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- if alarm[0] <= 0 && GameSpeed
- {
- instance_create_depth(1300,(irandom_range(40,760)),100,o_platform);
- alarm[0] = 20 - (GameSpeedHard - 1) ;
- }
- if (death_indicator = 1)
- {
- GameSpeed = GameSpeed - 0.01;
- if (GameSpeed <= 0)
- {
- GameSpeed = 0;
- }
- }
- /// @description platform
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