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  1. import crafttweaker.item.IItemTransformer;
  2. import crafttweaker.item.IItemStack;
  3. import crafttweaker.item.IIngredient;
  4. import crafttweaker.oredict.IOreDictEntry;
  5.  
  6. // Change aluminum items to tin:
  7.     // Adds stickTin ore dictionary tag to aluminium rod
  8. stickTin.add(<immersiveengineering:material:3>);
  9.  
  10.     // Scaffolding
  11. recipes.removeByRecipeName("immersiveengineering:metal_decoration/aluminum_scaffolding");
  12. recipes.addShaped(<immersiveengineering:metal_decoration1:5> * 6, [[<ore:ingotTin>, <ore:ingotTin>, <ore:ingotTin>], [null, <ore:stickAluminum>, null], [<ore:stickAluminum>, null, <ore:stickAluminum>]]);
  13.  
  14.     // Fence
  15. recipes.removeByRecipeName("immersiveengineering:metal_decoration/aluminum_fence");
  16. recipes.addShaped(<immersiveengineering:metal_decoration1:4> * 3, [[<ore:ingotAluminum>, <ore:stickAluminum>, <ore:ingotAluminum>], [<ore:ingotAluminum>, <ore:stickAluminum>, <ore:ingotAluminum>]]);
  17.  
  18.     // Sheet metal
  19. recipes.removeByRecipeName("immersiveengineering:sheetmetal/aluminum_sheetmetal");
  20. recipes.addShaped(<immersiveengineering:sheetmetal:1> * 4, [[null, <ore:plateTin>, null], [<ore:plateTin>, null, <ore:plateTin>], [null, <ore:plateTin>, null]]);
  21.  
  22.     // Wall mount
  23. recipes.removeByRecipeName("immersiveengineering:metal_decoration/aluminum_wallmount");
  24. recipes.addShaped(<immersiveengineering:metal_decoration2:3> * 4, [[<ore:ingotAluminum>, <ore:ingotAluminum>], [<ore:ingotAluminum>, <ore:stickAluminum>]]);
  25.  
  26.     // Rod
  27.  recipes.removeByRecipeName("immersiveengineering:metal_decoration/aluminum_wallmount");
  28.  recipes.addShaped("immersiveengineering:material/stick_aluminum", <immersiveengineering:material:3> * 4, [[<ore:ingotTin>], [<ore:ingotTin>]]);
  29.  
  30.  
  31. // Steel:
  32.  
  33. val steelStickOrRod = <ore:stickSteel> | <tconstruct:tool_rod>.withTag({Material: "steel"});
  34.  
  35.     // Fence
  36. recipes.addShaped(<immersiveengineering:metal_decoration1> * 3, [[<ore:ingotSteel>, steelStickOrRod, <ore:ingotSteel>], [<ore:ingotSteel>, steelStickOrRod, <ore:ingotSteel>]]);
  37.  
  38.     // Scaffolding
  39. recipes.addShaped(<immersiveengineering:metal_decoration1:1> * 6, [[<ore:ingotSteel>, <ore:ingotSteel>, <ore:ingotSteel>], [null, steelStickOrRod, null], [steelStickOrRod, null, steelStickOrRod]]);
  40.  
  41.     // Wallmound
  42. recipes.addShaped(<immersiveengineering:metal_decoration2:1> * 4, [[<ore:ingotSteel>, <ore:ingotSteel>], [<ore:ingotSteel>, steelStickOrRod]]);
  43.  
  44.     // Amplifier electron tube
  45. recipes.addShaped(<immersiveengineering:toolupgrade:6>, [[<immersiveengineering:material:26>, <immersiveengineering:material:26>, <immersiveengineering:material:26>], [steelStickOrRod, <ore:wireCopper>, steelStickOrRod]]);
  46.  
  47.     // Metal laddar
  48. recipes.addShaped(<immersiveengineering:metal_ladder> * 3, [[null, null, null], [null, null, null], [null, null, null]]);
  49.  
  50.     // Structural Cable Connector
  51. recipes.addShaped(<immersiveengineering:connector:6> * 8, [[<ore:ingotSteel>, steelStickOrRod, <ore:ingotSteel>], [<ore:ingotSteel>, null, <ore:ingotSteel>]]);
  52.  
  53.     // Fence gate
  54. recipes.addShaped(<engineersdoors:fencegate_steel>, [[steelStickOrRod, <ore:ingotSteel>, steelStickOrRod], [steelStickOrRod, <ore:ingotSteel>, steelStickOrRod]]);
  55.  
  56.     // Strip curtain
  57. recipes.addShaped(<immersiveengineering:cloth_device:2> * 3, [[null, null, null], [<ore:fabricHemp>, <ore:fabricHemp>, <ore:fabricHemp>], [<ore:fabricHemp>, <ore:fabricHemp>, <ore:fabricHemp>]]);
  58.  
  59.     // Revolver barrel
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