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Dravizz Apr 17th, 2020 913 Never
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  1. data/playerDB
  2.  
  3. CheckGuns,
  4.  
  5. OnPlayerConnect
  6.  
  7. playerDB[playerid][CheckGuns] = -5;
  8.  
  9. OnPlayerSpawn
  10.  
  11. playerDB[playerid][CheckGuns] = gettime() + 5;
  12.  
  13. OnPlayerUpdate
  14.  
  15. po
  16.  
  17. if(playerDB[playerid][AFK_Label] != Text3D:INVALID_3DTEXT_ID)
  18. {
  19.  
  20. dėk
  21.  
  22. playerDB[playerid][CheckGuns] = gettime() + 5;
  23.  
  24. sekundiniam vietoj seno
  25.  
  26.         if((playerDB[i][CheckGuns] != -5 && playerDB[i][CheckGuns] < gtime) && playerDB[i][AFK_Time] < 10)
  27.         {
  28.             CheckPlayerWeapons(i, true);
  29.         }
  30.  
  31. OnPlayerEnterVehicle
  32.  
  33. playerDB[playerid][CheckGuns] = gettime() + 5;
  34.  
  35. OnPlayerExitVehicle
  36.  
  37. playerDB[playerid][CheckGuns] = gettime() + 5;
  38.  
  39. OnPlayerStateChange
  40.  
  41. playerDB[playerid][CheckGuns] = gettime() + 5;
  42.  
  43. stock GivePlayerWeaponEx
  44.  
  45. playerDB[playerid][CheckGuns] = gettime() + 5;
  46.  
  47. stock ResetPlayerWeaponsEx
  48.  
  49. playerDB[playerid][CheckGuns] = gettime() + 5;
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