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- [DefaultPlayer]
- Name=Player
- ;Class=WarClassLight.WarCOGSoldier
- Class=LineageWarrior.MFighter
- team=255
- skin=SoldierSkins.blkt
- Face=SoldierSkins.Othello
- [Engine.Input]
- ;Aliases[0]=(Command="rmode 1 | set input MiddleMouse rmd3",Alias="rmd2")
- ;Aliases[1]=(Command="rmode 5 | set input MiddleMouse rmd2",Alias="rmd3")
- ;Aliases[2]=(Command="Axis aBaseY Speed=+300.0",Alias=MoveForward)
- ;Aliases[3]=(Command="Axis aBaseY Speed=-300.0",Alias=MoveBackward)
- ;Aliases[4]=(Command="Axis aBaseX Speed=-150.0",Alias=TurnLeft)
- ;Aliases[5]=(Command="Axis aBaseX Speed=+150.0",Alias=TurnRight)
- ;Aliases[6]=(Command="Axis aStrafe Speed=-300.0",Alias=StrafeLeft)
- ;Aliases[7]=(Command="Axis aStrafe Speed=+300.0",Alias=StrafeRight)
- ;Aliases[8]=(Command="Jump | Axis aUp Speed=+300.0",Alias=Jump)
- ;Aliases[9]=(Command="Button bDuck | Axis aUp Speed=-300.0",Alias=Duck)
- ;Aliases[10]=(Command="Button bLook",Alias=Look)
- ;Aliases[11]=(Command="Toggle bLook",Alias=LookToggle)
- ;Aliases[12]=(Command="ActivateItem",Alias=InventoryActivate)
- ;Aliases[13]=(Command="NextItem",Alias=InventoryNext)
- ;Aliases[14]=(Command="PrevItem",Alias=InventoryPrevious)
- ;Aliases[15]=(Command="Axis aLookUp Speed=+100.0",Alias=LookUp)
- ;Aliases[16]=(Command="Axis aLookUp Speed=-100.0",Alias=LookDown)
- ;Aliases[17]=(Command="Button bSnapLevel",Alias=CenterView)
- ;Aliases[18]=(Command="Button bRun",Alias=Walking)
- ;Aliases[19]=(Command="Button bStrafe",Alias=Strafe)
- ;Aliases[20]=(Command="NextWeapon",Alias=NextWeapon)
- ;Aliases[21]=(Command="ActivateTranslator",Alias=ActivateTranslator)
- ;Aliases[22]=(Command="ActivateHint",Alias=ActivateHint)
- ;Aliases[23]=(Command="Button bFreeLook",Alias=FreeLook)
- ;Aliases[24]=(Command="ViewClass Pawn",Alias=ViewTeam)
- ;Aliases[25]=(Command="Button bTurnToNearest",Alias=TurnToNearest)
- ;Aliases[26]=(Command="Button bTurn180",Alias=Turn180)
- ;Aliases[27]=(Command="CameraRotationOn | UseAutoTrackingPawnOff | StopMouse",Alias=CameraRotationModeOn)
- ;Aliases[28]=(Command="OnRelease CameraRotationOff | OnRelease UseAutoTrackingPawnOn | OnRelease MoveMouse",Alias=CameraRotationModeOff)
- ;Aliases[29]=(Command="",Alias=None)
- ;Aliases[30]=(Command="",Alias=None)
- ;Aliases[31]=(Command="",Alias=None)
- ;Aliases[32]=(Command="",Alias=None)
- ;Aliases[33]=(Command="",Alias=None)
- ;Aliases[34]=(Command="",Alias=None)
- ;Aliases[35]=(Command="",Alias=None)
- ;Aliases[36]=(Command="",Alias=None)
- ;Aliases[37]=(Command="",Alias=None)
- ;Aliases[38]=(Command="",Alias=None)
- ;Aliases[39]=(Command="",Alias=None)
- ;LeftMouse=Fire
- ;RightMouse=AltFire
- ;MiddleMouse=rmd2
- ;Tab=Type
- ;Enter=InventoryActivate
- ;Shift=Walking
- ;Ctrl=Jump
- ;Alt=Fire
- ;Pause=Pause
- ;CapsLock=LookToggle
- ;Escape=Pause
- ;Space=Jump|mode selectionlock=-1
- ;PageDown=LookDown
- ;End=CenterView | ACTOR ALIGN SNAPTOFLOOR ALIGN=1
- ;Left=StrafeLeft
- ;Up=MoveForward
- ;Right=StrafeRight
- ;Down=MoveBackward
- ;Insert=
- ;Delete=LookUp
- ;0=SwitchWeapon 10
- ;1=SwitchWeapon 1
- ;2=SwitchWeapon 2
- ;3=SwitchWeapon 3
- ;4=SwitchWeapon 4
- ;5=SwitchWeapon 5
- ;6=SwitchWeapon 6
- ;7=SwitchWeapon 7
- ;8=SwitchWeapon 8
- ;9=SwitchWeapon 9
- ;C=Duck
- ;G=Grab
- ;L=Taunt wave
- ;M=Look
- ;O=TurnToNearest
- ;P=Turn180
- ;S=MoveBackward
- ;T=Talk
- ;Z=Strafe
- ;F1=ShowScores
- ;F2=ShowServerInfo
- ;F3=ShowObjectives
- ;F4=SwitchTeam
- ;F5=ViewTeam
- ;F6=Stat Net
- ;F7=CycleLoadout
- ;F8=
- ;F9=shot
- ;F10=Gamma +
- ;F11=Brightness +
- ;F12=Contrast +
- ;Equals=GrowHUD
- ;Comma=StrafeLeft
- ;Minus=ShrinkHUD
- ;Period=StrafeRight
- ;Slash=NextWeapon
- ;LeftBracket=InventoryPrevious
- ;Backslash=ChangeHud
- ;RightBracket=InventoryNext
- ;MouseX=Axis aMouseX Speed=6.0
- ;MouseY=Axis aMouseY Speed=6.0
- ;MouseW=
- ;None=
- ;Cancel=
- ;Backspace=Jump
- ;PageUp=
- ;home=CenterView | ACTOR ALIGN SNAPTOFLOOR ALIGN=0
- ;Select=
- ;Print=
- ;Execute=
- PrintScrn=OnRelease shot
- ;Help=
- ;A=StrafeLeft
- ;B=
- ;D=StrafeRight
- ;E=
- ;f=set d3drenderdevice reducemouselag false | onrelease set d3drenderdevice reducemouselag true
- ;H=Taunt Thrust
- ;i=
- ;j=Taunt Taunt1
- ;K=Taunt Taunt2
- ;l=Taunt Taunt3
- ;Q=WeaponZoom
- ;R=ForceReload
- ;U=actor update
- ;V=writetolog
- ;W=MoveForward
- ;X=
- ;Y=TeamTalk
- ;NumPad0=set playercontroller bZeroRoll False | set playercontroller rotation (pitch=0,yaw=0,roll=16384)
- ;NumPad1=set playercontroller bZeroRoll False | set playercontroller rotation (pitch=0,yaw=32768,roll=-16384)
- ;NumPad2=set playercontroller bZeroRoll False | set playercontroller rotation (pitch=0,yaw=16384,roll=32768)
- ;NumPad3=set playercontroller bZeroRoll False | set playercontroller rotation (pitch=0,yaw=-16384,roll=0)
- ;NumPad4=set playercontroller bZeroRoll False | set playercontroller rotation (pitch=16384,yaw=0,roll=16384)
- ;NumPad5=set playercontroller bZeroRoll False | set playercontroller rotation (pitch=-16384,yaw=0,roll=16384)
- ;NumPad6=set playercontroller bZeroRoll True | set playercontroller rotation (pitch=0,yaw=0,roll=0)
- ;NumPad7=
- ;NumPad8=
- ;NumPad9=
- ;GreyStar=
- ;Separator=
- ;NumPadPeriod=Duck
- ;GreySlash=
- ;F13=
- ;F14=
- ;F15=
- ;F16=
- ;F17=
- ;F18=
- ;F19=
- ;F20=
- ;F21=
- ;F22=
- ;F23=
- ;F24=
- ;NumLock=
- ;ScrollLock=
- ;LShift=
- ;RShift=
- ;LControl=
- ;RControl=
- ;Semicolon=ThrowWeapon
- ;Tilde=
- ;SingleQuote=Strafe
- ;Attn=
- ;CrSel=
- ;ExSel=
- ;ErEof=
- ;Play=
- ;Zoom=
- ;NoName=
- ;PA1=
- ;OemClear=
- ;MouseZ=
- ;MouseWheelDown=Zoom
- ;MouseWheelUp=Zoom
- ;Joy1=Fire
- ;Joy2=Jump
- ;Joy3=AltFire
- ;Joy4=Duck
- ;Joy5=NextWeapon
- ;Joy6=SwitchWeapon 2
- ;Joy7=SwitchWeapon 3
- ;Joy8=SwitchWeapon 4
- ;Joy9=SwitchWeapon 9
- ;Joy10=SwitchWeapon 0
- ;Joy11=InventoryPrevious
- ;Joy12=InventoryActivate
- ;Joy13=InventoryNext
- ;Joy14=
- ;Joy15=
- ;Joy16=
- ;JoyX=Axis aStrafe SpeedBase=300.0 DeadZone=0.4
- ;JoyY=Axis aBaseY SpeedBase=300.0 DeadZone=0.4
- ;JoyZ=
- ;JoyR=
- ;JoyU=Axis aBaseX SpeedBase=300.0 DeadZone=0.4
- ;JoyV=Axis aLookup SpeedBase=300.0 DeadZone=0.4
- ;JoyPovRight=SwitchWeapon 6
- ;JoyPovLeft=SwitchWeapon 7
- ;JoyPovUp=SwitchWeapon 8
- ;JoyPovDown=SwitchWeapon 5
- ;їмё®ІЁ (ЗЧ»у їЎЗИІЁєёґЩ µЪїЎ АЦѕоѕЯ ЗФ)
- ; joypad - config by yohan ;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;
- ; ЗШґз ДїёЗµе ѕХїЎ JOYPADё¦ єЩї©ѕЯЗФ
- Joy1=JOYPAD ShortcutUse OnRelease num=1 | JOYPAD ShortcutUse OnRelease Extend1 num=5 |JOYPAD ShortcutUse OnRelease Extend2 num=9
- Joy2=JOYPAD ShortcutUse OnRelease num=2 | JOYPAD ShortcutUse OnRelease Extend1 num=6 |JOYPAD ShortcutUse Onrelease Extend2 num=10
- Joy3=JOYPAD ShortcutUse OnRelease num=3 | JOYPAD ShortcutUse OnRelease Extend1 num=7 |JOYPAD ShortcutUse Onrelease Extend2 num=11
- Joy4=JOYPAD ShortcutUse OnRelease num=4 | JOYPAD ShortcutUse OnRelease Extend1 num=8 |JOYPAD ShortcutUse Onrelease Extend2 num=12
- Joy5=JOYPAD NPCTargetPrev OnRelease range=2048 ptx1=5 pty1=10 ptx2=95 pty2=60| JOYPAD PartyTargetPrev OnRelease range=2048 | JOYPAD TargetCancel OnRelease
- Joy6=JOYPAD NPCTargetNext OnRelease range=2048 ptx1=5 pty1=10 ptx2=95 pty2=60| JOYPAD PartyTargetNext OnRelease range=2048
- Joy7=JOYPAD Extend1
- Joy8=JOYPAD Extend2
- Joy9=JOYPAD StatusOpen OnRelease
- Joy10=JOYPAD InventoryOpen OnRelease
- Joy11=JOYPAD Ctrl
- Joy12=JOYPAD FixedDefaultCamera OnRelease UP
- Joy13=JOYPAD ShortcutUp OnRelease
- Joy14=JOYPAD ShortcutUp OnRelease
- Joy15=JOYPAD ShortcutDown OnRelease
- Joy16=JOYPAD ShortcutDown OnRelease
- JoyX=JOYPAD MOVE aBaseX DeadZone=0.2
- JoyY=JOYPAD MOVE aBaseY DeadZone=0.2
- JoyZ=JOYPAD CameraYaw Factor=33000 DeadZone=0.2 Direction=1
- JoyV=JOYPAD CameraPitch Factor=33000 DeadZone=0.2 Direction=1
- ;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;
- ;PlayerPawnMoveTo > x.yБВЗҐ·О АМµї
- ;OnRelease > №цЖ° ¶Є¶§
- ;StopPawnMoving > АМµїБ¤Бц
- ;DefaultCamera > µрЖъЖ® Д«ёЮ¶у
- ;MaxPressedTime=200.0(200msА» іСАёёй ѕИЗСґЩ) Yaw=65536 Pitch=65536 Distance=999999 > µрЖъЖ® Д«ёЮ¶уАЗ ЖД¶уёЮЕН
- ;CameraRotationModeOn > АМ ён·Йѕо°Ў ЅЗЗаµЗёй ё¶їмЅєАЗ АМµї°ЄїЎ µы¶уј Д«ёЮ¶у°Ў АМµїЗСґЩ.
- ;CameraRotationModeOff > OnRelease CameraRotationOff | OnRelease MoveMouse(stopMouse°Ў ЗШБ¦µК) °Ў ЗХЗШБш ён·Йѕо
- ;TurnLeft,TurnRight,MoveForward,MoveBackward
- ;CameraRotationModeOn > CameraRotationOn | StopMouse(ё¶їмЅє Дїј°Ў ИёйїЎј »з¶уБь)
- LeftMouse=PlayerPawnMoveTo
- RightMouse=CameraRotationOn | UseAutoTrackingPawnOff | StopMouse | CameraRotationOff OnRelease | UseAutoTrackingPawnOn OnRelease | MoveMouse OnRelease
- MiddleMouse=FixedDefaultCamera
- ;RightMouse=CameraRotationModeOn | CameraRotationModeOff
- ;MiddleMouse=CameraRotationModeOn | CameraRotationModeOff
- ;MiddleMouse=FixedDefaultCamera
- ;End=FixedDefaultCamera
- Left=LeftTurningStart | LeftTurningFinish OnRelease
- Right=RightTurningStart | RightTurningFinish OnRelease
- Up=KeyboardMoveStart Dir=1 | KeyboardMoveFinish OnRelease Dir=1
- Down=KeyboardMoveStart Dir=4 | KeyboardMoveFinish OnRelease Dir=4
- ;A=LeftTurningStart | LeftTurningFinish OnRelease
- ;D=RightTurningStart | RightTurningFinish OnRelease
- ;W=KeyboardMoveStart Dir=1 | KeyboardMoveFinish OnRelease Dir=1
- ;S=KeyboardMoveStart Dir=4 | KeyboardMoveFinish OnRelease Dir=4
- Q=SpawnDummy OnRelease
- ;NumLock=KeyboardPermanentMove
- ;Equals=GroundSpeedUp
- ;Minus=GroundSpeedDown
- ;PageUp=FixedDefaultCamera Down
- ;PageDown=FixedDefaultCamera Up
- ;Home=FixedDefaultCamera
- ;End=TurnBack
- ;for camera walking
- E=KeyboardMoveStart Dir=16 | KeyboardMoveFinish OnRelease Dir=16 | PauseReplay OnRelease
- C=KeyboardMoveStart Dir=32 | KeyboardMoveFinish OnRelease Dir=32
- GreySlash=ModAirSpeedAccelRateStart Rate=+200.f | ModAirSpeedAccelRateFinish OnRelease
- GreyStar=ModAirSpeedAccelRateStart Rate=-200.f | ModAirSpeedAccelRateFinish OnRelease
- GreyPlus=ModMaxAirSpeedStart Speed=+80.f | ModMaxAirSpeedFinish OnRelease | IncReplaySpeed OnRelease
- GreyMinus=ModMaxAirSpeedStart Speed=-80.f | ModMaxAirSpeedFinish OnRelease | DecReplaySpeed OnRelease
- Escape=CameraModeSelectingCancel
- ;Left=TurnLeft
- ;Right=TurnRight
- ;Left=StrafeLeft
- ;Right=StrafeRight
- ;Up=MoveForward
- ;Down=StopPawnMoving
- ;GreyPlus=ZoomInPress Speed=20.0
- ;GreyMinus=ZoomOutPress Speed=20.0
- ;Comma=CameraViewHeightAdjust Speed=+5.0
- ;Period=CameraViewHeightAdjust Speed=-5.0
- ;O=Perspective Speed=5.0
- ;P=Perspective Speed=-5.0
- ;F=DistanceFog
- ;Z=DistanceFogRange Range=+100.0
- ;X=DistanceFogRange Range=-100.0
- ;F2=ViewFix
- MouseX=CameraYaw Speed=+3600.0
- MouseY=CameraPitch Speed=+3600.0
- ;B=AnimPlay Anim=Breatrend bone
- ;R=AnimPlay Refresh Anim=Run
- ;S=AnimPlay Anim=Spin
- ;W=ChangeAnim Move Anim=AttackWalk
- ;R=ChangeAnim Move Anim=Run
- ;1=ChangeAnim Wait Anim=breath02
- ;2=ChangeAnim Wait Anim=breath01
- ;5=AnimPlay Anim=Attack01
- ;6=AnimPlay Anim=Attack02
- ;N=ACTORCOLOR
- MouseWheelDown=ZoomInPress Speed=20.0
- MouseWheelUp=set Engine.LineagePlayerController MaxZoomingDist 65535 | ZoomOutPress Speed=20.0
- ;MouseWheelDown=FixedDefaultCamera Up
- ;MouseWheelUp=FixedDefaultCamera Down
- ;O=FixedDefaultCamera Down
- ;P=FixedDefaultCamera Up
- ;PageDown=ZoomInHold Speed=1000.0
- ;PageUp=ZoomOutHold Speed=1000.0
- ;D=DefaultCamera Yaw=0 Pitch=-2700 Distance=100.0
- ;T=TurnBack
- ;A=SpawnActor Class=LineageWarrior.MFighter
- ;S=SpawnPlayerPawn Class=LineageWarrior.MFighter
- ;Escape=SelectingCancel
- ;I=Show radii
- ;F2=SocialAction Action=Victory
- ;P=SocialAction Action=Victory
- ;S=WaitModeChange
- ;M=MoveModeChange
- ;GreyPlus=GroundSpeedUp
- ;GreyMinus=GroundSpeedDown
- ;f7=SPAWNMAGICTEST
- [Engine.PlayerController]
- DesiredFOV=60.0
- DefaultFOV=60.0
- [Engine.LineagePlayerController]
- CameraViewHeightAdjust=0.0
- bUseAutoTrackingPawn=true
- bUseVolumeCamera=false
- bUseHitCheckCamera=True
- AutoTrackingPawnSpeed=0.4
- VolumeCameraRadius=1000
- HitCheckCameraMinDist=300
- FixedDefaultViewNum=3
- MaxZoomingDist=250
- MinZoomingDist=-200
- FixedDefaultViewNum=12
- FixedDefaultGroupNum=4
- FixedDefaultCurrentGroup=0
- ;PAWN
- ;1 1АОДЄєд
- FixedDefaultCameraYaw[1]=0
- FixedDefaultCameraPitch[1]=560.0
- FixedDefaultCameraDist[1]=80.0
- FixedDefaultCameraViewHeight[1]=14.0
- FixedDefaultCameraHidePlayer[1]=1
- FixedDefaultCameraDisableZoom[1]=1
- FixedDefaultCameraExteriorView[1]=0
- FixedDefaultCameraMinDist[1]=-200
- FixedDefaultCameraDisablePitch[1]=0
- ;2 °ЎАе ілё»ЗС Follow view
- FixedDefaultCameraYaw[0]=0
- FixedDefaultCameraPitch[0]=-2700.0
- FixedDefaultCameraDist[0]=230.0
- FixedDefaultCameraViewHeight[0]=0.0
- FixedDefaultCameraHidePlayer[0]=0
- FixedDefaultCameraDisableZoom[0]=0
- FixedDefaultCameraExteriorView[0]=0
- FixedDefaultCameraMinDist[0]=-200
- FixedDefaultCameraDisablePitch[0]=0
- ;3 ёЦё®јєёґВ єд
- FixedDefaultCameraYaw[2]=0
- FixedDefaultCameraPitch[2]=-3320
- FixedDefaultCameraDist[2]=450
- FixedDefaultCameraViewHeight[2]=0.0
- FixedDefaultCameraHidePlayer[2]=0
- FixedDefaultCameraDisableZoom[2]=0
- FixedDefaultCameraExteriorView[2]=0
- FixedDefaultCameraMinDist[2]=-200
- FixedDefaultCameraDisablePitch[2]=0
- ;VEHICLE RIDER
- ;1 1АОДЄєд
- FixedDefaultCameraYaw[4]=0
- FixedDefaultCameraPitch[4]=560.0
- FixedDefaultCameraDist[4]=80.0
- FixedDefaultCameraViewHeight[4]=14.0
- FixedDefaultCameraHidePlayer[4]=1
- FixedDefaultCameraDisableZoom[4]=1
- FixedDefaultCameraExteriorView[4]=0
- FixedDefaultCameraMinDist[4]=-200
- FixedDefaultCameraDisablePitch[4]=0
- ;2 °ЎАе ілё»ЗС Follow view
- FixedDefaultCameraYaw[3]=0
- FixedDefaultCameraPitch[3]=-2700.0
- FixedDefaultCameraDist[3]=230.0
- FixedDefaultCameraViewHeight[3]=0.0
- FixedDefaultCameraHidePlayer[3]=0
- FixedDefaultCameraDisableZoom[3]=0
- FixedDefaultCameraExteriorView[3]=0
- FixedDefaultCameraMinDist[3]=-200
- FixedDefaultCameraDisablePitch[3]=0
- ;3 ёЦё®јєёґВ єд
- FixedDefaultCameraYaw[5]=0
- FixedDefaultCameraPitch[5]=-3320
- FixedDefaultCameraDist[5]=3000
- FixedDefaultCameraViewHeight[5]=0.0
- FixedDefaultCameraHidePlayer[5]=0
- FixedDefaultCameraDisableZoom[5]=0
- FixedDefaultCameraExteriorView[5]=0
- FixedDefaultCameraMinDist[5]=1000
- FixedDefaultCameraDisablePitch[5]=0
- ;VEHICLE CONTROLLER
- ;1 1АОДЄєд
- FixedDefaultCameraYaw[7]=0
- FixedDefaultCameraPitch[7]=1750.0
- FixedDefaultCameraDist[7]=300.0
- FixedDefaultCameraViewHeight[7]=0.0
- FixedDefaultCameraHidePlayer[7]=0
- FixedDefaultCameraDisableZoom[7]=1
- FixedDefaultCameraExteriorView[7]=1
- FixedDefaultCameraMinDist[7]=-200
- FixedDefaultCameraDisablePitch[7]=1
- ;2 °ЎАе ілё»ЗС Follow view
- FixedDefaultCameraYaw[6]=0
- FixedDefaultCameraPitch[6]=-3300.0
- FixedDefaultCameraDist[6]=450.0
- FixedDefaultCameraViewHeight[6]=0.0
- FixedDefaultCameraHidePlayer[6]=0
- FixedDefaultCameraDisableZoom[6]=0
- FixedDefaultCameraExteriorView[6]=0
- FixedDefaultCameraMinDist[6]=-200
- FixedDefaultCameraDisablePitch[6]=0
- ;3 ёЦё®јєёґВ єд
- FixedDefaultCameraYaw[8]=0
- FixedDefaultCameraPitch[8]=-4000
- FixedDefaultCameraDist[8]=3000
- FixedDefaultCameraViewHeight[8]=0.0
- FixedDefaultCameraHidePlayer[8]=0
- FixedDefaultCameraDisableZoom[8]=0
- FixedDefaultCameraExteriorView[8]=0
- FixedDefaultCameraMinDist[8]=1000
- FixedDefaultCameraDisablePitch[8]=0
- ;FlightTransform
- ;1 1АОДЄєд
- FixedDefaultCameraYaw[10]=0
- FixedDefaultCameraPitch[10]=560.0
- FixedDefaultCameraDist[10]=80.0
- FixedDefaultCameraViewHeight[10]=14.0
- FixedDefaultCameraHidePlayer[10]=1
- FixedDefaultCameraDisableZoom[10]=1
- FixedDefaultCameraExteriorView[10]=0
- FixedDefaultCameraMinDist[10]=-200
- FixedDefaultCameraMaxDist[10]=1000
- FixedDefaultCameraDisablePitch[10]=0
- ;2 °ЎАе ілё»ЗС Follow view
- FixedDefaultCameraYaw[9]=0
- FixedDefaultCameraPitch[9]=-2700.0
- FixedDefaultCameraDist[9]=800
- FixedDefaultCameraViewHeight[9]=0.0
- FixedDefaultCameraHidePlayer[9]=0
- FixedDefaultCameraDisableZoom[9]=0
- FixedDefaultCameraExteriorView[9]=0
- FixedDefaultCameraMinDist[9]=400
- FixedDefaultCameraMaxDist[9]=1000
- FixedDefaultCameraDisablePitch[9]=0
- ;3 ёЦё®јєёґВ єд
- FixedDefaultCameraYaw[11]=0
- FixedDefaultCameraPitch[11]=-3320
- FixedDefaultCameraDist[11]=1000
- FixedDefaultCameraViewHeight[11]=0.0
- FixedDefaultCameraHidePlayer[11]=0
- FixedDefaultCameraDisableZoom[11]=0
- FixedDefaultCameraExteriorView[11]=0
- FixedDefaultCameraMinDist[11]=400
- FixedDefaultCameraMaxDist[11]=1000
- FixedDefaultCameraDisablePitch[11]=0
- [Engine.HUD]
- HudMode=0
- Crosshair=0
- [Warriors.ChallengeHUD]
- bUseTeamColor=true
- FavoriteHUDColor=(R=0,G=0,B=16)
- CrosshairColor=(R=0,G=16,B=0)
- HudScale=+1.0
- Opacity=15
- StatusScale=1.0
- WeaponScale=0.8
- bHideAllWeapons=false
- bHideStatus=false
- bHideAmmo=false
- bHideTeamInfo=false
- bHideFrags=false
- bHideHUD=false
- bHideNoviceMessages=false
- bHideFaces=false
- [Warriors.ChallengeBotInfo]
- bAdjustSkill=False
- bRandomOrder=True
- Difficulty=1
- BotNames[0]=Archon
- BotNames[1]=Aryss
- BotNames[2]=Alarik
- BotNames[3]=Dessloch
- BotNames[4]=Cryss
- BotNames[5]=Nikita
- BotNames[6]=Drimacus
- BotNames[7]=Rhea
- BotNames[8]=Raynor
- BotNames[9]=Kira
- BotNames[10]=Karag
- BotNames[11]=Zenith
- BotNames[12]=Cali
- BotNames[13]=Alys
- BotNames[14]=Kosak
- BotNames[15]=Illana
- BotNames[16]=Barak
- BotNames[17]=Kara
- BotNames[18]=Tamerlane
- BotNames[19]=Arachne
- BotNames[20]=Liche
- BotNames[21]=Jared
- BotNames[22]=Ichthys
- BotNames[23]=Tamara
- BotNames[24]=Loque
- BotNames[25]=Athena
- BotNames[26]=Cilia
- BotNames[27]=Sarena
- BotNames[28]=Malakai
- BotNames[29]=Visse
- BotNames[30]=Necroth
- BotNames[31]=Kragoth
- BotTeams[0]=255
- BotTeams[1]=0
- BotTeams[2]=255
- BotTeams[3]=1
- BotTeams[4]=255
- BotTeams[5]=2
- BotTeams[6]=255
- BotTeams[7]=3
- BotTeams[8]=255
- BotTeams[9]=0
- BotTeams[10]=255
- BotTeams[11]=1
- BotTeams[12]=255
- BotTeams[13]=2
- BotTeams[14]=255
- BotTeams[15]=3
- BotTeams[16]=255
- BotTeams[17]=0
- BotTeams[18]=255
- BotTeams[19]=1
- BotTeams[20]=255
- BotTeams[21]=2
- BotTeams[22]=255
- BotTeams[23]=3
- BotTeams[24]=255
- BotTeams[25]=0
- BotTeams[26]=255
- BotTeams[27]=1
- BotTeams[28]=255
- BotTeams[29]=2
- BotTeams[30]=255
- BotTeams[31]=3
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