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- //АКС скрипт
- #library "ACS"
- #include "zcommon.acs"
- script 801 (void) {
- SetHudSize(1280, 1024, 1);
- SetFont("CREEC0");
- LocalAmbientsound("creeperattack",127);
- for (int y = 3072; y > 1620; y -= 150) {
- HudMessage(s:"A"; HUDMSG_FADEOUT, 2, CR_UNTRANSLATED, 1100.0, (y*1.0), 0.2, 0.2);
- delay(1);
- }
- SetHudSize(640,480,1);
- SetFont("SMALLFONT");
- }
- //Крипер
- ACTOR CreeperGhoul 20702
- {
- MONSTER
- +BRIGHT
- +NOBLOCKMONST
- +DROPOFF
- +LOOKALLAROUND
- BloodColor white
- -SOLID
- Speed 16
- +DONTSPLASH
- Height 16
- Radius 13
- xscale 0.7
- yscale 0.2
- Health 220
- RENDERSTYLE TRANSLUCENT
- Alpha 0.5
- MeleeDamage 255
- painchance 255
- Obituary "%o found the Ghoul"
- +LOOKALLAROUND
- States
- {
- Spawn:
- CREE A 0 A_Look
- CREE A 0 A_ChangeFlag("NOCLIP", 0)
- CREE AAAABBBBAAAABBBBAAAABBBBAAAABBBBAAAABBBBAAAABBBB 3 A_Wander
- Loop
- See:
- CREE A 0 A_ChangeFlag("NOCLIP", 0)
- CREE A 0 A_ChangeFlag("FRIGHTENED", 0)
- CREE A 0 A_Playsound("creeperact")
- CREE AAAABBBBAAAABBBBAAAABBBBAAAABBBBAAAABBBBAAAABBBB 3 A_Chase
- Loop
- Melee:
- TNT1 A 0 A_ChangeFlag("NOPAIN",1)
- TNT1 A 0 A_GiveToTarget("Creeperactivate", 1)
- TNT1 A 0 A_MeleeAttack
- TNT1 A 0 A_FaceTarget
- TNT1 A 0 A_ChangeFlag("NOPAIN",0)
- Goto See
- Pain:
- CREE A 0 A_PlaySound("Creeperpain")
- CREE A 0 A_ChangeFlag("FRIGHTENED", 0)
- CREE BABABABABA 1 A_Chase
- CREE A 0 A_ChangeFlag("FRIGHTENED", 1)
- CREE BABABABABABABABABABABAB 1 A_Chase
- CREE ABABABABABAB 2 A_Chase
- CREE ABABABABABAB 3 A_Chase
- CREE A 0 A_ChangeFlag("FRIGHTENED", 0)
- Goto See
- Death:
- TNT1 A 20 A_SpawnItem("Creeperdeath")
- TNT1 A 1 A_Fall
- Stop
- }
- }
- actor Creeperactivate : CustomInventory
- {
- inventory.pickupmessage ""
- inventory.pickupsound ""
- states
- {
- Spawn:
- TNT1 A -1
- stop
- Pickup:
- TNT1 A 0 ACS_Execute(801, 0)
- stop
- }
- }
- ACTOR Creeperdeath
- {
- Height 10
- Radius 10
- -SOLID
- Scale 0.06
- Speed 4
- renderstyle translucent
- States
- {
- Spawn:
- CREE D 0
- CREE D 0 A_Playsound("creeperdie")
- CREE D 1 A_FadeOut(0.01)
- CREE D 0 A_CustomMissile("GhoulFireX3", 0,0,random(0,360), 2,0)
- CREE D 0 A_Wander
- Goto spawn+2
- }
- }
- ACTOR ArenaCreeper : CreeperGhoul
- {
- Obituary "%o was creeped up on by the Creeper"
- }
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