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  1. package neptuniumcli.gui;
  2.  
  3. import java.awt.Color;
  4.  
  5. import org.lwjgl.opengl.GL11;
  6. import org.lwjgl.opengl.GLContext;
  7.  
  8. import net.minecraft.client.Minecraft;
  9. import net.minecraft.client.gui.Gui;
  10. import net.minecraft.client.gui.ScaledResolution;
  11. import net.minecraft.client.renderer.GlStateManager;
  12. import net.minecraft.client.renderer.texture.TextureManager;
  13. import net.minecraft.client.shader.Framebuffer;
  14. import net.minecraft.util.ResourceLocation;
  15. import tv.twitch.broadcast.FrameBuffer;
  16.  
  17. public class SplashProgress {
  18.  
  19.     private static final int MAX = 7;
  20.     private static int PROGRESS = 0;
  21.     private static String CURRENT = "";
  22.     private static ResourceLocation splash;
  23.     private static UnicodeFontRenderer ufr;
  24.    
  25.     public static void update() {
  26.         if(Minecraft.getMinecraft() == null || Minecraft.getMinecraft().getLanguageManager() == null) {
  27.             return;
  28.         }
  29.         drawSplash(Minecraft.getMinecraft().getTextureManager());
  30.     }
  31.    
  32.     public static void setProgress(int givenProgress, String givenText) {
  33.         PROGRESS = givenProgress;
  34.         CURRENT = givenText;
  35.         update();
  36.     }
  37.    
  38.     public static void drawSplash(TextureManager tm) {
  39.         ScaledResolution scaledResolution = new ScaledResolution(Minecraft.getMinecraft());
  40.         int scaleFactor = scaledResolution.getScaleFactor();
  41.        
  42.         Framebuffer framebuffer = new Framebuffer(scaledResolution.getScaledWidth() * scaleFactor, scaledResolution.getScaledHeight() * scaleFactor, true);
  43.         framebuffer.bindFramebuffer(false);
  44.        
  45.         GlStateManager.matrixMode(GL11.GL_PROJECTION);
  46.         GlStateManager.loadIdentity();
  47.         GlStateManager.ortho(0.0D, (double) scaledResolution.getScaledWidth(), (double) scaledResolution.getScaledHeight(), 0.0D, 1000.0D, 3000.0D);
  48.         GlStateManager.matrixMode(GL11.GL_MODELVIEW);
  49.         GlStateManager.translate(0.0F, 0.0F, -2000.0F);
  50.         GlStateManager.disableLighting();
  51.         GlStateManager.disableFog();
  52.         GlStateManager.disableDepth();
  53.         GlStateManager.enableTexture2D();
  54.        
  55.         if(splash == null) {
  56.             splash = new ResourceLocation("neptuniumcli/splash.png");
  57.         }
  58.         tm.bindTexture(splash);
  59.        
  60.         GlStateManager.resetColor();
  61.         GlStateManager.color(1.0F, 1.0F, 1.0F, 1.0F);
  62.        
  63.         Gui.drawScaledCustomSizeModalRect(0, 0, 0, 0, 1920, 1080, scaledResolution.getScaledWidth(), scaledResolution.getScaledHeight(), 1920, 1080);
  64.         drawProgress();
  65.         framebuffer.unbindFramebuffer();
  66.         framebuffer.framebufferRender(scaledResolution.getScaledWidth() * scaleFactor, scaledResolution.getScaledHeight() * scaleFactor);
  67.        
  68.         GlStateManager.enableAlpha();
  69.         GlStateManager.alphaFunc(516, 0.1F);
  70.        
  71.         Minecraft.getMinecraft().updateDisplay();
  72.     }
  73.    
  74.     private static void drawProgress() {
  75.         if(Minecraft.getMinecraft().gameSettings == null || Minecraft.getMinecraft().getTextureManager() == null) {
  76.             return;
  77.         }
  78.        
  79.         if(ufr == null) {
  80.             ufr = UnicodeFontRenderer.getFontOnPC("Arial", 20);
  81.         }
  82.        
  83.         ScaledResolution sr = new ScaledResolution(Minecraft.getMinecraft());
  84.         double nProgress = (double) PROGRESS;
  85.         double calc = (nProgress / MAX) * sr.getScaledWidth();
  86.        
  87.         Gui.drawRect(0, sr.getScaledHeight() - 35, sr.getScaledWidth(), sr.getScaledHeight(), new Color(0, 0, 0, 50).getRGB());
  88.        
  89.         GlStateManager.resetColor();
  90.         resetTextureState();
  91.        
  92.         ufr.drawString(CURRENT, 20, sr.getScaledHeight() - 25, 0xFFFFFFFF);
  93.        
  94.         String step = PROGRESS + "/" + MAX;
  95.         ufr.drawString(step, sr.getScaledWidth() - 20 - ufr.getStringWidth(step), sr.getScaledHeight() - 25, 0xe1e1e1FF);
  96.        
  97.         GlStateManager.resetColor();
  98.         resetTextureState();
  99.        
  100.         Gui.drawRect(0, sr.getScaledHeight() - 2, (int) calc, sr.getScaledHeight(), new Color(149, 201, 144).getRGB());
  101.        
  102.         Gui.drawRect(0, sr.getScaledHeight() - 2, sr.getScaledWidth(), sr.getScaledHeight(), new Color(0, 0, 0, 10).getRGB());
  103.     }
  104.    
  105.     private static void resetTextureState() {
  106.         GlStateManager.textureState[GlStateManager.activeTextureUnit].textureName = -1;
  107.     }
  108.    
  109. }
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