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Sep 24th, 2017
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  1. System.Collections.Generic.KeyNotFoundException: The given key was not present in the dictionary.
  2. at System.ThrowHelper.ThrowKeyNotFoundException()
  3. at System.Collections.Generic.Dictionary`2.get_Item(TKey key)
  4. at OpenRA.Graphics.SequenceProvider.HasSequence(String unit, String seq)
  5. at OpenRA.Graphics.Animation.HasSequence(String seq)
  6. at OpenRA.Mods.RA.RenderInfantryProne.NormalizeInfantrySequence(Actor self, String baseSequence)
  7. at OpenRA.Mods.RA.Render.RenderInfantry..ctor(Actor self, RenderInfantryInfo info)
  8. at OpenRA.Mods.RA.RenderInfantryProneInfo.Create(ActorInitializer init)
  9. at OpenRA.Actor..ctor(World world, String name, TypeDictionary initDict)
  10. at OpenRA.World.CreateActor(Boolean addToWorld, String name, TypeDictionary initDict)
  11. at OpenRA.Mods.RA.Production.DoProduction(Actor self, ActorInfo producee, ExitInfo exitinfo)
  12. at OpenRA.Mods.RA.Production.Produce(Actor self, ActorInfo producee)
  13. at OpenRA.Mods.RA.ClassicProductionQueue.BuildUnit(String name)
  14. at OpenRA.Mods.RA.ProductionQueue.<ResolveOrder>c__AnonStorey124.<>m__2D8(World _)
  15. at OpenRA.World.Tick()
  16. at OpenRA.Game.Tick(OrderManager orderManager)
  17. at OpenRA.Game.Tick(OrderManager orderManager, Viewport viewPort)
  18. at OpenRA.Game.Run()
  19. at OpenRA.Program.Run(String[] args)
  20. at OpenRA.Program.Main(String[] args)
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