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- Can't even believe I'm typing this!
- Welcome to v1.3.
- ***NOTICE***
- If you were previously using "vid_ref gl_ext" change it back to "vid_ref gl"!
- The drivers have been merged, it is no longer necessary for both to exist. :)
- So, what's new?
- MISC:
- - Dedicated servers will look for a server.cfg and execute that by default.
- However, this seems to be conflicting if you run multiple servers. This
- feature may be removed.
- - Set Console "1" cvar by default.
- - Support for v1.2 connectivity!
- - Icon embedded into the EXE.
- - ALT+TAB issue on XP resolved, use the registry file.
- - VID_FULLSCREEN is locked on 3DFX drivers.
- COOP:
- - COOP_ITEM_RESPAWN CVAR.
- - COOP_FAST_SWITCH for fast weapon switching.
- - Coop will now print MOTD.
- - Coop chat messages show player's name instead of character name.
- DEATHMATCH:
- - You can spawn entities in multiplayer, but CHEATS must be 1 and you can not
- do this in dedicated for security reasons. Maybe it is worth adding
- a dedicated override. Let me know if you want this.
- - DM_INSTAGIB 2 for RA mode.
- - DM_INSTAGIB 3 to alternate weapon set.
- - DM_POWERUP_GLOBAL to have the powerup sounds emitted globally.
- DEDICATED SERVER:
- - WSAECONNRESET spam in dedicated servers now starts on a new line
- so you don't see NET_SendPacket: WSAECONNRESTWSAECONNRESET etc.
- - Server notifies you if someone connects and if they disconnect while
- downloading, timeout, pc crashes, etc.
- BUG FIXES:
- - Reconnect works properly if disconnected.
- - Manually invoking "precache" won't bomb the client.
- - Automatic map downloading with resume support.
- Plans for automatic textures and sounds, plus HTTP downloading
- are coming!
- - Changelevel and map will no longer bomb dedicated servers if the map doesn't exist.
- - Download while disconnected no longer causes a buffer overflow. The client
- will check to see if you're connected to anything before allowing you to use
- the command.
- - Fixed e1ra map series bombing during timelimit. Remember to add
- info_player_intermission or info_player_start, guys! But, if you forget
- I've added checks for that now.
- - SPAWN cmd won't bomb if nothing is passed to it.
- NEW COMMANDS:
- - SHOW_TIME cvar. 1 for Military, 2 for 12hr AM/PM.
- - SHOW_FPS cvar.
- - S_KHZ can go upto 96 now.
- - LOGFILE_NAME CVAR. Make your own custom log files for each server.
- Use with logfile 2 for realtime log updating. If you use for example
- 'LOGFILE_NAME "LOGS/SERVER.LOG"' it will place server.log in data/logs.
- - DK_LEVEL cheat.
- - EMAIL, WEBSITE, and ADMIN CVARs for use with GameSpy browser.
- - SPAWN LIST will output every type of spawn you can possibly do.
- GRAPHICS:
- - Vista/7 support with large extension strings.
- - Updated the OpenGL driver to support ARB multitexturing. Enabling this
- has brought back the Shiny Weapons and Invisibility effects.
- Thanks to Forrest "LordHavoc" Hale of DarkPlaces engine.
- - Some widescreen resolutions (tell me what others you want).
- - Custom resolutions with VID_CUSTOMHEIGHT and VID_CUSTOMWIDTH. Set them
- and then use GL_MODE 0 (or select "Custom" from the video slider in the menu)
- for it to take effect.
- - GL_LIGHTMAP is now cheat protected in deathmatch.
- - GL_EXT_SGIS to force SGIS extension if your driver supports both.
- - Downloading progress bar.
- - You can change FOV without restarting the map.
- AI:
- - Doors won't just crush and gib sidekicks. They will reopen for them.
- Once I get more in tune with shells I'll have it just scan if they are
- within range and just always leave the door open for them (would help
- with the occasional babysitting related to this).
- - Sidekicks are now invincible.
- KEYBOARD SHORTCUTS:
- - CTRL+Q instant quits.
- - CTRL+R to reconnect if you're dropped to console.
- - ALT+F4 works properly if executed during a map load.
- - Escape will disconnect from a server if you're stuck on connecting
- (typical from routers configured improperly).
- - Press 'i' at the multiplayer main menu to go to the internet games browser.
- - Press 'l' at the multiplayer main menu to go the local games browser.
- - Press backspace at the in-game browser to return to the multiplayer main
- menu.
- - Press enter to connect to a server if it's select in the browser.
- - Press 'r' at the in-game browser to refresh the list.
- TODO:
- - Automatic required textures and sounds downloading.
- - HTTP Downloading
- - Fix the skyboxes to not have the weird ranbow-band on intel drivers.
- - Menus properly realign with non-4:3 resolutions. Making it scale isn't
- hard. It's having the whole menu being reinit'd each time a change in
- video modes occur. Parts of this will probably have to be rewritten.
- - VSYNC slowing menu loading. It's going to take some serious digging...
- - Any fixes that are within my reach regarding Sidekick AI.
- - Fix jumping into the water and dying from impact will not keep
- your swimming animation (lol).
- - Keep doors open if a sidekick is in range.
- - Server-side CVAR for sidekick invincibility. And default to godmode on easy
- but not the others?
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