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  1. gf@aesir:~$ env AMD_DEBUG=useaco glmark2 -s 1920x1200
  2. =======================================================
  3. glmark2 2023.01
  4. =======================================================
  5. OpenGL Information
  6. GL_VENDOR: AMD
  7. GL_RENDERER: AMD Radeon 780M (radeonsi, gfx1103_r1, ACO, DRM 3.59, 6.12.13-200.fc41.x86_64)
  8. GL_VERSION: 4.6 (Compatibility Profile) Mesa 24.3.4
  9. Surface Config: buf=32 r=8 g=8 b=8 a=8 depth=24 stencil=0 samples=0
  10. Surface Size: 1920x1200 windowed
  11. =======================================================
  12. [build] use-vbo=false: FPS: 7411 FrameTime: 0.135 ms
  13. [build] use-vbo=true: FPS: 7724 FrameTime: 0.129 ms
  14. [texture] texture-filter=nearest: FPS: 5073 FrameTime: 0.197 ms
  15. [texture] texture-filter=linear: FPS: 5028 FrameTime: 0.199 ms
  16. [texture] texture-filter=mipmap: FPS: 4995 FrameTime: 0.200 ms
  17. [shading] shading=gouraud: FPS: 5961 FrameTime: 0.168 ms
  18. [shading] shading=blinn-phong-inf: FPS: 5772 FrameTime: 0.173 ms
  19. [shading] shading=phong: FPS: 5677 FrameTime: 0.176 ms
  20. [shading] shading=cel: FPS: 5458 FrameTime: 0.183 ms
  21. [bump] bump-render=high-poly: FPS: 5914 FrameTime: 0.169 ms
  22. [bump] bump-render=normals: FPS: 7097 FrameTime: 0.141 ms
  23. [bump] bump-render=height: FPS: 7088 FrameTime: 0.141 ms
  24. [effect2d] kernel=0,1,0;1,-4,1;0,1,0;: FPS: 4104 FrameTime: 0.244 ms
  25. [effect2d] kernel=1,1,1,1,1;1,1,1,1,1;1,1,1,1,1;: FPS: 2204 FrameTime: 0.454 ms
  26. [pulsar] light=false:quads=5:texture=false: FPS: 4741 FrameTime: 0.211 ms
  27. [desktop] blur-radius=5:effect=blur:passes=1:separable=true:windows=4: FPS: 2149 FrameTime: 0.466 ms
  28. [desktop] effect=shadow:windows=4: FPS: 3326 FrameTime: 0.301 ms
  29. [buffer] columns=200:interleave=false:update-dispersion=0.9:update-fraction=0.5:update-method=map: FPS: 2147 FrameTime: 0.466 ms
  30. [buffer] columns=200:interleave=false:update-dispersion=0.9:update-fraction=0.5:update-method=subdata: FPS: 2562 FrameTime: 0.390 ms
  31. [buffer] columns=200:interleave=true:update-dispersion=0.9:update-fraction=0.5:update-method=map: FPS: 2492 FrameTime: 0.401 ms
  32. [ideas] speed=duration: FPS: 4162 FrameTime: 0.240 ms
  33. [jellyfish] <default>: FPS: 2594 FrameTime: 0.386 ms
  34. [terrain] <default>: FPS: 322 FrameTime: 3.106 ms
  35. [shadow] <default>: FPS: 3833 FrameTime: 0.261 ms
  36. [refract] <default>: FPS: 726 FrameTime: 1.379 ms
  37. [conditionals] fragment-steps=0:vertex-steps=0: FPS: 4636 FrameTime: 0.216 ms
  38. [conditionals] fragment-steps=5:vertex-steps=0: FPS: 3859 FrameTime: 0.259 ms
  39. [conditionals] fragment-steps=0:vertex-steps=5: FPS: 4638 FrameTime: 0.216 ms
  40. [function] fragment-complexity=low:fragment-steps=5: FPS: 3883 FrameTime: 0.258 ms
  41. [function] fragment-complexity=medium:fragment-steps=5: FPS: 3876 FrameTime: 0.258 ms
  42. [loop] fragment-loop=false:fragment-steps=5:vertex-steps=5: FPS: 3840 FrameTime: 0.260 ms
  43. [loop] fragment-steps=5:fragment-uniform=false:vertex-steps=5: FPS: 3896 FrameTime: 0.257 ms
  44. [loop] fragment-steps=5:fragment-uniform=true:vertex-steps=5: FPS: 3885 FrameTime: 0.257 ms
  45. =======================================================
  46. glmark2 Score: 4273
  47. =======================================================
  48.  
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