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Feb 21st, 2020
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  1. AIR(0, 0),
  2. STONE(1),
  3. GRASS(2),
  4. DIRT(3),
  5. COBBLESTONE(4),
  6. WOOD(5, Wood.class),
  7. SAPLING(6, Sapling.class),
  8. BEDROCK(7),
  9. WATER(8, MaterialData.class),
  10. STATIONARY_WATER(9, MaterialData.class),
  11. LAVA(10, MaterialData.class),
  12. STATIONARY_LAVA(11, MaterialData.class),
  13. SAND(12),
  14. GRAVEL(13),
  15. GOLD_ORE(14),
  16. IRON_ORE(15),
  17. COAL_ORE(16),
  18. LOG(17, Tree.class),
  19. LEAVES(18, Leaves.class),
  20. SPONGE(19),
  21. GLASS(20),
  22. LAPIS_ORE(21),
  23. LAPIS_BLOCK(22),
  24. DISPENSER(23, Dispenser.class),
  25. SANDSTONE(24, Sandstone.class),
  26. NOTE_BLOCK(25),
  27. BED_BLOCK(26, Bed.class),
  28. POWERED_RAIL(27, PoweredRail.class),
  29. DETECTOR_RAIL(28, DetectorRail.class),
  30. PISTON_STICKY_BASE(29, PistonBaseMaterial.class),
  31. WEB(30),
  32. LONG_GRASS(31, LongGrass.class),
  33. DEAD_BUSH(32),
  34. PISTON_BASE(33, PistonBaseMaterial.class),
  35. PISTON_EXTENSION(34, PistonExtensionMaterial.class),
  36. WOOL(35, Wool.class),
  37. PISTON_MOVING_PIECE(36),
  38. YELLOW_FLOWER(37),
  39. RED_ROSE(38),
  40. BROWN_MUSHROOM(39),
  41. RED_MUSHROOM(40),
  42. GOLD_BLOCK(41),
  43. IRON_BLOCK(42),
  44. DOUBLE_STEP(43, Step.class),
  45. STEP(44, Step.class),
  46. BRICK(45),
  47. TNT(46),
  48. BOOKSHELF(47),
  49. MOSSY_COBBLESTONE(48),
  50. OBSIDIAN(49),
  51. TORCH(50, Torch.class),
  52. FIRE(51),
  53. MOB_SPAWNER(52),
  54. WOOD_STAIRS(53, Stairs.class),
  55. CHEST(54, Chest.class),
  56. REDSTONE_WIRE(55, RedstoneWire.class),
  57. DIAMOND_ORE(56),
  58. DIAMOND_BLOCK(57),
  59. WORKBENCH(58),
  60. CROPS(59, Crops.class),
  61. SOIL(60, MaterialData.class),
  62. FURNACE(61, Furnace.class),
  63. BURNING_FURNACE(62, Furnace.class),
  64. SIGN_POST(63, 64, Sign.class),
  65. WOODEN_DOOR(64, Door.class),
  66. LADDER(65, Ladder.class),
  67. RAILS(66, Rails.class),
  68. COBBLESTONE_STAIRS(67, Stairs.class),
  69. WALL_SIGN(68, 64, Sign.class),
  70. LEVER(69, Lever.class),
  71. STONE_PLATE(70, PressurePlate.class),
  72. IRON_DOOR_BLOCK(71, Door.class),
  73. WOOD_PLATE(72, PressurePlate.class),
  74. REDSTONE_ORE(73),
  75. GLOWING_REDSTONE_ORE(74),
  76. REDSTONE_TORCH_OFF(75, RedstoneTorch.class),
  77. REDSTONE_TORCH_ON(76, RedstoneTorch.class),
  78. STONE_BUTTON(77, Button.class),
  79. SNOW(78),
  80. ICE(79),
  81. SNOW_BLOCK(80),
  82. CACTUS(81, MaterialData.class),
  83. CLAY(82),
  84. SUGAR_CANE_BLOCK(83, MaterialData.class),
  85. JUKEBOX(84),
  86. FENCE(85),
  87. PUMPKIN(86, Pumpkin.class),
  88. NETHERRACK(87),
  89. SOUL_SAND(88),
  90. GLOWSTONE(89),
  91. PORTAL(90),
  92. JACK_O_LANTERN(91, Pumpkin.class),
  93. CAKE_BLOCK(92, 64, Cake.class),
  94. DIODE_BLOCK_OFF(93, Diode.class),
  95. DIODE_BLOCK_ON(94, Diode.class),
  96. STAINED_GLASS(95),
  97. TRAP_DOOR(96, TrapDoor.class),
  98. MONSTER_EGGS(97, MonsterEggs.class),
  99. SMOOTH_BRICK(98, SmoothBrick.class),
  100. HUGE_MUSHROOM_1(99, Mushroom.class),
  101. HUGE_MUSHROOM_2(100, Mushroom.class),
  102. IRON_FENCE(101),
  103. THIN_GLASS(102),
  104. MELON_BLOCK(103),
  105. PUMPKIN_STEM(104, MaterialData.class),
  106. MELON_STEM(105, MaterialData.class),
  107. VINE(106, Vine.class),
  108. FENCE_GATE(107, Gate.class),
  109. BRICK_STAIRS(108, Stairs.class),
  110. SMOOTH_STAIRS(109, Stairs.class),
  111. MYCEL(110),
  112. WATER_LILY(111),
  113. NETHER_BRICK(112),
  114. NETHER_FENCE(113),
  115. NETHER_BRICK_STAIRS(114, Stairs.class),
  116. NETHER_WARTS(115, NetherWarts.class),
  117. ENCHANTMENT_TABLE(116),
  118. BREWING_STAND(117, MaterialData.class),
  119. CAULDRON(118, Cauldron.class),
  120. ENDER_PORTAL(119),
  121. ENDER_PORTAL_FRAME(120),
  122. ENDER_STONE(121),
  123. DRAGON_EGG(122),
  124. REDSTONE_LAMP_OFF(123),
  125. REDSTONE_LAMP_ON(124),
  126. WOOD_DOUBLE_STEP(125, Wood.class),
  127. WOOD_STEP(126, WoodenStep.class),
  128. COCOA(127, CocoaPlant.class),
  129. SANDSTONE_STAIRS(128, Stairs.class),
  130. EMERALD_ORE(129),
  131. ENDER_CHEST(130, EnderChest.class),
  132. TRIPWIRE_HOOK(131, TripwireHook.class),
  133. TRIPWIRE(132, Tripwire.class),
  134. EMERALD_BLOCK(133),
  135. SPRUCE_WOOD_STAIRS(134, Stairs.class),
  136. BIRCH_WOOD_STAIRS(135, Stairs.class),
  137. JUNGLE_WOOD_STAIRS(136, Stairs.class),
  138. COMMAND(137, Command.class),
  139. BEACON(138),
  140. COBBLE_WALL(139),
  141. FLOWER_POT(140, FlowerPot.class),
  142. CARROT(141, Crops.class),
  143. POTATO(142, Crops.class),
  144. WOOD_BUTTON(143, Button.class),
  145. SKULL(144, Skull.class),
  146. ANVIL(145),
  147. TRAPPED_CHEST(146, Chest.class),
  148. GOLD_PLATE(147),
  149. IRON_PLATE(148),
  150. REDSTONE_COMPARATOR_OFF(149, Comparator.class),
  151. REDSTONE_COMPARATOR_ON(150, Comparator.class),
  152. DAYLIGHT_DETECTOR(151),
  153. REDSTONE_BLOCK(152),
  154. QUARTZ_ORE(153),
  155. HOPPER(154, Hopper.class),
  156. QUARTZ_BLOCK(155),
  157. QUARTZ_STAIRS(156, Stairs.class),
  158. ACTIVATOR_RAIL(157, PoweredRail.class),
  159. DROPPER(158, Dispenser.class),
  160. STAINED_CLAY(159),
  161. STAINED_GLASS_PANE(160),
  162. LEAVES_2(161, Leaves.class),
  163. LOG_2(162, Tree.class),
  164. ACACIA_STAIRS(163, Stairs.class),
  165. DARK_OAK_STAIRS(164, Stairs.class),
  166. SLIME_BLOCK(165),
  167. BARRIER(166),
  168. IRON_TRAPDOOR(167, TrapDoor.class),
  169. PRISMARINE(168),
  170. SEA_LANTERN(169),
  171. HAY_BLOCK(170),
  172. CARPET(171),
  173. HARD_CLAY(172),
  174. COAL_BLOCK(173),
  175. PACKED_ICE(174),
  176. DOUBLE_PLANT(175),
  177. STANDING_BANNER(176, Banner.class),
  178. WALL_BANNER(177, Banner.class),
  179. DAYLIGHT_DETECTOR_INVERTED(178),
  180. RED_SANDSTONE(179),
  181. RED_SANDSTONE_STAIRS(180, Stairs.class),
  182. DOUBLE_STONE_SLAB2(181),
  183. STONE_SLAB2(182),
  184. SPRUCE_FENCE_GATE(183, Gate.class),
  185. BIRCH_FENCE_GATE(184, Gate.class),
  186. JUNGLE_FENCE_GATE(185, Gate.class),
  187. DARK_OAK_FENCE_GATE(186, Gate.class),
  188. ACACIA_FENCE_GATE(187, Gate.class),
  189. SPRUCE_FENCE(188),
  190. BIRCH_FENCE(189),
  191. JUNGLE_FENCE(190),
  192. DARK_OAK_FENCE(191),
  193. ACACIA_FENCE(192),
  194. SPRUCE_DOOR(193, Door.class),
  195. BIRCH_DOOR(194, Door.class),
  196. JUNGLE_DOOR(195, Door.class),
  197. ACACIA_DOOR(196, Door.class),
  198. DARK_OAK_DOOR(197, Door.class),
  199. END_ROD(198),
  200. CHORUS_PLANT(199),
  201. CHORUS_FLOWER(200),
  202. PURPUR_BLOCK(201),
  203. PURPUR_PILLAR(202),
  204. PURPUR_STAIRS(203, Stairs.class),
  205. PURPUR_DOUBLE_SLAB(204),
  206. PURPUR_SLAB(205),
  207. END_BRICKS(206),
  208. BEETROOT_BLOCK(207, Crops.class),
  209. GRASS_PATH(208),
  210. END_GATEWAY(209),
  211. COMMAND_REPEATING(210, Command.class),
  212. COMMAND_CHAIN(211, Command.class),
  213. FROSTED_ICE(212),
  214. MAGMA(213),
  215. NETHER_WART_BLOCK(214),
  216. RED_NETHER_BRICK(215),
  217. BONE_BLOCK(216),
  218. STRUCTURE_VOID(217),
  219. OBSERVER(218, Observer.class),
  220. WHITE_SHULKER_BOX(219, 1),
  221. ORANGE_SHULKER_BOX(220, 1),
  222. MAGENTA_SHULKER_BOX(221, 1),
  223. LIGHT_BLUE_SHULKER_BOX(222, 1),
  224. YELLOW_SHULKER_BOX(223, 1),
  225. LIME_SHULKER_BOX(224, 1),
  226. PINK_SHULKER_BOX(225, 1),
  227. GRAY_SHULKER_BOX(226, 1),
  228. SILVER_SHULKER_BOX(227, 1),
  229. CYAN_SHULKER_BOX(228, 1),
  230. PURPLE_SHULKER_BOX(229, 1),
  231. BLUE_SHULKER_BOX(230, 1),
  232. BROWN_SHULKER_BOX(231, 1),
  233. GREEN_SHULKER_BOX(232, 1),
  234. RED_SHULKER_BOX(233, 1),
  235. BLACK_SHULKER_BOX(234, 1),
  236. WHITE_GLAZED_TERRACOTTA(235),
  237. ORANGE_GLAZED_TERRACOTTA(236),
  238. MAGENTA_GLAZED_TERRACOTTA(237),
  239. LIGHT_BLUE_GLAZED_TERRACOTTA(238),
  240. YELLOW_GLAZED_TERRACOTTA(239),
  241. LIME_GLAZED_TERRACOTTA(240),
  242. PINK_GLAZED_TERRACOTTA(241),
  243. GRAY_GLAZED_TERRACOTTA(242),
  244. SILVER_GLAZED_TERRACOTTA(243),
  245. CYAN_GLAZED_TERRACOTTA(244),
  246. PURPLE_GLAZED_TERRACOTTA(245),
  247. BLUE_GLAZED_TERRACOTTA(246),
  248. BROWN_GLAZED_TERRACOTTA(247),
  249. GREEN_GLAZED_TERRACOTTA(248),
  250. RED_GLAZED_TERRACOTTA(249),
  251. BLACK_GLAZED_TERRACOTTA(250),
  252. CONCRETE(251),
  253. CONCRETE_POWDER(252),
  254. STRUCTURE_BLOCK(255),
  255. IRON_SPADE(256, 1, 250),
  256. IRON_PICKAXE(257, 1, 250),
  257. IRON_AXE(258, 1, 250),
  258. FLINT_AND_STEEL(259, 1, 64),
  259. APPLE(260),
  260. BOW(261, 1, 384),
  261. ARROW(262),
  262. COAL(263, Coal.class),
  263. DIAMOND(264),
  264. IRON_INGOT(265),
  265. GOLD_INGOT(266),
  266. IRON_SWORD(267, 1, 250),
  267. WOOD_SWORD(268, 1, 59),
  268. WOOD_SPADE(269, 1, 59),
  269. WOOD_PICKAXE(270, 1, 59),
  270. WOOD_AXE(271, 1, 59),
  271. STONE_SWORD(272, 1, 131),
  272. STONE_SPADE(273, 1, 131),
  273. STONE_PICKAXE(274, 1, 131),
  274. STONE_AXE(275, 1, 131),
  275. DIAMOND_SWORD(276, 1, 1561),
  276. DIAMOND_SPADE(277, 1, 1561),
  277. DIAMOND_PICKAXE(278, 1, 1561),
  278. DIAMOND_AXE(279, 1, 1561),
  279. STICK(280),
  280. BOWL(281),
  281. MUSHROOM_SOUP(282, 1),
  282. GOLD_SWORD(283, 1, 32),
  283. GOLD_SPADE(284, 1, 32),
  284. GOLD_PICKAXE(285, 1, 32),
  285. GOLD_AXE(286, 1, 32),
  286. STRING(287),
  287. FEATHER(288),
  288. SULPHUR(289),
  289. WOOD_HOE(290, 1, 59),
  290. STONE_HOE(291, 1, 131),
  291. IRON_HOE(292, 1, 250),
  292. DIAMOND_HOE(293, 1, 1561),
  293. GOLD_HOE(294, 1, 32),
  294. SEEDS(295),
  295. WHEAT(296),
  296. BREAD(297),
  297. LEATHER_HELMET(298, 1, 55),
  298. LEATHER_CHESTPLATE(299, 1, 80),
  299. LEATHER_LEGGINGS(300, 1, 75),
  300. LEATHER_BOOTS(301, 1, 65),
  301. CHAINMAIL_HELMET(302, 1, 165),
  302. CHAINMAIL_CHESTPLATE(303, 1, 240),
  303. CHAINMAIL_LEGGINGS(304, 1, 225),
  304. CHAINMAIL_BOOTS(305, 1, 195),
  305. IRON_HELMET(306, 1, 165),
  306. IRON_CHESTPLATE(307, 1, 240),
  307. IRON_LEGGINGS(308, 1, 225),
  308. IRON_BOOTS(309, 1, 195),
  309. DIAMOND_HELMET(310, 1, 363),
  310. DIAMOND_CHESTPLATE(311, 1, 528),
  311. DIAMOND_LEGGINGS(312, 1, 495),
  312. DIAMOND_BOOTS(313, 1, 429),
  313. GOLD_HELMET(314, 1, 77),
  314. GOLD_CHESTPLATE(315, 1, 112),
  315. GOLD_LEGGINGS(316, 1, 105),
  316. GOLD_BOOTS(317, 1, 91),
  317. FLINT(318),
  318. PORK(319),
  319. GRILLED_PORK(320),
  320. PAINTING(321),
  321. GOLDEN_APPLE(322),
  322. SIGN(323, 16),
  323. WOOD_DOOR(324, 64),
  324. BUCKET(325, 16),
  325. WATER_BUCKET(326, 1),
  326. LAVA_BUCKET(327, 1),
  327. MINECART(328, 1),
  328. SADDLE(329, 1),
  329. IRON_DOOR(330, 64),
  330. REDSTONE(331),
  331. SNOW_BALL(332, 16),
  332. BOAT(333, 1),
  333. LEATHER(334),
  334. MILK_BUCKET(335, 1),
  335. CLAY_BRICK(336),
  336. CLAY_BALL(337),
  337. SUGAR_CANE(338),
  338. PAPER(339),
  339. BOOK(340),
  340. SLIME_BALL(341),
  341. STORAGE_MINECART(342, 1),
  342. POWERED_MINECART(343, 1),
  343. EGG(344, 16),
  344. COMPASS(345),
  345. FISHING_ROD(346, 1, 64),
  346. WATCH(347),
  347. GLOWSTONE_DUST(348),
  348. RAW_FISH(349),
  349. COOKED_FISH(350),
  350. INK_SACK(351, Dye.class),
  351. BONE(352),
  352. SUGAR(353),
  353. CAKE(354, 1),
  354. BED(355, 1),
  355. DIODE(356),
  356. COOKIE(357),
  357. MAP(358, MaterialData.class),
  358. SHEARS(359, 1, 238),
  359. MELON(360),
  360. PUMPKIN_SEEDS(361),
  361. MELON_SEEDS(362),
  362. RAW_BEEF(363),
  363. COOKED_BEEF(364),
  364. RAW_CHICKEN(365),
  365. COOKED_CHICKEN(366),
  366. ROTTEN_FLESH(367),
  367. ENDER_PEARL(368, 16),
  368. BLAZE_ROD(369),
  369. GHAST_TEAR(370),
  370. GOLD_NUGGET(371),
  371. NETHER_STALK(372),
  372. POTION(373, 1, MaterialData.class),
  373. GLASS_BOTTLE(374),
  374. SPIDER_EYE(375),
  375. FERMENTED_SPIDER_EYE(376),
  376. BLAZE_POWDER(377),
  377. MAGMA_CREAM(378),
  378. BREWING_STAND_ITEM(379),
  379. CAULDRON_ITEM(380),
  380. EYE_OF_ENDER(381),
  381. SPECKLED_MELON(382),
  382. MONSTER_EGG(383, 64, SpawnEgg.class),
  383. EXP_BOTTLE(384, 64),
  384. FIREBALL(385, 64),
  385. BOOK_AND_QUILL(386, 1),
  386. WRITTEN_BOOK(387, 16),
  387. EMERALD(388, 64),
  388. ITEM_FRAME(389),
  389. FLOWER_POT_ITEM(390),
  390. CARROT_ITEM(391),
  391. POTATO_ITEM(392),
  392. BAKED_POTATO(393),
  393. POISONOUS_POTATO(394),
  394. EMPTY_MAP(395),
  395. GOLDEN_CARROT(396),
  396. SKULL_ITEM(397),
  397. CARROT_STICK(398, 1, 25),
  398. NETHER_STAR(399),
  399. PUMPKIN_PIE(400),
  400. FIREWORK(401),
  401. FIREWORK_CHARGE(402),
  402. ENCHANTED_BOOK(403, 1),
  403. REDSTONE_COMPARATOR(404),
  404. NETHER_BRICK_ITEM(405),
  405. QUARTZ(406),
  406. EXPLOSIVE_MINECART(407, 1),
  407. HOPPER_MINECART(408, 1),
  408. PRISMARINE_SHARD(409),
  409. PRISMARINE_CRYSTALS(410),
  410. RABBIT(411),
  411. COOKED_RABBIT(412),
  412. RABBIT_STEW(413, 1),
  413. RABBIT_FOOT(414),
  414. RABBIT_HIDE(415),
  415. ARMOR_STAND(416, 16),
  416. IRON_BARDING(417, 1),
  417. GOLD_BARDING(418, 1),
  418. DIAMOND_BARDING(419, 1),
  419. LEASH(420),
  420. NAME_TAG(421),
  421. COMMAND_MINECART(422, 1),
  422. MUTTON(423),
  423. COOKED_MUTTON(424),
  424. BANNER(425, 16),
  425. END_CRYSTAL(426),
  426. SPRUCE_DOOR_ITEM(427),
  427. BIRCH_DOOR_ITEM(428),
  428. JUNGLE_DOOR_ITEM(429),
  429. ACACIA_DOOR_ITEM(430),
  430. DARK_OAK_DOOR_ITEM(431),
  431. CHORUS_FRUIT(432),
  432. CHORUS_FRUIT_POPPED(433),
  433. BEETROOT(434),
  434. BEETROOT_SEEDS(435),
  435. BEETROOT_SOUP(436, 1),
  436. DRAGONS_BREATH(437),
  437. SPLASH_POTION(438, 1),
  438. SPECTRAL_ARROW(439),
  439. TIPPED_ARROW(440),
  440. LINGERING_POTION(441, 1),
  441. SHIELD(442, 1, 336),
  442. ELYTRA(443, 1, 431),
  443. BOAT_SPRUCE(444, 1),
  444. BOAT_BIRCH(445, 1),
  445. BOAT_JUNGLE(446, 1),
  446. BOAT_ACACIA(447, 1),
  447. BOAT_DARK_OAK(448, 1),
  448. TOTEM(449, 1),
  449. SHULKER_SHELL(450),
  450. IRON_NUGGET(452),
  451. KNOWLEDGE_BOOK(453, 1),
  452. GOLD_RECORD(2256, 1),
  453. GREEN_RECORD(2257, 1),
  454. RECORD_3(2258, 1),
  455. RECORD_4(2259, 1),
  456. RECORD_5(2260, 1),
  457. RECORD_6(2261, 1),
  458. RECORD_7(2262, 1),
  459. RECORD_8(2263, 1),
  460. RECORD_9(2264, 1),
  461. RECORD_10(2265, 1),
  462. RECORD_11(2266, 1),
  463. RECORD_12(2267, 1);
  464.  
  465. public static final Enchantment PROTECTION_ENVIRONMENTAL = new EnchantmentWrapper(0);
  466. public static final Enchantment PROTECTION_FIRE = new EnchantmentWrapper(1);
  467. public static final Enchantment PROTECTION_FALL = new EnchantmentWrapper(2);
  468. public static final Enchantment PROTECTION_EXPLOSIONS = new EnchantmentWrapper(3);
  469. public static final Enchantment PROTECTION_PROJECTILE = new EnchantmentWrapper(4);
  470. public static final Enchantment OXYGEN = new EnchantmentWrapper(5);
  471. public static final Enchantment WATER_WORKER = new EnchantmentWrapper(6);
  472. public static final Enchantment THORNS = new EnchantmentWrapper(7);
  473. public static final Enchantment DEPTH_STRIDER = new EnchantmentWrapper(8);
  474. public static final Enchantment FROST_WALKER = new EnchantmentWrapper(9);
  475. public static final Enchantment BINDING_CURSE = new EnchantmentWrapper(10);
  476. public static final Enchantment DAMAGE_ALL = new EnchantmentWrapper(16);
  477. public static final Enchantment DAMAGE_UNDEAD = new EnchantmentWrapper(17);
  478. public static final Enchantment DAMAGE_ARTHROPODS = new EnchantmentWrapper(18);
  479. public static final Enchantment KNOCKBACK = new EnchantmentWrapper(19);
  480. public static final Enchantment FIRE_ASPECT = new EnchantmentWrapper(20);
  481. public static final Enchantment LOOT_BONUS_MOBS = new EnchantmentWrapper(21);
  482. public static final Enchantment SWEEPING_EDGE = new EnchantmentWrapper(22);
  483. public static final Enchantment DIG_SPEED = new EnchantmentWrapper(32);
  484. public static final Enchantment SILK_TOUCH = new EnchantmentWrapper(33);
  485. public static final Enchantment DURABILITY = new EnchantmentWrapper(34);
  486. public static final Enchantment LOOT_BONUS_BLOCKS = new EnchantmentWrapper(35);
  487. public static final Enchantment ARROW_DAMAGE = new EnchantmentWrapper(48);
  488. public static final Enchantment ARROW_KNOCKBACK = new EnchantmentWrapper(49);
  489. public static final Enchantment ARROW_FIRE = new EnchantmentWrapper(50);
  490. public static final Enchantment ARROW_INFINITE = new EnchantmentWrapper(51);
  491. public static final Enchantment LUCK = new EnchantmentWrapper(61);
  492. public static final Enchantment LURE = new EnchantmentWrapper(62);
  493. public static final Enchantment MENDING = new EnchantmentWrapper(70);
  494. public static final Enchantment VANISHING_CURSE = new EnchantmentWrapper(71);
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