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Dota 6.80 beta changelog

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Dec 6th, 2013
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  1. Dota 6.80 beta changelog
  2.  
  3. HEROES
  4.  
  5. Abaddon
  6. - Aphotic Shield cast range increased from 500 to 550
  7.  
  8. Ancient Apparition
  9. - Movement Speed increased from 295 to 315
  10. - Enemies killed during the Frostbite debuff from Ice Blast now deal their remaining health before they shattered as composite damage in a 275 AoE
  11.  
  12. Anti-Mage
  13. - Base attack time decreased from 1.45 to 1.4
  14. - Mana Void's AoE is now based on the target's missing mana (0.3/0.45/0.6 AoE for each point of mana missing)
  15.  
  16. Axe
  17. - When Counter Helix procs, Axe turns magic immune for 0.1 seconds while he spins
  18. - Culling Blade bonus attack and movement speed increased from 40% to 50%
  19.  
  20. Beastmaster
  21. - Beastmaster can now have up to 3 summons simultaneously, either 2 hawks and a boar or 2 boars and a hawk
  22. - Greater Hawk vision decreased from 1600/1200 to 1000/1000
  23. - Greater Boar now has 375 movement speed
  24.  
  25. Bloodseeker
  26. - Thirst stacks last for 2 seconds after the target is dead
  27. - Casting Rupture on an enemy now instantly gives Bloodseeker one stack of Thirst for the duration of Rupture (if that Hero's health goes below 50% it still gives another stack)
  28. - Rupture now blocks healing equal to the damage it has done to the target (for example, a level 2 Rupture will block the heal from a Mekansm, but if the target hasn't moved, all healing after that will work normally)
  29.  
  30. Bounty Hunter
  31. - Shadow Walk amplifies damage Bounty Hunter takes by 10%
  32.  
  33. Brewmaster
  34. - Drunken Haze mana cost decreased from 50 to 35/40/45/50
  35. - All elements from Primal Split now deal Hero damage type and have Hero armor type
  36. - Earth's Pulverize chance increased from 20% to 40/45/50%
  37. - Fire's Permanent Immolation damage increased from 15/30/45 to 30/45/60
  38.  
  39. Broodmother
  40. - Enabled in Captain's Mode
  41. - Spin Web now stores up to 3 web charges. Spin Web can be cast with no cooldown until it runs out of charges. One charge is replenished every 25 seconds
  42. - Spin Web AoE decreased from 900 to 600
  43. - Spin Web AoE increases over time after it has been placed (40 units every 5 seconds, for a maximum AoE of 1000)
  44. - Spin Web regen and movement speed bonuses now affect all of Broodmother's controlled units
  45. - Spiderling armor increased by 2
  46. - Fixed Poison damage per second from multiple Spiderlings and Spiderites not stacking with each other
  47. - Fixed Poison damage being lethal
  48.  
  49. Centaur Warrunner
  50. - Stampede cooldown decreased from 120/90/60 to 90/75/60
  51. - Return Strength bonus damage increased from 26%/34%/42%/50% to 30%/45%/60%/75%
  52.  
  53. Chaos Knight
  54. - Phantasm now has a random cooldown between 80 and 150 seconds
  55.  
  56. Chen
  57. - Armor reduced by 1
  58. - Penitence mana cost rescaled from 100 to 50/65/85/100
  59. - Test of Faith mana cost increased from 175 to 200
  60. - Test of Faith teleport is now a channeled ability with a channeling time of 4/3.75/3.5/3.25 seconds
  61. - Test of Faith no longer has a teleport delay on Heroes - the Hero is instantly sent back to base after the channeling is finished
  62.  
  63. Clockwerk
  64. - Base attack time increased from 1.7 to 1.8
  65. - Rocket Flare now has a sub-ability that can be used to detonate the rocket instantly mid-flight.
  66. - Vision given by Rocket Flare decreases over time until the end of its duration (decreases by 60 units per second)
  67.  
  68. Crystal Maiden
  69. - Movement speed decreased from 280 to 275
  70.  
  71. Dark Seer
  72. - Ion Shell cooldown decreased from 10 to 10/9/8/7
  73.  
  74. Dazzle
  75. - Level 4 Poison Touch now does a 33% slow for one second, then a 66% slow for one second, then a 100% slow for one second and then stun for 1 second
  76. - Shadow Wave damage AoE increased from 185 to 225
  77. - Shallow Grave now uses an instant cast point
  78. - Shallow Grave cooldown decreased from 60/45/30/15 to 30/25/20/15
  79.  
  80. Death Prophet
  81. - Armor increased by 1
  82. - Crypt Swarm damage increased from 100/175/250/300 to 125/175/275/325
  83. - Witchcraft bonus movement speed increased from 5%/10%/15%/20% to 7%/13%/19%/25%
  84. - Exorcism now has a 1.2 second cast time before it is activated
  85.  
  86. Disruptor
  87. - Glimpse cooldown decreased from 65/50/35/20 to 35/30/25/20
  88.  
  89. Drow Ranger
  90. - Turn rate improved from 0.6 to 0.8
  91. - Precision Aura cooldown decreased from 120 to 90
  92.  
  93. Earthshaker
  94. - Enchant Totem now has a cast point of 0.35
  95.  
  96. Earth Spirit
  97. - Turn rate increased from 0.6 to 0.8
  98. - Geomagnetic Grip cast range decreased from 1400 to 1200
  99. - Geomagnetic Grip now pulls targets other than Stone Remnants for only half the distance
  100. - Boulder Smash now deals no damage if a Stone Remnant isn't used
  101.  
  102. Elder Titan
  103. - Movement speed decreased from 315 to 295
  104. - Astral Spirit cooldown increased from 16 to 18
  105. - Astral Spirit now instantly returns back if it moves more than 2400 distance away from Elder Titan
  106. - Bonus movement speed from heroes hit by Astral Spirit increased from 5% to 6%
  107. - Natural Order is now split into two different auras. Elder Titan hold the armor reduction part of the aura, and his Astral Spirit holds the magic damage amplification of the aura. Enemies can be affected by both of the auras at the same time.
  108. - Earth Splitter cooldown rescaled from 100 to 115/105/95
  109.  
  110. Ember Spirit
  111. - Flame Guard is no longer dispelled after it has absorbed enough magic damage, but will deal 50% less damage per second.
  112.  
  113. Enchantress
  114. - Nature's Attendants can be cast again during its duration (no manacost, can be used only once per cast) to make the summoned wisps follow and heal another friendly unit instead of Enchantress
  115.  
  116. Faceless Void
  117. - If an enemy Hero dies in Cronosphere, its ability and item cooldowns are paused until it respawns
  118.  
  119. Gyrocopter
  120. - Base strength decreased by 4
  121. - Rocket Barrage cooldown increased from 7/6.5/6/5.5 to 8/7.5/7/6.5
  122. - Homing Missile now deals half of its damage to enemies in a 275 AoE when it hits an enemy, or is destroyed mid-flight
  123. - Homing Missile flight delay now decreases as the ability is leveled up, from 3 seconds to 3/2.5/2/1.5
  124. - Call Down's first missile impact now has 350 AoE (second missile AoE is still 450)
  125. - Enemies can now see Call Down's AoE indicator
  126.  
  127. Huskar
  128. - Enabled in Captain's Mode
  129. - Inner Vitality cast range increased from 450 to 550
  130.  
  131. Invoker
  132. - Alacrity now increases movement speed by 3% for every point in Wex
  133. - Tornado now has a base AoE of 150 and increases by 25 for every point in Wex
  134.  
  135. Io
  136. - Spirits can be targeted on an allied Hero to make them orbit around that Hero instead of Io
  137.  
  138. Jakiro
  139. - Dual Breath attack speed slow is now the same as its movement speed slow (from 20% to 30%)
  140. - Macropyre cooldown decreased from 60 to 27
  141.  
  142. Juggernaut
  143. - Normal attacks from Juggernaut during Omnislash can no longer be evaded
  144.  
  145. Keeper of the Light
  146. - Mana Leak now drains 10/12/14/16 mana from the target in addition to the 3.5%/4%/4.5%/5% for every 100 units it moves
  147. - Mana Leak range increased from 550/700/850/1000 to 575/750/900/1050
  148.  
  149. Leshrac
  150. - Pulse Nova AoE increased from 450 to 500.
  151. - If an enemy Hero is killed by Pulse Nova, the corpse will pulse for 5 seconds, applying the current level of Pulse Nova damage in a 350 AoE. Damage from multiple Pulse Novas does not stack.
  152.  
  153. Lich
  154. - Chain Frost no longer slows magic immune units
  155. - Frost Blast cooldown increased from 8 to 10
  156.  
  157. Lifestealer
  158. - Lifesteal from items/auras or Open Wounds no longer recover the damage dealt by Feast
  159.  
  160. Lina
  161. - Dragon Slave cooldown decreased from 8.5 to 7
  162. - Light Strike Array now deals damage and destroys trees in a 335 AoE (stun AoE stays the same)
  163.  
  164. Lycan
  165. - Feral Impulse is now global
  166. - Shapeshift now decreases Lycan's attack point to 0.3 and improves turn rate to 1.0
  167.  
  168. Magnus
  169. - Shockwave AoE now increases by 10 for each 100 units it travels
  170.  
  171. Medusa
  172. - All magic damage from Medusa turns into Pure damage against units in Stone Form
  173. - Stone Form duration increased from 3 to 3/3.25/3.5
  174.  
  175. Meepo
  176. - Geostrike now has an active ability that a Meepo can use to dig underground and hide itself for 0.75/1/1.25/1.5 seconds. The hidden Meepoes cannot be targeted by any other abilities except for Poof and AoE damage still hits them. Has a cooldown of 15 seconds and a manacost of 50
  177. - Earthbind can no longer be removed by magic immunity, but new nets cannot be applied on magic immune units
  178. - Fixed Geostrike damage not going through magic immunity
  179.  
  180. Morphling
  181. - Cast point decreased from 0.25 to 0
  182. - Replicate cast range increased from 700/1100/1500 to 950/1250/1500
  183. - Replicate cooldown decreased from 80 to 60/40/20
  184. - Replicate can now create multiple illusions instead of only one
  185. - Replicate damage increased from 50% to 50%/75%/100%
  186. - Morph Replicate is now a separate ability that is targeted on a Replicate to take its position
  187. - Morph Replicate mana cost decreased from 150 to 100
  188. - If there is more than one Replicate alive, casting Morph Replicate on one destroys them all
  189.  
  190. Naga Siren
  191. - Rip Tide AoE increased from 350 to 400
  192. - Song of the Siren AoE increased from 1250 to 1350
  193. - Song of the Siren requires 2.5 seconds to grow to its full AoE. The initial AoE is 450 and grows by 360 per second
  194.  
  195. Nature's Prophet
  196. - Intelligence growth decreased from 2.9 to 2.4
  197. - Enemies now see Teleportation target location on the mini-map
  198.  
  199. Necrophos
  200. - Movement speed increased from 290 to 305
  201. - Death Pulse now hits enemies who are invisible or in the fog of war
  202. - Death Pulse AoE increased from 475 to 525
  203. - Killing an enemy with Aghanim's upgraded Reaper's Scythe increases the enemy's next respawn time by 10/13/16 seconds
  204.  
  205. Night Stalker
  206. - Base attack time increased to 1.85
  207. - Hunter in the Night decreases Night Stalker's base attack time to 1.7/1.65/1.6/1.55 during the night
  208. - Aghanim's Scepter upgraded Darkness now decreases enemy vision by 35%
  209.  
  210. Nyx Assassin
  211. - Cast point decreased from 0.4 to 0.3
  212. - Spiked Carapace now uses Nyx Assassin's cast point
  213. - Vendetta bonus movement speed decreased from 16%/18%/20% to 10%/15%/20%
  214.  
  215. Ogre Magi
  216. - Fireblast and Unrefined Fireblast stun durations increased from 1.5 to 1.5/1.6/1.7/1.8
  217. - Multicast now refreshes Fireblast and Unrefined Fireblast stuns in 0.1 second intervals instead of 0.3
  218. - Multicast now decreases Ignite's cooldown by 2/4/6
  219.  
  220. Omniknight
  221. - Base intelligence increased by 4
  222. - Intelligence growth increased to from 1.8 to 2.2
  223. - Units affected by Repel now apply the current level of Degen Aura slow around them
  224. - Using Repel on an enemy unit now applies the current level of Degen Aura slow on them
  225. - Degen Aura attack/movement slow increased from 7%/14%/21%/28% to 13%/18%/23%/28%
  226. - Guardian Angel cooldown reduced from 150 to 130 (Aghanim's reduces it further down to 110)
  227.  
  228. Phantom Assassin
  229. - Base damage increased by 6
  230. - Stifling Daggers that crit now slow for 2/3/4 additional seconds
  231. - Phantom Strike bonus attack speed is no longer lost when changing targets. The buff stays sticky on the target and resumes when you attack it again
  232. - Phantom Strike duration increased from 4 to 5
  233.  
  234. Queen of Pain
  235. - Sonic Wave now disarms enemies inside the ability's starting AoE for 2/2.5/3 seconds
  236. - Sonic Wave cooldown decreased from 135 to 125/115/105 (90/60/40 with Aghanim's Scepter)
  237.  
  238. Razor
  239. - Attack range increased from 475 to 500
  240. - Unstable Current slow duration increased from 0.4/0.8/1.2/1.6 to 1/1.3/1.6/1.9
  241.  
  242. Riki
  243. - Smoke Screen causes enemy vision to be reduced by 50% if they stay in the AoE for more than 1 second. The vision is reverted to normal on leaving the Smoke Screen AoE
  244.  
  245. Sand King
  246. - Sand King now explodes on death, dealing the current level of Caustic Finale damage and applying the debuff to enemies hit by it
  247. - Caustic Finale debuff duration increased from 8 to 10
  248. - Caustic Finale is no longer considered an orb effect
  249.  
  250. Shadow Demon
  251. - Shadow Poison cooldown decreased from 2.75 to 2
  252.  
  253. Shadow Fiend
  254. - Added Aghanim's Scepter: Maximum Soul cap is removed from Necromastery for 10/15/20 seconds after using Requiem of Souls
  255.  
  256. Silencer
  257. - Intelligence steal AoE increased from 900 to 1000
  258. - Curse of the Silent AoE increased from 350 to 400
  259. - Glaives of Wisdom is no longer considered an unique attack modifier
  260.  
  261. Skywrath Mage
  262. - Concussive Shot duration now scales from 4 to 4/4.25/4.5/4.75
  263. - Ancient Seal cast range increased from 700 to 800
  264. - Magic immune heroes no longer decrease the damage done by Mystic Flare if they are standing in the AoE
  265.  
  266. Slardar
  267. - Sprint cooldown decreased from 28 to 25 seconds
  268. - Amplify Damage is no longer dispelled by Manta Style
  269.  
  270. Slark
  271. - Enabled in Captain's Mode
  272. - Turn rate increased from 0.5 to 0.8
  273. - Essence Shift duration increased from 15/30/60/120 to 40/60/80/120
  274.  
  275. Sniper
  276. - Attack range increased from 550 to 600
  277. - Take Aim bonus range decreased from 80/160/240/320 to 50/100/200/300
  278. - Enemies can no longer see Assassinate's debuff
  279. - Assassinate true sight now lasts for 1.5 seconds after the target has been hit
  280.  
  281. Spirit Breaker
  282. - Greater Bash chance decreased from 17% to 14%
  283. - Empowering Haste movement speed bonus increased from 6%/10%/14%/18% to 8%/12%/16%/20%
  284. - Each allied Hero affected by Empowering Haste now increases the bash chance of Greater Bash by 0.5%/1%/1.5%/2% (Meepo clones and illusions won't increase the chance)
  285.  
  286. Sven
  287. - Dying no longer removes God's Strength
  288.  
  289. Tidehunter
  290. - Armor increased by 2
  291. - Gush cooldown decreased from 12 to 12/11/10/8
  292. - Ravage damage type changed from Magical to Physical
  293. - Ravage cooldown decreased from 150 to 150/140/130
  294.  
  295. Tiny
  296. - Craggy Exterior range increases by 100/150/200 as Tiny levels up Grow
  297.  
  298. Tinker
  299. - Rearm manacost rescaled from 150/250/350 to 100/175/350
  300.  
  301. Treant Protector
  302. - Attack range increased from 128 to 150
  303. - Leech Seed mana cost rescaled from 140 to 100/115/125/140
  304. - Healing from Leech Seed no longer stops if the target turns magic immune (the slow and damage are still blocked)
  305. - Overgrowth mana cost decreased from 150/175/200 to 75/125/175
  306.  
  307. Troll Warlord
  308. - Both versions of Whirling Axes now have a 13 second cooldown
  309. - Battle Trance duration increased from 7 to 10 seconds
  310. - Battle Trance mana cost increased from 75 to 100
  311.  
  312. Tusk
  313. - Snowball cooldown decreased from 21 to 18 seconds
  314. - Snowball chase duration increased from 3 seconds to 3.5
  315. - Snowball AoE increases by 20 per second for each Hero unit inside it. This includes Meepo clones but not illusions
  316. -Frozen Sigil cooldown decreased from 50 seconds to 40
  317. - Each 120 AoE added to Snowball as it travels increases its main target stun duration by 0.25 second and secondary target stun durations by 0.1 seconds
  318. - Added Aghanim's Scepter: Increases air duration to 2/3/4 seconds, decreases cooldown to 24/18/12. 35% of the damage dealt to the main target is dealt around it in a 225 AoE after it lands
  319.  
  320. Undying
  321. - Decay now steals 4% attack speed and 4 strength
  322. - Decay stealing stats is no longer blocked by magic immunity (only the damage is blocked)
  323.  
  324. Warlock
  325. - Upheaval cooldown decreased from 50 to 32
  326. - Upheaval now slows both attack speed and movement speed
  327. - Effects of Upheaval end instantly after leaving the AoE, instead of after a 3 second delay
  328.  
  329. Weaver
  330. - The Swarm cooldown decreased from 36/33/30/27 to 35/30/25/20
  331. - Geminate Attack's second attack now deals 50% damage, but will deal 100% damage if the target has a Swarm beetle on it
  332.  
  333. Windranger
  334. - Focus Fire mana cost decreased from 200/300/400 to 125/250/350
  335.  
  336. Witch Doctor
  337. - Maledict cast range increased from 525 to 600
  338. - Maledict now uses a 0.55 second cast point
  339. - Voodoo Restoration now heals in 0.1 second intervals instead of 0.33 (healing per second stays the same)
  340. - Death Ward vision range decreased from 1200/800 to 900/900
  341. - Death Ward now has flying vision
  342. - Fixed Soul Ring interaction with Voodoo Restoration
  343. - Fixed Death Ward's attacks doing nothing if Death Ward was cancelled when the projectile was already flying in the air
  344.  
  345. Wraith King
  346. - Agility growth increased from 1.7 to 2.3
  347. - Vampiric Aura lifesteal increased from 15%/20%/25%/30% to 15%/25%/30%/40%
  348. - Vampiric Aura now lifesteals magic damage dealt by Wraith King for half of the normal lifesteal
  349. - Reincarnation cooldown decreased from 260/160/60 to 120/80/60
  350. - Reincarnation slow duration increased from 4 to 5 seconds
  351.  
  352. Venomancer
  353. - Plague Ward base attack time increased from 1.5 to 2.0
  354. - Plague Ward vision decreased from 1200/1200 to 1000/1000
  355. - Poison Sting no longer slows magic immune units
  356.  
  357. Viper
  358. - Poison Attack mana cost increased from 20 to 30
  359. - Turn rate increased from 0.4 to 0.8
  360.  
  361. Visage
  362. - Grave Chill movement speed drain rescaled from 32% to 20%/24%/28%/32%
  363. - Grave Chill attack speed drain rescaled from 64% to 34%/44%/54%/64%
  364.  
  365. Zeus
  366. - Cast point improved from 0.4 to 0.3
  367. - Arc Lightning cooldown reduced from 1.75 to 1.75/1.65/1.55/1.45
  368. - Lightning Bolt cast range increased from 700 to 850
  369. - Ligtning Bolt no longer has unit targeting, it is now only a point targeted spell. The spell now deals its damage and stuns in a 175 AoE. If the ability doesn't damage any enemy units when cast it gives vision but no true sight
  370. - Lightning Bolt and Thundergod's Wrath vision and true sight duration increased from 3 to 4 seconds
  371.  
  372. ITEMS
  373.  
  374. Aghanim's Scepter
  375. - Price decreased from 4200 to 4050
  376.  
  377. Arcane Boots
  378. - Price increased from 1450 to 1500
  379.  
  380. Bloodstone
  381. - Price decreased from 5500 to 5350
  382.  
  383. Energy Booster
  384. - Price increased from 1000 to 1050
  385.  
  386. Ethereal Blade
  387. - Price decreased from 4900 to 4750
  388. - Now uses a Soul Booster instead of an Eaglesong
  389. - New stats are:
  390. 350 HP
  391. 350 Mana
  392. +4 Hp regeneration
  393. +100% Mana regeneration
  394. +7 Strength
  395. +7 Agility
  396. +7 Intelligence
  397.  
  398. Eye of Skadi
  399. - Price decreased from 5675 to 5475
  400.  
  401. Hand of Midas
  402. - Attack speed reduced from 30 to 15
  403.  
  404. Heart of Tarrasque
  405. - Price decreased from 5500 to 5450
  406.  
  407. Maelstrom/Mjollnir
  408. - Fixed chain lightning not being able to proc if a chain lightning was already in effect
  409. - Static Charge lightning chance increased from 20% to 25%
  410.  
  411. Necronomicon
  412. - Recipe now has a restock time of 2 minutes. The stock starts at 3 recipes. All recipes in stock must be bought before they are refilled again.
  413.  
  414. Orb of Venom
  415. - Price decreased from 275 to 225
  416.  
  417. Point Booster
  418. - Price decreased from 1200 to 1050
  419.  
  420. Rod of Atos
  421. - Price decreased from 3100 to 3050
  422.  
  423. Shiva's Guard
  424. - Arctic Blast radius increased from 719 to 900
  425.  
  426. Soul Booster
  427. - Price decreased from 3300 to 3150
  428.  
  429. Urn of Shadows
  430. - Damage and healing from multiple urn charges now stacks
  431. - Can now be cast on magic immune enemies
  432.  
  433. Tranquil Boots
  434. - Broken boots restore time decreased from 13 to 10 seconds
  435.  
  436. Vanguard
  437. - Price decreased from 2225 to 2175
  438. - The item now has an active ability that can be cast on an allied unit (Heroes, creeps or buildings) to give them the item's damage block for 7 seconds. The owner of the item will not benefit from the item's damage block while this buff is in effect, but still get its other bonuses. Has a cooldown of 30 seconds and 50 mana cost.
  439.  
  440. Veil of Discord
  441. - Magic weakness AoE increased from 600 to 650
  442.  
  443. Vitality Booster
  444. - Price decreased from 1100 to 1050
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