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  1. 000000.000| ALWAYS| Logging started at 2018-07-20T14:15:41.207
  2. 000000.001| ALWAYS| Begin command line toggles...
  3. 000000.001| ALWAYS| -UseNewX3D = 1
  4. 000000.002| ALWAYS| -UseNewX3DFramebuffers = 1
  5. 000000.002| ALWAYS| End command line toggles.
  6. 000000.005| OKAY| Riot::RADS::Reader::RadsMain::Initialize: RADS library initializing with specified working directory "C:\Riot Games\PBE\RADS\solutions\lol_game_client_sln\releases\0.0.6.50\deploy".
  7. 000000.005| OKAY| Riot::RADS::Reader::RuntimeEnvironment::Create: Creating RADS runtime environment: RADS root directory = "C:/Riot Games/PBE/RADS"
  8. 000000.007| OKAY| Riot::RADS::Reader::SolutionManifest::Load: ("C:/Riot Games/PBE/RADS/solutions/lol_game_client_sln/releases/0.0.6.50/solutionmanifest")
  9. 000000.009| OKAY| Riot::RADS::Reader::ConfigurationManifest::Load: ("C:/Riot Games/PBE/RADS/solutions/lol_game_client_sln/releases/0.0.6.50/configurationmanifest")
  10. 000000.011| OKAY| Riot::RADS::Reader::ReleaseManifest::LoadInternal: ("C:/Riot Games/PBE/RADS/projects/lol_game_client_it_it/releases/0.0.5.126/releasemanifest")
  11. 000000.194| OKAY| Riot::RADS::Reader::ReleaseManifest::LoadInternal: ("C:/Riot Games/PBE/RADS/projects/lol_game_client/releases/0.0.6.59/releasemanifest")
  12. 000000.621| OKAY| Unable to process data overlay file ./ToolsConfig.xml, defaulting to overlay now
  13. 000000.621| ALWAYS| Data overlay start folder initialized to DATA, Content/Src
  14. 000000.683| ALWAYS| CFG| Command Line: "104.160.129.231 5193 +gO3BzmiMRi3tYk0QfwmoA== 2174911084" "-PlayerID=2174911084" "-GameID=109769842" "-UseRads" "-EnableLNP=2-104019170-114019170" "-RiotClientPort=53647" "-RiotClientAuthToken=wIpuyqC_FF96HshnsmGLrw"
  15. 000000.684| ALWAYS| GameStartData::GameID=109769842
  16. 000000.692| ALWAYS| CFG| MultiplayerSettings EnableLNP=true Encryption=true Compression=true Logging=false Wireless=false Redundancy=false Threshold=0 Capacity=1000 Resends=20
  17. 000000.695| ALWAYS| Build Version: Version 8.15.238.6700 (Jul 19 2018/04:14:51) [PUBLIC] <__MAIN__> ChangeList: 2386700
  18. 000000.699| ALWAYS| Live Profiling enabled. Will overwrite old RPD.
  19. 000001.799| ALWAYS| CFG| OS Version: 10 Professional, x64 CPU: Intel(R) Core(TM) i3-7100 CPU @ 3.90GHz, 3936Mhz (2 cores) Instruction Set Level 7Physical memory: 8589934592Display info: NVIDIA GeForce GTX 1050 2147483648 23.21.13.8813 Driver: UNKNOWN
  20. 000001.802| ALWAYS| Started System Init
  21. 000001.803| ALWAYS| LCURemotingClient: Initializing on port 53647
  22. 000001.841| ALWAYS| LCURemotingClient: Connected to app process.
  23. 000001.844| ALWAYS| CONN| Connecting to address (104.160.129.231) port (5193)
  24. 000001.851| ALWAYS| Waiting for response from server...
  25. 000002.297| ALWAYS| InitRenderer() enter
  26. 000002.300| ALWAYS| r3dRenderLayer::Init(0x000202F4) enter
  27. 000002.300| ALWAYS| r3dRenderLayer::Init() exit successfully
  28. 000002.627| ALWAYS| Loaded locale it_it via fontconfig
  29. 000002.672| ALWAYS| IME file, 'C:/Riot Games/PBE/RADS/solutions/lol_game_client_sln/releases/0.0.6.50/deploy/Data/Menu/IMEConfig.xml', is optional. The following error is expected.
  30. 000002.678| ERROR| Missing file on r3dGFile open :C:/Riot Games/PBE/RADS/solutions/lol_game_client_sln/releases/0.0.6.50/deploy/Data/Menu/IMEConfig.xml
  31. 000002.678| ERROR| Missing file on r3dGFile open :\Bin\Data\C:/Riot Games/PBE/RADS/solutions/lol_game_client_sln/releases/0.0.6.50/deploy/Data/Menu/IMEConfig.xml
  32. 000002.746| ALWAYS| rr3dRenderLayer::InitDevice(XRes = 1600, YRes = 900, BPP = 32) enter
  33. 000002.746| ALWAYS| rr3dRenderLayer::InitDevice: Creating X3D device
  34. 000003.142| ALWAYS| r3dRenderLayer::RecreateOwnedResources
  35. 000003.335| ALWAYS| r3dRenderLayer::InitResources exit successfully
  36. 000004.864| ALWAYS| Waiting for client ID
  37. 000034.911| ERROR| Timeout waiting for server response.
  38. 000037.345| ERROR| User cancelled after timeout while waiting for client ID
  39. 000037.348| ALWAYS| {"messageType":"riot__game_client__connection_info","message_body":"Game exited","exit_code":"EXITCODE_NONE"}
  40. 000037.351| ALWAYS| r3dRenderLayer::Close() enter
  41. 000037.354| ALWAYS| r3dRenderLayer::Close() exit
  42. 000037.354| ALWAYS| Destroying the Renderer (1)
  43. 000037.354| ALWAYS| FLOW| ALE-8SDFH23F
  44. 000037.372| ALWAYS| Updating LCU GAMEFLOW_EVENT.GAME_EXIT_EARLY with game status 200: SUCCESS
  45. 000037.398| ALWAYS| Bugsplat disabled
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