Not a member of Pastebin yet?
Sign Up,
it unlocks many cool features!
- #==============================O==============================#
- # I---------------------------------------------------------I #
- # | Advanced Achievements 4.0 configuration - Readme | #
- # 1---------------------------------------------------------1 #
- #==============================o==============================#
- # You can use Minecraft chat colors in Message|DisplayName|Goal, but include '' around the whole text: '&4Color'.
- # When using colours, you must also double apostrophes: '&2I''ve doubled apostrophes!'.
- # Only spaces, no tabs. Don't forget the indents, plugin won't work otherwise!
- # To check your file, use: yaml-online-parser.appspot.com
- # Do NOT delete any main achievement sections in the configuration file.
- # Possible items for rewards/Crafts/Places/Breaks: hub.spigotmc.org/javadocs/bukkit/org/bukkit/Material.html
- # Possible mobs for the Kills section: hub.spigotmc.org/javadocs/bukkit/org/bukkit/entity/EntityType.html
- # Default config.yml file: github.com/PyvesB/AdvancedAchievements/blob/master/src/main/resources/config.yml
- # Visit the wiki for some additional documentation: github.com/PyvesB/AdvancedAchievements/wiki
- #=============================O=O=============================#
- # II-------------------------------------------------------II #
- # | General settings | #
- # 2---------------------------------------------------------2 #
- #=============================o=o=============================#
- # Time in seconds between each /aach book.
- TimeBook: 900
- # Time in seconds between each /aach list.
- TimeList: 0
- # Check for update on plugin launch and notify when an OP joins the game.
- CheckForUpdate: false
- # Set to true to activate firework effects when a player receives an achievement.
- Firework: true
- # Choose BALL_LARGE, BALL, BURST, CREEPER or STAR.
- FireworkStyle: BALL_LARGE
- # Number of players displayed in /aach top, week and month commands.
- TopList: 5
- # Set to true to activate particle effects when receiving book and for players in top list.
- AdditionalEffects: true
- # Set to true to activate sound effects when receiving book and for players in top list.
- Sound: true
- # Set the icon of the plugin (default: shamrock, '\u2618').
- Icon: '\u2618'
- # Set the color of the plugin (default: 5, dark purple).
- Color: '5'
- # Notify other connected players when an achievement is received.
- ChatNotify: truw
- # Separator between name, description and date on a book page.
- BookSeparator: ''
- # Set the format of the achievement name in /aach list (default: '%ICON% %NAME% %ICON%').
- ListAchievementFormat: '%ICON% %NAME% %ICON%'
- # Stop all stats from increasing when player in creative mode, including PlayedTime.
- # Connection achievements will only be handled once a player switches to a non-creative mode.
- RestrictCreative: false
- # Stop all stats from increasing when player in a specific world, including PlayedTime (delete the [] before using).
- # Connection achievements will only be handled once a player enters a non-excluded world.
- ExcludedWorlds:
- - Dev
- # Ignore vertical dimension (Y axis) when calculating distance statistics.
- IgnoreVerticalDistance: false
- # Don't show these categories in the achievement GUI or in the stats output (delete the [] before using).
- # Also prevent obtaining achievements for these categories and prevent stats from increasing.
- # If changed, do a full server reload, and not just /aach reload.
- DisabledCategories: []
- # - Beds
- # - ItemBreaks
- # - Crafts
- # Obfuscate achievements that have not yet been received in /aach list.
- ObfuscateNotReceived: false
- # Obfuscate progressive achievements:
- # For categories with a series of related achievements where the only thing changing is the number of times
- # the event has occurred, show achievements that have been obtained and show the next obtainable achievement,
- # but obfuscate the additional achievements. In order for this to work properly, achievements must be sorted
- # in order of increasing difficulty. For example, under Places, stone, the first achievement could have a
- # target of 100 stone, the second 500 stone, and the third 1000 stone. When ObfuscateProgressiveAchievements
- # is true, initially only the 100 stone achievement will be readable in the GUI. Once 100 stone have been placed,
- # the 500 stone achievement will become legible.
- ObfuscateProgressiveAchievements: true
- # Hide categories with no achievements yet received in /aach list.
- HideNotReceivedCategories: true
- # Hide the reward display in /aach list.
- HideRewardDisplayInList: true
- # Display precise statistic information in the /aach list progress bars.
- EnrichedListProgressBars: true
- # Display achievement name and description as screen titles.
- TitleScreen: true
- # Sort pages of the book in chronological order (false for reverse chronological order).
- BookChronologicalOrder: true
- # Do not take into account items broken with Silk Touch for the Breaks achievements.
- DisableSilkTouchBreaks: false
- # Do not take into account ores broken with Silk Touch for the Breaks achievements.
- # DisableSilkTouchBreaks takes precedence over this. Not applicable to iron or gold ores.
- DisableSilkTouchOreBreaks: false
- # Name of the language file.
- LanguageFileName: 'lang.yml'
- # Time in seconds between each statistic count for the following categories.
- # LavaBuckets, WaterBuckets, Beds, Brewing, MusicDiscs.
- StatisticCooldown: 10
- # Display action bar message when player does an action while in the cooldown period.
- CooldownActionBar: true
- #=============================OOO=============================#
- # III-----------------------------------------------------III #
- # | Database settings | #
- # 3---------------------------------------------------------3 #
- #=============================ooo=============================#
- # Make a daily backup of your local database (if sqlite).
- DatabaseBackup: true
- # Database type, sqlite, postgresql or mysql. Do a full server reload or restart to make this effective.
- DatabaseType: sqlite
- # Prefix added to the tables in the database. If you switch from the default tables names (no prefix),
- # the plugin will attempt an automatic renaming. Otherwise you have to rename your tables manually.
- # Do a full server reload or restart to make this effective.
- TablePrefix: ''
- # Settings to link with MySQL database (ignore if sqlite or postgresql).
- MYSQL:
- Database: 'jdbc:mysql://localhost:3306/minecraft'
- User: root
- Password: root
- # Settings to link with PostgresSQL database (ignore if sqlite or mysql).
- POSTGRESQL:
- Database: 'jdbc:postgresql://localhost:5432/minecraft'
- User: root
- Password: root
- #============================OO=OO============================#
- # IV-------------------------------------------------------IV #
- # | Performance settings | #
- # 4---------------------------------------------------------4 #
- #============================oo=oo============================#
- # DO NOT CHANGE THE FOLLOWING UNLESS YOU ARE AN EXPERIENCED USER. The intervals are in seconds.
- # If any of the performance settings are changed, do a full server reload, and not just /aach reload.
- # Frequency of play time checks for players. Smaller values give more precision but more CPU usage.
- PlaytimeTaskInterval: 60
- # Calculates distance traveled by players. Smaller values give more precision but more CPU usage.
- DistanceTaskInterval: 5
- # Frequency of some statistics writes to the database.
- PooledRequestsTaskInterval: 60
- # Enable multithreading for database write operations.
- AsyncPooledRequestsSender: true
- #============================OOOOO============================#
- # V---------------------------------------------------------V #
- # | Action achievements | #
- # 5---------------------------------------------------------5 #
- #============================ooooo============================#
- # When a player connects during the day; statistic increases at most once per day.
- Connections:
- '1':
- Message: 'You connected to Velgar for the first time!'
- Name: connect_1
- DisplayName: Good Choice
- # When a specific block is placed (specify material name, lower case).
- Places:
- smooth_brick:
- '1000':
- # Used in /aach list when achievement not yet received.
- Goal: 'Place 1000 stone bricks.'
- # Description; displayed when receiving achievement, and in /aach book and /aach list.
- Message: '&4You have placed 1000 stone bricks!'
- # Database name, must also be used in /aach delete and /aach check.
- Name: place_1000_smooth_brick
- # Name; displayed when receiving achievement, and in /aach book and /aach list.
- DisplayName: 'Stone Brick Layer'
- Reward:
- Money: 300
- '2500':
- Goal: 'Place 2500 stone bricks.'
- Message: '&4You have placed 2500 stone bricks!'
- Name: place_2500_smooth_brick
- DisplayName: 'Stone Brick Architect'
- Reward:
- Money: 1000
- stone:
- '100':
- Message: '&4One hundred placed stones!'
- Name: place_100_stone
- DisplayName: 'Stone Addict'
- Reward:
- Money: 25
- '1000':
- Message: '&4One thousand placed stones!'
- Name: place_1000_stone
- DisplayName: 'Stone Guru'
- Reward:
- Money: 300
- '2500':
- Message: '&4Two thousand five hundred placed stones!'
- Name: place_2500_stone
- DisplayName: 'Stone Master'
- Reward:
- Money: 1000
- '5000':
- Message: '&4Five Thousand placed stones!'
- Name: place_2500_stone
- DisplayName: 'Stone God'
- Reward:
- Money: 2500
- # When a specific block is broken (specify material name, lower case).
- # Below, the notation sand:1 means sand item with metadata 1 (red sand).
- #Breaks:
- # sand:1:
- # '10':
- # Message: '&cYou have collected 10 red sand blocks!'
- # Name: break_10_sand1
- # DisplayName: Red Sand Fan
- # stone:
- # '1':
- # Message: '&1The first time you went mining!'
- # Name: break_1_stone
- # DisplayName: Cobble!
- # # Use semicolons for multiple command rewards. PLAYER will be replaced by player's name.
- # Reward:
- # Command: give PLAYER 158 10; give PLAYER 126 5
- #
- # When a specific mob is killed (specify an entity name or poweredcreeper or player, lower case).
- Kills:
- zombie:
- '10':
- Message: '&8The first time you killed a few zombies!'
- DisplayName: 'A new Beginning'
- Name: kills_10_zombie
- Reward:
- Money: 50
- '50':
- Message: '&8The 50 pack of zombies!'
- DisplayName: 'Undead Blender'
- Name: kills_50_zombie
- Reward:
- Money: 100
- '100':
- Message: '&8You reached 100 zombie corpses!'
- DisplayName: 'Corpse Crusher'
- Name: kills_100_zombie
- Reward:
- Money: 250
- '250':
- Message: '&8What? 250 Zombies!'
- DisplayName: 'The Walking Dead'
- Name: kills_250_zombie
- Reward:
- Money: 500
- skeleton:
- '10':
- Message: '&8The first time you killed a few skellies!'
- DisplayName: 'Bones Jones'
- Name: kills_10_skeleton
- Reward:
- Money: 50
- '50':
- Message: '&8You killed 50 skellies!'
- DisplayName: 'Dog Bones'
- Name: kills_50_skeleton
- Reward:
- Money: 100
- '100':
- Message: '&8You killed 100 skellies!'
- DisplayName: 'Make a Wish-bone'
- Name: kills_100_skeleton
- Reward:
- Money: 250
- '250':
- Message: '&8It is only 250 Skellies!'
- DisplayName: 'Its Crunch Time'
- Name: kills_250_skeleton
- Reward:
- Money: 500
- creeper:
- '10':
- Message: '&8The first time you killed a few creepers!'
- DisplayName: 'Creeping Tom'
- Name: kills_10_creeper
- Reward:
- Money: 50
- '50':
- Message: '&8You managed to kill 50 Creepers!'
- DisplayName: 'Ka-Boom'
- Name: kills_50_creeper
- Reward:
- Money: 100
- '100':
- Message: '&8You managed to kill 100 Creepers!'
- DisplayName: 'Psssssst'
- Name: kills_100_creeper
- Reward:
- Money: 250
- '250':
- Message: '&8You managed to kill 250 Creepers!'
- DisplayName: 'You Are The BOMB'
- Name: kills_250_creeper
- Reward:
- Money: 500
- spider:
- '10':
- Message: '&8The first time you killed a few spiders!'
- DisplayName: 'Stick it to Em'
- Name: kills_10_spider
- Reward:
- Money: 50
- '50':
- Message: '&8You smashed 50 spiders!'
- DisplayName: 'Stick it to You'
- Name: kills_50_spider
- Reward:
- Money: 100
- '100':
- Message: '&8You smashed 100 spiders!'
- DisplayName: 'Eyes of Death'
- Name: kills_100_spider
- Reward:
- Money: 250
- '250':
- Message: '&8You smashed 250 spiders!'
- DisplayName: 'Spider Killer'
- Name: kills_250_spider
- Reward:
- Money: 500
- # When a specific item is crafted (specify material name, lower case).
- #Crafts:
- # diamond_sword:
- # '1':
- # Message: The first time you crafted a blade!
- # Name: craft_1_blade
- # DisplayName: Blacksmith Apprentice
- # Reward:
- # Money: 2
- # When the player dies.
- Deaths:
- '1':
- Message: The first time you died!
- Name: deaths_1
- DisplayName: 'Rest in Peace'
- # When an arrow is shot.
- Arrows:
- '50':
- Message: '50 arrows shot!'
- Name: arrows_50
- DisplayName: 'Arrows Around the Place'
- # When a snowball is thrown.
- Snowballs:
- '1000':
- Message: '1000 snowballs thrown. That''s the spirit!'
- Name: snowballs_1000
- DisplayName: 'Winter Addict'
- Reward:
- Command: give PLAYER 332 64
- # When an egg is thrown.
- Eggs:
- '1000':
- Message: '1000 eggs thrown!'
- Name: eggs_1000
- DisplayName: 'Omelet Addict'
- Reward:
- Command: give PLAYER 344 64
- # When a fish is caught.
- Fish:
- '1':
- Message: The first time you caught a fish!
- Name: fish_1
- DisplayName: 'Time for Fish and Chips'
- # When a treasure is caught with a fishing rod.
- Treasures:
- '1':
- Message: Your first treasure from the sea!
- Name: treasure_1
- DisplayName: 'Treasure Hunter'
- # When a tool/armor/weapon is broken.
- ItemBreaks:
- '1':
- Message: You broke your favorite tool!
- Name: itembreaks_1
- DisplayName: '&4Clumsy Guy'
- # When an item is eaten (excludes potions and milk).
- EatenItems:
- '1':
- Message: Just had a snack!
- Name: eatenitems_1
- DisplayName: 'First Snack'
- # When a sheep is sheared.
- Shear:
- '100':
- Message: 100 sheep sheared!
- Name: shear_100
- DisplayName: '&1Wool Addict'
- # When a cow is milked.
- Milk:
- '1':
- Message: Just milked a cow!
- Name: milk_1
- DisplayName: 'First Milk'
- # When a bucket is filled with lava.
- LavaBuckets:
- '10':
- Message: 10 buckets filled with lava!
- Name: lavabuckets_10
- DisplayName: 'Pyroman'
- # When a bucket is filled with water.
- WaterBuckets:
- '15':
- Message: 15 buckets filled with water!
- Name: waterbuckets_15
- DisplayName: 'Fireman'
- # When a trade with a villager is made.
- Trades:
- '1':
- Message: Doing business with your first villager!
- Name: trades_1
- DisplayName: 'First Trade'
- # When an anvil is used.
- AnvilsUsed:
- '1':
- Message: You just repaired your first item!
- Name: anvilsused_1
- DisplayName: 'First Repair'
- # When an enchantment is performed.
- Enchantments:
- '5':
- Message: 5 objects enchanted!
- Name: enchantments_5
- DisplayName: '&5Wizard'
- # When a bed is entered.
- Beds:
- '5':
- Message: You entered a bed 5 times!
- Name: bed_5
- DisplayName: 'Sleepy guy'
- # Maximum level reached.
- MaxLevel:
- '10':
- Message: Level 10 reached!
- Name: maxlevel_10
- DisplayName: '&4Rookie'
- # When a potion is consumed.
- ConsumedPotions:
- '100':
- Message: Drinking weird beverages all the time...
- Name: consumedpotions_100
- DisplayName: 'Alcoholic'
- # Amount of time played on the server (in hours, use integers).
- PlayedTime:
- '1':
- Message: You played during one hour on the server!
- Name: playedtime_1
- DisplayName: 'First Hour'
- Reward:
- Money: 50
- '6':
- Message: You played during six hours on the server!
- Name: playedtime_6
- DisplayName: 'First_Six_Hours'
- Reward:
- Money: 250
- '12':
- Message: You played during twelve hours on the server!
- Name: playedtime_12
- DisplayName: 'First Twelve Hours'
- Reward:
- Money: 600
- '24':
- Message: You played during one day on the server!
- Name: playedtime_24
- DisplayName: 'First Complete Day'
- Reward:
- Money: 1200
- '48':
- Message: You played during two days on the server!
- Name: playedtime_48
- DisplayName: 'First Two Days'
- Reward:
- Money: 2400
- '72':
- Message: You played during three days on the server!
- Name: playedtime_72
- DisplayName: 'First Three Days'
- Reward:
- Money: 3600
- '120':
- Message: You played during five days on the server!
- Name: playedtime_120
- DisplayName: 'First Five Days'
- Reward:
- Money: 6000
- '144':
- Message: You played during week on the server!
- Name: playedtime_144
- DisplayName: 'First Week'
- Reward:
- Money: 8400
- # When a distance is traveled by foot.
- DistanceFoot:
- '1000':
- Message: You traveled 1000 blocks by foot!
- Name: distancefoot_1000
- DisplayName: 'Big Walker'
- DistanceFoot:
- '5000':
- Message: You traveled 5000 blocks by foot!
- Name: distancefoot_5000
- DisplayName: 'Heavy Footer'
- DistanceFoot:
- '10000':
- Message: You traveled 10000 blocks by foot!
- Name: distancefoot_10000
- DisplayName: 'Sore Feet'
- DistanceFoot:
- '25000':
- Message: You traveled 25000 blocks by foot!
- Name: distancefoot_25000
- DisplayName: 'Long Distance Jogger'
- Reward:
- Money: 10000
- # When a distance is traveled on a pig.
- DistancePig:
- '100':
- Message: You traveled 100 blocks on a pig!
- Name: distancepig_100
- DisplayName: 'Carrot on a Stick Master'
- DistancePig:
- '250':
- Message: You traveled 250 blocks on a pig!
- Name: distancepig_250
- DisplayName: 'Carrot on a Stick Master2'
- DistancePig:
- '500':
- Message: You traveled 500 blocks on a pig!
- Name: distancepig_500
- DisplayName: 'Carrot on a Stick Master3'
- Reward:
- Money: 1500
- # When a distance is traveled on a horse.
- DistanceHorse:
- '500':
- Message: You traveled 500 blocks on a horse!
- Name: distancehorse_500
- DisplayName: 'The Avener'
- DistanceHorse:
- '1000':
- Message: You traveled 1000 blocks on a horse!
- Name: distancehorse_1000
- DisplayName: 'The Horse Rider'
- DistanceHorse:
- '2500':
- Message: You traveled 2500 blocks on a horse!
- Name: distancehorse_2500
- DisplayName: 'The Jockey'
- Reward:
- Money: 2500
- # When a distance is traveled in a minecart.
- DistanceMinecart:
- '100':
- Message: You traveled 100 blocks in a minecart!
- Name: distanceminecart_100
- DisplayName: 'Carting Fan'
- DistanceMinecart:
- '250':
- Message: You traveled 250 blocks in a minecart!
- Name: distanceminecart_250
- DisplayName: 'Carting Fan Novice'
- DistanceMinecart:
- '500':
- Message: You traveled 500 blocks in a minecart!
- Name: distanceminecart_500
- DisplayName: 'Carting Fan Junior'
- DistanceMinecart:
- '1000':
- Message: You traveled 1000 blocks in a minecart!
- Name: distanceminecart_1000
- DisplayName: 'Carting Fan Pro'
- DistanceMinecart:
- '2500':
- Message: You traveled 2500 blocks in a minecart!
- Name: distanceminecart_2500
- DisplayName: 'Carting Fan Master'
- Reward:
- Money: 10000
- # When a distance is traveled in a boat.
- DistanceBoat:
- '250':
- Message: You traveled 250 blocks in a boat!
- Name: distanceboat_250
- DisplayName: 'Great Sailor'
- '500':
- Message: You traveled 500 blocks in a boat!
- Name: distanceboat_500
- DisplayName: 'Great Sailor Novice'
- '1000':
- Message: You traveled 1000 blocks in a boat!
- Name: distanceboat_1000
- DisplayName: 'Great Sailor Junior'
- '2000':
- Message: You traveled 2000 blocks in a boat!
- Name: distanceboat_2000
- DisplayName: 'Great Sailor Pro'
- '5000':
- Message: You traveled 5000 blocks in a boat!
- Name: distanceboat_5000
- DisplayName: 'Great Sailor Master'
- Reward:
- Money: 10000
- # When a distance is traveled with elytra.
- # (ignored on Minecraft versions prior to 1.9, should be added to DisabledCategories)
- DistanceGliding:
- '100':
- Message: You traveled 100 blocks with elytra!
- Name: distancegliding_100
- DisplayName: 'Angel'
- '250':
- Message: You traveled 250 blocks with elytra!
- Name: distancegliding_250
- DisplayName: 'Angel Novice'
- '500':
- Message: You traveled 500 blocks with elytra!
- Name: distancegliding_500
- DisplayName: 'Angel Junior'
- '1000':
- Message: You traveled 1000 blocks with elytra!
- Name: distancegliding_1000
- DisplayName: 'Angel Pro'
- '2000':
- Message: You traveled 2000 blocks with elytra!
- Name: distancegliding_2000
- DisplayName: 'Angel Master'
- Reward:
- Money: 7500
- # When a distance is traveled on a llama.
- # (ignored on Minecraft versions prior to 1.11, should be added to DisabledCategories)
- DistanceLlama:
- '50':
- Message: You traveled 50 blocks on a llama!
- Name: distancellama_50
- DisplayName: 'Llama Rider'
- '150':
- Message: You traveled 150 blocks on a llama!
- Name: distancellama_150
- DisplayName: 'Llama Rider Novice'
- '400':
- Message: You traveled 400 blocks on a llama!
- Name: distancellama_400
- DisplayName: 'Llama Rider Junior'
- '1000':
- Message: You traveled 1000 blocks on a llama!
- Name: distancellama_1000
- DisplayName: 'Llama Rider Pro'
- '2000':
- Message: You traveled 2000 blocks on a llama!
- Name: distancellama_2000
- DisplayName: 'Llama Rider Master'
- Reward:
- Money: 5000
- # When an item is dropped on the ground.
- ItemDrops:
- '200':
- Message: You're killing the planet!
- Name: itemdrops_200
- DisplayName: 'Polluter'
- Reward:
- Money: 1
- command: broadcast PLAYER is destroying the Planet!
- # When an item is picked up from the ground.
- ItemPickups:
- '500':
- Message: You're saving the planet!
- Name: itempickups_500
- DisplayName: 'Environmentalist'
- Reward:
- Money: 2500
- # When soil is plowed with a hoe.
- #HoePlowings:
- # '10':
- # Message: You plowed the ground 10 times!
- # Name: hoeplowings_10
- # DisplayName: Farmer
- # Reward:
- # Item: cookie 15
- #
- # When bone meal is used to fertilise plants.
- Fertilising:
- '15':
- Message: You used bone meal on plants 15 times!
- Name: fertilising_15
- DisplayName: 'Gardener'
- # When an animal is tamed.
- Taming:
- '1':
- Message: You tamed your first animal!
- Name: taming_1
- DisplayName: 'Tamer'
- # When a potion is brewed.
- Brewing:
- '1':
- Message: You brewed your first potion!
- Name: brewing_1
- DisplayName: 'Alchemist'
- # When a firework is launched.
- Fireworks:
- '10':
- Message: You launched 10 fireworks!
- Name: fireworks_10
- DisplayName: 'Pyrotechnist'
- # When a music disc is played.
- MusicDiscs:
- '1':
- Message: One jukebox used!
- Name: musicdiscs_1
- DisplayName: 'DJ'
- # When a player teleports with an enderpearl.
- EnderPearls:
- '10':
- Message: 10 teleportations with ender pearls!
- Name: enderpearls_10
- DisplayName: 'Teleport Man'
- # When a player gives a pet to another player (requires PetMaster plugin version 1.3 or above).
- PetMasterGive:
- '3':
- Message: 3 pets given to friends!
- Name: petmastergive_3
- DisplayName: 'Donator'
- # When a player receives a pet from another player (requires PetMaster plugin version 1.3 or above).
- PetMasterReceive:
- '10':
- Message: 10 pets received from friends!
- Name: petmasterreceive_10
- DisplayName: 'Receiver'
- # When an item is smelt in a furnace.
- Smelting:
- '250':
- Message: 250 items smelt in a furnace!
- Name: smeltitems_250
- DisplayName: 'The Smelter'
- # When a player enters a specific command (specify command prefixes in lower case without spaces).
- # For instance a command /awf add world from the AntiWorldFly plugin matches with subcategory 'awfadd'.
- PlayerCommands:
- 'aachbook':
- '10':
- Message: Obtain 10 achievement books!
- Name: playercommand_aachbook_10
- DisplayName: 'Reader'
- #===========================OOO=OOO===========================#
- # VI-------------------------------------------------------VI #
- # | Command achievements | #
- # 6---------------------------------------------------------6 #
- #===========================ooo=ooo===========================#
- # Let achievement commands be given several times.
- MultiCommand: true
- # A player with achievement.give (or the console) can use /aach give yourAch1 PLAYER to give
- # yourAch1 achievement to PLAYER. The /aach give command does NOT work with other achievements.
- Commands:
- yourAch1:
- Message: You took part in the special event!
- Name: yourAch1
- DisplayName: 'Special Event Achievement!'
- #===========================OOOOOOO===========================#
- # VII-----------------------------------------------------VII #
- # | Parameters in future plugin versions will appear here | #
- # 7---------------------------------------------------------7 #
- #===========================ooooooo===========================#
Add Comment
Please, Sign In to add comment