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- int highPriestId = 3078;
- Npc highPriest = new Npc(highPriestId);
- int relicMonkId = 3080;
- Npc relicMonk = new Npc(relicMonkId);
- int monkId = 3079;
- Npc leftMonk = new Npc(monkId);
- Npc rightMonk = new Npc(monkId);
- @Override
- public void execute(CycleEventContainer container) {
- //Start
- switch(ticks++){
- case 0:
- break;
- case 4:
- player.getActionSender().moveCameraTo(cameraLocation, cameraHeight, 100, 100);
- player.getActionSender().turnCameraTo(cameraFocus, cameraHeight, 100, 100);
- player.getActionSender().sendWalkableInterface(Constants.FADE_IN);
- player.getUpdateFlags().sendFaceToDirection(altarLocation);
- NpcLoader.spawnPlayerOwnedNpc(player, highPriest, highPriestStand, false, "");
- NpcLoader.spawnPlayerOwnedNpc(player, relicMonk, relicMonkSpawn, false, "");
- NpcLoader.spawnPlayerOwnedNpc(player, leftMonk, leftMonkSpawn, false, "");
- NpcLoader.spawnPlayerOwnedNpc(player, rightMonk, rightMonkSpawn, false, "");
- highPriest.getUpdateFlags().sendFaceToDirection(altarLocation);
- relicMonk.walkTo(relicMonkAltarStand, true);
- rightMonk.walkTo(rightMonkAltarStand, true);
- leftMonk.walkTo(leftMonkAltarStand, true);
- break;
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