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- local BounceToggle = true
- Bounce.Text = "Unbounce"
- while true do
- if BounceToggle == false then
- break
- BounceToggle = true
- end
- game.Players.LocalPlayer.Character.Humanoid.HipHeight = 1
- wait(0.1)
- game.Players.LocalPlayer.Character.Humanoid.HipHeight = 0
- wait(0.1)
- game.Players.LocalPlayer.Character.Humanoid.HipHeight = -1
- wait(0.1)
- game.Players.LocalPlayer.Character.Humanoid.HipHeight = 0
- wait(0.1)
- Bounce.MouseButton1Click:connect(function()
- BounceToggle = false
- end)
- end
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