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  1. #==============================O==============================#
  2. # I---------------------------------------------------------I #
  3. # | Advanced Achievements 5.11.0 configuration - Readme | #
  4. # 1---------------------------------------------------------1 #
  5. #==============================o==============================#
  6.  
  7. # Only spaces, NO tabs. Don't forget the indents (2 spaces per indentation level).
  8. # To check syntax errors in your file, use: https://yaml-online-parser.appspot.com
  9. # Default config: https://github.com/PyvesB/AdvancedAchievements/blob/master/advanced-achievements-plugin/src/main/resources/config.yml
  10. # If you want to help the project, feel free to check our GitHub: https://github.com/PyvesB/AdvancedAchievements
  11. # Visit the wiki for some valuable additional documentation: https://github.com/PyvesB/AdvancedAchievements/wiki
  12. # For donations use: https://www.paypal.com/cgi-bin/webscr?hosted_button_id=7KTQYC4YT52NQ&cmd=_s-xclick
  13.  
  14. #=============================O=O=============================#
  15. # II-------------------------------------------------------II #
  16. # | General settings | #
  17. # 2---------------------------------------------------------2 #
  18. #=============================o=o=============================#
  19.  
  20. # Time in seconds between each /aach book (unless user has permission achievement.*).
  21. TimeBook: 900
  22.  
  23. # Check for update on plugin launch and notify when an OP joins the game.
  24. CheckForUpdate: true
  25.  
  26. # Set to true to activate firework effects when a player receives an achievement.
  27. Firework: true
  28.  
  29. # Choose ball_large, ball, burst, creeper, star or random.
  30. FireworkStyle: ball_large
  31.  
  32. # Set to true to activate simpler effects and a calm sound when a player receives an achievement.
  33. # Ignored if Firework setting is set to true.
  34. SimplifiedReception: false
  35.  
  36. # Number of players displayed in /aach top, week and month commands.
  37. TopList: 5
  38.  
  39. # Set to true to activate particle effects when performing /aach book, /aach stats with all achievements and
  40. # /aach top, week or month when ranked in the top list.
  41. AdditionalEffects: true
  42.  
  43. # Set to true to activate sounds when performing /aach book, /aach stats with all achievements and /aach top,
  44. # week or month when ranked in the top list.
  45. Sound: true
  46.  
  47. # For /aach book. Possible values: github.com/PyvesB/AdvancedAchievements/wiki/Sound-names
  48. SoundBook: entity_player_levelup
  49.  
  50. # For /aach stats with all achievements. Possible values: github.com/PyvesB/AdvancedAchievements/wiki/Sound-names
  51. SoundStats: entity_firework_rocket_blast
  52.  
  53. # For /aach top, week, month when ranked in the top list. Possible values: github.com/PyvesB/AdvancedAchievements/wiki/Sound-names
  54. SoundRanking: entity_firework_rocket_blast
  55.  
  56. # Set the icon of the plugin (default: shamrock, \u2618).
  57. Icon: \u2618
  58.  
  59. # Set the color of the plugin (default: 5, dark purple).
  60. Color: 5
  61.  
  62. # Notify other connected players when an achievement is received.
  63. # This defines the default behaviour, a player can override what he sees by using /aach toggle.
  64. NotifyOtherPlayers: false
  65.  
  66. # When NotifyOtherPlayers is enabled, notifications are done using action bars when ActionBarNotify is true.
  67. # When ActionBarNotify is false, chat messages are used.
  68. ActionBarNotify: true
  69.  
  70. # Display achievement DisplayName and Message as screen titles. Ignored if using Minecraft 1.7.9 or 1.7.10.
  71. TitleScreen: true
  72.  
  73. # When a player receives an achievement, the DisplayName, Message and rewards of the achievement are displayed in
  74. # the chat. If HoverableReceiverChatText is true, a single hoverable text will be displayed to the receiver.
  75. # Otherwise texts will be displayed one after the other.
  76. HoverableReceiverChatText: false
  77.  
  78. # Separator between name, description and date on a book page.
  79. BookSeparator: ""
  80.  
  81. # Set the format of the achievement name in /aach list (default: "%ICON% %NAME% %ICON%").
  82. ListAchievementFormat: "%ICON% %NAME% %ICON%"
  83.  
  84. # Set the format of the header used for most chat messages (default: "§7[%ICON%§7]").
  85. ChatHeader: "§7[%ICON%§7]"
  86.  
  87. # Stop all stats from increasing when player in creative mode, including PlayedTime.
  88. # Connection achievements will only be handled once a player switches to a non-creative mode.
  89. RestrictCreative: false
  90.  
  91. # Stop all stats from increasing when player in spectator mode, including PlayedTime.
  92. # Connection achievements will only be handled once a player switches to a non-spectator mode.
  93. # No effect if using Minecraft 1.7.9 or 1.7.10.
  94. RestrictSpectator: true
  95.  
  96. # Stop all stats from increasing when player in adventure mode, including PlayedTime.
  97. # Connection achievements will only be handled once a player switches to a non-adventure mode.
  98. RestrictAdventure: false
  99.  
  100. # Stop all stats from increasing when player in a specific world, including PlayedTime (delete the [] before adding values).
  101. # Connection achievements will only be handled once a player enters a non-excluded world.
  102. ExcludedWorlds: []
  103. # - yourWorld1
  104. # - yourWorld2
  105.  
  106. # Ignore vertical dimension (Y axis) when calculating distance statistics.
  107. IgnoreVerticalDistance: false
  108.  
  109. # Don't show these categories in the achievement GUI or in the stats output (delete the [] before adding values).
  110. # Also prevent obtaining achievements for these categories and prevent stats from increasing.
  111. DisabledCategories: []
  112. # - PetMasterGive
  113. # - PetMasterReceive
  114. # - DistanceLlama
  115. # - DistanceGliding
  116.  
  117. # Obfuscate achievements that have not yet been received in /aach list.
  118. ObfuscateNotReceived: false
  119.  
  120. # For categories with a series of related achievements where the only thing changing is the number of times
  121. # the event has occurred, show achievements that have been obtained and show the next obtainable achievement,
  122. # but obfuscate the additional achievements. For example, under Places, stone, the first achievement could have a
  123. # target of 100 stone, the second 500 stone, and the third 1000 stone. When ObfuscateProgressiveAchievements
  124. # is true, initially only the 100 stone achievement will be readable in the GUI. Once 100 stone have been placed,
  125. # the 500 stone achievement will become legible.
  126. ObfuscateProgressiveAchievements: false
  127.  
  128. # Hide categories for which a player has not yet received achievements by marking them as locked in /aach list.
  129. HideNotReceivedCategories: false
  130.  
  131. # Completely hide categories for which the player does not have the corresponding count permissions.
  132. HideNoPermissionCategories: false
  133.  
  134. # Hide the reward display in /aach list.
  135. HideRewardDisplayInList: false
  136.  
  137. # Display precise statistic information in the /aach list progress bars.
  138. EnrichedListProgressBars: true
  139.  
  140. # Annotate each achievement displayed in a /aach list category with a number.
  141. NumberedItemsInList: false
  142.  
  143. # Color used for Goals and progress bars in /aach list when an achievement is not yet received.
  144. ListColorNotReceived: 8
  145.  
  146. # Sort pages of the book in chronological order (false for reverse chronological order).
  147. BookChronologicalOrder: true
  148.  
  149. # Do not take into account items broken with Silk Touch for the Breaks achievements.
  150. DisableSilkTouchBreaks: false
  151.  
  152. # Do not take into account ores broken with Silk Touch for the Breaks achievements.
  153. # DisableSilkTouchBreaks takes precedence over this. Not applicable to iron or gold ores.
  154. DisableSilkTouchOreBreaks: false
  155.  
  156. # Language file to use. Available: lang.yml, lang-BP.yml, lang-CN.yml, lang-CZ.yml, lang-DE.yml, lang-ES.yml, lang-FI.yml
  157. # lang-FR.yml, lang-HU.yml, lang-IT.yml, lang-PL.yml, lang-RO.yml, lang-RU.yml, lang-SE.yml, lang-TR.yml, lang-TW.yml, lang-VN.yml
  158. LanguageFileName: lang.yml
  159.  
  160. # Time in seconds between each statistic count. Only the listed categories are currently supported.
  161. StatisticCooldown:
  162. LavaBuckets: 10
  163. WaterBuckets: 10
  164. Milk: 10
  165. Beds: 30
  166. Brewing: 5
  167. MusicDiscs: 30
  168.  
  169. # Display action bar message when player performs an action while in the cooldown period.
  170. # No effect if using Minecraft 1.7.9 or 1.7.10.
  171. CooldownActionBar: true
  172.  
  173. # Locale used to format dates in /aach book and /aach list. You must select an ISO 639 language code.
  174. # The list of possible language codes can be found at www.loc.gov/standards/iso639-2/php/code_list.php
  175. DateLocale: en
  176.  
  177. # Display reception time of achievements in /aach book and /aach list in addition to the date. For achievements
  178. # received in plugin versions prior to 3.0, the precise time information is not available and will be displayed as midnight.
  179. DateDisplayTime: true
  180.  
  181. # Register advancements with a description corresponding to the Goal parameter of each achievement.
  182. # If changed, run /aach generate to regenerate advancements with the new parameter value taken into account.
  183. # No effect if using Minecraft versions prior to 1.12.
  184. RegisterAdvancementDescriptions: true
  185.  
  186. # If true, hide advancements from the advancement GUI. Advancement notifications will still appear when receiving achievements.
  187. # No effect if using Minecraft versions prior to 1.12.
  188. HideAdvancements: false
  189.  
  190. # If true, PlayedTime will no longer increase when the player is AFK. Requires Essentials to work.
  191. IgnoreAFKPlayedTime: false
  192.  
  193. # Awarded when a player has received all the achievements. Use the same reward pattern as with achievements.
  194. # See https://github.com/PyvesB/AdvancedAchievements/wiki/Rewards
  195. AllAchievementsReceivedRewards:
  196. IncreaseMaxOxygen: 30
  197. Experience: 100
  198.  
  199. # Title shown on the root advancement.
  200. RootAdvancementTitle: Advanced Achievements
  201.  
  202. # Background shown on the Advanced Achievements advancement tab.
  203. # Must be a resource location to any image in a resource pack.
  204. AdvancementsBackground: "minecraft:textures/item/book.png"
  205.  
  206. #=============================OOO=============================#
  207. # III-----------------------------------------------------III #
  208. # | Database settings | #
  209. # 3---------------------------------------------------------3 #
  210. #=============================ooo=============================#
  211.  
  212. # Make a daily backup of your local database (if sqlite or h2).
  213. DatabaseBackup: true
  214.  
  215. # Database type, sqlite, h2, postgresql or mysql. Do a full server restart for this to take effect.
  216. DatabaseType: sqlite
  217.  
  218. # Prefix added to the tables in the database. If you switch from the default tables names (no prefix),
  219. # the plugin will attempt an automatic renaming. Otherwise you have to rename your tables manually.
  220. # Do a full server restart for this to take effect.
  221. TablePrefix: ""
  222.  
  223. # Specify additional options when opening a connection to a MySQL/PostgreSQL database. Start each option with &,
  224. # for instance "&useUnicode=yes&characterEncoding=UTF-8". Make sure the key-value pairs themselves are URL encoded.
  225. AdditionalConnectionOptions: ""
  226.  
  227. # Settings to connect to your MySQL/PostgreSQL database (ignored if sqlite).
  228. # A PostgreSQL database address will be similar to jdbc:postgresql://localhost:5432/minecraft
  229. DatabaseAddress: "jdbc:mysql://localhost:3306/minecraft"
  230. DatabaseUser: root
  231. DatabasePassword: root
  232.  
  233. #============================OO=OO============================#
  234. # IV-------------------------------------------------------IV #
  235. # | Performance settings | #
  236. # | Change only if you are an experienced user | #
  237. # 4---------------------------------------------------------4 #
  238. #============================oo=oo============================#
  239.  
  240. # Frequency of play time checks for players (seconds). Smaller values give more precision but more CPU usage.
  241. PlaytimeTaskInterval: 60
  242.  
  243. # Calculates distance traveled by players (seconds). Smaller values give more precision but more CPU usage.
  244. DistanceTaskInterval: 5
  245.  
  246. # Frequency of some statistics writes to the database (seconds). Do a full server restart, and not just /aach reload.
  247. PooledRequestsTaskInterval: 10
  248.  
  249. #============================OOOOO============================#
  250. # V---------------------------------------------------------V #
  251. # | Multiple action achievements | #
  252. # | These require sub-categories and thresholds | #
  253. # 5---------------------------------------------------------5 #
  254. #============================ooooo============================#
  255.  
  256. # When a specific block is placed (available names: github.com/PyvesB/AdvancedAchievements/wiki/Material-names).
  257. Places:
  258. chest:
  259. 5:
  260. # Used in /aach list when achievement not yet received, and in advancements.
  261. Goal: Place 5 chests.
  262. # Description; displayed when receiving achievement, and in /aach book and /aach list.
  263. Message: §6You have placed 5 chests!
  264. # Database name, must also be used in /aach delete and /aach check.
  265. Name: place_5_chest
  266. # Displayed when receiving achievement, and in /aach book and /aach list.
  267. DisplayName: Storage Expert
  268. 50:
  269. Goal: Place 50 chests.
  270. Message: §6You have placed 50 chests!
  271. Name: place_50_chest
  272. DisplayName: Tetris Master
  273. stone:
  274. 100:
  275. Goal: Place 100 Stones.
  276. Message: One hundred placed stones!
  277. Name: place_100_stone
  278. DisplayName: Stone Addict
  279. 1000:
  280. Goal: Place 1000 stones.
  281. Message: One thousand placed stones!
  282. Name: place_1000_stone
  283. DisplayName: Stone God
  284. Reward:
  285. Command:
  286. Execute: "say §7ALERT: §4PLAYER§7 has become the §4STONE GOD§7!"
  287. Display: Become the Stone God!
  288.  
  289. # When a specific block is broken (available names: github.com/PyvesB/AdvancedAchievements/wiki/Material-names).
  290. # You can use notations such as sand:1 for pre-1.13 versions, which means sand item with metadata 1 (red sand) .
  291. Breaks:
  292. ice:
  293. 10:
  294. Goal: Break 10 ice blocks.
  295. Message: You have broken 10 ice blocks!
  296. Name: break_10_ice
  297. DisplayName: Cold Drink Supplier
  298. # Use the following construct to track multiple types. Note that if ever you add/remove a type grouped to others with |,
  299. # progress for this sub-category group will start back at 0.
  300. snow|snow_block|ice:
  301. 32:
  302. Goal: Break 32 ice and/or snow.
  303. Message: You have broken 32 ice and snow, Woo!
  304. Name: break_32_ice_any
  305. DisplayName: Praying for Summer
  306. stone:
  307. 1:
  308. Goal: Break a block.
  309. Message: §1The first time you went mining!
  310. Name: break_1_stone
  311. DisplayName: Cobble Gobble!
  312. # Use semicolons for multiple command rewards. PLAYER will be replaced by players name.
  313. Reward:
  314. Command:
  315. Execute: give PLAYER dispenser 10; give PLAYER lever 5
  316.  
  317. # When "something" is killed. You can use any of the following:
  318. # - an entity type (available names: github.com/PyvesB/AdvancedAchievements/wiki/Entity-names).
  319. # - poweredcreeper.
  320. # - a mob's custom name (name tag/plugins such as Mythic Mobs).
  321. # - player to track player kills as a whole.
  322. # - specificplayer- followed by player UUID to track how many times a specific player has been killed.
  323. Kills:
  324. zombie:
  325. 1:
  326. Goal: Kill a zombie.
  327. Message: The first time you killed a zombie!
  328. Name: kills_1_zombie
  329. DisplayName: The Walking Dead
  330. Reward:
  331. Money: 1
  332. Item: diamond 1
  333. # Mythic Mobs will change & to §.
  334. §2Skeletal Knight:
  335. 1:
  336. Goal: Kill the evil Skeletal Knight.
  337. Message: §eYou killed a Mythic Mob!
  338. Name: kills_1_skeletal_night
  339. DisplayName: Mythic Killer
  340. specificplayer-56c79b19-4500-466c-94ea-514a755fdd09:
  341. 1:
  342. Goal: Kill the evil Author.
  343. Message: Yippie! You killed the author of the plugin!
  344. Name: kills_1_darkpyves
  345. DisplayName: No More DarkPyves
  346. Reward:
  347. IncreaseMaxHealth: 1
  348.  
  349. # When a specific item is crafted (available names: github.com/PyvesB/AdvancedAchievements/wiki/Material-names).
  350. Crafts:
  351. diamond_sword:
  352. 1:
  353. Goal: Craft a sword.
  354. Message: The first time you crafted a blade!
  355. Name: craft_1_blade
  356. DisplayName: Blacksmith Apprentice
  357. Reward:
  358. Money: 2
  359.  
  360. # When a player enters a specific command (specify command prefixes in lower case without initial slash).
  361. # For instance a command /awf add world from the AntiWorldFly plugin matches with subcategory 'awf add'.
  362. # Aliases of a given command will also be taken into account.
  363. PlayerCommands:
  364. aach stats:
  365. 10:
  366. Goal: Check your stats 10x.
  367. Message: Run the stats command 10 times!
  368. Name: playercommand_aachstats_10
  369. DisplayName: Statistician
  370. Rewards:
  371. Commands:
  372. Execute: say §7PLAYER is now a statistician
  373. Display: Broadcast
  374.  
  375. # When animals breed (available names: github.com/PyvesB/AdvancedAchievements/wiki/Entity-names).
  376. Breeding:
  377. sheep:
  378. 1:
  379. Goal: Breed a sheep.
  380. Message: You bred your first sheep!
  381. Name: breeding_1_sheep
  382. DisplayName: Breeder
  383.  
  384. #===========================OOO=OOO===========================#
  385. # VI-------------------------------------------------------VI #
  386. # | Normal action achievements | #
  387. # | These are based on thresholds only | #
  388. # 6---------------------------------------------------------6 #
  389. #===========================ooo=ooo===========================#
  390.  
  391. # When a player connects during the day; statistic increases at most once per day.
  392. Connections:
  393. 1:
  394. Message: You connected to our server for the first time!
  395. Name: connect_1
  396. DisplayName: Good Choice
  397.  
  398. # When the player dies.
  399. Deaths:
  400. 1:
  401. Goal: You have to Die.
  402. Message: The first time you died!
  403. Name: deaths_1
  404. DisplayName: Rest in Peace
  405. Reward:
  406. # Text after the material and quantity is interpreted as a custom name, shown in /aach list and when receiving the reward.
  407. Item: stone 5 Tombstone
  408.  
  409. # When an arrow is shot.
  410. Arrows:
  411. 50:
  412. Goal: Shoot 50 arrows.
  413. Message: 50 arrows shot!
  414. Name: arrows_50
  415. DisplayName: Arrows Around the Place
  416.  
  417. # When a snowball is thrown.
  418. Snowballs:
  419. 1000:
  420. Goal: Throw 1000 snowballs.
  421. Message: 1000 snowballs thrown. That's the spirit!
  422. Name: snowballs_1000
  423. DisplayName: Winter Addict
  424. Reward:
  425. # 30 corresponds to one bubble in the oxygen bar.
  426. IncreaseMaxOxygen: 30
  427.  
  428. # When an egg is thrown.
  429. Eggs:
  430. 1000:
  431. Goal: Throw 1000 eggs.
  432. Message: 1000 eggs thrown!
  433. Name: eggs_1000
  434. DisplayName: Omelet Addict
  435.  
  436. # When a fish is caught.
  437. Fish:
  438. 1:
  439. Goal: Fish a fish.
  440. Message: The first time you caught a fish!
  441. Name: fish_1
  442. DisplayName: Time for Fish and Chips
  443.  
  444. # When a treasure is caught with a fishing rod.
  445. Treasures:
  446. 1:
  447. Goal: Get a treasure from the sea.
  448. Message: Your first treasure from the sea!
  449. Name: treasure_1
  450. DisplayName: Treasure Hunter
  451.  
  452. # When a tool/armor/weapon is broken.
  453. ItemBreaks:
  454. 1:
  455. Goal: Let an item break.
  456. Message: You broke your favorite tool!
  457. Name: itembreaks_1
  458. DisplayName: §4Clumsy Guy
  459.  
  460. # When an item is eaten (excludes potions and milk).
  461. EatenItems:
  462. 1:
  463. Goal: Eat something.
  464. Message: Just had a snack!
  465. Name: eatenitems_1
  466. DisplayName: First Snack
  467.  
  468. # When a sheep is sheared.
  469. Shear:
  470. 100:
  471. Goal: Shear 100 sheep.
  472. Message: 100 sheep sheared!
  473. Name: shear_100
  474. DisplayName: §1Wool Addict
  475.  
  476. # When a cow is milked.
  477. Milk:
  478. 1:
  479. Goal: Milk a cow.
  480. Message: §eJust milked a cow!.... §cMOOW
  481. Name: milk_1
  482. DisplayName: First Milk
  483. Reward:
  484. Experience: 100
  485.  
  486. # When a bucket is filled with lava.
  487. LavaBuckets:
  488. 10:
  489. Goal: Fill 10 buckets with lava.
  490. Message: 10 buckets filled with lava!
  491. Name: lavabuckets_10
  492. DisplayName: Pyroman
  493.  
  494. # When a bucket is filled with water.
  495. WaterBuckets:
  496. 15:
  497. Goal: Fill 10 buckets with water.
  498. Message: 15 buckets filled with water!
  499. Name: waterbuckets_15
  500. DisplayName: Fireman
  501.  
  502. # When a trade with a villager is made.
  503. Trades:
  504. 1:
  505. Goal: Trade with a villager.
  506. Message: Doing business with your first villager!
  507. Name: trades_1
  508. DisplayName: First Trade
  509.  
  510. # When an anvil is used.
  511. AnvilsUsed:
  512. 1:
  513. Goal: Repair an item.
  514. Message: You just repaired your first item!
  515. Name: anvilsused_1
  516. DisplayName: First Repair
  517.  
  518. # When an enchantment is performed.
  519. Enchantments:
  520. 5:
  521. Goal: Enchant 5 things.
  522. Message: 5 objects enchanted!
  523. Name: enchantments_5
  524. DisplayName: §5Wizard
  525.  
  526. # When a bed is entered.
  527. Beds:
  528. 5:
  529. Goal: Sleep 5 times.
  530. Message: You entered a bed 5 times!
  531. Name: bed_5
  532. DisplayName: Sleepy Guy
  533.  
  534. # Maximum level reached.
  535. MaxLevel:
  536. 10:
  537. Goal: Reach level 10.
  538. Message: Level 10 reached!
  539. Name: maxlevel_10
  540. DisplayName: §4Rookie
  541.  
  542. # When a potion is consumed.
  543. ConsumedPotions:
  544. 100:
  545. Goal: Drink 100 potions.
  546. Message: Drinking weird beverages all the time...
  547. Name: consumedpotions_100
  548. DisplayName: Alcoholic
  549.  
  550. # Amount of time played on the server (in hours, use integers).
  551. PlayedTime:
  552. 1:
  553. Goal: Play an hour.
  554. Message: You played for one hour on the server!
  555. Name: playedtime_1
  556. DisplayName: First Hour
  557.  
  558. # When a distance is traveled by foot.
  559. DistanceFoot:
  560. 1000:
  561. Goal: Travel 100 Blocks with your feet.
  562. Message: You traveled 1000 blocks by foot!
  563. Name: distancefoot_1000
  564. DisplayName: Big Walker
  565.  
  566. # When a distance is traveled on a pig.
  567. DistancePig:
  568. 100:
  569. Goal: Travel 100 Blocks with a pig.
  570. Message: You traveled 100 blocks on a pig!
  571. Name: distancepig_100
  572. DisplayName: Carrot on a Stick Master
  573.  
  574. # When a distance is traveled on a horse.
  575. DistanceHorse:
  576. 500:
  577. Goal: Travel 500 Blocks with a horse.
  578. Message: You traveled 500 blocks on a horse!
  579. Name: distancehorse_500
  580. DisplayName: The Avener
  581.  
  582. # When a distance is traveled in a minecart.
  583. DistanceMinecart:
  584. 100:
  585. Goal: Travel 100 Blocks with a minecart.
  586. Message: You traveled 100 blocks in a minecart!
  587. Name: distanceminecart_100
  588. DisplayName: Carting Fan
  589.  
  590. # When a distance is traveled in a boat.
  591. DistanceBoat:
  592. 200:
  593. Goal: Travel 200 Blocks with a boat.
  594. Message: You traveled 200 blocks in a boat!
  595. Name: distanceboat_200
  596. DisplayName: Great Sailor
  597.  
  598. # When a distance is traveled with elytra.
  599. # Ignored on Minecraft versions prior to 1.9.
  600. DistanceGliding:
  601. 100:
  602. Goal: Fly 100 blocks with an elytra.
  603. Message: You traveled 100 blocks with elytra!
  604. Name: distancegliding_100
  605. DisplayName: Angel
  606.  
  607. # When a distance is traveled on a llama.
  608. # Ignored on Minecraft versions prior to 1.11.
  609. DistanceLlama:
  610. 150:
  611. Goal: Travel 150 Blocks with a llama.
  612. Message: You traveled 150 blocks on a llama!
  613. Name: distancellama_150
  614. DisplayName: Llama Rider
  615.  
  616. # When an item is dropped on the ground.
  617. ItemDrops:
  618. 15:
  619. Goal: Drop 15 items.
  620. Message: §cYou're killing the planet!
  621. Name: itemdrops_15
  622. DisplayName: Polluter
  623.  
  624. # When an item is picked up from the ground.
  625. ItemPickups:
  626. 40:
  627. Goal: Pick 40 items up.
  628. Message: You're saving the planet!
  629. Name: itempickups_40
  630. DisplayName: Environmentalist
  631.  
  632. # When soil is plowed with a hoe.
  633. HoePlowings:
  634. 10:
  635. Goal: Plow 10 times.
  636. Message: You plowed the ground 10 times!
  637. Name: hoeplowings_10
  638. DisplayName: Farmer
  639. Reward:
  640. Item: cookie 15
  641.  
  642. # When bone meal is used to fertilise plants.
  643. Fertilising:
  644. 15:
  645. Goal: Use bonemeal 15 times.
  646. Message: You used bone meal on plants 15 times!
  647. Name: fertilising_15
  648. DisplayName: Gardener
  649.  
  650. # When an animal is tamed.
  651. Taming:
  652. 1:
  653. Goal: Tame an animal.
  654. Message: You tamed your first animal!
  655. Name: taming_1
  656. DisplayName: Tamer
  657.  
  658. # When a potion is brewed.
  659. Brewing:
  660. 1:
  661. Goal: Brew a potion.
  662. Message: You brewed your first potion!
  663. Name: brewing_1
  664. DisplayName: Alchemist
  665.  
  666. # When a firework is launched.
  667. Fireworks:
  668. 10:
  669. Goal: Launch fireworks 10 times.
  670. Message: You launched 10 fireworks!
  671. Name: fireworks_10
  672. DisplayName: Pyrotechnist
  673. Reward:
  674. Experience: 200
  675.  
  676. # When a music disc is played.
  677. MusicDiscs:
  678. 1:
  679. Goal: Use a jukebox.
  680. Message: One jukebox used!
  681. Name: musicdiscs_1
  682. DisplayName: DJ
  683.  
  684. # When a player teleports with an enderpearl.
  685. EnderPearls:
  686. 10:
  687. Goal: Teleport with ender pearls 10 times.
  688. Message: 10 teleportations with ender pearls!
  689. Name: enderpearls_10
  690. DisplayName: Teleport Man
  691.  
  692. # When a player gives a pet to another player (requires Pet Master plugin version 1.4 or above).
  693. PetMasterGive:
  694. 3:
  695. Goal: Give 3 pets to friends.
  696. Message: 3 pets given to friends!
  697. Name: petmastergive_3
  698. DisplayName: Donator
  699.  
  700. # When a player receives a pet from another player (requires Pet Master plugin version 1.4 or above).
  701. PetMasterReceive:
  702. 10:
  703. Goal: Receive 10 pets.
  704. Message: 10 pets received from friends!
  705. Name: petmasterreceive_10
  706. DisplayName: Receiver
  707.  
  708. # When an item is smelt in a furnace.
  709. Smelting:
  710. 250:
  711. Goal: Smelt 250 items.
  712. Message: 250 items smelt in a furnace!
  713. Name: smeltitems_250
  714. DisplayName: The Smelter
  715.  
  716. #===========================OOOOOOO===========================#
  717. # VII-----------------------------------------------------VII #
  718. # | Command-based achievements | #
  719. # 7---------------------------------------------------------7 #
  720. #===========================ooooooo===========================#
  721.  
  722. # Allow Commands achievement to be awarded several times.
  723. MultiCommand: true
  724.  
  725. # A player with achievement.give (or the console) can use /aach give yourAch1 PLAYER to give
  726. # yourAch1 achievement to PLAYER. The /aach give command does NOT work with other achievements.
  727. Commands:
  728. yourAch1:
  729. Message: You took part in the special event!
  730. Name: yourAch1
  731. DisplayName: Special Event Achievement!
  732.  
  733. # When the command /aach add is called for this category.
  734. Custom:
  735. votes:
  736. 10:
  737. Goal: Vote 10 times.
  738. Message: Voted 10 times for the server!
  739. Name: customs_votes_10
  740. DisplayName: Server fan
  741. Reward:
  742. Money: 5
  743.  
  744. #==========================OOOO=OOOO==========================#
  745. # VIII-------------------------0-------------------------VIII #
  746. # | Parameters in future plugin versions will appear here | #
  747. # 8----------------------------0----------------------------8 #
  748. #==========================oooo=oooo==========================#
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