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Season 2 Patch 2 Release: March 26

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  1.  
  2.  
  3. This Patch includes fixes and updates for the 2020 Season 2 Season Release.
  4.  
  5.  
  6.  
  7. CHANGE LOGS:
  8.  
  9.  
  10. iRACING BETA INTERFACE - (03.04.01)
  11.  
  12. Go Racing
  13.  
  14. - Performance and response times for the entire Go Racing section of the iRacing BETA Interface has been improved!
  15.  
  16. - For Team Official Series, additional information has been added to the Series window.
  17.  
  18. - Fixed an issue with sorting items for Official Series.
  19.  
  20.  
  21. AI Racing
  22.  
  23. - Fixed an issue when using "All Cars in Single Class" AI Opponent Rosters where users were not being included in the same car class as the AI Drivers if the user had run a previous AI Race using a "Use Car Classes" AI Opponent Roster.
  24.  
  25.  
  26. Teams
  27.  
  28. - The default minimum and maximum Driver counts for Team User-Created Races has been set to two and eight respectively.
  29.  
  30. - Team application banners will now only be shown if the Team is recruiting.
  31.  
  32. - Fixed an issue where Team Registration could sometimes create multiple Teams.
  33.  
  34.  
  35. Leagues
  36.  
  37. - Fixed an issue with sorting items for Leagues.
  38.  
  39.  
  40. Friends
  41.  
  42. - The interface now responds immediately when you make a friend a Favorite.
  43.  
  44.  
  45. Miscellaneous
  46.  
  47. - Error handling for Registration has been improved.
  48.  
  49. - Fixed an issue where the Car selection window could sometimes get stuck open.
  50.  
  51.  
  52.  
  53. SIMULATION:
  54.  
  55. Cars and Tracks
  56.  
  57. - A variety of cars and tracks have had their names changed to better reflect their current status within the world of iRacing Official Series. These changes include re-branding the prefix term "[Archive]" to "[Legacy]", and changing all appended dates to best reflect the year in which the car or track data represents. These changes include the following:
  58. - - CARS:
  59. - - - [Legacy] Indycar Dallara - 2009, formerly known as, Indycar Dallara - 2011
  60. - - - [Legacy] Mazda MX-5 Cup - 2010, formerly known as, [Archive] Mazda MX-5 Cup - 2015
  61. - - - [Legacy] Mazda MX-5 Roadster - 2010, formerly known as, [Archive] Mazda MX-5 Roadster - 2015
  62. - - - [Legacy] NASCAR Cup Chevrolet Impala COT - 2009, formerly known as, [Archive] Sprint Cup Chevrolet Impala COT - 2011
  63. - - - [Legacy] NASCAR Cup Chevrolet SS - 2013, formerly known as, [Archive] NASCAR Cup Chevrolet SS
  64. - - - [Legacy] NASCAR Cup Ford Fusion - 2016, formerly known as, [Archive] Sprint Cup Ford Fusion
  65. - - - [Legacy] NASCAR Nationwide Chevrolet Impala - 2012, formerly known as, [Archive] Nationwide Chevrolet Impala - 2011
  66. - - - [Legacy] NASCAR Truck Chevrolet Silverado - 2008, formerly known as, NASCAR Truck Series Chevrolet Silverado - 2013
  67. - - - [Legacy] NASCAR Xfinity Chevrolet Camaro - 2014, formerly known as, [Archive] XFINITY Chevrolet Camaro
  68. - - - [Legacy] NASCAR Xfinity Ford Mustang - 2016, formerly known as, [Archive] XFINITY Ford Mustang
  69. - - - [Legacy] NASCAR Xfinity Toyota Camry - 2015, formerly known as, [Archive] XFINITY Toyota Camry
  70. - - - [Legacy] Riley MkXX Daytona Prototype - 2008, formerly known as, [Archive] Riley MkXX Daytona Prototype
  71. - - - [Legacy] V8 Supercar Ford Falcon - 2009, formerly known as, [Archive] V8 Supercar Ford Falcon - 2012
  72. - - - [Legacy] V8 Supercar Ford FG Falcon - 2014, formerly known as, [Archive] V8 Supercars Ford FG Falcon
  73. - - - [Legacy] V8 Supercar Holden VF Commodore - 2014, formerly known as, [Archive] V8 Supercars Holden VF Commodore
  74. - - TRACKS:
  75. - - - [Legacy] Charlotte Motor Speedway - 2008, formerly known as, Charlotte Motor Speedway - 2016
  76. - - - [Legacy] Daytona International Speedway - 2008, formerly known as, Daytona International Speedway - 2007
  77. - - - [Legacy] Lime Rock Park - 2008, formerly known as, [Archive] Lime Rock Park - 2007
  78. - - - [Legacy] Michigan International Speedway - 2009, formerly known as, Michigan International Speedway - 2014
  79. - - - [Legacy] Phoenix Raceway - 2008, formerly known as, Phoenix International Raceway - 2008
  80. - - - [Legacy] Pocono Raceway - 2009, formerly known as, Pocono Raceway - 2011
  81. - - - [Legacy] Silverstone Circuit - 2008, formerly known as, Silverstone Circuit - 2011
  82. - - - [Legacy] Texas Motor Speedway - 2009, formerly known as, [Archive] Texas Motor Speedway - 2009
  83.  
  84.  
  85. AI Racing
  86.  
  87. - AI Drivers will now limp to the pits rather than calling for a tow when a suspension spring or damper is broken.
  88.  
  89.  
  90. Race Control
  91.  
  92. - Fixed a very rare issue where the pace car could get stuck in the pits, and never come back out, if a new caution emerged just as it was parking.
  93.  
  94.  
  95. Pit Stop
  96.  
  97. - The valid pit stall area to receive pit service has been increased slightly.
  98.  
  99.  
  100. Cautions
  101.  
  102. - Fixed an issue with Caution Laps do Not Count (DNC Caution Laps) where a driver involved in bringing out the Caution flag could end up a lap ahead of where they should be after going back to green.
  103.  
  104. - Fixed an issue where a potential frame freeze could occur when the messages about extending the race for G/W/C finishes appeared.
  105.  
  106.  
  107. Garage
  108.  
  109. - When in a Test Session, the adjustment buttons for Weight and Engine Power may now be held down for faster adjusting.
  110.  
  111.  
  112. Pace Car
  113.  
  114. - Fixed some issues with the pace car driver's perception of reality.
  115. - - The pace car driver should no longer phase through walls when leaving the pits to catch up to the leader.
  116. - - The pace car driver should no longer fly off banked turns and disappear into the nether world for a while, when it was trying to zoom out in front of the leader for pacing.
  117.  
  118.  
  119. Rendering
  120.  
  121. - The intensity of specular reflections from stadium lights has been increased.
  122. - - This means car surfaces now reflect brighter versions of the stadium light bulbs, and the bulb surfaces are also brighter when looked at directly on HDR displays.
  123.  
  124. - Fixed an issue with the stadium lighting that was resulting in lighting pops.
  125.  
  126.  
  127. Dynamic Level of Detail System
  128.  
  129. - Fixed an issue where the "LODPctMax" and "LODPctDynoMax" values would sometimes reset themselves to 100% after running the Simulator.
  130.  
  131.  
  132. Audio
  133.  
  134. - Fixed an issue where low frequency effects could cease to function when moving from a Practice Session directly to a Race Session.
  135.  
  136. - Fixed an issue where low frequency sounds were sometimes mapped to the wrong speakers when the Simulation was utilizing surround sound mode.
  137.  
  138.  
  139. Peripherals
  140.  
  141. - Brake, wheel, and XBox rumble motors are now driven with an analog signal.
  142. - - You can revert back to the binary on/off signal via the "[Force Feedback] joyEnableVibratePedalBinary=1" option, found in the "app.ini" file.
  143.  
  144. - By default, XInput devices will now only vibrate if mapped to the steering wheel.
  145. - - You can enable all XInput devices to vibrate by setting "[Force Feedback] joyEnableVibrateAllXInputWithPedal=1" in the "app.ini" file, if you want to use an XBox controller to vibrate your pedals.
  146.  
  147. - Fixed an issue that caused the XBox controller shaker to be disabled if the wheel shift indicator was disabled.
  148.  
  149.  
  150.  
  151. CARS:
  152.  
  153. ARCA Menards Chevrolet Impala
  154.  
  155. - This car, formerly known as, NASCAR K&N Pro Chevrolet Impala, has been renamed to the ARCA Menards Chevrolet Impala.
  156.  
  157.  
  158. Audi R8 LMS
  159.  
  160. - 2020 Season 2 Balance of Power Adjustment: Aerodynamic downforce has been reduced slightly, and fuel efficiency has been increased slightly.
  161.  
  162.  
  163. BMW M8 GTE
  164.  
  165. - A new fixed Paint Pattern has been added for this vehicle in the Paint Shop!
  166. - - This new fixed Paint Pattern replaces Paint Pattern #2; the original Paint Pattern #2 has been moved to Paint Pattern #25.
  167.  
  168.  
  169. Dallara F3
  170.  
  171. - Fixed an issue where this car would fail to load when in a multiclass session with cars that were not utilizing the New Damage Model.
  172.  
  173. - Spring damper strength and break-point has been increased on opponent cars to better match the player car.
  174. - - This change also applies to AI Dallara F3 vehicles.
  175.  
  176.  
  177. Dallara IR18
  178.  
  179. - The new aeroscreen has been added to the Dallara IR18.
  180. - - Paint patterns have been updated to reflect this addition.
  181. - - Visor tear-offs have been replaced with windshield tear-offs for drivers of this vehicle.
  182.  
  183. - Vehicle mirror orientation has been updated slightly.
  184.  
  185. - Season setups have been updated.
  186.  
  187.  
  188. Dirt Sprint Car
  189.  
  190. - (410) - Fuel economy has been improved slightly.
  191.  
  192.  
  193. Ferrari 488 GT3
  194.  
  195. - 2020 Season 2 Balance of Power Adjustment: Fuel efficiency has been increased slightly.
  196.  
  197.  
  198. Ferrari 488 GTE
  199.  
  200. - 2020 Season 2 Balance of Power Adjustment: Aerodynamic drag has been decreased slightly, and aerodynamic downforce has been increased slightly.
  201.  
  202.  
  203. Ford GT - 2017
  204.  
  205. - 2020 Season 2 Balance of Power Adjustment: Minimum weight has been reduced by 5kg.
  206.  
  207.  
  208. Kia Optima
  209.  
  210. - Glass shaders have been updated.
  211.  
  212.  
  213. McLaren MP4-12C GT3
  214.  
  215. - 2020 Season 2 Balance of Power Adjustment: Engine power has been reduced slightly.
  216.  
  217.  
  218. NASCAR Cup Chevrolet Camaro ZL1
  219.  
  220. - Car model is now updated to the correct 2020 NASCAR Season specs for short tracks, including the adjustments to the rear spoiler, front splitter, and radiator pan.
  221.  
  222. - Contingency decals have been updated for the 2020 NASCAR season.
  223.  
  224. - A dashboard decal has been added which displays the driver's last name and number.
  225.  
  226. - Glass has been placed over the digital dashboard display.
  227.  
  228. - Season setups have been updated.
  229.  
  230.  
  231. NASCAR Cup Ford Mustang
  232.  
  233. - Car model is now updated to the correct 2020 NASCAR Season specs for short tracks, including the adjustments to the rear spoiler, front splitter, and radiator pan.
  234.  
  235. - Contingency decals have been updated for the 2020 NASCAR season.
  236.  
  237. - A dashboard decal has been added which displays the driver's last name and number.
  238.  
  239. - Glass has been placed over the digital dashboard display.
  240.  
  241. - Season setups have been updated.
  242.  
  243.  
  244. NASCAR Cup Toyota Camry
  245.  
  246. - Car model is now updated to the correct 2020 NASCAR Season specs for short tracks, including the adjustments to the rear spoiler, front splitter, and radiator pan.
  247.  
  248. - Contingency decals have been updated for the 2020 NASCAR season.
  249.  
  250. - A dashboard decal has been added which displays the driver's last name and number.
  251.  
  252. - Glass has been placed over the digital dashboard display.
  253.  
  254. - Season setups have been updated.
  255.  
  256.  
  257. Porsche 718 Cayman GT4 Clubsport MR
  258.  
  259. - Fixed an issue with the ABS/TC/ESC sequence.
  260. - - Assists should now be off (0) and increasing ABS/TC/ESC as you go from 1-11.
  261.  
  262. - TC/ESC may now be toggled independently from ABS.
  263.  
  264. - ABS/TC dashboard lamp logic has been improved.
  265.  
  266. - Fixed an issue where this vehicle would be gridded ahead of GT3 class vehicles during multi-class events.
  267.  
  268. - Fixed an issue where the "dcBrakeBias" telemetry channel was not reflecting in-car brake bias adjustments.
  269.  
  270. - Fixed a typo in the garage tooltips.
  271.  
  272.  
  273. Porsche 911 GT3 Cup (991)
  274.  
  275. - Tire warmers target temperature has been increased to 80 degrees Celsius.
  276.  
  277.  
  278. Pro Mazda
  279.  
  280. - Tire branding has been updated to Cooper Tires.
  281.  
  282.  
  283.  
  284. TRACKS:
  285.  
  286. Atlanta Motor Speedway
  287.  
  288. - (Oval) - Scenic cameras have been updated.
  289.  
  290. - Some glass shaders have been updated.
  291.  
  292.  
  293. Bristol Motor Speedway
  294.  
  295. - NEW TRACK CONFIGURATION!
  296. - - A new track configuration, Single Pit Road, has been added to this track!
  297. - - - The Single Pit Road track configuration features a single pit road design, where pit entry occurs on the apron of Turn 3 and Turn 4.
  298.  
  299. - Track surface parameters have been adjusted slightly.
  300.  
  301. - New specular and normal maps have been added to some areas of track surface.
  302.  
  303. - Track surface shaders have been adjusted.
  304.  
  305. - Pit barrels have been updated to a new higher detail version.
  306.  
  307. - Some signs and advertisements has been updated.
  308.  
  309.  
  310. Homestead Miami Speedway
  311.  
  312. - (Oval and Indy Oval) - Camera sets have been updated.
  313.  
  314.  
  315. LĂ„nkebanen (Hell RX)
  316.  
  317. - NEW TRACK CONFIGURATIONS!
  318. - - LĂ„nkebanen (Hell RX) now features FOUR additional track configurations!
  319. - - These include two new Rallycross configs, and two new Road configs: Club, Rallycross Short, Road Short, and Road Long.
  320.  
  321. - (Hell Rallycross) - Fixed a course-cut at the bottom hairpin turn.
  322.  
  323.  
  324. Phoenix Raceway
  325.  
  326. - This track, formerly known as, ISM Raceway, has been renamed to Phoenix Raceway.
  327.  
  328.  
  329. Richmond Raceway
  330.  
  331. - Pit barrels have been updated to a new higher detail version.
  332.  
  333.  
  334. Texas Motor Speedway
  335.  
  336. - Night mode has been completed for this track!
  337. - - All lighting, shadows, and other objects have been fine-tuned for an ideal night racing experience!
  338.  
  339. - Various track-side decals have been updated.
  340.  
  341. - Crowds and grandstands have been adjusted slightly.
  342.  
  343. - Some advertisements have been updated.
  344.  
  345. - Adjusted Level of Detail (LoD) settings on a variety of objects to reduce camera distance change popping.
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