaderThread]0x0039 Microsoft.Xna.Framework.dll->Microsoft.Xna.Framework.Content.ContentManager.ReadAsset
  53. [LoaderThread]0x002b Magicka.exe->Magicka.SharedContentManager+CommonContentManager.Load
  54. [LoaderThread]0x0008 Magicka.exe->Magicka.SharedContentManager.Load
  55. [LoaderThread]0x0005 Magicka.exe->Magicka.Levels.GameScene.LoadLevel
  56. [LoaderThread]0x0123 Magicka.exe->Magicka.Levels.Level+State.ApplyState
  57. [LoaderThread]0x00f1 Magicka.exe->Magicka.GameLogic.GameStates.PlayState+State.ApplyState
  58. [LoaderThread]0x009c Magicka.exe->Magicka.GameLogic.GameStates.PlayState.ApplyState
  59. [LoaderThread]0x0d5d Magicka.exe->Magicka.GameLogic.GameStates.PlayState.Initialize
  60. [LoaderThread]0x003a Magicka.exe->Magicka.Game.LoaderFunction
  61. [LoaderThread]0x0000 Magicka.exe->Magicka.Misc.TrackedThread.StartThread
  62. [LoaderThread]0x003b CommonLanguageRuntimeLibrary->System.Threading.ThreadHelper.ThreadStart_Context
  63. [LoaderThread]0x005f CommonLanguageRuntimeLibrary->System.Threading.ExecutionContext.Run
  64. [LoaderThread]0x002a CommonLanguageRuntimeLibrary->System.Threading.ThreadHelper.ThreadStart
  65.  
  66.  
  67. [LogicThread]0x0080 Magicka.exe->Magicka.Game.ThreadedUpdate
  68. [LogicThread]0x0000 Magicka.exe->Magicka.Misc.TrackedThread.StartThread
  69. [LogicThread]0x003b CommonLanguageRuntimeLibrary->System.Threading.ThreadHelper.ThreadStart_Context
  70. [LogicThread]0x005f CommonLanguageRuntimeLibrary->System.Threading.ExecutionContext.Run
  71. [LogicThread]0x002a CommonLanguageRuntimeLibrary->System.Threading.ThreadHelper.ThreadStart
  72.  
  73.  
  74. [WebCalls]0x0039 Magicka.exe->Magicka.Achievements.AchievementsManager.Worker
  75. [WebCalls]0x0000 Magicka.exe->Magicka.Misc.TrackedThread.StartThread
  76. [WebCalls]0x003b CommonLanguageRuntimeLibrary->System.Threading.ThreadHelper.ThreadStart_Context
  77. [WebCalls]0x005f CommonLanguageRuntimeLibrary->System.Threading.ExecutionContext.Run
  78. [WebCalls]0x002a CommonLanguageRuntimeLibrary->System.Threading.ThreadHelper.ThreadStart
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