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New Handling

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Dec 29th, 2016
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  1. Changelog:
  2. --- Wastelander --
  3. - Higher suspension upper bound
  4. - Much softer suspension
  5. - Reduced grip
  6. - Reduced brake force
  7. - Changed deformation multiplier to 1.0
  8.  
  9. --- Nero ---
  10. - Reduced brake force
  11. - Changed deformation multiplier to 1.0
  12.  
  13. --- Nero Custom (nero2) ---
  14. - Increased gears from 6 to 7 (shorter gears)
  15. - Reduced acceleration
  16. - Reduced grip
  17. - Reduced brake force (still has some more than the normal Nero)
  18.  
  19. --- Tempesta ---
  20. - Reduced grip
  21. - Reduced brake force
  22. - Higher suspension upper bound
  23. - Changed deformation multiplier to 1.0
  24.  
  25. -- Specter --
  26. - Reduced grip
  27. - Reduced brake force
  28. - Higher suspension upper bound
  29. - Changed deformation multiplier to 1.0
  30.  
  31. -- Specter 2 --
  32. Nothing (crashes on load with ikt's editpr)
  33.  
  34. -- Penetrator --
  35. - Reduced brake force
  36. - Higher suspension upper bound
  37. - Changed deformation multiplier to 1.0
  38.  
  39. -- Phantom Wedge(phantom2) --
  40. Copied handling from Cass' Phantom, then:
  41. - Reduced brake force (less than the normal phantom, to reflect the gigantic wedge)
  42. - Little higher suspension upper bound
  43. - Reduced driveforce (for the wedge weight)
  44.  
  45. -- Armored Boxville (boxville5) --
  46. - Reduce brakeforce
  47. - Higher suspension upper bound
  48. - Reduced grip
  49. - Reduced deformation (should be armored) to 0.5 (from 0.8)
  50.  
  51. -- Comet Retro Custom (comet3) --
  52. - Reduced brakeforce
  53. - Changed deformation multiplier to 1.0
  54.  
  55.  
  56. File:
  57. <?xml version="1.0" encoding="UTF-8"?>
  58. <CHandlingDataMgr>
  59.   <HandlingData>
  60.     <!-- Imports Exports Update--> 
  61.     <Item type="CHandlingData">
  62.       <handlingName>TECHNICAL2</handlingName>
  63.       <fMass value="3200.000000" />
  64.       <fInitialDragCoeff value="10.500000" />
  65.       <fPercentSubmerged value="95.000000" />
  66.       <vecCentreOfMassOffset x="0.000000" y="0.000000" z="-0.10000" />
  67.       <vecInertiaMultiplier x="1.100000" y="1.100000" z="1.400000" />
  68.       <fDriveBiasFront value="0.300000" />
  69.       <nInitialDriveGears value="5" />
  70.       <fInitialDriveForce value="0.250000" />
  71.       <fDriveInertia value="1.000000" />
  72.       <fClutchChangeRateScaleUpShift value="1.900000" />
  73.       <fClutchChangeRateScaleDownShift value="1.900000" />
  74.       <fInitialDriveMaxFlatVel value="130.000000" />
  75.       <fBrakeForce value="0.700000" />
  76.       <fBrakeBiasFront value="0.650000" />
  77.       <fHandBrakeForce value="0.450000" />
  78.       <fSteeringLock value="40.500000" />
  79.       <fTractionCurveMax value="2.130000" />
  80.       <fTractionCurveMin value="1.950000" />
  81.       <fTractionCurveLateral value="22.500000" />
  82.       <fTractionSpringDeltaMax value="0.130000" />
  83.       <fLowSpeedTractionLossMult value="1.600000" />
  84.       <fCamberStiffnesss value="0.000000" />
  85.       <fTractionBiasFront value="0.50000" />
  86.       <fTractionLossMult value="0.000000" />
  87.       <fSuspensionForce value="2.500000" />
  88.       <fSuspensionCompDamp value="1.100000" />
  89.       <fSuspensionReboundDamp value="3.30000" />
  90.       <fSuspensionUpperLimit value="0.170000" />
  91.       <fSuspensionLowerLimit value="-0.200000" />
  92.       <fSuspensionRaise value="0.000000" />
  93.       <fSuspensionBiasFront value="0.440000" />
  94.       <fAntiRollBarForce value="0.325000" />
  95.       <fAntiRollBarBiasFront value="0.650000" />
  96.       <fRollCentreHeightFront value="0.220000" />
  97.       <fRollCentreHeightRear value="0.220000" />
  98.       <fCollisionDamageMult value="1.000000" />
  99.       <fWeaponDamageMult value="1.000000" />
  100.       <fDeformationDamageMult value="0.300000" />
  101.       <fEngineDamageMult value="1.500000" />
  102.       <fPetrolTankVolume value="80.000000" />
  103.       <fOilVolume value="8.000000" />
  104.       <fSeatOffsetDistX value="0.000000" />
  105.       <fSeatOffsetDistY value="-0.100000" />
  106.       <fSeatOffsetDistZ value="0.000000" />
  107.       <nMonetaryValue value="50000" />
  108.       <strModelFlags>440010</strModelFlags>
  109.       <strHandlingFlags>0</strHandlingFlags>
  110.       <strDamageFlags>0</strDamageFlags>
  111.       <AIHandling>TRUCK</AIHandling>
  112.       <SubHandlingData>
  113.         <Item type="CBoatHandlingData">
  114.           <fBoxFrontMult value="0.600000" />
  115.           <fBoxRearMult value="0.800000" />
  116.           <fBoxSideMult value="0.600000" />
  117.           <fSampleTop value="0.200000" />
  118.           <fSampleBottom value="-1.250000" />
  119.           <fAquaplaneForce value="10.000000" />
  120.           <fAquaplanePushWaterMult value="0.400000" />
  121.           <fAquaplanePushWaterCap value="3.500000" />
  122.           <fAquaplanePushWaterApply value="0.002000" />
  123.           <fRudderForce value="1.200000" />
  124.           <fRudderOffsetSubmerge value="0.000000" />
  125.           <fRudderOffsetForce value="-0.250000" />
  126.           <fRudderOffsetForceZMult value="1.00000" />
  127.           <fWaveAudioMult value="4.000000" />
  128.           <vecMoveResistance x="1.000000" y="200.000000" z="100.000000" />
  129.           <vecTurnResistance x="2.400000" y="2.000000" z="0.00000" />
  130.           <fLook_L_R_CamHeight value="4.000000" />
  131.           <fDragCoefficient value="4.500000" />
  132.           <fKeelSphereSize value="0.300000" />
  133.           <fPropRadius value="0.300000" />
  134.           <fLowLodAngOffset value="0.00725884" />
  135.           <fLowLodDraughtOffset value="-0.58569765" />
  136.           <fImpellerOffset value="0.000000" />
  137.           <fImpellerForceMult value="0.000000" />
  138.           <fDinghySphereBuoyConst value="0.000000" />
  139.           <fProwRaiseMult value="0.250000" />
  140.           <fTransmissionMultiplier value="11.00000" />
  141.           <fTractionMultiplier value="0.500000" />
  142.         </Item>
  143.         <Item type="CVehicleWeaponHandlingData">
  144.           <uWeaponHash>
  145.             <Item>VEHICLE_WEAPON_TURRET_TECHNICAL</Item>
  146.             <Item />
  147.             <Item />
  148.           </uWeaponHash>
  149.           <WeaponSeats content="int_array">
  150.             2
  151.             0
  152.             0
  153.           </WeaponSeats>
  154.           <fTurretSpeed content="float_array">
  155.             10.000000
  156.             0.000000
  157.           </fTurretSpeed>
  158.           <fTurretPitchMin content="float_array">
  159.             -0.90000
  160.             0.000000
  161.           </fTurretPitchMin>
  162.           <fTurretPitchMax content="float_array">
  163.             0.707000
  164.             0.000000
  165.           </fTurretPitchMax>
  166.           <fTurretCamPitchMin content="float_array">
  167.             -1.707000
  168.             0.000000
  169.           </fTurretCamPitchMin>
  170.           <fTurretCamPitchMax content="float_array">
  171.             0.000000
  172.             0.000000
  173.           </fTurretCamPitchMax>
  174.           <fBulletVelocityForGravity content="float_array">
  175.             0.000000
  176.             0.000000
  177.           </fBulletVelocityForGravity>
  178.           <fTurretPitchForwardMin content="float_array">
  179.             -0.080000
  180.             0.000000
  181.           </fTurretPitchForwardMin>
  182.           <fUvAnimationMult value="0.000000" />
  183.           <fMiscGadgetVar value="0.000000" />
  184.           <fWheelImpactOffset value="0.000000" />
  185.         </Item>
  186.         <Item type="NULL" />
  187.       </SubHandlingData>
  188.     </Item>
  189.     <Item type="CHandlingData">
  190.       <handlingName>BOXVILLE5</handlingName>
  191.       <fMass value="7500.000000" />
  192.       <fInitialDragCoeff value="15.000000" />
  193.       <fPercentSubmerged value="80.000000" />
  194.       <vecCentreOfMassOffset x="0.000000" y="-0.300000" z="-0.2000000" />
  195.       <vecInertiaMultiplier x="1.000000" y="1.000000" z="1.200000" />
  196.       <fDriveBiasFront value="0.000000" />
  197.       <nInitialDriveGears value="5" />
  198.       <fInitialDriveForce value="0.320000" />
  199.       <fDriveInertia value="1.000000" />
  200.       <fClutchChangeRateScaleUpShift value="1.300000" />
  201.       <fClutchChangeRateScaleDownShift value="1.300000" />
  202.       <fInitialDriveMaxFlatVel value="120.000000" />
  203.       <fBrakeForce value="0.200000" />
  204.       <fBrakeBiasFront value="0.600000" />
  205.       <fHandBrakeForce value="0.300000" />
  206.       <fSteeringLock value="40.000000" />
  207.       <fTractionCurveMax value="1.575000" />
  208.       <fTractionCurveMin value="1.375000" />
  209.       <fTractionCurveLateral value="20.000000" />
  210.       <fTractionSpringDeltaMax value="0.450000" />
  211.       <fLowSpeedTractionLossMult value="0.000000" />
  212.       <fCamberStiffnesss value="0.000000" />
  213.       <fTractionBiasFront value="0.470000" />
  214.       <fTractionLossMult value="1.000000" />
  215.       <fSuspensionForce value="2.400000" />
  216.       <fSuspensionCompDamp value="1.500000" />
  217.       <fSuspensionReboundDamp value="1.800000" />
  218.       <fSuspensionUpperLimit value="0.350000" />
  219.       <fSuspensionLowerLimit value="-0.200000" />
  220.       <fSuspensionRaise value="0.000000" />
  221.       <fSuspensionBiasFront value="0.470000" />
  222.       <fAntiRollBarForce value="0.300000" />
  223.       <fAntiRollBarBiasFront value="0.500000" />
  224.       <fRollCentreHeightFront value="0.600000" />
  225.       <fRollCentreHeightRear value="0.600000" />
  226.       <fCollisionDamageMult value="1.000000" />
  227.       <fWeaponDamageMult value="1.000000" />
  228.       <fDeformationDamageMult value="0.500000" />
  229.       <fEngineDamageMult value="1.500000" />
  230.       <fPetrolTankVolume value="75.000000" />
  231.       <fOilVolume value="6.000000" />
  232.       <fSeatOffsetDistX value="0.000000" />
  233.       <fSeatOffsetDistY value="0.000000" />
  234.       <fSeatOffsetDistZ value="0.000000" />
  235.       <nMonetaryValue value="25000" />
  236.       <strModelFlags>224048</strModelFlags>
  237.       <strHandlingFlags>10400</strHandlingFlags>
  238.       <strDamageFlags>0</strDamageFlags>
  239.       <AIHandling>TRUCK</AIHandling>
  240.       <SubHandlingData>
  241.         <Item type="CVehicleWeaponHandlingData">
  242.           <uWeaponHash>
  243.             <Item>VEHICLE_WEAPON_TURRET_BOXVILLE</Item>
  244.             <Item />
  245.             <Item />
  246.             <Item />
  247.           </uWeaponHash>
  248.           <WeaponSeats content="int_array">
  249.             4
  250.             0
  251.             0
  252.                   0
  253.           </WeaponSeats>
  254.           <fTurretSpeed content="float_array">
  255.             10.000000
  256.             0.000000
  257.           </fTurretSpeed>
  258.           <fTurretPitchMin content="float_array">
  259.             -1.000000
  260.             0.000000
  261.           </fTurretPitchMin>
  262.           <fTurretPitchMax content="float_array">
  263.             0.707000
  264.             0.000000
  265.           </fTurretPitchMax>
  266.           <fTurretCamPitchMin content="float_array">
  267.             -0.500000
  268.             0.000000
  269.           </fTurretCamPitchMin>
  270.           <fTurretCamPitchMax content="float_array">
  271.             0.000000
  272.             0.000000
  273.           </fTurretCamPitchMax>
  274.           <fBulletVelocityForGravity content="float_array">
  275.             0.000000
  276.             0.000000
  277.             0.000000
  278.                 </fBulletVelocityForGravity>
  279.           <fTurretPitchForwardMin content="float_array">
  280.            -1.000000
  281.             0.000000
  282.             0.000000
  283.           </fTurretPitchForwardMin>
  284.           <fUvAnimationMult value="0.000000" />
  285.           <fMiscGadgetVar value="0.000000" />
  286.           <fWheelImpactOffset value="0.000000" />
  287.         </Item>
  288.         <Item type="NULL" />
  289.         <Item type="NULL" />
  290.       </SubHandlingData>
  291.     </Item>
  292.     <Item type="CHandlingData">
  293.       <handlingName>PENETRATOR</handlingName>
  294.       <fMass value="1470.000000" />
  295.       <fInitialDragCoeff value="7.95000" />
  296.       <fPercentSubmerged value="85.000000" />
  297.       <vecCentreOfMassOffset x="0.000000" y="0.050000" z="0.000000" />
  298.       <vecInertiaMultiplier x="1.000000" y="1.600000" z="1.700000" />
  299.       <fDriveBiasFront value="0.300000" />
  300.       <nInitialDriveGears value="5" />
  301.       <fInitialDriveForce value="0.30000" />
  302.       <fDriveInertia value="1.000000" />
  303.       <fClutchChangeRateScaleUpShift value="7.000000" />
  304.       <fClutchChangeRateScaleDownShift value="6.000000" />
  305.       <fInitialDriveMaxFlatVel value="159.500000" />
  306.       <fBrakeForce value="0.600000" />
  307.       <fBrakeBiasFront value="0.450000" />
  308.       <fHandBrakeForce value="0.500000" />
  309.       <fSteeringLock value="38.000000" />
  310.       <fTractionCurveMax value="2.580000" />
  311.       <fTractionCurveMin value="2.250000" />
  312.       <fTractionCurveLateral value="22.500000" />
  313.       <fTractionSpringDeltaMax value="0.150000" />
  314.       <fLowSpeedTractionLossMult value="1.300000" />
  315.       <fCamberStiffnesss value="0.000000" />
  316.       <fTractionBiasFront value="0.485000" />
  317.       <fTractionLossMult value="1.000000" />
  318.       <fSuspensionForce value="2.250000" />
  319.       <fSuspensionCompDamp value="1.300000" />
  320.       <fSuspensionReboundDamp value="2.000000" />
  321.       <fSuspensionUpperLimit value="0.084000" />
  322.       <fSuspensionLowerLimit value="-0.10000" />
  323.       <fSuspensionRaise value="0.000000" />
  324.       <fSuspensionBiasFront value="0.500000" />
  325.       <fAntiRollBarForce value="0.7500000" />
  326.       <fAntiRollBarBiasFront value="0.400000" />
  327.       <fRollCentreHeightFront value="0.160000" />
  328.       <fRollCentreHeightRear value="0.160000" />
  329.       <fCollisionDamageMult value="0.700000" />
  330.       <fWeaponDamageMult value="1.000000" />
  331.       <fDeformationDamageMult value="1.000000" />
  332.       <fEngineDamageMult value="1.500000" />
  333.       <fPetrolTankVolume value="65.000000" />
  334.       <fOilVolume value="5.000000" />
  335.       <fSeatOffsetDistX value="0.000000" />
  336.       <fSeatOffsetDistY value="-0.150000" />
  337.       <fSeatOffsetDistZ value="0.050000" />
  338.       <nMonetaryValue value="35000" />
  339.       <strModelFlags>440010</strModelFlags>
  340.       <strHandlingFlags>20002</strHandlingFlags>
  341.       <strDamageFlags>0</strDamageFlags>
  342.       <AIHandling>SPORTS_CAR</AIHandling>
  343.       <SubHandlingData>
  344.         <Item type="NULL" />
  345.         <Item type="NULL" />
  346.         <Item type="NULL" />
  347.       </SubHandlingData>
  348.     </Item>
  349.     <Item type="CHandlingData">
  350.       <handlingName>PHANTOM2</handlingName>
  351.       <fMass value="14000.000000" />
  352.       <fInitialDragCoeff value="11.000000" />
  353.       <fPercentSubmerged value="200.000000" />
  354.       <vecCentreOfMassOffset x="0.000000" y="0.000000" z="0.000000" />
  355.       <vecInertiaMultiplier x="1.400000" y="1.600000" z="1.000000" />
  356.       <fDriveBiasFront value="0.000000" />
  357.       <nInitialDriveGears value="5" />
  358.       <fInitialDriveForce value="0.300000" />
  359.       <fDriveInertia value="1.000000" />
  360.       <fClutchChangeRateScaleUpShift value="3.300000" />
  361.       <fClutchChangeRateScaleDownShift value="3.300000" />
  362.       <fInitialDriveMaxFlatVel value="130.000000" />
  363.       <fBrakeForce value="0.850000" />
  364.       <fBrakeBiasFront value="0.450000" />
  365.       <fHandBrakeForce value="0.150000" />
  366.       <fSteeringLock value="42.000000" />
  367.       <fTractionCurveMax value="1.950000" />
  368.       <fTractionCurveMin value="1.750000" />
  369.       <fTractionCurveLateral value="20.000000" />
  370.       <fTractionSpringDeltaMax value="0.150000" />
  371.       <fLowSpeedTractionLossMult value="0.000000" />
  372.       <fCamberStiffnesss value="0.000000" />
  373.       <fTractionBiasFront value="0.487500" />
  374.       <fTractionLossMult value="1.000000" />
  375.       <fSuspensionForce value="1.800000" />
  376.       <fSuspensionCompDamp value="1.000000" />
  377.       <fSuspensionReboundDamp value="1.200000" />
  378.       <fSuspensionUpperLimit value="0.150000" />
  379.       <fSuspensionLowerLimit value="-0.220000" />
  380.       <fSuspensionRaise value="0.000000" />
  381.       <fSuspensionBiasFront value="0.500000" />
  382.       <fAntiRollBarForce value="0.000000" />
  383.       <fAntiRollBarBiasFront value="0.000000" />
  384.       <fRollCentreHeightFront value="0.580000" />
  385.       <fRollCentreHeightRear value="0.580000" />
  386.       <fCollisionDamageMult value="0.200000" />
  387.       <fWeaponDamageMult value="0.400000" />
  388.       <fDeformationDamageMult value="0.200000" />
  389.       <fEngineDamageMult value="0.300000" />
  390.       <fPetrolTankVolume value="65.000000" />
  391.       <fOilVolume value="5.000000" />
  392.       <fSeatOffsetDistX value="0.050000" />
  393.       <fSeatOffsetDistY value="0.000000" />
  394.       <fSeatOffsetDistZ value="0.000000" />
  395.       <nMonetaryValue value="40000" />
  396.       <strModelFlags>20220048</strModelFlags>
  397.       <strHandlingFlags>100000</strHandlingFlags>
  398.       <strDamageFlags>0</strDamageFlags>
  399.       <AIHandling>TRUCK</AIHandling>
  400.       <SubHandlingData>
  401.         <Item type="NULL" />
  402.         <Item type="NULL" />
  403.         <Item type="NULL" />
  404.       </SubHandlingData>
  405.     </Item>
  406.     <Item type="CHandlingData">
  407.       <handlingName>COMET3</handlingName>
  408.       <fMass value="1200.000000" />
  409.       <fInitialDragCoeff value="9.210000" />
  410.       <fDownforceModifier value="1.75" />
  411.       <fPercentSubmerged value="85.000000" />
  412.       <vecCentreOfMassOffset x="0.000000" y="-0.070000" z="0.000000" />
  413.       <vecInertiaMultiplier x="1.200000" y="1.500000" z="1.600000" />
  414.       <fDriveBiasFront value="0.000000" />
  415.       <nInitialDriveGears value="5" />
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  1160.     <Item type="CHandlingData">
  1161.       <handlingName>SPECTER</handlingName>
  1162.       <fMass value="1550.000000" />
  1163.       <fInitialDragCoeff value="9.100000" />
  1164.       <fPercentSubmerged value="85.000000" />
  1165.       <vecCentreOfMassOffset x="0.000000" y="-0.100000" z="0.000000" />
  1166.       <vecInertiaMultiplier x="1.200000" y="1.200000" z="1.400000" />
  1167.       <fDriveBiasFront value="0.000000" />
  1168.       <nInitialDriveGears value="6" />
  1169.       <fInitialDriveForce value="0.320000" />
  1170.       <fDriveInertia value="1.000000" />
  1171.       <fClutchChangeRateScaleUpShift value="3.100000" />
  1172.       <fClutchChangeRateScaleDownShift value="3.100000" />
  1173.       <fInitialDriveMaxFlatVel value="155.000000" />
  1174.       <fBrakeForce value="0.60000" />
  1175.       <fBrakeBiasFront value="0.520000" />
  1176.       <fHandBrakeForce value="0.450000" />
  1177.       <fSteeringLock value="40.000000" />
  1178.       <fTractionCurveMax value="2.420000" />
  1179.       <fTractionCurveMin value="2.200000" />
  1180.       <fTractionCurveLateral value="22.500000" />
  1181.       <fTractionSpringDeltaMax value="0.150000" />
  1182.       <fLowSpeedTractionLossMult value="1.200000" />
  1183.       <fCamberStiffnesss value="0.000000" />
  1184.       <fTractionBiasFront value="0.488000" />
  1185.       <fTractionLossMult value="1.000000" />
  1186.       <fSuspensionForce value="2.500000" />
  1187.       <fSuspensionCompDamp value="1.500000" />
  1188.       <fSuspensionReboundDamp value="2.900000" />
  1189.       <fSuspensionUpperLimit value="0.090000" />
  1190.       <fSuspensionLowerLimit value="-0.090000" />
  1191.       <fSuspensionRaise value="0.000000" />
  1192.       <fSuspensionBiasFront value="0.510000" />
  1193.       <fAntiRollBarForce value="1.000000" />
  1194.       <fAntiRollBarBiasFront value="0.650000" />
  1195.       <fRollCentreHeightFront value="0.12000" />
  1196.       <fRollCentreHeightRear value="0.12000" />
  1197.       <fCollisionDamageMult value="1.000000" />
  1198.       <fWeaponDamageMult value="1.000000" />
  1199.       <fDeformationDamageMult value="1.000000" />
  1200.       <fEngineDamageMult value="1.500000" />
  1201.       <fPetrolTankVolume value="60.000000" />
  1202.       <fOilVolume value="6.500000" />
  1203.       <fSeatOffsetDistX value="0.000000" />
  1204.       <fSeatOffsetDistY value="0.000000" />
  1205.       <fSeatOffsetDistZ value="0.000000" />
  1206.       <nMonetaryValue value="150000" />
  1207.       <strModelFlags>440010</strModelFlags>
  1208.       <strHandlingFlags>0</strHandlingFlags>
  1209.       <strDamageFlags>0</strDamageFlags>
  1210.       <AIHandling>SPORTS_CAR</AIHandling>
  1211.       <SubHandlingData>
  1212.         <Item type="CCarHandlingData">
  1213.           <fBackEndPopUpCarImpulseMult value="0.100000" />
  1214.           <fBackEndPopUpBuildingImpulseMult value="0.030000" />
  1215.           <fBackEndPopUpMaxDeltaSpeed value="0.600000" />
  1216.         </Item>
  1217.         <Item type="NULL" />
  1218.         <Item type="NULL" />
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  1220.     </Item>
  1221.   </HandlingData>
  1222. </CHandlingDataMgr>
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