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とある超電磁砲 ver2

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Dec 13th, 2019
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  1. Weapon_Title: "RailGun"
  2. Item_Information:
  3. Item_Name: "&f&l-=<[&e&l超電磁砲&f&l]>=-"
  4. Item_Type: 0452
  5. Item_Lore: "&e&lコインを光の速さで飛ばす"
  6. Sounds_Acquired: ENTITY_BAT_TAKEOFF-1-1-0
  7. Shooting:
  8. Disable: false
  9. Dual_Wield: false
  10. Right_Click_To_Shoot: true
  11. Cancel_Left_Click_Block_Damage: true
  12. Cancel_Right_Click_Interactions: true
  13. Delay_Between_Shots: 0
  14. Recoil_Amount: 0
  15. Projectile_Amount: 1
  16. Projectile_Type: energy
  17. Projectile_Subtype: 1-1-2-3
  18. Remove_Bullet_Drop: true
  19. Removal_Or_Drag_Delay: 1000-true
  20. Projectile_Speed: 80
  21. Projectile_Damage: 14
  22. Projectile_Incendiary:
  23. Enable: true
  24. Duration: 60
  25. Bullet_Spread: 0
  26. Sounds_Shoot: BLOCK_ANVIL_LAND-5-2-0,ENTITY_LIGHTNING_THUNDER-5-2-0,ENTITY_PLAYER_ATTACK_SWEEP-5-0-0
  27. Sneak:
  28. Enable: true
  29. No_Recoil: true
  30. Bullet_Spread: 0
  31. Sneak_Before_Shooting: true
  32. Custom_Death_Message:
  33. Normal: "&f&l<victim>は<shooter>の&f&l-=<[&e&l超電磁砲&f&l]>=-&f&lで撃ち抜かれた"
  34. Reload:
  35. Enable: true
  36. Starting_Amount: 1
  37. Reload_Amount: 1
  38. Reload_Bullets_Individually:
  39. Reload_Duration: 120
  40. Reload_Shoot_Delay: 10
  41. Sounds_Reloading: BLOCK_END_PORTAL_FRAME_FILL-1-2-0
  42. Firearm_Action:
  43. Type: slide
  44. Open_Duration: 0
  45. Close_Duration: 0
  46. Close_Shoot_Delay: 0
  47. Reload_Open_Delay: 0
  48. Reload_Close_Delay: 0
  49. Headshot:
  50. Enable: true
  51. Bonus_Damage: 2
  52. Sounds_Shooter: BLOCK_ANVIL_LAND-1-2-0
  53. Sounds_Victim: BLOCK_ANVIL_LAND-1-2-0
  54. Particles:
  55. Enable: true
  56. Particle_Player_Shoot: potion_splash-34,block_break-95~3
  57. Particle_Terrain: true
  58. Particle_Hit: block_break-152
  59. Shrapnel:
  60. Enable: true
  61. Block_Type: 160~3
  62. Amount: 4
  63. Speed: 10
  64. Place_Blocks: false
  65. Explosions:
  66. Enable: true
  67. Knockback: 1
  68. Ignite_Victims: 10
  69. Damage_Multiplier: 10
  70. Enable_Friendly_Fire: false
  71. Enable_Owner_Immunity: true
  72. Explosion_No_Damage: false
  73. Explosion_No_Grief: true
  74. Explosion_Radius: 2
  75. On_Impact_With_Anything: true
  76. Sounds_Explode: ENTITY_ZOMBIE_VILLAGER_CURE-1-2-0
  77. Lightning:
  78. Enable: true
  79. No_Damage: true
  80. On_Impact_With_Anything: true
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