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- add_get_hit_medium, protocol_droid_rea_get_hit_add.ans
- add_pistol_fire_1, protocol_droid_cbt_pistol_fire_1_add.ans
- add_pistol_fire_11, protocol_droid_cbt_pistol_fire_11_add.ans
- add_pistol_fire_3, protocol_droid_cbt_pistol_fire_3_add.ans
- add_pistol_fire_5, protocol_droid_cbt_pistol_fire_5_add.ans
- add_pistol_fire_7, protocol_droid_cbt_pistol_fire_7_add.ans
- add_pistol_fire_9, protocol_droid_cbt_pistol_fire_9_add.ans
- add_rea_get_hit_light, protocol_droid_rea_get_hit_add.ans
- add_rifle_fire_1, protocol_droid_cbt_rifle_fire_1_add.ans
- add_rifle_fire_3, protocol_droid_cbt_rifle_fire_3_add.ans
- add_rifle_fire_5, protocol_droid_cbt_rifle_fire_5_add.ans
- add_rifle_fire_7, protocol_droid_cbt_rifle_fire_7_add.ans
- attack_heavy_add, protocol_droid_cbt_attack_add.ans
- attack_heavy_standing, protocol_droid_cbt_attack_melee_heavy.ans
- attack_light_add, protocol_droid_cbt_attack_add.ans
- attack_light_standing, protocol_droid_cbt_attack_melee_light.ans
- emt_bow2, protocol_droid_emt_bow.ans
- emt_conversation_1, protocol_droid_emt_explain.ans
- emt_conversation_2, protocol_droid_emt_special_1.ans
- emt_look_left, protocol_droid_idl_look_left.ans
- emt_look_right, protocol_droid_idl_look_right.ans
- emt_nod_head_once, protocol_droid_emt_yes.ans
- emt_point_forward, protocol_droid_emt_straight_point.ans
- emt_search, protocol_droid_emt_startle.ans
- emt_shake_head_no, protocol_droid_emt_no.ans
- emt_shrug_shoulders, protocol_droid_emt_shoulder_shrug.ans
- emt_taunt1, protocol_droid_emt_threaten.ans
- emt_trick_1, protocol_droid_emt_trick_1.ans
- emt_trick_2, protocol_droid_emt_trick_2.ans
- emt_wave_2, protocol_droid_emt_greet.ans
- emt_wave_finger_warning, protocol_droid_emt_warn.ans
- emt_wave_hail, protocol_droid_emt_wave_2handed.ans
- emt_wave1, protocol_droid_emt_wave.ans
- loop_incapacitated_face_up, protocol_droid_idl_incapacitated.ans
- loop_pistol_kneeling, protocol_droid_cbt_pistol_kneeling_ready_idle.ans
- loop_rifle_kneeling, protocol_droid_cbt_rifle_kneeling_ready_idle.ans
- rea_get_hit_light_high_center, protocol_droid_rea_stand_get_hit_light.ans
- rea_get_hit_light_high_left, protocol_droid_rea_stand_get_hit_light.ans
- rea_get_hit_light_high_right, protocol_droid_rea_stand_get_hit_light.ans
- rea_get_hit_light_low_left, protocol_droid_rea_stand_get_hit_light.ans
- rea_get_hit_light_low_right, protocol_droid_rea_stand_get_hit_light.ans
- rea_get_hit_light_mid_center, protocol_droid_rea_stand_get_hit_light.ans
- rea_get_hit_light_mid_left, protocol_droid_rea_stand_get_hit_light.ans
- rea_get_hit_light_mid_right, protocol_droid_rea_stand_get_hit_light.ans
- rea_get_hit_medium_high_center, protocol_droid_rea_stand_get_hit_light.ans
- rea_get_hit_medium_high_left, protocol_droid_rea_stand_get_hit_light.ans
- rea_get_hit_medium_high_right, protocol_droid_rea_stand_get_hit_light.ans
- rea_get_hit_medium_low_left, protocol_droid_rea_stand_get_hit_light.ans
- rea_get_hit_medium_low_right, protocol_droid_rea_stand_get_hit_light.ans
- rea_get_hit_medium_mid_center, protocol_droid_rea_stand_get_hit_light.ans
- rea_get_hit_medium_mid_left, protocol_droid_rea_stand_get_hit_light.ans
- rea_get_hit_medium_mid_right, protocol_droid_rea_stand_get_hit_light.ans
- rea_incapacitated_hit, protocol_droid_rea_get_hit_add.ans
- sp_01, protocol_droid_emt_warn.ans
- sp_02, protocol_droid_emt_wave_2handed.ans
- sp_03, protocol_droid_cbt_attack_melee_special.ans
- std_manipulate_high, protocol_droid_std_manipulate_high.ans
- std_manipulate_low, protocol_droid_std_manipulate_low.ans
- std_pick_up_object, protocol_droid_std_pick_up_object.ans
- std_power_down, protocol_droid_std_power_down.ans
- std_power_up, protocol_droid_std_power_up.ans
- std_put_down_object, protocol_droid_std_put_down_object.ans
- trn_incapacitated_face_up_to_standing, protocol_droid_std_incapacitate_to_stand.ans
- trn_pistol_combat_hurry_kneeling_to_standing, protocol_droid_cbt_pistol_kneeling_ready_hurry_to_pistol_standing_ready.ans
- trn_pistol_combat_hurry_standing_to_kneeling, protocol_droid_cbt_pistol_standing_ready_hurry_to_pistol_kneeling_ready.ans
- trn_pistol_combat_kneeling_to_pistol_combat_standing, protocol_droid_cbt_pistol_kneeling_to_pistol_standing_ready.ans
- trn_pistol_combat_standing_to_pistol_combat_kneeling, protocol_droid_cbt_pistol_standing_to_pistol_kneeling_ready.ans
- trn_rea_get_hit_heavy_backward, protocol_droid_rea_stand_get_hit_heavy.ans
- trn_rifle_combat_hurry_kneeling_to_standing, protocol_droid_cbt_rifle_kneeling_ready_hurry_to_rifle_standing_ready.ans
- trn_rifle_combat_hurry_standing_to_kneeling, protocol_droid_cbt_rifle_standing_ready_hurry_to_rifle_kneeling_ready.ans
- trn_rifle_combat_kneeling_to_rifle_combat_standing, protocol_droid_cbt_rifle_kneeling_to_rifle_standing_ready.ans
- trn_rifle_combat_standing_to_rifle_combat_kneeling, protocol_droid_cbt_rifle_standing_to_rifle_kneeling_ready.ans
- unarmed_combo_2a, protocol_droid_cbt_attack_melee_heavy.ans
- unarmed_combo_2b, protocol_droid_cbt_attack_melee_heavy.ans
- unarmed_combo_2c, protocol_droid_cbt_attack_melee_heavy.ans
- unarmed_combo_2d, protocol_droid_cbt_attack_melee_heavy.ans
- unarmed_combo_3a, protocol_droid_cbt_attack_melee_heavy.ans
- unarmed_combo_3b, protocol_droid_cbt_attack_melee_heavy.ans
- unarmed_combo_3c, protocol_droid_cbt_attack_melee_heavy.ans
- unarmed_combo_3d, protocol_droid_cbt_attack_melee_heavy.ans
- unarmed_combo_4a, protocol_droid_cbt_attack_melee_heavy.ans
- unarmed_combo_4b, protocol_droid_cbt_attack_melee_heavy.ans
- unarmed_combo_4c, protocol_droid_cbt_attack_melee_heavy.ans
- unarmed_combo_5a, protocol_droid_cbt_attack_melee_heavy.ans
- unarmed_prone_block, protocol_droid_cbt_attack_melee_light.ans
- unarmed_prone_punch, protocol_droid_cbt_attack_melee_light.ans
- unarmed_standing_ready_dodge_backflip, protocol_droid_cbt_attack_melee_light.ans
- unarmed_standing_ready_dodge_bob_back, protocol_droid_cbt_attack_melee_light.ans
- unarmed_standing_ready_dodge_bob_left, protocol_droid_cbt_attack_melee_light.ans
- unarmed_standing_ready_dodge_counter, protocol_droid_cbt_attack_melee_light.ans
- unarmed_standing_ready_dodge_duck, protocol_droid_cbt_attack_melee_light.ans
- unarmed_standing_ready_dodge_side, protocol_droid_cbt_attack_melee_light.ans
- unarmed_standing_ready_elbow_throw, protocol_droid_cbt_attack_melee_heavy.ans
- unarmed_standing_ready_foot_stomp, protocol_droid_cbt_attack_melee_heavy.ans
- unarmed_standing_ready_hammerfist, protocol_droid_cbt_attack_melee_special.ans
- unarmed_standing_ready_headbutt, protocol_droid_cbt_attack_melee_heavy.ans
- unarmed_standing_ready_jab, protocol_droid_cbt_attack_melee_light.ans
- unarmed_standing_ready_jab_double, protocol_droid_cbt_attack_melee_heavy.ans
- unarmed_standing_ready_jump_back, protocol_droid_cbt_attack_melee_light.ans
- unarmed_standing_ready_jump_up, protocol_droid_cbt_attack_melee_light.ans
- unarmed_standing_ready_kneestrike, protocol_droid_cbt_attack_melee_light.ans
- unarmed_standing_ready_knife_strike, protocol_droid_cbt_attack_melee_heavy.ans
- unarmed_standing_ready_lead_arckick, protocol_droid_cbt_attack_melee_light.ans
- unarmed_standing_ready_lead_backfist, protocol_droid_cbt_attack_melee_light.ans
- unarmed_standing_ready_lead_footsweep, protocol_droid_cbt_attack_melee_heavy.ans
- unarmed_standing_ready_lead_frontkick, protocol_droid_cbt_attack_melee_heavy.ans
- unarmed_standing_ready_lead_handhook, protocol_droid_cbt_attack_melee_light.ans
- unarmed_standing_ready_lead_sidekick, protocol_droid_cbt_attack_melee_heavy.ans
- unarmed_standing_ready_lead_uppercut, protocol_droid_cbt_attack_melee_light.ans
- unarmed_standing_ready_off_balance, protocol_droid_cbt_attack_melee_light.ans
- unarmed_standing_ready_punch, protocol_droid_cbt_attack_melee_light.ans
- unarmed_standing_ready_punch_roundhouse, protocol_droid_cbt_attack_melee_light.ans
- unarmed_standing_ready_rear_axekick, protocol_droid_cbt_attack_melee_heavy.ans
- unarmed_standing_ready_rear_backfist, protocol_droid_cbt_attack_melee_light.ans
- unarmed_standing_ready_rear_frontkick, protocol_droid_cbt_attack_melee_heavy.ans
- unarmed_standing_ready_rear_handhook, protocol_droid_cbt_attack_melee_light.ans
- unarmed_standing_ready_rear_punch, protocol_droid_cbt_attack_melee_light.ans
- unarmed_standing_ready_rear_roundhouse_kic, protocol_droid_cbt_attack_melee_heavy.ans
- unarmed_standing_ready_rear_sidekick, protocol_droid_cbt_attack_melee_light.ans
- unarmed_standing_ready_rear_uppercut, protocol_droid_cbt_attack_melee_light.ans
- unarmed_standing_ready_redirect_above, protocol_droid_cbt_attack_melee_light.ans
- unarmed_standing_ready_redirect_above_coun, protocol_droid_cbt_attack_melee_light.ans
- unarmed_standing_ready_redirect_high_l, protocol_droid_cbt_attack_melee_light.ans
- unarmed_standing_ready_redirect_high_l_count, protocol_droid_cbt_attack_melee_light.ans
- unarmed_standing_ready_redirect_high_r, protocol_droid_cbt_attack_melee_light.ans
- unarmed_standing_ready_redirect_high_r_coun, protocol_droid_cbt_attack_melee_light.ans
- unarmed_standing_ready_redirect_low_l, protocol_droid_cbt_attack_melee_light.ans
- unarmed_standing_ready_redirect_low_l_count, protocol_droid_cbt_attack_melee_light.ans
- unarmed_standing_ready_redirect_low_r, protocol_droid_cbt_attack_melee_light.ans
- unarmed_standing_ready_redirect_low_r_count, protocol_droid_cbt_attack_melee_light.ans
- unarmed_standing_ready_redirect_mid_c, protocol_droid_cbt_attack_melee_light.ans
- unarmed_standing_ready_redirect_mid_c_count, protocol_droid_cbt_attack_melee_light.ans
- unarmed_standing_ready_redirect_mid_l, protocol_droid_cbt_attack_melee_light.ans
- unarmed_standing_ready_redirect_mid_l_count, protocol_droid_cbt_attack_melee_light.ans
- unarmed_standing_ready_redirect_mid_r, protocol_droid_cbt_attack_melee_light.ans
- unarmed_standing_ready_redirect_mid_r_count, protocol_droid_cbt_attack_melee_light.ans
- unarmed_standing_ready_shoulder_bash, protocol_droid_cbt_attack_melee_special.ans
- unarmed_standing_ready_spn_backfist, protocol_droid_cbt_attack_melee_heavy.ans
- unarmed_standing_ready_spn_footsweep, protocol_droid_cbt_attack_melee_heavy.ans
- unarmed_standing_ready_spn_roundhouse_kic, protocol_droid_cbt_attack_melee_heavy.ans
- unarmed_standing_ready_wookiee_slap_1, protocol_droid_cbt_attack_melee_heavy.ans
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