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Jun 26th, 2017
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  1. Johnathon Kilanger
  2. Pointman (Living Shield)
  3. 8 wounds, 2 Fatepoints 11 Insanity Points
  4.  
  5. 2300XP (2300XP spent)
  6.  
  7. WS 34
  8. BS 32
  9. Str 31
  10. T 39
  11. Ag 35
  12. Int 29
  13. Per 34
  14. WP 34
  15. Fel 30
  16. SR 55
  17.  
  18. TRAITS
  19. Superior Specimen
  20. Opportunistic Sychronizer
  21.  
  22. Mental Conditioning
  23. Inhuman psychology
  24.  
  25. TALENTS
  26. Melee Weapons Training
  27. Basic Weapons Training
  28. Skill proficiency (Awareness, Drive Dodge(100XP))
  29. Skill Training (Dodge) (100XP)
  30. Hot Blooded
  31. Melee Weapons Training (Progressive)
  32. Halt Advance (100XP)
  33. Structural Upgrade Point (2) (200 XP)
  34. Weapon Upgrade Point (2) (200 XP)
  35. Pistol Training (general) (100 XP)
  36. Guardian(100 XP)
  37. Biological Upgrade Point (200 XP)
  38. Unshakable faith (100)
  39. Quick Spread (100)
  40. Sacrifice (200)
  41.  
  42. AT POWERS
  43. Deflective Field
  44. Neutralize
  45. Flare (200)
  46. Barrier Field (200)
  47. Layered Field (200)
  48.  
  49. Skills
  50. Awareness
  51. Drive
  52. Speak Language (English)
  53. Literacy
  54. Deceive
  55. Logic
  56.  
  57. ASSETS
  58. Driven
  59. Thrill Seeker
  60. Made for each other
  61.  
  62. DRAWBACKS
  63. Damaged Goods
  64. Ineptitude (Concealment)
  65. Foe
  66.  
  67. EVA STATS
  68.  
  69. WS 49
  70. BS 47
  71. Str 33
  72. T 40
  73. Ag 35
  74. Int 29
  75. Per 34
  76. WP 34
  77. Fel 30
  78. SR 55
  79.  
  80. Movement
  81. 6 half, 12 full, 18 charge, 36 run
  82.  
  83. PART ARMOR WOUNDS
  84.  
  85. Head 2 4
  86.  
  87. R arm 2 6
  88.  
  89. L arm 2 6
  90.  
  91. Body 2 11
  92.  
  93. R leg 2 6
  94.  
  95. L leg 2 6
  96.  
  97. 0 SUP, 0 BUP, 0 WUP
  98.  
  99. Bonded
  100. Photosynthetic
  101. Regenerative
  102. Clinker
  103. Prototype
  104.  
  105. Dark blue
  106. Bright White
  107.  
  108. Wing Loadout (Knife)
  109. Wing Loadout (pistol) (-1 SUP)
  110. Armor Enhancement (-2 SUP)
  111. Toughness upgrade (-1 BUP)
  112.  
  113. WEAPONS
  114. Progressive Spear (1d10+1) (Balanced) (-1 WUP)
  115. Hand Cannon (-1 WUP)
  116.  
  117. Personality
  118.  
  119. John has a rather cheery personality despite being manufactured. While he would rather forget about haw he is "artificial" and therefore not entirely "human" he's learned to accept it. Whenever someone brings up his Manufactured past, his cheery personality is replaced with a more serious one. He tries to help the other pilots however he can if he thinks something is troubling one of them. Tends to be rather nosy and gets in everyone business.
  120.  
  121. Background
  122.  
  123. Having been manufactured at NERV Nevada, He was created With some of the best Genetic material available. His mind has been conditioned so that he must follow the orders from his superiors and as a side effect, it's difficult for modern psychiatrists to understand how his mind works. NERV Nevada allowed him some freedom in developing his personality, so that he would be able to fit in as a normal teenager. While on base he developed an interest in a few Science Fiction books, Such as Ender's Game and Dune.
  124.  
  125. Appearance
  126.  
  127. White skin with a Black mullet and green eyes. He's almost always wearing sunglasses (Although not at night, because seriously who does that?) and is 5' 9 and weighing at 157 pounds with a fit physique. Usually wears a Dark Blue and Red T-shirt and blue jeans. Has a small scar over his left eye as part of a slight imperfection in his development process. John thinks it looks neat and tried to show it off.
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