LuckySpoon

JTAC Graduation Exercise

Mar 30th, 2019
145
0
Never
Not a member of Pastebin yet? Sign Up, it unlocks many cool features!
C++ 30.33 KB | None | 0 0
  1. _newObject = createVehicle ['Land_Cargo_Tower_V4_F', [9208.96,11483.1,0], [], 0, 'CAN_COLLIDE']; _newObject setPosWorld [9210.59,11483.2,122.676]; [_newObject, [[-0.967396,-0.25327,0], [0,0,1]]] remoteExecCall ["setVectorDirAndUp", 0, _newObject]; _newObject enableSimulationGlobal true;_newObject = createVehicle ['Flag_Green_F', [9215.39,11464.4,0], [], 0, 'CAN_COLLIDE']; _newObject setPosWorld [9215.49,11464.8,113.767]; [_newObject, [[0,1,0], [0,0,1]]] remoteExecCall ["setVectorDirAndUp", 0, _newObject]; _newObject enableSimulationGlobal true;_newObject = createVehicle ['Flag_Green_F', [10241.1,12093,0.00145531], [], 0, 'CAN_COLLIDE']; _newObject setPosWorld [10241.2,12093.3,13.1032]; [_newObject, [[0,1,0], [0,0,1]]] remoteExecCall ["setVectorDirAndUp", 0, _newObject]; _newObject enableSimulationGlobal true;_newObject = createVehicle ['Land_HBarrier_5_F', [10602.6,12134.1,0.104897], [], 0, 'CAN_COLLIDE']; _newObject setPosWorld [10600.5,12135,16.3964]; [_newObject, [[-0.416725,-0.908996,0.00812652], [-0.0386241,0.0266373,0.998899]]] remoteExecCall ["setVectorDirAndUp", 0, _newObject]; _newObject enableSimulationGlobal true;_newObject = createVehicle ['Land_HBarrier_5_F', [10604.7,12142.6,0.0781498], [], 0, 'CAN_COLLIDE']; _newObject setPosWorld [10602.4,12142.7,16.2395]; [_newObject, [[-0.0629061,-0.99786,0.0178604], [-0.0333082,0.019985,0.999245]]] remoteExecCall ["setVectorDirAndUp", 0, _newObject]; _newObject enableSimulationGlobal true;_newObject = createVehicle ['Land_HBarrier_5_F', [10610.2,12142.2,0.105175], [], 0, 'CAN_COLLIDE']; _newObject setPosWorld [10607.9,12142.4,16.4634]; [_newObject, [[-0.0638227,-0.997367,0.0344269], [-0.0439269,0.0372714,0.998339]]] remoteExecCall ["setVectorDirAndUp", 0, _newObject]; _newObject enableSimulationGlobal true;_newObject = createVehicle ['Land_HBarrier_5_F', [10607.7,12131.7,0.0728436], [], 0, 'CAN_COLLIDE']; _newObject setPosWorld [10605.6,12132.7,16.7052]; [_newObject, [[-0.417332,-0.907542,0.0469273], [-0.00931829,0.05591,0.998392]]] remoteExecCall ["setVectorDirAndUp", 0, _newObject]; _newObject enableSimulationGlobal true;_newObject = createVehicle ['Land_HBarrier_5_F', [10599.1,12137.2,0.0399036], [], 0, 'CAN_COLLIDE']; _newObject setPosWorld [10599.5,12139.4,16.2431]; [_newObject, [[-0.973032,0.226501,-0.0436639], [-0.0386241,0.0266373,0.998899]]] remoteExecCall ["setVectorDirAndUp", 0, _newObject]; _newObject enableSimulationGlobal true;_newObject = createVehicle ['Land_HBarrier_5_F', [10543.3,12301.1,0.00184155], [], 0, 'CAN_COLLIDE']; _newObject setPosWorld [10541.4,12299.9,15.1922]; [_newObject, [[0.548107,-0.836365,0.00849902], [-0.00533313,0.00666645,0.999964]]] remoteExecCall ["setVectorDirAndUp", 0, _newObject]; _newObject enableSimulationGlobal true;_newObject = createVehicle ['Land_HBarrier_5_F', [10537.2,12307.3,-0.00404167], [], 0, 'CAN_COLLIDE']; _newObject setPosWorld [10535.9,12305.5,15.1136]; [_newObject, [[0.811472,-0.584285,0.011166], [-0.00799942,0.00799954,0.999936]]] remoteExecCall ["setVectorDirAndUp", 0, _newObject]; _newObject enableSimulationGlobal true;_newObject = createVehicle ['Land_HBarrier_5_F', [10540.4,12311.8,-0.00402069], [], 0, 'CAN_COLLIDE']; _newObject setPosWorld [10539.1,12310,15.1031]; [_newObject, [[0.81098,-0.584967,0.0111676], [-0.00799954,0.00799942,0.999936]]] remoteExecCall ["setVectorDirAndUp", 0, _newObject]; _newObject enableSimulationGlobal true;_newObject = createVehicle ['Land_HBarrier_5_F', [10548.2,12303.6,0.00504208], [], 0, 'CAN_COLLIDE']; _newObject setPosWorld [10546.1,12302.9,15.2021]; [_newObject, [[0.546884,-0.837169,0.0081108], [-0.00666645,0.00533313,0.999964]]] remoteExecCall ["setVectorDirAndUp", 0, _newObject]; _newObject enableSimulationGlobal true;_newObject = createVehicle ['Land_HBarrier_5_F', [10538.8,12299.7,0.0255079], [], 0, 'CAN_COLLIDE']; _newObject setPosWorld [10537.2,12301.3,15.1579]; [_newObject, [[-0.710401,-0.703798,-5.27348e-005], [-0.00799942,0.00799954,0.999936]]] remoteExecCall ["setVectorDirAndUp", 0, _newObject]; _newObject enableSimulationGlobal true;_newObject = createVehicle ['Land_BagFence_Round_F', [10614.9,12336.1,-0.00291061], [], 0, 'CAN_COLLIDE']; _newObject setPosWorld [10614.9,12335.8,15.7424]; [_newObject, [[0.00565247,-0.999754,0.0355066], [-0.0213236,0.0213236,0.998707]]] remoteExecCall ["setVectorDirAndUp", 0, _newObject]; _newObject enableSimulationGlobal true;_newObject = createVehicle ['Land_BagFence_Round_F', [10614.8,12332.8,0.000684738], [], 0, 'CAN_COLLIDE']; _newObject setPosWorld [10614.8,12333.1,15.8461]; [_newObject, [[0.000154433,0.999992,-0.00796583], [-0.0386375,0.00399695,0.997736]]] remoteExecCall ["setVectorDirAndUp", 0, _newObject]; _newObject enableSimulationGlobal true;_newObject = createVehicle ['Land_BagFence_Round_F', [10612.4,12331.3,0.00582695], [], 0, 'CAN_COLLIDE']; _newObject setPosWorld [10612.1,12331.5,15.7059]; [_newObject, [[-0.856907,0.515154,-0.0534421], [-0.0186633,0.00399924,0.999076]]] remoteExecCall ["setVectorDirAndUp", 0, _newObject]; _newObject enableSimulationGlobal true;_newObject = createVehicle ['Land_BagFence_Round_F', [10609.6,12333.2,-0.00635052], [], 0, 'CAN_COLLIDE']; _newObject setPosWorld [10609.9,12333,15.6311]; [_newObject, [[0.853744,-0.520381,0.00669751], [-0.0186633,0.00399924,0.99988]]] remoteExecCall ["setVectorDirAndUp", 0, _newObject]; _newObject enableSimulationGlobal true;_newObject = createVehicle ['Land_BagFence_Round_F', [10609.6,12335.9,-0.0041132], [], 0, 'CAN_COLLIDE']; _newObject setPosWorld [10609.8,12336,15.6656]; [_newObject, [[0.776235,0.63033,0.0239413], [-0.0186633,0.00399924,0.999453]]] remoteExecCall ["setVectorDirAndUp", 0, _newObject]; _newObject enableSimulationGlobal true;_newObject = createVehicle ['Land_BagFence_Round_F', [10612.3,12337.8,-0.000809669], [], 0, 'CAN_COLLIDE']; _newObject setPosWorld [10612,12337.7,15.6947]; [_newObject, [[-0.780224,-0.625482,0.0136526], [0.00399992,0.0026667,0.999949]]] remoteExecCall ["setVectorDirAndUp", 0, _newObject]; _newObject enableSimulationGlobal true;_newObject = createVehicle ['Land_BagFence_Round_F', [10616.5,12334.4,0.0101004], [], 0, 'CAN_COLLIDE']; _newObject setPosWorld [10616.2,12334.4,15.8027]; [_newObject, [[-0.999762,0.00416948,-0.0522984], [-0.0213236,0.0213236,0.998544]]] remoteExecCall ["setVectorDirAndUp", 0, _newObject]; _newObject enableSimulationGlobal true;_newObject = createVehicle ['Land_BagFence_Round_F', [10610,12330.8,-0.0160551], [], 0, 'CAN_COLLIDE']; _newObject setPosWorld [10610.2,12331.1,15.6662]; [_newObject, [[0.522311,0.851161,0.104251], [-0.0519076,-0.0292812,0.994665]]] remoteExecCall ["setVectorDirAndUp", 0, _newObject]; _newObject enableSimulationGlobal true;_newObject = createVehicle ['Land_BagFence_Round_F', [10609.9,12338.3,-0.000841141], [], 0, 'CAN_COLLIDE']; _newObject setPosWorld [10610.1,12338,15.6225]; [_newObject, [[0.621953,-0.783044,-0.00306898], [-0.0186597,-0.0199925,0.998973]]] remoteExecCall ["setVectorDirAndUp", 0, _newObject]; _newObject enableSimulationGlobal true;_newGroup = createGroup east; _newUnit = createVehicle ['CUP_O_2S6M_RU', [10022.3,12020.3,-1.82003], [], 0, 'CAN_COLLIDE']; createVehicleCrew _newUnit; (crew _newUnit) join _newGroup; _newUnit setDir 281.157; _newUnit setFormDir 281.157; _newUnit setPosWorld [10022.3,12020.3,17.1563];_newGroup setFormation 'WEDGE'; _newGroup setCombatMode 'YELLOW'; _newGroup setBehaviour 'AWARE'; _newGroup setSpeedMode 'NORMAL';_newGroup = createGroup east; _newUnit = createVehicle ['rhs_zsu234_aa', [10063.3,11893.1,-0.0991688], [], 0, 'CAN_COLLIDE']; createVehicleCrew _newUnit; (crew _newUnit) join _newGroup; _newUnit setDir 247.192; _newUnit setFormDir 247.192; _newUnit setPosWorld [10063.3,11893.1,14.4685];_newGroup setFormation 'WEDGE'; _newGroup setCombatMode 'YELLOW'; _newGroup setBehaviour 'AWARE'; _newGroup setSpeedMode 'NORMAL';_newGroup = createGroup east; _newUnit = createVehicle ['rhs_t80u45m', [10297.4,11836.3,-0.00935078], [], 0, 'CAN_COLLIDE']; createVehicleCrew _newUnit; (crew _newUnit) join _newGroup; _newUnit setDir 257.49; _newUnit setFormDir 257.49; _newUnit setPosWorld [10297.4,11836.3,11.7954];_newGroup setFormation 'WEDGE'; _newGroup setCombatMode 'YELLOW'; _newGroup setBehaviour 'AWARE'; _newGroup setSpeedMode 'NORMAL';_newGroup = createGroup east; _newUnit = createVehicle ['rhs_btr70_vdv', [10201.4,11723.2,-0.00418663], [], 0, 'CAN_COLLIDE']; createVehicleCrew _newUnit; (crew _newUnit) join _newGroup; _newUnit setDir 259.37; _newUnit setFormDir 259.37; _newUnit setPosWorld [10201.4,11723.2,13.2821];_newGroup setFormation 'WEDGE'; _newGroup setCombatMode 'YELLOW'; _newGroup setBehaviour 'AWARE'; _newGroup setSpeedMode 'NORMAL';_newGroup = createGroup east; _newUnit = createVehicle ['rhsgref_BRDM2_vdv', [9921.82,12235.7,0.0227728], [], 0, 'CAN_COLLIDE']; createVehicleCrew _newUnit; (crew _newUnit) join _newGroup; _newUnit setDir 226.692; _newUnit setFormDir 226.692; _newUnit setPosWorld [9921.82,12235.7,15.5465];_newGroup setFormation 'WEDGE'; _newGroup setCombatMode 'YELLOW'; _newGroup setBehaviour 'AWARE'; _newGroup setSpeedMode 'NORMAL';_newGroup = createGroup east; _newUnit = createVehicle ['rhs_Igla_AA_pod_vdv', [10115.1,11663.7,-0.0758095], [], 0, 'CAN_COLLIDE']; createVehicleCrew _newUnit; (crew _newUnit) join _newGroup; _newUnit setDir 359.824; _newUnit setFormDir 359.824; _newUnit setPosWorld [10115.1,11663.7,22.2316];_newGroup setFormation 'WEDGE'; _newGroup setCombatMode 'YELLOW'; _newGroup setBehaviour 'AWARE'; _newGroup setSpeedMode 'NORMAL';_newGroup = createGroup east; _newUnit = createVehicle ['RHS_ZU23_VDV', [9866.58,12275.7,0.0244999], [], 0, 'CAN_COLLIDE']; createVehicleCrew _newUnit; (crew _newUnit) join _newGroup; _newUnit setDir 228.236; _newUnit setFormDir 228.236; _newUnit setPosWorld [9866.58,12275.7,19.3497];_newGroup setFormation 'WEDGE'; _newGroup setCombatMode 'YELLOW'; _newGroup setBehaviour 'AWARE'; _newGroup setSpeedMode 'NORMAL';_newGroup = createGroup east; _newUnit = _newGroup createUnit ['rhs_vdv_flora_sergeant', [9819.45,12244.1,0.00142288], [], 0, 'CAN_COLLIDE']; _newUnit setSkill 0.5; _newUnit setRank 'LIEUTENANT'; _newUnit setFormDir 0; _newUnit setDir 0; _newUnit setPosWorld [9819.45,12244.1,13.7973];_newUnit = _newGroup createUnit ['rhs_vdv_flora_machinegunner', [9821.79,12241.1,0.00142384], [], 0, 'CAN_COLLIDE']; _newUnit setSkill 0.5; _newUnit setRank 'PRIVATE'; _newUnit setFormDir 19.048; _newUnit setDir 19.048; _newUnit setPosWorld [9821.79,12241.1,13.8058];_newUnit = _newGroup createUnit ['rhs_vdv_flora_at', [9816.93,12241.6,0.00143433], [], 0, 'CAN_COLLIDE']; _newUnit setSkill 0.5; _newUnit setRank 'PRIVATE'; _newUnit setFormDir 345; _newUnit setDir 345; _newUnit setPosWorld [9816.93,12241.6,13.7828];_newUnit = _newGroup createUnit ['rhs_vdv_flora_strelok_rpg_assist', [9819.83,12239.1,0.00143433], [], 0, 'CAN_COLLIDE']; _newUnit setSkill 0.5; _newUnit setRank 'PRIVATE'; _newUnit setFormDir 330; _newUnit setDir 330; _newUnit setPosWorld [9819.83,12239.1,13.7939];_newGroup setFormation 'DIAMOND'; _newGroup setCombatMode 'YELLOW'; _newGroup setBehaviour 'AWARE'; _newGroup setSpeedMode 'NORMAL';_newGroup = createGroup east; _newUnit = _newGroup createUnit ['rhs_vdv_flora_sergeant', [10014.7,12026.3,0.00144291], [], 0, 'CAN_COLLIDE']; _newUnit setSkill 0.5; _newUnit setRank 'SERGEANT'; _newUnit setFormDir 300.997; _newUnit setDir 300.997; _newUnit setPosWorld [10014.7,12026.3,13.2914];_newUnit = _newGroup createUnit ['rhs_vdv_flora_junior_sergeant', [10014.8,12034.2,0.00139523], [], 0, 'CAN_COLLIDE']; _newUnit setSkill 0.5; _newUnit setRank 'SERGEANT'; _newUnit setFormDir 239.607; _newUnit setDir 239.607; _newUnit setPosWorld [10014.8,12034.2,13.2846];_newUnit = _newGroup createUnit ['rhs_vdv_flora_grenadier', [10012.6,12036.7,0.00142479], [], 0, 'CAN_COLLIDE']; _newUnit setSkill 0.5; _newUnit setRank 'PRIVATE'; _newUnit setFormDir 138.72; _newUnit setDir 138.72; _newUnit setPosWorld [10012.6,12036.7,13.3195];_newUnit = _newGroup createUnit ['rhs_vdv_flora_rifleman', [10010.6,12038.9,0.00141335], [], 0, 'CAN_COLLIDE']; _newUnit setSkill 0.5; _newUnit setRank 'CORPORAL'; _newUnit setFormDir 94.9485; _newUnit setDir 94.9485; _newUnit setPosWorld [10010.6,12038.9,13.308];_newUnit = _newGroup createUnit ['rhs_vdv_flora_machinegunner', [10003.7,12046.8,0.00133324], [], 0, 'CAN_COLLIDE']; _newUnit setSkill 0.5; _newUnit setRank 'PRIVATE'; _newUnit setFormDir 138.68; _newUnit setDir 138.68; _newUnit setPosWorld [10003.7,12046.8,13.223];_newUnit = _newGroup createUnit ['rhs_vdv_flora_at', [9997.95,12053.4,0.00136852], [], 0, 'CAN_COLLIDE']; _newUnit setSkill 0.5; _newUnit setRank 'PRIVATE'; _newUnit setFormDir 138.764; _newUnit setDir 138.764; _newUnit setPosWorld [9997.95,12053.4,13.1368];_newUnit = _newGroup createUnit ['rhs_vdv_flora_strelok_rpg_assist', [9988.44,12064.2,0.00143147], [], 0, 'CAN_COLLIDE']; _newUnit setSkill 0.5; _newUnit setRank 'PRIVATE'; _newUnit setFormDir 138.818; _newUnit setDir 138.818; _newUnit setPosWorld [9988.44,12064.2,13.0203];_newUnit = _newGroup createUnit ['rhs_vdv_flora_rifleman', [9981.62,12071.9,0.0014267], [], 0, 'CAN_COLLIDE']; _newUnit setSkill 0.5; _newUnit setRank 'PRIVATE'; _newUnit setFormDir 138.767; _newUnit setDir 138.767; _newUnit setPosWorld [9981.62,12071.9,13.0007];_newUnit = _newGroup createUnit ['rhs_vdv_flora_rifleman', [9976.22,12078.1,0.00143433], [], 0, 'CAN_COLLIDE']; _newUnit setSkill 0.5; _newUnit setRank 'PRIVATE'; _newUnit setFormDir 138.816; _newUnit setDir 138.816; _newUnit setPosWorld [9976.22,12078.1,12.9957];_newUnit = _newGroup createUnit ['rhs_vdv_flora_medic', [9971.64,12083.3,0.00144863], [], 0, 'CAN_COLLIDE']; _newUnit setSkill 0.5; _newUnit setRank 'PRIVATE'; _newUnit setFormDir 138.787; _newUnit setDir 138.787; _newUnit setPosWorld [9971.64,12083.3,12.9936];_newGroup setFormation 'STAG COLUMN'; _newGroup setCombatMode 'YELLOW'; _newGroup setBehaviour 'SAFE'; _newGroup setSpeedMode 'NORMAL';_newWaypoint = _newGroup addWaypoint [[10018.8,12025.1,9.53674e-006], 0]; _newWaypoint setWaypointType 'MOVE';  _newWaypoint = _newGroup addWaypoint [[9817.93,12251.8,-9.53674e-007], 0]; _newWaypoint setWaypointType 'CYCLE';  _newGroup = createGroup east; _newUnit = createVehicle ['rhs_bmp3_late_msv', [10539.8,12304.3,-0.0926437], [], 0, 'CAN_COLLIDE']; createVehicleCrew _newUnit; (crew _newUnit) join _newGroup; _newUnit setDir 222.659; _newUnit setFormDir 222.659; _newUnit setPosWorld [10539.8,12304.3,16.8956];_newGroup setFormation 'WEDGE'; _newGroup setCombatMode 'YELLOW'; _newGroup setBehaviour 'AWARE'; _newGroup setSpeedMode 'NORMAL';_newGroup = createGroup east; _newUnit = createVehicle ['rhs_t80um', [10603.1,12138.4,-0.0668945], [], 0, 'CAN_COLLIDE']; createVehicleCrew _newUnit; (crew _newUnit) join _newGroup; _newUnit setDir 284.363; _newUnit setFormDir 284.363; _newUnit setPosWorld [10603.1,12138.4,16.999];_newGroup setFormation 'WEDGE'; _newGroup setCombatMode 'YELLOW'; _newGroup setBehaviour 'AWARE'; _newGroup setSpeedMode 'NORMAL';_newGroup = createGroup east; _newUnit = _newGroup createUnit ['rhs_vdv_flora_sergeant', [10592.7,12128.2,0.00143909], [], 0, 'CAN_COLLIDE']; _newUnit setSkill 0.5; _newUnit setRank 'SERGEANT'; _newUnit setFormDir 144; _newUnit setDir 144; _newUnit setPosWorld [10592.7,12128.2,15.8986];_newUnit = _newGroup createUnit ['rhs_vdv_flora_junior_sergeant', [10688,12250.2,0.00144005], [], 0, 'CAN_COLLIDE']; _newUnit setSkill 0.5; _newUnit setRank 'SERGEANT'; _newUnit setFormDir 75; _newUnit setDir 75; _newUnit setPosWorld [10688,12250.2,17.7826];_newUnit = _newGroup createUnit ['rhs_vdv_flora_grenadier', [10671.9,12204.8,0.00143814], [], 0, 'CAN_COLLIDE']; _newUnit setSkill 0.5; _newUnit setRank 'PRIVATE'; _newUnit setFormDir 256.2; _newUnit setDir 256.2; _newUnit setPosWorld [10671.9,12204.8,17.6242];_newUnit = _newGroup createUnit ['rhs_vdv_flora_rifleman', [10656.9,12290.5,0.00143814], [], 0, 'CAN_COLLIDE']; _newUnit setSkill 0.5; _newUnit setRank 'CORPORAL'; _newUnit setFormDir 114.148; _newUnit setDir 114.148; _newUnit setPosWorld [10656.9,12290.5,20.5559];_newUnit = _newGroup createUnit ['rhs_vdv_flora_machinegunner', [10626.5,12243.7,0.00143623], [], 0, 'CAN_COLLIDE']; _newUnit setSkill 0.5; _newUnit setRank 'PRIVATE'; _newUnit setFormDir 328.2; _newUnit setDir 328.2; _newUnit setPosWorld [10626.5,12243.7,17.2251];_newUnit = _newGroup createUnit ['rhs_vdv_flora_at', [10699.4,12235.4,0.00143242], [], 0, 'CAN_COLLIDE']; _newUnit setSkill 0.5; _newUnit setRank 'PRIVATE'; _newUnit setFormDir 118.2; _newUnit setDir 118.2; _newUnit setPosWorld [10699.4,12235.4,17.8675];_newUnit = _newGroup createUnit ['rhs_vdv_flora_strelok_rpg_assist', [10673.2,12185,0.00144005], [], 0, 'CAN_COLLIDE']; _newUnit setSkill 0.5; _newUnit setRank 'PRIVATE'; _newUnit setFormDir 21.175; _newUnit setDir 21.175; _newUnit setPosWorld [10673.2,12185,18.0045];_newUnit = _newGroup createUnit ['rhs_vdv_flora_rifleman', [10600.9,12235.4,0.00143814], [], 0, 'CAN_COLLIDE']; _newUnit setSkill 0.5; _newUnit setRank 'PRIVATE'; _newUnit setFormDir 257.224; _newUnit setDir 257.224; _newUnit setPosWorld [10600.9,12235.4,15.6174];_newUnit = _newGroup createUnit ['rhs_vdv_flora_rifleman', [10686.7,12256.4,0.00144577], [], 0, 'CAN_COLLIDE']; _newUnit setSkill 0.5; _newUnit setRank 'PRIVATE'; _newUnit setFormDir 54.6; _newUnit setDir 54.6; _newUnit setPosWorld [10686.7,12256.4,17.7848];_newUnit = _newGroup createUnit ['rhs_vdv_flora_medic', [10631.4,12268.2,0.00143814], [], 0, 'CAN_COLLIDE']; _newUnit setSkill 0.5; _newUnit setRank 'PRIVATE'; _newUnit setFormDir 287.089; _newUnit setDir 287.089; _newUnit setPosWorld [10631.4,12268.2,16.4603];_newGroup setFormation 'WEDGE'; _newGroup setCombatMode 'YELLOW'; _newGroup setBehaviour 'AWARE'; _newGroup setSpeedMode 'NORMAL';_newGroup = createGroup east; _newUnit = _newGroup createUnit ['rhs_vdv_flora_sergeant', [10551.5,12297.9,0.00149632], [], 0, 'CAN_COLLIDE']; _newUnit setSkill 0.5; _newUnit setRank 'SERGEANT'; _newUnit setFormDir 201.565; _newUnit setDir 201.565; _newUnit setPosWorld [10551.5,12297.9,15.2941];_newUnit = _newGroup createUnit ['rhs_vdv_flora_junior_sergeant', [10696.3,12226.2,0.00143623], [], 0, 'CAN_COLLIDE']; _newUnit setSkill 0.5; _newUnit setRank 'SERGEANT'; _newUnit setFormDir 182.909; _newUnit setDir 182.909; _newUnit setPosWorld [10696.3,12226.2,21.4285];_newUnit = _newGroup createUnit ['rhs_vdv_flora_grenadier', [10552.7,12347.6,0.0013628], [], 0, 'CAN_COLLIDE']; _newUnit setSkill 0.5; _newUnit setRank 'PRIVATE'; _newUnit setFormDir 25.8; _newUnit setDir 25.8; _newUnit setPosWorld [10552.7,12347.6,15.5084];_newUnit = _newGroup createUnit ['rhs_vdv_flora_rifleman', [10653.2,12192,0.00144005], [], 0, 'CAN_COLLIDE']; _newUnit setSkill 0.5; _newUnit setRank 'CORPORAL'; _newUnit setFormDir 101.4; _newUnit setDir 101.4; _newUnit setPosWorld [10653.2,12192,17.0426];_newUnit = _newGroup createUnit ['rhs_vdv_flora_machinegunner', [10661.5,12224.6,0.00144196], [], 0, 'CAN_COLLIDE']; _newUnit setSkill 0.5; _newUnit setRank 'PRIVATE'; _newUnit setFormDir 69; _newUnit setDir 69; _newUnit setPosWorld [10661.5,12224.6,16.6301];_newUnit = _newGroup createUnit ['rhs_vdv_flora_at', [10746,12198.1,0.00143814], [], 0, 'CAN_COLLIDE']; _newUnit setSkill 0.5; _newUnit setRank 'PRIVATE'; _newUnit setFormDir 58.2; _newUnit setDir 58.2; _newUnit setPosWorld [10746,12198.1,22.0366];_newUnit = _newGroup createUnit ['rhs_vdv_flora_strelok_rpg_assist', [10616.4,12285.2,0.00143814], [], 0, 'CAN_COLLIDE']; _newUnit setSkill 0.5; _newUnit setRank 'PRIVATE'; _newUnit setFormDir 221.538; _newUnit setDir 221.538; _newUnit setPosWorld [10616.4,12285.2,19.4395];_newUnit = _newGroup createUnit ['rhs_vdv_flora_rifleman', [10618,12225.2,0.00143433], [], 0, 'CAN_COLLIDE']; _newUnit setSkill 0.5; _newUnit setRank 'PRIVATE'; _newUnit setFormDir 331.8; _newUnit setDir 331.8; _newUnit setPosWorld [10618,12225.2,16.0586];_newUnit = _newGroup createUnit ['rhs_vdv_flora_rifleman', [10622,12239.6,0.00144005], [], 0, 'CAN_COLLIDE']; _newUnit setSkill 0.5; _newUnit setRank 'PRIVATE'; _newUnit setFormDir 64.8846; _newUnit setDir 64.8846; _newUnit setPosWorld [10622,12239.6,17.2357];_newUnit = _newGroup createUnit ['rhs_vdv_flora_medic', [10657.2,12263.1,0.00143814], [], 0, 'CAN_COLLIDE']; _newUnit setSkill 0.5; _newUnit setRank 'PRIVATE'; _newUnit setFormDir 15; _newUnit setDir 15; _newUnit setPosWorld [10657.2,12263.1,17.3352];_newGroup setFormation 'WEDGE'; _newGroup setCombatMode 'YELLOW'; _newGroup setBehaviour 'AWARE'; _newGroup setSpeedMode 'NORMAL';_newGroup = createGroup east; _newUnit = _newGroup createUnit ['rhs_vdv_flora_sergeant', [10661.9,12341.6,0.00143909], [], 0, 'CAN_COLLIDE']; _newUnit setSkill 0.5; _newUnit setRank 'SERGEANT'; _newUnit setFormDir 316.8; _newUnit setDir 316.8; _newUnit setPosWorld [10661.9,12341.6,15.697];_newUnit = _newGroup createUnit ['rhs_vdv_flora_junior_sergeant', [10628.4,12236.9,0.00144005], [], 0, 'CAN_COLLIDE']; _newUnit setSkill 0.5; _newUnit setRank 'SERGEANT'; _newUnit setFormDir 21.0487; _newUnit setDir 21.0487; _newUnit setPosWorld [10628.4,12236.9,17.2232];_newUnit = _newGroup createUnit ['rhs_vdv_flora_grenadier', [10677.3,12183.6,0.00156403], [], 0, 'CAN_COLLIDE']; _newUnit setSkill 0.5; _newUnit setRank 'PRIVATE'; _newUnit setFormDir 350.91; _newUnit setDir 350.91; _newUnit setPosWorld [10677.3,12183.6,18.0721];_newUnit = _newGroup createUnit ['rhs_vdv_flora_rifleman', [10533.8,12309.6,0.00143814], [], 0, 'CAN_COLLIDE']; _newUnit setSkill 0.5; _newUnit setRank 'CORPORAL'; _newUnit setFormDir 40.1961; _newUnit setDir 40.1961; _newUnit setPosWorld [10533.8,12309.6,18.0012];_newUnit = _newGroup createUnit ['rhs_vdv_flora_machinegunner', [10693.3,12234.9,0.00143623], [], 0, 'CAN_COLLIDE']; _newUnit setSkill 0.5; _newUnit setRank 'PRIVATE'; _newUnit setFormDir 301.8; _newUnit setDir 301.8; _newUnit setPosWorld [10693.3,12234.9,21.4306];_newUnit = _newGroup createUnit ['rhs_vdv_flora_at', [10613.1,12259.6,0.0014677], [], 0, 'CAN_COLLIDE']; _newUnit setSkill 0.5; _newUnit setRank 'PRIVATE'; _newUnit setFormDir 195.709; _newUnit setDir 195.709; _newUnit setPosWorld [10613.1,12259.6,15.5915];_newUnit = _newGroup createUnit ['rhs_vdv_flora_strelok_rpg_assist', [10694.7,12299.3,0.00143814], [], 0, 'CAN_COLLIDE']; _newUnit setSkill 0.5; _newUnit setRank 'PRIVATE'; _newUnit setFormDir 356.483; _newUnit setDir 356.483; _newUnit setPosWorld [10694.7,12299.3,16.9334];_newUnit = _newGroup createUnit ['rhs_vdv_flora_rifleman', [10550,12348.8,0.0013876], [], 0, 'CAN_COLLIDE']; _newUnit setSkill 0.5; _newUnit setRank 'PRIVATE'; _newUnit setFormDir 67.419; _newUnit setDir 67.419; _newUnit setPosWorld [10550,12348.8,15.4474];_newUnit = _newGroup createUnit ['rhs_vdv_flora_rifleman', [10635.1,12254,0.00143623], [], 0, 'CAN_COLLIDE']; _newUnit setSkill 0.5; _newUnit setRank 'PRIVATE'; _newUnit setFormDir 287.435; _newUnit setDir 287.435; _newUnit setPosWorld [10635.1,12254,20.8493];_newUnit = _newGroup createUnit ['rhs_vdv_flora_medic', [10668.4,12212.1,0.00143814], [], 0, 'CAN_COLLIDE']; _newUnit setSkill 0.5; _newUnit setRank 'PRIVATE'; _newUnit setFormDir 205.212; _newUnit setDir 205.212; _newUnit setPosWorld [10668.4,12212.1,21.3089];_newGroup setFormation 'WEDGE'; _newGroup setCombatMode 'YELLOW'; _newGroup setBehaviour 'AWARE'; _newGroup setSpeedMode 'NORMAL';_newGroup = createGroup east; _newUnit = _newGroup createUnit ['rhs_vdv_flora_sergeant', [10595,12263.6,0.00144005], [], 0, 'CAN_COLLIDE']; _newUnit setSkill 0.5; _newUnit setRank 'SERGEANT'; _newUnit setFormDir 230.4; _newUnit setDir 230.4; _newUnit setPosWorld [10595,12263.6,15.6869];_newUnit = _newGroup createUnit ['rhs_vdv_flora_junior_sergeant', [10590.7,12262.8,0.00111771], [], 0, 'CAN_COLLIDE']; _newUnit setSkill 0.5; _newUnit setRank 'SERGEANT'; _newUnit setFormDir 93.2554; _newUnit setDir 93.2554; _newUnit setPosWorld [10590.7,12262.8,16.3338];_newUnit = _newGroup createUnit ['rhs_vdv_flora_grenadier', [10637.9,12369.2,0.00143814], [], 0, 'CAN_COLLIDE']; _newUnit setSkill 0.5; _newUnit setRank 'PRIVATE'; _newUnit setFormDir 173.363; _newUnit setDir 173.363; _newUnit setPosWorld [10637.9,12369.2,15.5362];_newUnit = _newGroup createUnit ['rhs_vdv_flora_rifleman', [10566.4,12362.1,0.00143814], [], 0, 'CAN_COLLIDE']; _newUnit setSkill 0.5; _newUnit setRank 'CORPORAL'; _newUnit setFormDir 192.182; _newUnit setDir 192.182; _newUnit setPosWorld [10566.4,12362.1,16.835];_newUnit = _newGroup createUnit ['rhs_vdv_flora_machinegunner', [10639.6,12371.8,0.00143528], [], 0, 'CAN_COLLIDE']; _newUnit setSkill 0.5; _newUnit setRank 'PRIVATE'; _newUnit setFormDir 190.079; _newUnit setDir 190.079; _newUnit setPosWorld [10639.6,12371.8,15.5334];_newUnit = _newGroup createUnit ['rhs_vdv_flora_at', [10463.4,12429.3,0.00144196], [], 0, 'CAN_COLLIDE']; _newUnit setSkill 0.5; _newUnit setRank 'PRIVATE'; _newUnit setFormDir 353.758; _newUnit setDir 353.758; _newUnit setPosWorld [10463.4,12429.3,18.5115];_newUnit = _newGroup createUnit ['rhs_vdv_flora_strelok_rpg_assist', [10455.6,12393.2,0.00143909], [], 0, 'CAN_COLLIDE']; _newUnit setSkill 0.5; _newUnit setRank 'PRIVATE'; _newUnit setFormDir 338.217; _newUnit setDir 338.217; _newUnit setPosWorld [10455.6,12393.2,15.1636];_newUnit = _newGroup createUnit ['rhs_vdv_flora_rifleman', [10456.7,12390.3,0.00143909], [], 0, 'CAN_COLLIDE']; _newUnit setSkill 0.5; _newUnit setRank 'PRIVATE'; _newUnit setFormDir 329.399; _newUnit setDir 329.399; _newUnit setPosWorld [10456.7,12390.3,15.1636];_newUnit = _newGroup createUnit ['rhs_vdv_flora_rifleman', [10568.4,12385.4,0.00143814], [], 0, 'CAN_COLLIDE']; _newUnit setSkill 0.5; _newUnit setRank 'PRIVATE'; _newUnit setFormDir 139.392; _newUnit setDir 139.392; _newUnit setPosWorld [10568.4,12385.4,16.6339];_newUnit = _newGroup createUnit ['rhs_vdv_flora_medic', [10572.6,12366.5,0.00143623], [], 0, 'CAN_COLLIDE']; _newUnit setSkill 0.5; _newUnit setRank 'PRIVATE'; _newUnit setFormDir 237.828; _newUnit setDir 237.828; _newUnit setPosWorld [10572.6,12366.5,16.8292];_newGroup setFormation 'WEDGE'; _newGroup setCombatMode 'YELLOW'; _newGroup setBehaviour 'AWARE'; _newGroup setSpeedMode 'NORMAL';_newGroup = createGroup resistance; _newUnit = _newGroup createUnit ['I_officer_F', [10630.1,12241.1,0.00143242], [], 0, 'CAN_COLLIDE']; _newUnit setSkill 0.5; _newUnit setRank 'PRIVATE'; _newUnit setFormDir 230.312; _newUnit setDir 230.312; _newUnit setPosWorld [10630.1,12241.1,17.2212];_newGroup setFormation 'WEDGE'; _newGroup setCombatMode 'YELLOW'; _newGroup setBehaviour 'AWARE'; _newGroup setSpeedMode 'NORMAL';_newGroup = createGroup east; _newUnit = createVehicle ['rhs_2b14_82mm_vdv', [10614.9,12334.5,-0.0671501], [], 0, 'CAN_COLLIDE']; createVehicleCrew _newUnit; (crew _newUnit) join _newGroup; _newUnit setDir 0.562309; _newUnit setFormDir 0.562309; _newUnit setPosWorld [10614.9,12334.5,16.1076];_newGroup setFormation 'WEDGE'; _newGroup setCombatMode 'YELLOW'; _newGroup setBehaviour 'AWARE'; _newGroup setSpeedMode 'NORMAL';_newGroup = createGroup east; _newUnit = createVehicle ['rhs_2b14_82mm_vdv', [10611.2,12336.8,-0.0695839], [], 0, 'CAN_COLLIDE']; createVehicleCrew _newUnit; (crew _newUnit) join _newGroup; _newUnit setDir 0.00597539; _newUnit setFormDir 0.00597539; _newUnit setPosWorld [10611.2,12336.8,15.9797];_newGroup setFormation 'WEDGE'; _newGroup setCombatMode 'YELLOW'; _newGroup setBehaviour 'AWARE'; _newGroup setSpeedMode 'NORMAL';_newGroup = createGroup east; _newUnit = createVehicle ['rhs_2b14_82mm_vdv', [10611,12332.2,-0.0699959], [], 0, 'CAN_COLLIDE']; createVehicleCrew _newUnit; (crew _newUnit) join _newGroup; _newUnit setDir 359.989; _newUnit setFormDir 359.989; _newUnit setPosWorld [10611,12332.2,15.9938];_newGroup setFormation 'WEDGE'; _newGroup setCombatMode 'YELLOW'; _newGroup setBehaviour 'AWARE'; _newGroup setSpeedMode 'NORMAL';_newGroup = createGroup east; _newUnit = _newGroup createUnit ['rhs_vdv_flora_sergeant', [10666.3,12206.4,0.00143814], [], 0, 'CAN_COLLIDE']; _newUnit setSkill 0.5; _newUnit setRank 'SERGEANT'; _newUnit setFormDir 244.8; _newUnit setDir 244.8; _newUnit setPosWorld [10666.3,12206.4,17.6242];_newUnit = _newGroup createUnit ['rhs_vdv_flora_junior_sergeant', [10759,12168.7,0.00143814], [], 0, 'CAN_COLLIDE']; _newUnit setSkill 0.5; _newUnit setRank 'SERGEANT'; _newUnit setFormDir 93.0684; _newUnit setDir 93.0684; _newUnit setPosWorld [10759,12168.7,22.2082];_newUnit = _newGroup createUnit ['rhs_vdv_flora_grenadier', [10695.7,12238,0.00143814], [], 0, 'CAN_COLLIDE']; _newUnit setSkill 0.5; _newUnit setRank 'PRIVATE'; _newUnit setFormDir 267.409; _newUnit setDir 267.409; _newUnit setPosWorld [10695.7,12238,17.8691];_newUnit = _newGroup createUnit ['rhs_vdv_flora_rifleman', [10667.5,12177.6,0.00144005], [], 0, 'CAN_COLLIDE']; _newUnit setSkill 0.5; _newUnit setRank 'CORPORAL'; _newUnit setFormDir 14.5946; _newUnit setDir 14.5946; _newUnit setPosWorld [10667.5,12177.6,19.3185];_newUnit = _newGroup createUnit ['rhs_vdv_flora_machinegunner', [10636,12243.6,0.00143623], [], 0, 'CAN_COLLIDE']; _newUnit setSkill 0.5; _newUnit setRank 'PRIVATE'; _newUnit setFormDir 85.353; _newUnit setDir 85.353; _newUnit setPosWorld [10636,12243.6,16.6677];_newUnit = _newGroup createUnit ['rhs_vdv_flora_at', [10675.7,12187.2,0.00144005], [], 0, 'CAN_COLLIDE']; _newUnit setSkill 0.5; _newUnit setRank 'PRIVATE'; _newUnit setFormDir 348.651; _newUnit setDir 348.651; _newUnit setPosWorld [10675.7,12187.2,18.002];_newUnit = _newGroup createUnit ['rhs_vdv_flora_strelok_rpg_assist', [10702.8,12263.3,0.00143623], [], 0, 'CAN_COLLIDE']; _newUnit setSkill 0.5; _newUnit setRank 'PRIVATE'; _newUnit setFormDir 134.504; _newUnit setDir 134.504; _newUnit setPosWorld [10702.8,12263.3,21.4521];_newUnit = _newGroup createUnit ['rhs_vdv_flora_rifleman', [10656.6,12223.4,0.00143623], [], 0, 'CAN_COLLIDE']; _newUnit setSkill 0.5; _newUnit setRank 'PRIVATE'; _newUnit setFormDir 284.485; _newUnit setDir 284.485; _newUnit setPosWorld [10656.6,12223.4,16.6349];_newUnit = _newGroup createUnit ['rhs_vdv_flora_rifleman', [10685.4,12250,0.00143051], [], 0, 'CAN_COLLIDE']; _newUnit setSkill 0.5; _newUnit setRank 'PRIVATE'; _newUnit setFormDir 193.911; _newUnit setDir 193.911; _newUnit setPosWorld [10685.4,12250,17.7938];_newUnit = _newGroup createUnit ['rhs_vdv_flora_medic', [10747.9,12140.6,0.00143433], [], 0, 'CAN_COLLIDE']; _newUnit setSkill 0.5; _newUnit setRank 'PRIVATE'; _newUnit setFormDir 352.148; _newUnit setDir 352.148; _newUnit setPosWorld [10747.9,12140.6,20.349];_newGroup setFormation 'WEDGE'; _newGroup setCombatMode 'YELLOW'; _newGroup setBehaviour 'AWARE'; _newGroup setSpeedMode 'NORMAL';_newGroup = createGroup east; _newUnit = createVehicle ['rhs_tigr_sts_vdv', [10624.9,12328.7,0.0322762], [], 0, 'CAN_COLLIDE']; createVehicleCrew _newUnit; (crew _newUnit) join _newGroup; _newUnit setDir 261.573; _newUnit setFormDir 261.573; _newUnit setPosWorld [10624.9,12328.7,17.7097];_newGroup setFormation 'WEDGE'; _newGroup setCombatMode 'YELLOW'; _newGroup setBehaviour 'AWARE'; _newGroup setSpeedMode 'NORMAL';
Add Comment
Please, Sign In to add comment