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- this addAction["<t color='#CB0101'>DAB</t>",life_fnc_atmMenu,"",0,FALSE,FALSE,"",' isNull objectParent player && player distance _target < 4 ']; this addAction[localize "STR_MAR_Rebel_Clothing_Shop",life_fnc_clothingMenu,"reb",0,false,false,"",'license_civ_bandit && license_civ_rebel && playerSide isEqualTo civilian']; this addAction ["Armurerie rebelle", MAV_shop_fnc_initWeaponShop, "rebel"];
- this addAction[localize "STR_MAR_General_Store",life_fnc_weaponShopMenu,"genstore"]; this addAction[localize"STR_MAR_Rebel_Market",life_fnc_virt_menu,"rebel"];
- this addAction[localize "STR_MAR_Rebel_Clothing_Shop",life_fnc_clothingMenu,"reb",0,false,false,"",'license_civ_bandit && license_civ_rebel && playerSide isEqualTo civilian']; this addAction ["Armurerie rebelle", MAV_shop_fnc_initWeaponShop, "rebel"];
- this enableSimulation false; this allowDamage false;
- this addAction[localize"STR_MAR_Clothing_Store",life_fnc_clothingMenu,"bruce"];
- this addAction[localize"STR_Shops_Market",life_fnc_virt_menu,"marchenoir"]; this addAction ["Armurerie marché noir", MAV_shop_fnc_initWeaponShop, "civillegal"];
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