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BedRush Config

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Feb 18th, 2017
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  1. # ###############################
  2. # ####### BEDWARS CONFIG ########
  3. # ##### CREATED BY CrymCrym #####
  4. # ###############################
  5.  
  6. ## TYPE HELP ##
  7. # int: number (not decimal)
  8. # string: a normal text (in most cases you can use colorcodes with a beginning §)
  9. # boolean: true or false (IMPORTANT: true OR false ONLY)
  10. # list<?>: a list of type ? (? is the type of the list items)
  11. # byte: a int but limited between -128 ... 127
  12. # short: a int but limited between -32768 ... 32767
  13. # char: one character
  14.  
  15. # Chat prefix system messages
  16. # type: string
  17. # Prefix for every chat message sent by the bedwars plugin
  18. chat-prefix: §7[§bBedWars§7]§f
  19.  
  20. # Enabled Metrics
  21. # type: boolean
  22. # Plugin Metrics sending anonymous data about your server
  23. # to store statistics about the bedwars plugin. This is really
  24. # helpful for me (Yannici, the developer of bedwars). You can
  25. # disable it anyway, that won't be a disadvantage
  26. plugin-metrics: true
  27.  
  28. # Game length
  29. # Type: int
  30. # The time the game should maximum run (in minutes). When the countdown expires
  31. # the game will end without a winner.
  32. gamelength: 100
  33.  
  34. # Lobby Time
  35. # Type: int
  36. # The lobby time defines how long you have to
  37. # wait in the lobby until the game starts (when enough players) in seconds.
  38. lobbytime: 100
  39.  
  40. # Countdown start rule
  41. # Type: int
  42. # Countdown start options:
  43. # 0 = If all teams got min. 1 player, the game start countdown starts
  44. # 1 = If min. X (addgame parameter) players joined the game, game countdown starts
  45. lobbycountdown-rule: 0
  46.  
  47. # Friendly Fire
  48. # Type: boolean (true or false)
  49. # Sets if friendlyfire is enabled (damage team mates)
  50. friendlyfire: false
  51.  
  52. # Game over delay
  53. # Type: int
  54. # How much time (in seconds) should be waited until all players
  55. # will be teleported after a game ends.
  56. gameoverdelay: 10
  57.  
  58. # Chat to all prefix
  59. # type: char
  60. # The prefix character which indicates to chat
  61. # to all ingame players (not only team)
  62. chat-to-all-prefix: '@a'
  63.  
  64. # Statistic-Configuration
  65. statistics:
  66. # Statistics enable
  67. # type: boolean
  68. # Set to true to enable statistics. Otherwise set to false
  69. enabled: false
  70.  
  71. # Achievements storage type
  72. # type: string
  73. # yaml or database
  74. # Set to yaml to store statistics in a Yaml-Configuration file or
  75. # set to database to store statistics in the defined database. If no database
  76. # configured, the statistics will be stored in Yaml-Files
  77. storage: yaml
  78.  
  79. # Scores configuration
  80. scores:
  81. # Score per kill
  82. # type: int
  83. # Sets the score which a player gets when he kills someone
  84. kill: 10
  85.  
  86. # Score per death
  87. # type: int
  88. # Sets the score which a player gets when he dies
  89. die: 0
  90.  
  91. # Score per win
  92. # type: int
  93. # Sets the score which all team-players gets when a team wins
  94. win: 50
  95.  
  96. # Score per bed destroy
  97. # type: int
  98. # Sets the score which a player gets when he destroys a bed
  99. bed-destroy: 25
  100.  
  101. # Score per lose
  102. # type: int
  103. # Sets the score which all team-players gets when a lose
  104. lose: 0
  105.  
  106. # Database (currently only mysql) configuration
  107. database:
  108.  
  109. # Database host
  110. # type: string
  111. # Hostname of your database
  112. host: localhost
  113.  
  114. # Database port
  115. # type: int
  116. # Port of your database. Default mysql port: 3306
  117. port: 3306
  118.  
  119. # Database name
  120. # type: string
  121. # The name of your database
  122. db: database
  123.  
  124. # Database user
  125. # type: string
  126. # User for database authentication
  127. user: root
  128.  
  129. # Database password
  130. # type: string
  131. # Password of database user for authentication
  132. password: secret
  133.  
  134. # Connection-Pooling configuration (only professional use)
  135. # For bungeecord servers it is recommended to use lower pool sizes because
  136. # they have only one bedwars game per server and only need a
  137. # very small amount of connections
  138. connection-pooling:
  139.  
  140. # Min connection pool size
  141. # type: int
  142. # Defines how large the min pool size for connections should be
  143. # the higher the value the higher the load of the database server
  144. min-pool-size: 3
  145.  
  146. # Max connection pool size
  147. # type: int
  148. # Defines how large the max pool size for connections should be
  149. # the higher the value the higher is the security that no connection locks
  150. # will occur. But the load of the database server will be higher when
  151. # many connections are used!
  152. max-pool-size: 15
  153.  
  154. # Spectation enabled
  155. # Type: boolean
  156. # Defines if spectators are allowed
  157. spectation-enabled: false
  158.  
  159. # Respawn protection
  160. # Type: int
  161. # The time which players are protected after respawn in seconds
  162. # Set it to 0 to disable respawn protection.
  163. respawn-protection: 2
  164.  
  165. # Allowed ingame commands
  166. # type: List<String>
  167. # Defines a list of commands which are allowed for all for default.
  168. # Can be set with an starting / or without
  169. allowed-commands:
  170. - /help
  171.  
  172. endgame:
  173. ### Main lobby enabled
  174. ### Type: boolean
  175. ### Not available with bungeecord!
  176. ### If you want, that all players will be teleported to a specific
  177. ### location (you can set with /bw setmainlobby {game}) after a game or when a player
  178. ### uses /bw leave. If this is set to false, the players will be teleported to the location
  179. ### where they joined the game!
  180. mainlobby-enabled: false
  181.  
  182. ### All players to mainlobby
  183. ### Type: boolean
  184. ### Not available with bungeecord!
  185. ### Configures if all players will be teleported to mainlobby after game.
  186. ### If false, all players will be teleported back to lobby to restart
  187. ### a new game. This is only recognized if mainlobby-enabled set to true
  188. all-players-to-mainlobby: false
  189.  
  190. # Bungeecord configurations
  191. bungeecord:
  192. ### Enable Bungeecord
  193. ### Type: boolean
  194. ### Set to true to enable bungeecord compatibility. Set to false when you have
  195. ### a single server and don't use bungeecord.
  196. enabled: false
  197.  
  198. ### Bungeecord Hubserver
  199. ### Type: string
  200. ### The name of the hub/main server of the bungeecord server-farm. This will be
  201. ### the server where the player will be teleported when they leave.
  202. hubserver: hub
  203.  
  204. ### Message of the Day configuration
  205. ### Type: string (colorcodes with §)
  206. ### Here you can specify the MOTDs which should be used
  207. ### at this bedwars server of your bungeecord server-farm.
  208. ### Useful for bedwars join signs in your lobby
  209. motds:
  210. lobby: §a[Lobby]
  211. running: §1[Running]
  212. stopped: §c[Stopped]
  213.  
  214. ### Localization (language)
  215. ### Type: string (length: 2)
  216. ### Sets the localization which should be used.
  217. ### Check the plugin description for possible languages!
  218. ### The fallback language is en (english).
  219. locale: de
  220.  
  221. # Permissions
  222. permissions:
  223. ### Premium can start
  224. ### Type: boolean
  225. ### Defines if VIP-Users can force start a game!
  226. vipCanStart: false
  227.  
  228. # Ressources config
  229. ressource:
  230. ## Custom spawners list
  231. ### Spawners (unique key!):
  232. ### item:
  233. ### type: string or int
  234. ### Item-Name or Item-ID !! UNIQUE !!
  235. ### spawn-interval:
  236. ### type: int
  237. ### The interval in milliseconds the ressource should spawn
  238. ### amount:
  239. ### type: int
  240. ### The stack amount the item should have
  241. ### name:
  242. ### type: string (color codes with §)
  243. ### The name for the ressource which will be displayed
  244. ### enchants:
  245. ### key: Has to be the enchant-ID or enchant-name!
  246. ### value: The level of the enchant
  247. ### lore:
  248. ### type: list<string> (colorcodes with §)
  249. ### The lores this item should have
  250. ### meta:
  251. ### type: short (potion) or byte (any other item)
  252. ### The meta byte which should be added to the item
  253. bronze:
  254. item: CLAY_BRICK
  255. spawn-interval: 1000
  256. amount: 1
  257. name: §4Bronze
  258. iron:
  259. item: IRON_INGOT
  260. spawn-interval: 10000
  261. amount: 1
  262. name: §7Iron
  263. gold:
  264. item: GOLD_INGOT
  265. spawn-interval: 20000
  266. amount: 1
  267. name: §6Gold
  268.  
  269. # Check Updates
  270. # type: boolean
  271. # Allow check for updates every 30 minutes when server running
  272. # or when plugin gets enabled
  273. check-updates: true
  274.  
  275. ### SHOP ###
  276. ### NOT ALLOWED CATEGORY MATERIAL: SLIME_BALL, SNOW_BALL
  277. ### The categories (unique key!)
  278. ###### Categories:
  279. ###### item:
  280. ###### type: string or int
  281. ###### Itemname or Item-ID which should be
  282. ###### displayed to represent the category
  283. ###### name:
  284. ###### type: string
  285. ###### Name of the category
  286. ###### lore:
  287. ###### type: list<string>
  288. ###### The lore (description) the category should have.
  289. ###### order:
  290. ###### type: int
  291. ###### The order the categories will be displayed
  292. ######### Offers:
  293. ######### item1 (first trade item):
  294. ######### item:
  295. ######### type: string or int
  296. ######### Item-Name or Item-ID
  297. ######### amount:
  298. ######### type: int
  299. ######### The stack amount the item should have
  300. ######### name:
  301. ######### type: string (colorcodes with §)
  302. ######### A specific name for the item
  303. ######### enchants:
  304. ######### key: Has to be the enchant-ID or enchant-name!
  305. ######### value: The level of the enchant
  306. ######### lore:
  307. ######### type: list<string> (colorcodes with §)
  308. ######### The lores this item should have
  309. ######### meta:
  310. ######### type: short (potion) or byte (any other item)
  311. ######### The meta byte which should be added to the item
  312. ######### item2 (optional, second trade item): See item1
  313. ######### reward (reward item): See item1
  314. shop:
  315. armor:
  316. item: CHAIN_CHESTPLATE
  317. name: Rüstung
  318. order: 10
  319. lore:
  320. - Rüstung
  321. offers:
  322. - item1:
  323. item: CLAY_BRICK
  324. amount: 1
  325. reward:
  326. item: LEATHER_HELMET
  327. amount: 1
  328. enchants:
  329. 0: 1
  330. - item1:
  331. item: CLAY_BRICK
  332. amount: 1
  333. reward:
  334. item: LEATHER_CHESTPLATE
  335. amount: 1
  336. enchants:
  337. 0: 1
  338. - item1:
  339. item: CLAY_BRICK
  340. amount: 1
  341. reward:
  342. item: LEATHER_LEGGINGS
  343. amount: 1
  344. enchants:
  345. 0: 1
  346. - item1:
  347. item: CLAY_BRICK
  348. amount: 1
  349. reward:
  350. item: LEATHER_BOOTS
  351. amount: 1
  352. enchants:
  353. 0: 1
  354. - item1:
  355. item: IRON_INGOT
  356. amount: 1
  357. reward:
  358. item: 303
  359. amount: 1
  360. enchants:
  361. 0: 1
  362. - item1:
  363. item: IRON_INGOT
  364. amount: 3
  365. reward:
  366. item: 303
  367. amount: 1
  368. enchants:
  369. 0: 2
  370. - item1:
  371. item: IRON_INGOT
  372. amount: 7
  373. reward:
  374. item: 303
  375. amount: 1
  376. enchants:
  377. 0: 3
  378. swords:
  379. item: 268
  380. name: Schwerter
  381. order: 20
  382. lore:
  383. - Schwerter
  384. offers:
  385. - item1:
  386. item: CLAY_BRICK
  387. amount: 10
  388. reward:
  389. item: 280
  390. amount: 1
  391. enchants:
  392. 19: 1
  393. - item1:
  394. item: IRON_INGOT
  395. amount: 1
  396. reward:
  397. item: 283
  398. amount: 1
  399. enchants:
  400. 16: 1
  401. bows:
  402. item: 261
  403. name: Bögen
  404. order: 30
  405. lore:
  406. - Bögen
  407. offers:
  408. - item1:
  409. item: GOLD_INGOT
  410. amount: 3
  411. reward:
  412. item: 261
  413. amount: 1
  414.  
  415. eat:
  416. item: GRILLED_PORK
  417. name: Essen
  418. order: 40
  419. lore:
  420. - Essen
  421. offers:
  422. - item1:
  423. item: CLAY_BRICK
  424. amount: 1
  425. reward:
  426. item: 260
  427. amount: 2
  428. - item1:
  429. item: IRON_INGOT
  430. amount: 1
  431. reward:
  432. item: 364
  433. amount: 4
  434. - item1:
  435. item: GOLD_INGOT
  436. amount: 1
  437. reward:
  438. item: 322
  439. amount: 1
  440. pickaxes:
  441. item: 270
  442. name: Spitzhacken
  443. order: 50
  444. lore:
  445. - Spitzhacken
  446. offers:
  447. - item1:
  448. item: CLAY_BRICK
  449. amount: 5
  450. reward:
  451. item: 270
  452. amount: 1
  453. enchants:
  454. 35: 0
  455. - item1:
  456. item: IRON_INGOT
  457. amount: 2
  458. reward:
  459. item: 270
  460. amount: 1
  461. enchants:
  462. 35: 2
  463. - item1:
  464. item: GOLD_INGOT
  465. amount: 1
  466. reward:
  467. item: 270
  468. amount: 1
  469. enchants:
  470. 35: 5
  471. blocks:
  472. item: 179
  473. name: Blöcke
  474. order: 60
  475. lore:
  476. - Blöcke
  477. offers:
  478. - item1:
  479. item: CLAY_BRICK
  480. amount: 1
  481. reward:
  482. item: 179
  483. meta: 2
  484. amount: 2
  485. - item1:
  486. item: CLAY_BRICK
  487. amount: 10
  488. reward:
  489. item: 121
  490. amount: 1
  491. usefulstuff:
  492. item: 332
  493. name: Extras
  494. order: 70
  495. lore:
  496. - Extras
  497. offers:
  498. - item1:
  499. item: GOLD_INGOT
  500. amount: 2
  501. reward:
  502. item: 259
  503. - item1:
  504. item: IRON_INGOT
  505. amount: 5
  506. reward:
  507. item: 346
  508. chests:
  509. item: 54
  510. name: Kisten
  511. order: 80
  512. lore:
  513. - Kisten
  514. offers:
  515. - item1:
  516. item: IRON_INGOT
  517. amount: 1
  518. reward:
  519. item: 54
  520. amount: 1
  521. - item1:
  522. item: GOLD_INGOT
  523. amount: 2
  524. reward:
  525. item: 373
  526. amount: 130
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