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nerd

a guest Nov 21st, 2019 126 Never
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  1. on load:
  2.     loop all players:
  3.         if loop-player has permission "staff":
  4.             send "" to loop-player
  5.             send "&6&lEssentials &7Reloaded by %{essentials::reloaded}%&7." to loop-player
  6.             send "" to loop-player
  7. command /essentials [<text>]:
  8.     permission: staff.staff
  9.     permission message: &cSorry! But you cannot do this.
  10.     trigger:
  11.         if arg-1 is not set:
  12.             send "&c/essentials <reload, debug>"
  13.         if arg-1 is "reload":
  14.             make console execute command "/essentialsrld"
  15.             set {essentials::reloaded} to "&7%player%"
  16.         if arg-1 is "debug":
  17.             send "&cError: OVH6782"
  18.             wait 1 second
  19.             send "&cError contacting database."
  20. command /essentialsrld:
  21.     permission: staff.staff
  22.     permission message: &cSorry! But you cannot do this.
  23.     trigger:
  24.         if executor is a player:
  25.             stop
  26.             send "&cYou cannot run this command!"
  27.         if executor is console:
  28.             make console execute command "/sk reload essentials"
  29. command /fly:
  30.     permission: staff.staff
  31.     permission message: &cSorry! But you cannot do this.
  32.     trigger:
  33.         if {flymode::%uuid of player%} is not set:
  34.             set {flymode::%uuid of player%} to false
  35.         if {flymode::%uuid of player%} is false:
  36.             set player's flight mode to true
  37.             send "&7(&b!&7) &3Successfully toggled flight mode to &btrue"
  38.             play sound "entity.arrow.hit_player" to player
  39.             set {flymode::%uuid of player%} to true
  40.             stop
  41.         if {flymode::%uuid of player%} is true:
  42.             set player's flight mode to false
  43.             send "&7(&b!&7) &3Successfully toggled flight mode to &bfalse"
  44.             play sound "entity.arrow.hit_player" to player
  45.             set {flymode::%uuid of player%} to false
  46.             stop
  47. command /gmt [<offline player>]:
  48.     permission: staff.staff
  49.     permission message: &cSorry! But you cannot do this.
  50.     trigger:
  51.         if arg-1 is not set:
  52.             if {gmc::%uuid of player%} is not set:
  53.                 set {gmc::%uuid of player%} to false
  54.             if {gmc::%uuid of player%} is false:
  55.                 set player's gamemode to creative
  56.                 play sound "entity.arrow.hit_player" to player
  57.                 send "&7(&b!&7) &3Gamemode set to creative mode"
  58.                 set {gmc::%uuid of player%} to true
  59.                 stop
  60.             if {gmc::%uuid of player%} is true:
  61.                 set player's gamemode to survival
  62.                 play sound "entity.arrow.hit_player" to player
  63.                 send "&7(&b!&7) &3Gamemode set to survival mode"
  64.                 set {gmc::%uuid of player%} to false
  65.                 stop
  66.         if arg-1 is set:
  67.             if {gmc::%uuid of arg-1%} is not set:
  68.                 set {gmc::%uuid of arg-1%} to false
  69.             if {gmc::%uuid of arg-1%} is false:
  70.                 set arg 1's gamemode to creative
  71.                 play sound "entity.arrow.hit_player" to arg-1
  72.                 send "&7(&b!&7) &3Gamemode set to creative mode" to arg-1
  73.                 send "&7(&b!&7) &3Gamemode set to creative mode for &b%arg-1%"
  74.                 set {gmc::%uuid of arg-1%} to true
  75.                 stop
  76.             if {gmc::%uuid of arg-1%} is true:
  77.                 set arg 1's gamemode to survival
  78.                 play sound "entity.arrow.hit_player" to arg 1
  79.                 send "&7(&b!&7) &3Gamemode set to survival mode" to arg-1
  80.                 send "&7(&b!&7) &3Gamemode set to survival mode for &b%arg-1%"
  81.                 set {gmc::%uuid of arg-1%} to false
  82.                 stop
  83. command /tp [<player>] [<player>]:
  84.     permission: staff.staff
  85.     permission message: &cSorry! But you cannot do this.
  86.     trigger:
  87.         if arg-1 is not set:
  88.             send "&c/tp (player) OPTIONAL:(player)"
  89.         if arg-1 is set:
  90.             if arg-2 is not set:
  91.                 teleport player to arg 1
  92.                 send "&7(&b!&7) &3Teleported to &b%arg-1%"
  93.                 play sound "entity.arrow.hit_player" to player
  94.             if arg-2 is set:
  95.                 teleport arg 1 to arg 2
  96.                 send "&7(&b!&7) &3Teleported &b%arg-1% &3to &b%arg-2%"
  97.                 play sound "entity.arrow.hit_player" to player
  98. command /setspawn:
  99.     permission: staff.staff
  100.     permission message: &cSorry! But you cannot do this.
  101.     trigger:
  102.         set {worldspawn} to location of player
  103.         send "&7(&b!&7) &3Set the spawn point of group &bdefault &3to location of &b%player%"
  104.         play sound "entity.arrow.hit_player" to player
  105. command /spawn:
  106.     trigger:
  107.         teleport player to {worldspawn}
  108.         send "&7(&b!&7) &3Teleported to spawn"
  109. command /god:
  110.     permission: staff.staff
  111.     permission message: &cSorry! But you cannot do this.
  112.     trigger:
  113.         if {godmode::%uuid of player%} is not set:
  114.             set {godmode::%uuid of player%} to false
  115.         if {godmode::%uuid of player%} is false:
  116.             send "&7(&b!&7) &3Enabled god mode for &b%player%"
  117.             play sound "entity.arrow.hit_player" to player
  118.             set {godmode::%uuid of player%} to true
  119.             stop
  120.         if {godmode::%uuid of player%} is true:
  121.             send "&7(&b!&7) &3Disabled god mode for &b%player%"
  122.             play sound "entity.arrow.hit_player" to player
  123.             set {godmode::%uuid of player%} to false
  124.             stop
  125. on damage:
  126.     attacker is an entity
  127.     victim is an entity
  128.     if {godmode::%uuid of victim%} is true:
  129.         cancel event
  130.     else:
  131.         stop
  132. on command:
  133.     if player is op:
  134.         set {executedcommand} to "&7%player%"
  135.         loop all players:
  136.             if loop-player is op:
  137.                 send "&7(&b!&7) &b%{executedcommand}% &7ran the command &3/%command%"
  138. command /ban [<offline player>] [<text>]:
  139.     permission: staff.staff
  140.     permission message: &cSorry! But you cannot do this.
  141.     trigger:
  142.         if arg-1 is not set:
  143.             send "&c/ban (Player) OPTIONAL:(Reason)"
  144.         if arg-1 is set:
  145.             if arg-2 is set:
  146.                 loop all players:
  147.                     if loop-player has permission "staff.staff":
  148.                         send "&7(&b!&7) &b%arg-1% &7has been permanently banned by &b%player% &7due to &3%arg-2%" to loop-player
  149.                         play sound "entity.elder_guardian.curse" to loop-player
  150.                         send "&7(&b!&7) &7Ban messages only appear to players with &bOPERATOR" to loop-player
  151.                         ban arg 1 due to "&7(&b!&7) &9BAN: &3%arg-2% &7[FOREVER]"
  152.                         kick arg 1 due to "&7(&b!&7) &9BAN: &3%arg-2% &7[FOREVER]"
  153.             if arg-2 is not set:
  154.                 loop all players:
  155.                     if loop-player has permission "staff.staff":
  156.                         send "&7(&b!&7) &b%arg-1% &7has been permanently banned by &b%player% &7due to &3Banned by an operator." to loop-player
  157.                         play sound "entity.elder_guardian.curse" to loop-player
  158.                         send "&7(&bNOTICE&7) &7Ban messages only appear to players with &bOPERATOR" to loop-player
  159.                         ban arg 1 due to "&7(&b!&7) &9BAN: &3Banned by an operator. &7[FOREVER]"
  160.                         kick arg 1 due to "&7(&b!&7) &9BAN: &3Banned by an operator. &7[FOREVER]"
  161. command /kick [<offline player>] [<text>]:
  162.     permission: staff.staff
  163.     permission message: &cSorry! But you cannot do this.
  164.     trigger:
  165.         if arg-1 is not set:
  166.             send "&c/kick (Player) OPTIONAL:(Reason)"
  167.         if arg-1 is set:
  168.             if arg-2 is set:
  169.                 loop all players:
  170.                     if loop-player has permission "staff.staff":
  171.                         send "&7(&b!&7) &b%arg-1% &7has been kicked by &b%player% &7due to &3%arg-2%" to loop-player
  172.                         play sound "entity.elder_guardian.curse" to loop-player
  173.                         send "&7(&bNOTICE&7) &7Kick messages only appear to players with &bOPERATOR" to loop-player
  174.                         kick arg 1 due to "&7(&b!&7) &9KICK: &3%arg-2% &7[1 Second]"
  175.             if arg-2 is not set:
  176.                 loop all players:
  177.                     if loop-player has permission "staff.staff":
  178.                         send "&7(&b!&7) &b%arg-1% &7has been kicked by &b%player% &7due to &3Kicked by an operator." to loop-player
  179.                         play sound "entity.elder_guardian.curse" to loop-player
  180.                         send "&7(&bNOTICE&7) &7Kick messages only appear to players with &bOPERATOR" to loop-player
  181.                         kick arg 1 due to "&7(&b!&7) &9KICK: &3Kicked by an operator. &7[1 Second]"
  182. command /sc:
  183.     permission: staff.staff
  184.     permission message: &cSorry! But you cannot do this.
  185.     trigger:
  186.         if {staffchat::%uuid of player%} is not set:
  187.             set {staffchat::%uuid of player%} to false
  188.         if {staffchat::%uuid of player%} is false:
  189.             send "&7(&b!&7) &3Toggled staff chat to &bTRUE"
  190.             play sound "entity.arrow.hit_player" to player
  191.             set {staffchat::%uuid of player%} to true
  192.             stop
  193.         if {staffchat::%uuid of player%} is true:
  194.             send "&7(&b!&7) &3Toggled staff chat to &bFALSE"
  195.             play sound "entity.arrow.hit_player" to player
  196.             set {staffchat::%uuid of player%} to false
  197.             stop
  198. on chat:
  199.     if {staffchat::%uuid of player%} is true:
  200.         loop all players:
  201.             if loop-player has permission "staff.staff":
  202.                 send "&7(&bSTAFF&7) &b%player's display name%&3: %message%" to loop-player
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