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- $ModelName "pacagma/touhou/iku_nagae/iku_nagae_player.mdl"
- $CDMaterials "pacagma/touhou/iku_nagae"
- $model "body" "iku_nagae.dmx"
- //$sequence "iku_nagae" "iku_nagae.dmx" fps 30 activity ACT_DIERAGDOLL 1
- $bodygroup ""
- {
- studio "hands.dmx"
- }
- $bodygroup "Hat"
- {
- studio "hat.dmx"
- blank
- }
- $bodygroup "Shawl"
- {
- studio "shawl.dmx"
- blank
- }
- $bodygroup "Collar"
- {
- studio "collar.dmx"
- blank
- }
- $bodygroup "Right Sock"
- {
- studio "r_sock.dmx"
- blank
- }
- $bodygroup "Left Sock"
- {
- studio "l_sock.dmx"
- blank
- }
- $bodygroup "Right Knee Sock"
- {
- blank
- studio "r_knee_sock.dmx"
- }
- $bodygroup "Left Knee Sock"
- {
- blank
- studio "l_knee_sock.dmx"
- }
- $bodygroup "Right Shoe"
- {
- studio "r_shoe.dmx"
- blank
- }
- $bodygroup "Left Shoe"
- {
- studio "l_shoe.dmx"
- blank
- }
- $AmbientBoost
- $MostlyOpaque
- $contents "solid"
- $surfaceprop "flesh"
- $hboxset "default"
- $hbox 1 "ValveBiped.Bip01_Head1" -1.50 -4.00 -4.25 8.50 6.00 4.25
- $hbox 4 "ValveBiped.Bip01_L_UpperArm" -0.50 -1.25 -1.75 10.50 2.25 1.75
- $hbox 4 "ValveBiped.Bip01_L_Forearm" 0.00 -1.25 -1.75 9.00 1.75 1.75
- $hbox 4 "ValveBiped.Bip01_L_Hand" 0.00 -1.50 -2.00 5.00 1.00 2.00
- $hbox 5 "ValveBiped.Bip01_R_UpperArm" -0.50 -1.25 -1.75 10.50 2.25 1.75
- $hbox 5 "ValveBiped.Bip01_R_Forearm" 0.00 -1.25 -1.75 9.00 1.75 1.75
- $hbox 5 "ValveBiped.Bip01_R_Hand" 0.00 -1.50 -2.00 5.00 1.00 2.00
- $hbox 6 "ValveBiped.Bip01_L_Thigh" 0.60 -2.75 -3.00 13.40 3.25 3.00
- $hbox 6 "ValveBiped.Bip01_L_Calf" -1.00 -2.25 -2.50 17.00 3.25 2.50
- $hbox 6 "ValveBiped.Bip01_L_Foot" -1.50 -1.50 -2.25 5.50 3.50 1.75
- $hbox 7 "ValveBiped.Bip01_R_Thigh" 0.60 -2.75 -3.00 13.40 3.25 3.00
- $hbox 7 "ValveBiped.Bip01_R_Calf" -1.00 -2.25 -2.50 17.00 3.25 2.50
- $hbox 7 "ValveBiped.Bip01_R_Foot" -1.50 -1.50 -2.25 5.50 3.50 1.75
- $hbox 3 "ValveBiped.Bip01_Pelvis" -6.25 -3.50 -4.80 6.25 6.50 3.80
- $hbox 2 "ValveBiped.Bip01_Spine2" -6.10 -2.30 -4.50 6.90 5.70 4.50
- $hbox 8 "RibbonR" 0 0 0 0.01 0.01 0.01
- $hbox 8 "RibbonR1" 0 0 0 0.01 0.01 0.01
- $hbox 8 "RibbonR2" 0 0 0 0.01 0.01 0.01
- $hbox 8 "RibbonR3" 0 0 0 0.01 0.01 0.01
- $hbox 8 "RibbonR4" 0 0 0 0.01 0.01 0.01
- $hbox 8 "RibbonL" 0 0 0 0.01 0.01 0.01
- $hbox 8 "RibbonL1" 0 0 0 0.01 0.01 0.01
- $hbox 8 "RibbonL2" 0 0 0 0.01 0.01 0.01
- $hbox 8 "RibbonL3" 0 0 0 0.01 0.01 0.01
- $hbox 8 "RibbonL4" 0 0 0 0.01 0.01 0.01
- $sequence reference "anims/reference.dmx" fps 1
- $animation a_proportions "anims/a_proportions.dmx" subtract reference 0
- $sequence proportions a_proportions predelta autoplay
- $sequence "ragdoll" "anims\ragdoll.dmx" {
- fps 30
- "ACT_DIERAGDOLL" 1
- }
- $includemodel "player/dewobedil/mmd/custom_animation_female.mdl"
- $includemodel "f_anm.mdl"
- $ikchain rhand "valvebiped.Bip01_R_Hand" Z 0 knee 0.707 0.707 0
- $ikchain lhand "valvebiped.Bip01_L_Hand" Z 0 knee 0.707 0.707 0
- $ikchain rfoot "valvebiped.Bip01_R_Foot" Z 0 knee 0.707 -0.707 0 pad 3 center 4 0 0
- $ikchain lfoot "valvebiped.Bip01_L_Foot" Z 0 knee 0.707 -0.707 0 pad 3 center 4 0 0
- $ikautoplaylock rhand 0 0
- $ikautoplaylock lhand 0 0
- $ikautoplaylock rfoot 0.1 0.1
- $ikautoplaylock lfoot 0.1 0.1
- $cmdlist lockfeet {
- ikrule lfoot footstep height 20 floor 0
- ikrule rfoot footstep height 20 floor 0
- }
- $cmdlist lockfeetandlefthand {
- ikrule lfoot footstep height 20 floor 0
- ikrule rfoot footstep height 20 floor 0
- ikrule lhand touch "ValveBiped.Bip01_R_Hand"
- }
- $cmdlist lockfeetnolefthand {
- ikrule lfoot footstep height 20 floor 0
- ikrule rfoot footstep height 20 floor 0
- ikrule lhand release
- }
- $cmdlist releasefeet {
- ikrule lfoot release
- ikrule rfoot release
- }
- $include iku_nagae_jiggles.qci
- $collisionjoints "iku_nagae_phy.dmx"
- {
- $mass 30
- $inertia 5
- $damping 0.01
- $rotdamping 1.5
- $rootbone "ValveBiped.Bip01_Pelvis"
- $jointrotdamping "ValveBiped.Bip01_Pelvis" 3
- $jointmassbias "ValveBiped.Bip01_Spine1" 8
- $jointconstrain "ValveBiped.Bip01_Spine1" x limit -10 10 0
- $jointconstrain "ValveBiped.Bip01_Spine1" y limit -16 16 0
- $jointconstrain "ValveBiped.Bip01_Spine1" z limit -20 30 0
- $jointmassbias "ValveBiped.Bip01_Spine2" 9
- $jointconstrain "ValveBiped.Bip01_Spine2" x limit -10 10 0
- $jointconstrain "ValveBiped.Bip01_Spine2" y limit -10 10 0
- $jointconstrain "ValveBiped.Bip01_Spine2" z limit -20 20 0
- $jointmassbias "ValveBiped.Bip01_R_Clavicle" 4
- $jointrotdamping "ValveBiped.Bip01_R_Clavicle" 6
- $jointconstrain "ValveBiped.Bip01_R_Clavicle" x limit -12 12 0
- $jointconstrain "ValveBiped.Bip01_R_Clavicle" y limit -8 8 0
- $jointconstrain "ValveBiped.Bip01_R_Clavicle" z limit 0 15 0
- $jointmassbias "ValveBiped.Bip01_L_Clavicle" 4
- $jointrotdamping "ValveBiped.Bip01_L_Clavicle" 6
- $jointconstrain "ValveBiped.Bip01_L_Clavicle" x limit -12 12 0
- $jointconstrain "ValveBiped.Bip01_L_Clavicle" y limit -8 8 0
- $jointconstrain "ValveBiped.Bip01_L_Clavicle" z limit 0 15 0
- $jointmassbias "ValveBiped.Bip01_L_UpperArm" 5
- $jointrotdamping "ValveBiped.Bip01_L_UpperArm" 5
- $jointconstrain "ValveBiped.Bip01_L_UpperArm" x limit -50 80 0
- $jointconstrain "ValveBiped.Bip01_L_UpperArm" y limit -45 70 0
- $jointconstrain "ValveBiped.Bip01_L_UpperArm" z limit -100 60 0
- $jointmassbias "ValveBiped.Bip01_L_Forearm" 4
- $jointrotdamping "ValveBiped.Bip01_L_Forearm" 4
- $jointconstrain "ValveBiped.Bip01_L_Forearm" x limit -40 30 0
- $jointconstrain "ValveBiped.Bip01_L_Forearm" y limit 0 0 0
- $jointconstrain "ValveBiped.Bip01_L_Forearm" z limit -120 10 0
- $jointconstrain "ValveBiped.Bip01_L_Hand" x limit -50 50 0
- $jointconstrain "ValveBiped.Bip01_L_Hand" y limit -35 35 0
- $jointconstrain "ValveBiped.Bip01_L_Hand" z limit -50 50 0
- $jointmassbias "ValveBiped.Bip01_R_UpperArm" 5
- $jointrotdamping "ValveBiped.Bip01_R_UpperArm" 5
- $jointconstrain "ValveBiped.Bip01_R_UpperArm" x limit -50 80 0
- $jointconstrain "ValveBiped.Bip01_R_UpperArm" y limit -45 70 0
- $jointconstrain "ValveBiped.Bip01_R_UpperArm" z limit -100 60 0
- $jointmassbias "ValveBiped.Bip01_R_Forearm" 4
- $jointrotdamping "ValveBiped.Bip01_R_Forearm" 4
- $jointconstrain "ValveBiped.Bip01_R_Forearm" x limit -40 30 0
- $jointconstrain "ValveBiped.Bip01_R_Forearm" y limit 0 0 0
- $jointconstrain "ValveBiped.Bip01_R_Forearm" z limit -120 10 0
- $jointconstrain "ValveBiped.Bip01_R_Hand" x limit -50 50 0
- $jointconstrain "ValveBiped.Bip01_R_Hand" y limit -35 35 0
- $jointconstrain "ValveBiped.Bip01_R_Hand" z limit -50 50 0
- $jointmassbias "ValveBiped.Bip01_R_Thigh" 7
- $jointrotdamping "ValveBiped.Bip01_R_Thigh" 7
- $jointconstrain "ValveBiped.Bip01_R_Thigh" x limit -25 25 0
- $jointconstrain "ValveBiped.Bip01_R_Thigh" y limit -10 30 0
- $jointconstrain "ValveBiped.Bip01_R_Thigh" z limit -55 50 0
- $jointmassbias "ValveBiped.Bip01_R_Calf" 4
- $jointconstrain "ValveBiped.Bip01_R_Calf" x limit -10 25 0
- $jointconstrain "ValveBiped.Bip01_R_Calf" y limit -5 5 0
- $jointconstrain "ValveBiped.Bip01_R_Calf" z limit -10 140 0
- $jointrotdamping "ValveBiped.Bip01_R_Foot" 2
- $jointconstrain "ValveBiped.Bip01_R_Foot" x limit -20 30 0
- $jointconstrain "ValveBiped.Bip01_R_Foot" y limit -30 30 0
- $jointconstrain "ValveBiped.Bip01_R_Foot" z limit -20 30 0
- $jointmassbias "ValveBiped.Bip01_L_Thigh" 7
- $jointrotdamping "ValveBiped.Bip01_L_Thigh" 7
- $jointconstrain "ValveBiped.Bip01_L_Thigh" x limit -25 25 0
- $jointconstrain "ValveBiped.Bip01_L_Thigh" y limit -10 30 0
- $jointconstrain "ValveBiped.Bip01_L_Thigh" z limit -55 59 0
- $jointmassbias "ValveBiped.Bip01_L_Calf" 4
- $jointconstrain "ValveBiped.Bip01_L_Calf" x limit -25 10 0
- $jointconstrain "ValveBiped.Bip01_L_Calf" y limit -5 5 0
- $jointconstrain "ValveBiped.Bip01_L_Calf" z limit -10 140 0
- $jointrotdamping "ValveBiped.Bip01_L_Foot" 2
- $jointconstrain "ValveBiped.Bip01_L_Foot" x limit -20 30 0
- $jointconstrain "ValveBiped.Bip01_L_Foot" y limit -30 30 0
- $jointconstrain "ValveBiped.Bip01_L_Foot" z limit -20 30 0
- $jointmassbias "ValveBiped.Bip01_Head1" 2
- $jointrotdamping "ValveBiped.Bip01_Head1" 3
- $jointconstrain "ValveBiped.Bip01_Head1" x limit -50 50 0
- $jointconstrain "ValveBiped.Bip01_Head1" y limit -20 20 0
- $jointconstrain "ValveBiped.Bip01_Head1" z limit -26 30 0
- $jointmassbias "RibbonR" 2
- $jointrotdamping "RibbonR" 3
- $jointconstrain "RibbonR" x limit -50 50 0
- $jointconstrain "RibbonR" y limit -20 20 0
- $jointconstrain "RibbonR" z limit -26 30 0
- $jointmassbias "RibbonR1" 2
- $jointrotdamping "RibbonR1" 3
- $jointconstrain "RibbonR1" x limit -50 50 0
- $jointconstrain "RibbonR1" y limit -20 20 0
- $jointconstrain "RibbonR1" z limit -26 30 0
- $jointmassbias "RibbonR2" 2
- $jointrotdamping "RibbonR2" 3
- $jointconstrain "RibbonR2" x limit -50 50 0
- $jointconstrain "RibbonR2" y limit -20 20 0
- $jointconstrain "RibbonR2" z limit -26 30 0
- $jointmassbias "RibbonR3" 2
- $jointrotdamping "RibbonR3" 3
- $jointconstrain "RibbonR3" x limit -50 50 0
- $jointconstrain "RibbonR3" y limit -20 20 0
- $jointconstrain "RibbonR3" z limit -26 30 0
- $jointmassbias "RibbonR4" 2
- $jointrotdamping "RibbonR4" 3
- $jointconstrain "RibbonR4" x limit -50 50 0
- $jointconstrain "RibbonR4" y limit -20 20 0
- $jointconstrain "RibbonR4" z limit -26 30 0
- $jointmassbias "RibbonL" 2
- $jointrotdamping "RibbonL" 3
- $jointconstrain "RibbonL" x limit -50 50 0
- $jointconstrain "RibbonL" y limit -20 20 0
- $jointconstrain "RibbonL" z limit -26 30 0
- $jointmassbias "RibbonL1" 2
- $jointrotdamping "RibbonL1" 3
- $jointconstrain "RibbonL1" x limit -50 50 0
- $jointconstrain "RibbonL1" y limit -20 20 0
- $jointconstrain "RibbonL1" z limit -26 30 0
- $jointmassbias "RibbonL2" 2
- $jointrotdamping "RibbonL2" 3
- $jointconstrain "RibbonL2" x limit -50 50 0
- $jointconstrain "RibbonL2" y limit -20 20 0
- $jointconstrain "RibbonL2" z limit -26 30 0
- $jointmassbias "RibbonL3" 2
- $jointrotdamping "RibbonL3" 3
- $jointconstrain "RibbonL3" x limit -50 50 0
- $jointconstrain "RibbonL3" y limit -20 20 0
- $jointconstrain "RibbonL3" z limit -26 30 0
- $jointmassbias "RibbonL4" 2
- $jointrotdamping "RibbonL4" 3
- $jointconstrain "RibbonL4" x limit -50 50 0
- $jointconstrain "RibbonRL4" y limit -20 20 0
- $jointconstrain "RibbonL4" z limit -26 30 0
- }
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