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- [12:09:31 INFO SMAPI] SMAPI 1.14.1 with Stardew Valley 1.2.30 on Microsoft Windows 10 Home
- [12:09:31 DEBUG SMAPI] Mods go here: D:\SteamLibrary\steamapps\common\Stardew Valley\Mods
- [12:09:31 DEBUG SMAPI] Preparing SMAPI...
- [12:09:32 DEBUG SMAPI] Starting game...
- [12:09:39 DEBUG SMAPI] Detecting common issues...
- [12:09:39 DEBUG SMAPI] Loading mod metadata...
- [12:09:39 DEBUG SMAPI] Loading mods...
- [12:09:40 TRACE SMAPI] Loading StardewValleyMP.dll...
- [12:09:40 INFO SMAPI] Loaded Makeshift Multiplayer by spacechase0, v0.3.6 | Multiplayer test
- [12:09:40 TRACE SMAPI] Loading TrainerMod.dll...
- [12:09:40 INFO SMAPI] Loaded Trainer Mod by SMAPI, v1.14.1 | Adds SMAPI console commands that let you manipulate the game.
- [12:09:40 INFO Makeshift Multiplayer] Loading Config
- [12:09:40 WARN SMAPI] Makeshift Multiplayer used GameEvents.LoadContent, which is deprecated since SMAPI 1.10. This will break in a future version of SMAPI.
- [12:09:40 DEBUG SMAPI] Loaded 2 mods.
- [12:09:40 DEBUG SMAPI] Starting console...
- [12:09:40 INFO SMAPI] Type 'help' for help, or 'help <cmd>' for a command's usage
- [12:09:40 TRACE SMAPI] Context: locale set to en.
- [12:09:40 INFO Makeshift Multiplayer] Initializing Steam integration...
- [12:09:57 DEBUG Makeshift Multiplayer] Found vanilla load game menu, replacing with ours.
- [12:09:57 DEBUG Makeshift Multiplayer] Stole the save listing task, set it to: StardewModdingAPI.Framework.Reflection.PrivateField`1[System.Object]
- [12:09:59 TRACE Makeshift Multiplayer] Save listing task status: False True False
- [12:10:06 DEBUG Makeshift Multiplayer] LAN Discovery: Starting to listen
- [12:10:06 INFO Makeshift Multiplayer] Waiting for connection...
- [12:10:06 INFO Makeshift Multiplayer] [] NOTE: Chat doesn't work on the connection menu.
- [12:27:46 DEBUG Makeshift Multiplayer] Found vanilla load game menu, replacing with ours.
- [12:27:46 DEBUG Makeshift Multiplayer] Stole the save listing task, set it to: StardewModdingAPI.Framework.Reflection.PrivateField`1[System.Object]
- [12:27:47 TRACE Makeshift Multiplayer] Save listing task status: False True False
- [12:28:01 INFO Makeshift Multiplayer] [] NOTE: Chat doesn't work on the connection menu.
- [12:28:01 ERROR Makeshift Multiplayer] Exception while listening: System.Net.Sockets.SocketException (0x80004005): Only one usage of each socket address (protocol/network address/port) is normally permitted
- at System.Net.Sockets.Socket.DoBind(EndPoint endPointSnapshot, SocketAddress socketAddress)
- at System.Net.Sockets.Socket.Bind(EndPoint localEP)
- at System.Net.Sockets.TcpListener.Start(Int32 backlog)
- at System.Net.Sockets.TcpListener.Start()
- at StardewValleyMP.Multiplayer.startHost() in C:\Users\Chase\Desktop\StardewValley\Mods\StardewValleyMP\Multiplayer.cs:line 375
- [12:28:01 INFO Makeshift Multiplayer] [] Exception while listening for clients:
- [12:28:01 INFO Makeshift Multiplayer] [] Only one usage of each socket address (protocol/network address/port) is normally permitted
- [12:28:01 INFO Makeshift Multiplayer] [] Check your log file for more details.
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