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- enum { NONE = 0, Sniper, Commando, Sharpshooter, Protector, Medic, FireSupport, Sapper, Demolitions, Rusher, Rambo,
- Bomber, SkyTrooper, BombSquad, StealthUnit, Leech, Barbarian, Hacker, SpecialForces, Ranger, Conscript,
- Officer, Teishin};
- new const g_ClassHealth[] = { 0, 120, 130, 110, 250, 150, 100, 100, 130, 100, 130, 120, 110, 150, 120, 110,150, 110, 100,
- 140, 100, 100, 120};
- new const Float:g_ClassSpeed[] = {0.0, 1.2, 1.35, 1.1, 0.8, 1.0, 1.0, 1.0, 1.0, 1.45 , 1.15, 1.4, 1.15, 1.25, 1.35, 1.15, 0.80,
- 1.15, 1.0, 1.2, 1.0, 1.0, 1.35 };
- new const g_ClassArmour[] = { 0, 100, 100, 100, 200, 100, 100, 100, 100, 100, 150, 100, 100, 100, 100, 100, 100, 50, 50,
- 100, 50, 0, 100 };
- new const g_szClassNames[][] =
- {
- "None",
- "Sniper",
- "Commando",
- "Sharpshooter",
- "Protector",
- "Medic",
- "Fire Support",
- "Sapper",
- "Demolitions",
- "Rusher",//8
- "Rambo",
- "Bomber",//9
- "Sky Trooper",
- "Bomb Squad", //10
- "Stealth Unit",
- "Leech",//11
- "Barbarian",
- "Hacker",//12
- "Special Forces",
- "Ranger",//12
- "Conscript",
- "Military Officer",
- "Teishin Unit"
- };
- new const g_szClassDesc[][] =
- {
- "None",
- "Receives AWP, Deagle, 120 HP. 1/3 chance of instant knife kill. 110 Speed, 100 Amour.",
- "Receives Deagle, 130 Hp. Instand knife kills (right click only), 135 Speed, 100 Armour",
- "Receives AK47, M4A1, 110 HP. 90 Speed, 100 Armour",
- "Receives M249, 250 HP & All grenades, Immune to mines, 200 Armour",
- "Receives UMP45, 150 HP. First Aid Kit, 100 Armour",
- "Receives MP5, 100 HP, Two rockets, Extra hit points per hit",
- "Receives P90, 100 HP, Gets 3 mines, 100 Armour",
- "Receives AUG, 130 HP, All grenades, Gets dynamite which does spreaded damage, 100 Armour",
- "Receives M3, 100 HP, 145 Speed",
- "Receives Famas, 130 HP, 120 Speed, 20 HP per kill, Double jump, 100 Armour",
- "Receives TMP, 120 HP, 140 Speed, Explodes when killed - Explosion strengthens with Intelligence, 100 Armour",
- "Receives Galil, 110 HP, 115 Speed, Has low gravity which decreases more with Intelligence, 100 Armour",
- "Receives Tac Shield, P228 & Deagle, 150 HP. 125 Speed, Smoke and Flash Nades, Defusal Kit, Immune to explosives, 100 Armour",
- "Receives Mac10, 120 hp, 135 Speed, Partially invisible with knife (Increases with Intelligence), 100 Armour",
- "Receives MP5, Glock & USP, 110 HP, 115 Speed, 100 Armour. Receives 40% (Intelligence increase ) of damage dealth as health.",
- "Receives SG552, 150 HP, 80 Speed. In rampage mode: +Damage, +Speed, +Health. (Press e to enter rampage mode",
- "Receives Famas, 110 HP, 110 Speed. Can see enemies on the radar. +Intellegience for extra radar accuracy",
- "Receives XM1014, Deagle, 100 HP, 100 Speed. Has 1 / 16 chance of instant kill",
- "Receives Scout, Elites, 140 HP, 120 Speed. x2 Damage Elites, Scout damage increases with Intelligence",
- "Receives SG552, Five Seven, 100 HP, 100 Speed, 50 Armour, 1/4 Chance to respawn when killed",
- "Receives SG550, 100 HP, 100 Speed, Remote controlled C4 ( Blast radius and damage increases with Intelligience",
- "Receives Throwing Knives, P228, 120 HP, 135 Speed, 1/5 chance to evade damage, Knife damage increases with Intelligience"
- };
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