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- # ==============================O==============================#
- # I---------------------------------------------------------I
- # | Advanced Achievements 4.1.4 configuration
- _HYPHEN_ Readme _VERT_
- # 1---------------------------------------------------------1
- # ==============================o==============================#
- # You can use Minecraft chat colors in Message|DisplayName|Goal,
- but include '' around the whole text_COLON_ '&4Color'.
- # When using colours, you must also double apostrophes:
- '&2I''ve doubled apostrophes!'.
- # Only spaces, no tabs. Don't forget the indents, plugin
- won't work otherwise!
- # To check your file, use: yaml-online-parser.appspot.com
- # Do NOT delete any main achievement sections in the
- configuration file.
- # Possible items for rewards/Crafts/Places/Breaks:
- hub.spigotmc.org/javadocs/bukkit/org/bukkit/Material.html
- # "Possible mobs for the Kills section: \t hub.spigotmc.org/javadocs/bukkit/org/bukkit/entity/EntityType.html"
- # Default config.yml file: github.com/PyvesB/AdvancedAchievements/blob/master/src/main/resources/config.yml
- # Visit the wiki for some additional documentation:
- github.com/PyvesB/AdvancedAchievements/wiki
- # =============================O=O=============================#
- # II-------------------------------------------------------II
- # | General settings |
- # 2---------------------------------------------------------2
- # =============================o=o=============================#
- # Time in seconds between each /aach book.
- TimeBook: 900
- # Check for update on plugin launch and notify when
- an OP joins the game.
- CheckForUpdate: true
- # Set to true to activate firework effects when a player
- receives an achievement.
- Firework: true
- # Choose BALL_LARGE, BALL, BURST, CREEPER, STAR or
- RANDOM.
- FireworkStyle: BALL_LARGE
- # Number of players displayed in /aach top, week and
- month commands.
- TopList: 5
- # Set to true to activate particle effects when receiving
- book and for players in top list.
- AdditionalEffects: true
- # Set to true to activate sound effects when receiving
- book and for players in top list.
- Sound: true
- # Set the icon of the plugin (default: shamrock,
- '\u2618').
- Icon: \u2618
- # Set the color of the plugin (default: 5, dark
- purple).
- Color: '5'
- # Notify other connected players when an achievement
- is received.
- ChatNotify: false
- # Separator between name, description and date on a
- book page.
- BookSeparator: ''
- # Set the format of the achievement name in /aach list
- (default_COLON_ '%ICON% %NAME% %ICON%').
- ListAchievementFormat: '%ICON% %NAME% %ICON%'
- # Stop all stats from increasing when player in creative
- mode, including PlayedTime.
- # Connection achievements will only be handled once
- a player switches to a non_HYPHEN_creative mode.
- RestrictCreative: false
- # Stop all stats from increasing when player in a specific
- world, including PlayedTime (delete the [] before using).
- # Connection achievements will only be handled once
- a player enters a non_HYPHEN_excluded world.
- ExcludedWorlds: []
- # - yourWorld1
- # - yourWorld2
- # Ignore vertical dimension (Y axis) when calculating
- distance statistics.
- IgnoreVerticalDistance: false
- # Don't show these categories in the achievement GUI
- or in the stats output (delete the [] before using).
- # Also prevent obtaining achievements for these categories
- and prevent stats from increasing.
- # If changed, do a full server reload, and not just
- /aach reload.
- DisabledCategories:
- - Connections
- - ItemBreaks
- - Crafts
- - Fireworks
- - MusicDiscs
- - PlayerCommands
- - ItemPickups
- - ItemDrops
- - DistanceMinecart
- - ConsumedPotions
- - MaxLevel
- - Beds
- - Trades
- - WaterBuckets
- - LavaBuckets
- - ItemBreaks
- - Treasures
- - Arrows
- - DistancePig
- - DistanceHorse
- - DistanceMinecart
- - DistanceBoat
- - DistanceGliding
- - DistanceLlama
- - DistanceFoot
- - EatenItems
- - PetMasterGive
- - PetMasterReceive
- - Breeding
- - Custom
- # Obfuscate achievements that have not yet been received
- in /aach list.
- ObfuscateNotReceived: false
- # Obfuscate progressive achievements:
- # For categories with a series of related achievements
- where the only thing changing is the number of times
- # the event has occurred, show achievements that have
- been obtained and show the next obtainable achievement,
- # but obfuscate the additional achievements. In order
- for this to work properly, achievements must be sorted
- # in order of increasing difficulty. For example, under
- Places, stone, the first achievement could have a
- # target of 100 stone, the second 500 stone, and the
- third 1000 stone. When ObfuscateProgressiveAchievements
- # is true, initially only the 100 stone achievement
- will be readable in the GUI. Once 100 stone have been placed,
- # the 500 stone achievement will become legible.
- ObfuscateProgressiveAchievements: false
- # Hide categories with no achievements yet received
- in /aach list.
- HideNotReceivedCategories: false
- # Hide the reward display in /aach list.
- HideRewardDisplayInList: false
- # Display precise statistic information in the /aach
- list progress bars.
- EnrichedListProgressBars: true
- # Annotate each achievement displayed in a /aach list
- category with a number. Due to a Minecraft limitation,
- # if you have more than 64 achievements for a category,
- the counting will start back at 1 after number 64.
- NumberedItemsInList: false
- # Display achievement name and description as screen
- titles.
- TitleScreen: true
- # Sort pages of the book in chronological order (false
- for reverse chronological order).
- BookChronologicalOrder: true
- # Do not take into account items broken with Silk Touch
- for the Breaks achievements.
- DisableSilkTouchBreaks: false
- # Do not take into account ores broken with Silk Touch
- for the Breaks achievements.
- # DisableSilkTouchBreaks takes precedence over this.
- Not applicable to iron or gold ores.
- DisableSilkTouchOreBreaks: false
- # Name of the language file.
- LanguageFileName: lang.yml
- # Time in seconds between each statistic count for
- the following categories.
- # LavaBuckets, WaterBuckets, Beds, Brewing, MusicDiscs.
- StatisticCooldown: 10
- # Display action bar message when player does an action
- while in the cooldown period.
- CooldownActionBar: true
- # Locale used to format dates in /aach book and /aach
- list. You must select an ISO 639 language code.
- # The list of possible language codes can be found
- here at www.loc.gov/standards/iso639_HYPHEN_2/php/code_list.php
- DateLocale: en
- # Display time of reception of achievements in /aach
- book and /aach list in addition to the date. For achievements
- # received in plugin versions prior to 3.0, the precise
- time information is not available and will be displayed as midnight.
- DateDisplayTime: true
- # =============================OOO=============================#
- # III-----------------------------------------------------III
- # | Database settings |
- # 3---------------------------------------------------------3
- # =============================ooo=============================#
- # Make a daily backup of your local database (if sqlite).
- DatabaseBackup: true
- # Database type, sqlite, postgresql or mysql. Do a
- full server reload or restart to make this effective.
- DatabaseType: sqlite
- # Prefix added to the tables in the database. If you
- switch from the default tables names (no prefix),
- # the plugin will attempt an automatic renaming. Otherwise
- you have to rename your tables manually.
- # Do a full server reload or restart to make this effective.
- TablePrefix: ''
- # Settings to link with MySQL database (ignore if sqlite
- or postgresql).
- MYSQL:
- Database: jdbc:mysql://localhost:3306/minecraft
- User: root
- Password: root
- # Settings to link with PostgresSQL database (ignore
- if sqlite or mysql).
- POSTGRESQL:
- Database: jdbc:postgresql://localhost:5432/minecraft
- User: root
- Password: root
- # ============================OO=OO============================#
- # IV-------------------------------------------------------IV
- # | Performance settings |
- # 4---------------------------------------------------------4
- # ============================oo=oo============================#
- # DO NOT CHANGE THE FOLLOWING UNLESS YOU ARE AN EXPERIENCED
- USER. The intervals are in seconds.
- # If any of the performance settings are changed, do
- a full server reload, and not just /aach reload.
- # Frequency of play time checks for players. Smaller
- values give more precision but more CPU usage.
- PlaytimeTaskInterval: 60
- # Calculates distance traveled by players. Smaller
- values give more precision but more CPU usage.
- DistanceTaskInterval: 5
- # Frequency of some statistics writes to the database.
- PooledRequestsTaskInterval: 120
- # Enable multithreading for database write operations.
- AsyncPooledRequestsSender: true
- # ============================OOOOO============================#
- # V---------------------------------------------------------V
- # | Action achievements |
- # 5---------------------------------------------------------5
- # ============================ooooo============================#
- # When a player connects during the day; statistic
- increases at most once per day.
- Connections:
- '1000000':
- Message: Disabled Achievement!
- Name: connect_100000
- DisplayName: NOT USED
- # When a specific block is placed (specify material
- name, lower case).
- Places:
- smooth_brick:
- '100':
- Goal: Place 100 stone bricks.
- Message: '&fYou have placed 100 stone bricks and received 1 Mithril Bar along with a common relic!'
- Name: place_100_smooth_brick
- DisplayName: '&cStone Brick I'
- Reward:
- Command: kit mithril1 PLAYER
- Command: kit commonrelic1
- '1000':
- Goal: Place 1000 stone bricks.
- Message: '&fYou have placed 1000 stone bricks and received 3 Mithril Bars along with a rare relic!'
- Name: place_1000_smooth_brick
- DisplayName: '&cStone Brick II'
- Reward:
- Command: kit mithril3 PLAYER
- Command: kit rarerelic1 PLAYER
- '5000':
- Goal: Place 5000 stone bricks.
- Message: '&fYou have placed 5000 stone bricks and received 6 Mithril Bars along with two rare relics!'
- Name: place_5000_smooth_brick
- DisplayName: '&cStone Brick III'
- Reward:
- Command: kit mithril6 PLAYER
- Command: rarerelic2 PLAYER
- '10000':
- Goal: Place 10000 stone bricks.
- Message: '&fYou have placed 10000 stone bricks and received 1 Magical Infused Runes along with three rare relics!'
- Name: place_10000_smooth_brick
- DisplayName: '&cStone Brick IV'
- Reward:
- Command: kit rune1 PLAYER
- Command: kit rarerelic3 PLAYER
- '20000':
- Goal: Place 20000 stone bricks.
- Message: '&fYou have placed 20000 stone bricks and received 1 Etherian Crystal along with three rare relics!'
- Name: place_20000_smooth_brick
- DisplayName: '&cStone Brick V'
- Reward:
- Command: kit crystal1 PLAYER
- Command: kit rarerelic3 PLAYER
- log:
- '100':
- Goal: Place 100 logs.
- Message: '&fYou have placed 100 logs and received 1 Mithril Bar along with a common relic!'
- Name: place_100_log
- DisplayName: '&cLog I'
- Reward:
- Command: kit mithril1 PLAYER
- Command: kit commonrelic1
- '1000':
- Goal: Place 1000 logs.
- Message: '&fYou have placed 1000 logs and received 3 Mithril Bars along with a rare relic!'
- Name: place_1000_log
- DisplayName: '&cLog II'
- Reward:
- Command: kit mithril3 PLAYER
- Command: kit rarerelic1 PLAYER
- '5000':
- Goal: Place 5000 logs.
- Message: '&fYou have placed 5000 logs and received 6 Mithril Bars along with two rare relics!'
- Name: place_5000_log
- DisplayName: '&cLog III'
- Reward:
- Command: kit mithril6 PLAYER
- Command: kit rarerelic2 PLAYER
- '10000':
- Goal: Place 10000 logs.
- Message: '&fYou have placed 10000 logs and received 1 Magical Infused Runes along with three rare relics!'
- Name: place_10000_log
- DisplayName: '&cLog IV'
- Reward:
- Command: kit rune1 PLAYER
- Command: kit rarerelic3 PLAYER
- '20000':
- Goal: Place 20000 logs.
- Message: '&fYou have placed 20000 logs and received 1 Etherian Crystal along with three rare relics!'
- Name: place_20000_log
- DisplayName: '&cLog V'
- Reward:
- Command: kit crystal1 PLAYER
- Command: kit rarerelic3 PLAYER
- wool:
- '100':
- Goal: Place 100 wool.
- Message: '&fYou have placed 100 wool and received 1 Mithril Bar along with a common relic!'
- Name: place_100_wool
- DisplayName: '&cWool I'
- Reward:
- Command: kit mithril1 PLAYER
- Command: kit commonrelic1 PLAYER
- '1000':
- Goal: Place 1000 wool.
- Message: '&fYou have placed 1000 wool and received 3 Mithril Bars along with a rare relic!'
- Name: place_1000_wool
- DisplayName: '&cWool II'
- Reward:
- Command: kit mithril3 PLAYER
- Command: kit rarerelic1 PLAYER
- '5000':
- Goal: Place 5000 wool.
- Message: '&fYou have placed 5000 wool and received 6 Mithril Bars along with two rare relics!'
- Name: place_5000_wool
- DisplayName: '&cWool III'
- Reward:
- Command: kit mithril6 PLAYER
- Command: kit rarerelic2 PLAYER
- '10000':
- Goal: Place 10000 wool.
- Message: '&fYou have placed 10000 wool and received 1 Magical Infused Runes along with three rare relics!'
- Name: place_10000_wool
- DisplayName: '&cWool IV'
- Reward:
- Command: kit rune1 PLAYER
- Command: kit rarerelic3 PLAYER
- '20000':
- Goal: Place 20000 wool.
- Message: '&fYou have placed 20000 wool and received 1 Etherian Crystal along with three rare relics!'
- Name: place_20000_wool
- DisplayName: '&cWool V'
- Reward:
- Command: kit crystal1 PLAYER
- Command: kit rarerelic3
- stone:
- '100':
- Goal: Place 100 stone.
- Message: '&fYou have placed 100 stone and received 1 Mithril Bar along with a common relic!'
- Name: place_100_stone
- DisplayName: '&cStone I'
- Reward:
- Command: kit mithril1 PLAYER
- Command: kit commonrelic1 PLAYER
- '1000':
- Goal: Place 1000 stone.
- Message: '&fYou have placed 1000 stone and received 3 Mithril Bars along with a rare relic!'
- Name: place_1000_stone
- DisplayName: '&cStone II'
- Reward:
- Command: kit mithril3 PLAYER
- Command: kit rarerelic1 PLAYER
- '5000':
- Goal: Place 5000 stone.
- Message: '&fYou have placed 5000 stone and received 6 Mithril Bars along with two rare relics!'
- Name: place_5000_stone
- DisplayName: '&cStone III'
- Reward:
- Command: kit mithril6 PLAYER
- Command: kit rarerelic2 PLAYER
- '10000':
- Goal: Place 10000 stone.
- Message: '&fYou have placed 10000 stone and received 1 Magical Infused Runes along with three rare relics!'
- Name: place_10000_stone
- DisplayName: '&cStone IV'
- Reward:
- Command: kit rune1 PLAYER
- Command: kit rarerelic3 PLAYER
- '20000':
- Goal: Place 20000 stone.
- Message: '&fYou have placed 20000 stone and received 1 Etherian Crystal along with three rare relics!'
- Name: place_20000_stone
- DisplayName: '&cStone V'
- Reward:
- Command: kit crystal1 PLAYER
- Command: kit rarerelic3 PLAYER
- cobblestone:
- '100':
- Goal: Place 100 cobblestone.
- Message: '&fYou have placed 100 cobblestone and received 1 Mithril Bar along with a common relic!'
- Name: place_100_cobblestone
- DisplayName: '&cCobblestone I'
- Reward:
- Command: kit mithril1 PLAYER
- Command: kit commonrelic1 PLAYER
- '1000':
- Goal: Place 1000 cobblestone.
- Message: '&fYou have placed 1000 cobblestone and received 3 Mithril Bars along with a rare relic!'
- Name: place_1000_cobblestone
- DisplayName: '&cCobblestone II'
- Reward:
- Command: kit mithril3 PLAYER
- Command: kit rarerelic1 PLAYER
- '5000':
- Goal: Place 5000 cobblestone.
- Message: '&fYou have placed 5000 cobblestone and received 6 Mithril Bars along with two rare relics!'
- Name: place_5000_cobblestone
- DisplayName: '&cCobblestone III'
- Reward:
- Command: kit mithril6 PLAYER
- Command: kit rarerelic2 PLAYER
- '10000':
- Goal: Place 10000 cobblestone.
- Message: '&fYou have placed 10000 cobblestone and received 1 Magical Infused Runes along with three rare relics!'
- Name: place_10000_cobblestone
- DisplayName: '&cCobblestone IV'
- Reward:
- Command: kit rune1 PLAYER
- Command: kit rarerelic3 PLAYER
- '20000':
- Goal: Place 20000 cobblestone.
- Message: '&fYou have placed 20000 cobblestone and received 1 Etherian Crystal along with three rare relics!'
- Name: place_20000_cobblestone
- DisplayName: '&cCobblestone V'
- Reward:
- Command: kit crystal1 PLAYER
- Command: kit rarerelic3 PLAYER
- # When a specific block is broken (specify material
- name, lower case).
- # Below, the notation sand:1 means sand item
- with metadata 1 (red sand).
- Breaks:
- stone:
- '100':
- Goal: Break 100 Stone.
- Message: '&fYou have broken 100 Stone and received 1 Diamond along with a common relic!'
- Name: break_100_stone
- DisplayName: Mining Stone I
- Reward:
- Command: give PLAYER 264 1
- Command: kit commonrelic1 PLAYER
- '1000':
- Goal: Break 1000 Stone.
- Message: '&fYou have broken 1000 Stone and received 2 Mithril Bar along with a common relic!'
- Name: break_1000_stone
- DisplayName: Mining Stone II
- Reward:
- Command: kit mithril2 PLAYER
- Command: kit commonrelic1 PLAYER
- '5000':
- Goal: Break 5000 Stone.
- Message: '&fYou have mined 5000 Stone and received 1 Magical Infused Rune along with a common relic!'
- Name: break_5000_stone
- DisplayName: '&cMining Stone III'
- Reward:
- Command: kit rune1 PLAYER
- Command: kit commonrelic1 PLAYER
- '10000':
- Goal: Break 10000 Stone.
- Message: '&fYou have mined 10000 Stone and received 1 Magical Infused Rune along with a rare relic!'
- Name: break_10000_stone
- DisplayName: '&cMining Stone IV'
- Reward:
- Command: kit rarerelic1 PLAYER
- Command: kit rune1 PLAYER
- '50000':
- Goal: Break 50000 Stone.
- Message: '&fYou have mined 500000 Stone and received 2 Magical Infused Rune along with two rare relics!'
- Name: break_50000_stone
- DisplayName: '&cMining Stone V'
- Reward:
- Command: kit rarerelic2 PLAYER
- Command: kit rune2 PLAYER
- '100000':
- Goal: Break 100000 Stone.
- Message: '&fYou have mined 100000 Stone and received 1 Etherian Crystal along with a rare relic!'
- Name: break_100000_stone
- DisplayName: '&cMining Stone VI'
- Reward:
- Command: kit rarerelic1 PLAYER
- Command: kit crystal1 PLAYER
- '500000':
- Goal: Break 500000 Stone.
- Message: '&fYou have mined 500000 Stone and received 1 Dragonbone Fragment along with two rare relics!'
- Name: break_500000_stone
- DisplayName: '&cMining Stone VII'
- Reward:
- Command: kit rarerelic2 PLAYER
- Command: kit fragment1 PLAYER
- '1000000':
- Goal: Break 1000000 Stone.
- Message: '&fYou have mined 1000000 Stone and received 1 Dragonbone along with a epic relic!'
- Name: break_1000000_stone
- DisplayName: '&cMining Stone VIII'
- Reward:
- Command: kit dragonbone1 PLAYER
- Command: kit epicrelic1 PLAYER
- coal_ore:
- '100':
- Goal: Break 100 Coal Ore.
- Message: '&fYou have broken 100 Coal Ore and received 1 Diamond along with a common relic!'
- Name: break_100_grass_ore
- DisplayName: Mining Coal I
- Reward:
- Command: give PLAYER 264 1
- Command: kit commonrelic1 PLAYER
- '1000':
- Goal: Break 1000 Coal Ore.
- Message: '&fYou have broken 1000 Coal Ore and received 2 Mithril Bar along with one rare relic!'
- Name: break_1000_coal_ore
- DisplayName: Mining Coal II
- Reward:
- Command: kit mithril2 PLAYER
- Command: kit rarerelic1 PLAYER
- '5000':
- Goal: Break 5000 Coal Ore.
- Message: '&fYou have broken 5000 Coal Ore and received 1 Magical Infused Rune along with two rare relics!'
- Name: break_5000_coal_ore
- DisplayName: '&cMining Coal III'
- Reward:
- Command: kit rune1 PLAYER
- Command: kit rarerelic2 PLAYER
- '10000':
- Goal: Break 10000 Coal Ore.
- Message: '&fYou have broken 10000 Coal Ore and received 1 Etherian Crystal Rune along with three rare relics!'
- Name: break_10000_coal_ore
- DisplayName: '&cMining Coal IV'
- Reward:
- Command: kit rarerelic3 PLAYER
- Command: kit crystal1 PLAYER
- iron_ore:
- '100':
- Goal: Break 100 Iron Ore.
- Message: '&fYou have broken 100 Iron Ore and received 1 Diamond along with a rare relic!'
- Name: break_100_iron_ore
- DisplayName: Mining Iron I
- Reward:
- Command: give PLAYER 264 1
- Command: kit rarerelic1 PLAYER
- '1000':
- Goal: Break 1000 Iron Ore.
- Message: '&fYou have broken 1000 Iron Ore and received 2 Mithril Bar along with one rare relic!'
- Name: break_1000_iron_ore
- DisplayName: Mining Iron II
- Reward:
- Command: kit mithril2 PLAYER
- Command: kit rarerelic1 PLAYER
- '5000':
- Goal: Break 5000 Iron Ore.
- Message: '&fYou have broken 5000 Iron Ore and received 1 Magical Infused Rune along with two rare relics!'
- Name: break_5000_iron_ore
- DisplayName: '&cMining Iron III'
- Reward:
- Command: kit rune1 PLAYER
- Command: kit rarerelic2 PLAYER
- '10000':
- Goal: Break 10000 Iron Ore.
- Message: '&fYou have broken 10000 Iron Ore and received 1 Etherian Crystal Rune along with three rare relics!'
- Name: break_10000_iron_ore
- DisplayName: '&cMining Iron IV'
- Reward:
- Command: kit rarerelic3 PLAYER
- Command: kit crystal1 PLAYER
- gold_ore:
- '100':
- Goal: Break 100 Gold Ore.
- Message: '&fYou have broken 100 Gold Ore and received 1 Diamond along with a rare relic!'
- Name: break_100_gold_ore
- DisplayName: Mining Gold I
- Reward:
- Command: give PLAYER 264 1
- Command: kit rarerelic1 PLAYER
- '1000':
- Goal: Break 1000 Gold Ore.
- Message: '&fYou have broken 1000 Gold Ore and received 2 Mithril Bar along with two rare relics!'
- Name: break_1000_gold_ore
- DisplayName: Mining Gold II
- Reward:
- Command: kit mithril2 PLAYER
- Command: kit rarerelic2 PLAYER
- '5000':
- Goal: Break 5000 Gold Ore.
- Message: '&fYou have broken 5000 Gold Ore and received 1 Magical Infused Rune along with two rare relics!'
- Name: break_5000_gold_ore
- DisplayName: '&cMining Gold III'
- Reward:
- Command: kit rune1 PLAYER
- Command: kit rarerelic2 PLAYER
- '10000':
- Goal: Break 10000 Gold Ore.
- Message: '&fYou have broken 10000 Gold Ore and received 1 Etherian Crystal Rune along with three rare relics!'
- Name: break_10000_gold_ore
- DisplayName: '&cMining Gold IV'
- Reward:
- Command: kit rarerelic3 PLAYER
- Command: kit crystal1 PLAYER
- diamond_ore:
- '100':
- Goal: Break 100 Diamond Ore.
- Message: '&fYou have broken 100 Diamond Ore and received 1 Diamond along with a rare relic!'
- Name: break_100_diamond_ore
- DisplayName: Mining Diamond I
- Reward:
- Command: give PLAYER 264 1
- Command: kit rarerelic1 PLAYER
- '1000':
- Goal: Break 1000 Diamond Ore.
- Message: '&fYou have broken 1000 Diamond Ore and received 2 Mithril Bar along with two rare relics!'
- Name: break_1000_diamond_ore
- DisplayName: Mining Diamond II
- Reward:
- Command: kit mithril2 PLAYER
- Command: kit rarerelic2 PLAYER
- '5000':
- Goal: Break 5000 Diamond Ore.
- Message: '&fYou have broken 5000 Diamond Ore and received 1 Magical Infused Rune along with three rare relics!'
- Name: break_5000_diamond_ore
- DisplayName: '&cMining Diamond III'
- Reward:
- Command: kit rune1 PLAYER
- Command: kit rarerelic3 PLAYER
- '10000':
- Goal: Break 10000 Diamond Ore.
- Message: '&fYou have broken 10000 Diamond Ore and received 1 Dragonbone Fragment Rune along with three rare relics!'
- Name: break_10000_diamond_ore
- DisplayName: '&cMining Diamond IV'
- Reward:
- Command: kit rarerelic3 PLAYER
- Command: kit fragment1 PLAYER
- emerald_ore:
- '100':
- Goal: Break 100 Emerald Ore.
- Message: '&fYou have broken 100 Emerald Ore and received 1 Diamond along with a rare relic!'
- Name: break_100_emerald_ore
- DisplayName: Mining Emerald I
- Reward:
- Command: give PLAYER 264 1
- Command: kit rarerelic1 PLAYER
- '1000':
- Goal: Break 1000 Emerald Ore.
- Message: '&fYou have broken 1000 Emerald Ore and received 2 Mithril Bar along with two rare relics!'
- Name: break_1000_emerald_ore
- DisplayName: Mining Emerald II
- Reward:
- Command: kit mithril2 PLAYER
- Command: kit rarerelic2 PLAYER
- '5000':
- Goal: Break 5000 Emerald Ore.
- Message: '&fYou have broken 5000 Emerald Ore and received 1 Magical Infused Rune along with three rare relics!'
- Name: break_5000_emerald_ore
- DisplayName: '&cMining Emerald III'
- Reward:
- Command: kit rune1 PLAYER
- Command: kit rarerelic3 PLAYER
- '10000':
- Goal: Break 10000 Emerald Ore.
- Message: '&fYou have broken 10000 Emerald Ore and received 1 Dragonbone Fragment Rune along with three rare relics!'
- Name: break_10000_emerald_ore
- DisplayName: '&cMining Emerald IV'
- Reward:
- Command: kit rarerelic3 PLAYER
- Command: kit fragment1 PLAYER
- dirt:
- '100':
- Goal: Break 100 dirt
- Message: '&fYou have broken 100 dirt and received 1 Diamond along with a rare relic!'
- Name: break_100_dirt
- DisplayName: Digging dirt I
- Reward:
- Command: give PLAYER 264 1
- Command: kit rarerelic1 PLAYER
- '1000':
- Goal: Break 1000 dirt.
- Message: '&fYou have broken 1000 dirt and received 2 Mithril Bar along with two rare relics!'
- Name: break_1000_dirt
- DisplayName: Digging dirt II
- Reward:
- Command: kit mithril2 PLAYER
- Command: kit rarerelic2 PLAYER
- '5000':
- Goal: Break 5000 dirt.
- Message: '&fYou have broken 5000 dirt and received 1 Magical Infused Rune along with two rare relics!'
- Name: break_5000_dirt_ore
- DisplayName: '&cDigging dirt III'
- Reward:
- Command: kit rune1 PLAYER
- Command: kit rarerelic2 PLAYER
- '10000':
- Goal: Break 10000 dirt.
- Message: '&fYou have broken 10000 dirt and received 1 Etherian Crystal Rune along with three rare relics!'
- Name: break_10000_dirt_ore
- DisplayName: '&cDigging dirt IV'
- Reward:
- Command: kit rarerelic3 PLAYER
- Command: kit crystal1 PLAYER
- sand:
- '100':
- Goal: Break 100 sand
- Message: '&fYou have broken 100 sand and received 1 Diamond along with a rare relic!'
- Name: break_100_sand
- DisplayName: Digging sand I
- Reward:
- Command: give PLAYER 264 1
- Command: kit rarerelic1 PLAYER
- '1000':
- Goal: Break 1000 sand.
- Message: '&fYou have broken 1000 sand and received 2 Mithril Bar along with two rare relics!'
- Name: break_1000_sand
- DisplayName: Digging sand II
- Reward:
- Command: kit mithril2 PLAYER
- Command: kit rarerelic2 PLAYER
- '5000':
- Goal: Break 5000 sand.
- Message: '&fYou have broken 5000 sand and received 1 Magical Infused Rune along with two rare relics!'
- Name: break_5000_sand_ore
- DisplayName: '&cDigging sand III'
- Reward:
- Command: kit rune1 PLAYER
- Command: kit rarerelic2 PLAYER
- '10000':
- Goal: Break 10000 sand.
- Message: '&fYou have broken 10000 sand and received 1 Dragonbone Fragment Rune along with three rare relics!'
- Name: break_10000_sand_ore
- DisplayName: '&cDigging sand IV'
- Reward:
- Command: kit rarerelic3 PLAYER
- Command: kit crystal1 PLAYER
- # When a specific mob is killed (specify an entity
- name or poweredcreeper or player, lower case).
- Kills:
- zombie:
- '10':
- Goal: Kill 10 Zombies
- Message: You have killed 10 Zombies and received 2 Mithril Bars along with 1 Common Relic!
- DisplayName: '&cZombie I'
- Name: kills_10_zombie
- Reward:
- Command: kit commonrelic1 PLAYER
- Command: kit mithril2 PLAYER
- '100':
- Goal: Kill 100 Zombies
- Message: You have killed 100 Zombies and recieved 6 Mithril Bars along with 1 Common Relic!
- DisplayName: '&cZombie II'
- Name: kills_100_zombie
- Reward:
- Command: kit commonrelic1 PLAYER
- Command: kit mithril6 PLAYER
- '1000':
- Goal: Kill 1000 Zombies
- Message: You have killed 1000 Zombies and recieved 1 Magical Infused Rune along with 1 Rare Relic!
- DisplayName: '&cZombie III'
- Name: kills_1000_zombie
- Reward:
- Command: kit rune1 PLAYER
- Command: kit rarerelic1 PLAYER
- '5000':
- Goal: Kill 5000 Zombies
- Message: You have killed 5000 Zombies and recieved 3 Magical Infused Runes along with 3 Rare Relics!
- DisplayName: '&cZombie IV'
- Name: kills_5000_zombie
- Reward:
- Command: kit rune3 PLAYER
- Command: kit rarerelic3 PLAYER
- '10000':
- Goal: Kill 10000 Zombies
- Message: You have killed 10000 Zombies and recieved 1 Etherian Crystal along with 3 Rare Relics!
- DisplayName: '&cZombie V'
- Name: kills_10000_zombie
- Reward:
- Command: kit crystal1 PLAYER
- Command: kit rarerelic3 PLAYER
- skeleton:
- '10':
- Goal: Kill 10 Skeletons
- Message: You have killed 10 Skeletons and received 2 Mithril Bars along with 1 Common Relic!
- DisplayName: '&cSkeleton I'
- Name: kills_10_skeleton
- Reward:
- Command: kit commonrelic1 PLAYER
- Command: kit mithril2 PLAYER
- '100':
- Goal: Kill 100 Skeletons
- Message: You have killed 100 Skeletons and recieved 6 Mithril Bars along with 1 Common Relic!
- DisplayName: '&cSkeleton II'
- Name: kills_100_skeleton
- Reward:
- Command: kit commonrelic1 PLAYER
- Command: kit mithril6 PLAYER
- '1000':
- Goal: Kill 1000 Skeletons
- Message: You have killed 1000 Skeletons and recieved 1 Magical Infused Rune along with 1 Rare Relic!
- DisplayName: '&cSkeleton III'
- Name: kills_1000_skeleton
- Reward:
- Command: kit rune1 PLAYER
- Command: kit rarerelic1 PLAYER
- '5000':
- Goal: Kill 5000 Skeletons
- Message: You have killed 5000 Skeletons and recieved 3 Magical Infused Runes along with 3 Rare Relics!
- DisplayName: '&cSkeleton IV'
- Name: kills_5000_skeleton
- Reward:
- Command: kit rune3 PLAYER
- Command: kit rarerelic3 PLAYER
- '10000':
- Goal: Kill 10000 Skeletons
- Message: You have killed 10000 Skeletons and recieved 1 Etherian Crystal along with 3 Rare Relics!
- DisplayName: '&cSkeleton V'
- Name: kills_10000_skeleton
- Reward:
- Command: kit crystal1 PLAYER
- Command: kit rarerelic3 PLAYER
- spider:
- '10':
- Goal: Kill 10 Spiders
- Message: You have killed 10 Spiders and received 2 Mithril Bars along with 1 Common Relic!
- DisplayName: '&Spider I'
- Name: kills_10_spider
- Reward:
- Command: kit commonrelic1 PLAYER
- Command: kit mithril2 PLAYER
- '100':
- Goal: Kill 100 Spiders
- Message: You have killed 100 Spiders and recieved 6 Mithril Bars along with 1 Common Relic!
- DisplayName: '&cSpider II'
- Name: kills_100_spider
- Reward:
- Command: kit commonrelic1 PLAYER
- Command: kit mithril6 PLAYER
- '1000':
- Goal: Kill 1000 Spiders
- Message: You have killed 1000 Spiders and recieved 1 Magical Infused Rune along with 1 Rare Relic!
- DisplayName: '&cSpider III'
- Name: kills_1000_spider
- Reward:
- Command: kit rune1 PLAYER
- Command: kit rarerelic1 PLAYER
- '5000':
- Goal: Kill 5000 Spiders
- Message: You have killed 5000 Spiders and recieved 3 Magical Infused Runes along with 3 Rare Relics!
- DisplayName: '&cSpider IV'
- Name: kills_5000_spider
- Reward:
- Command: kit rune3 PLAYER
- Command: kit rarerelic3 PLAYER
- '10000':
- Goal: Kill 10000 Spiders
- Message: You have killed 10000 Spiders and recieved 1 Etherian Crystal along with 3 Rare Relics!
- DisplayName: '&cSpider V'
- Name: kills_10000_spider
- Reward:
- Command: kit crystal1 PLAYER
- Command: kit rarerelic3 PLAYER
- # When a specific item is crafted (specify material
- name, lower case).
- Crafts:
- diamond_pickaxe:
- '1':
- Goal: Craft a Diamond Pickaxe
- Message: You have crafted your first Diamond Pickaxe and recieved one Mithril Bar!
- Name: craft_1_diamond_pickaxe
- DisplayName: Pickaxe I
- Reward:
- Command: kit mithril1 PLAYER
- diamond_sword:
- '1':
- Goal: Craft a Diamond Sword
- Message: You have crafted your first Diamond Sword and recieved one Mithril Bar!
- Name: craft_1_diamond_pickaxe
- DisplayName: Sword I
- Reward:
- Command: kit mithril1 PLAYER
- diamond_shovel:
- '1':
- Goal: Craft a Diamond Shovel
- Message: You have crafted your first Diamond Shovel and received one Mithril Bar!
- Name: craft_1_diamond_shovel
- DisplayName: Shovel I
- Reward:
- Command: kit mithril1 PLAYER
- diamond_axe:
- '1':
- Goal: Craft a Diamond Axe
- Message: You have crafted your first Diamond Axe and received one Mithril Bar!
- Name: craft_1_diamond_axe
- DisplayName: Axe I
- Reward:
- Command: kit mithril1 PLAYER
- # When the player dies.
- Deaths:
- '1':
- Goal: Die Once.
- Message: You have died for the first time!
- Name: deaths_1
- DisplayName: Rest in Peace
- '100':
- Goal: Die 100 times (newbie!).
- Message: You have died for 100 times!
- Name: deaths_100
- DisplayName: Master at Dying
- # When an arrow is shot.
- Arrows:
- '50':
- Message: 50 arrows shot!
- Name: arrows_50
- DisplayName: Around the Place
- # When a snowball is thrown.
- Snowballs:
- '1000':
- Goal: Throw 1000 Snowballs
- Message: You have throwns 1000 Snowballs and received $500!
- Name: snowballs_1000
- DisplayName: Snowball Addict
- Reward:
- Money: 500
- # When an egg is thrown.
- Eggs:
- '1000':
- Goal: Throw 1000 Eggs
- Message: You have throwns 1000 Eggs and received $500!
- Name: eggs_1000
- DisplayName: Egg Addict
- Reward:
- Money: 500
- # When a fish is caught.
- Fish:
- '1':
- Goal: Catch 1 Fish
- Message: You have caught your first Fish!
- Name: fish_1
- DisplayName: Fish I
- '100':
- Goal: Catch 10 Fish
- Message: You have caught 100 Fish and received a Common Relic!
- Name: fish_10
- DisplayName: Fish II
- Reward:
- Command: kit commonrelic1 PLAYER
- '200':
- Goal: Catch 200 Fish
- Message: You have caught 200 Fish and received $500 along with a Common Relic!
- Name: fish_200
- DisplayName: Fish III
- Reward:
- Money: 500
- Command: kit commonrelic1 PLAYER
- '500':
- Goal: Catch 500 Fish
- Message: You have caught 500 Fish and received $1000 along with a Rare Relic!
- Name: fish_500
- DisplayName: Fish IV
- Reward:
- Money: 1000
- Command: kit rarerelic1 PLAYER
- '1000':
- Goal: Catch 1000 Fish
- Message: You have caught 1000 Fish and received two Rare Relics!!
- Name: fish_1000
- DisplayName: Fish V
- Reward:
- Command: kit rarerelic2 PLAYER
- '5000':
- Goal: Catch 5000 Fish
- Message: You have caught 5000 Fish and received a Magical Infused Rune along with three Rare Relics!
- Name: fish_5000
- DisplayName: Fish VI
- Reward:
- Command: kit rune1 PLAYER
- Command: kit rarerelic3 PLAYER
- '10000':
- Goal: Catch 10000 Fish
- Message: You have caught 10000 Fish and received a Etherian Crystal along with one Epic Relic!
- Name: fish_10000
- DisplayName: Fish VII
- Reward:
- Command: kit crystal1 PLAYER
- Command: kit epicrelic1 PLAYER
- # When a treasure is caught with a fishing rod.
- Treasures:
- '1':
- Message: Your first treasure from the sea!
- Name: treasure_1
- DisplayName: Hunter
- # When a tool/armor/weapon is broken.
- ItemBreaks:
- '1':
- Message: You broke your favorite tool!
- Name: itembreaks_1
- DisplayName: '&cClumsy Guy'
- # When an item is eaten (excludes potions and milk).
- EatenItems:
- '1':
- Message: Just had a snack!
- Name: eatenitems_1
- DisplayName: Snack
- # When a sheep is sheared.
- Shear:
- '10':
- Goal: Shear 10 Sheep
- Message: You have sheared 10 Sheep!
- Name: shear_10
- DisplayName: '&cSheep Addict'
- Reward:
- Money: 500
- '100':
- Goal: Shear 100 Sheep
- Message: You have sheared 100 Sheep!
- Name: shear_100
- DisplayName: '&cSheep Addict v2'
- Reward:
- Money: 1500
- '1000':
- Goal: Shear 1000 Sheep
- Message: You have sheared 1000 Sheep!
- Name: shear_1000
- DisplayName: '&cSheep Addict v3'
- Reward:
- Money: 2500
- # When a cow is milked.
- Milk:
- '1':
- Goal: Milk 1 Cow
- Message: You have milked a cow!
- Name: milk_1
- DisplayName: '&cFirst Milk'
- '200':
- Goal: Milk 200 Cows
- Message: You have milked 200 cows and received $2000!
- Name: milk_200
- DisplayName: '&cMilking the Cows'
- Reward:
- Money: 2000
- # When a bucket is filled with lava.
- LavaBuckets:
- '10':
- Message: 10 buckets filled with lava!
- Name: lavabuckets_10
- DisplayName: Pyroman
- # When a bucket is filled with water.
- WaterBuckets:
- '15':
- Message: 15 buckets filled with water!
- Name: waterbuckets_15
- DisplayName: Fireman
- # When a trade with a villager is made.
- Trades:
- '1':
- Message: Doing business with your first villager!
- Name: trades_1
- DisplayName: First Trade
- # When an anvil is used.
- AnvilsUsed:
- '1':
- Goal: Repair 1 Item
- Message: You just repaired your first item!
- Name: anvilsused_1
- DisplayName: '&cFirst Repair'
- '200':
- Goal: Repair 200 Items
- Message: You have repaired 200 items and received a Magical Infused Crystal along a Rare Identifier!
- Name: anvilsused_200
- DisplayName: '&cMaster Blacksmith'
- Reward:
- Command: kit rune1 PLAYER
- Command: kit rarerelic1 PLAYER
- # When an enchantment is performed.
- Enchantments:
- '5':
- Goal: Enchant 5 items
- Message: You have enchanted 5 items and received 300 Experience!
- Name: enchantments_5
- DisplayName: '&cLearning Sorcery'
- Reward:
- Command: exp give PLAYER 300
- '100':
- Goal: Enchant 100 items
- Message: You have enchanted 100 items and received $2000!
- Name: enchantments_100
- DisplayName: '&cMaster Sorcerer'
- Reward:
- Money: 2000
- # When a bed is entered.
- Beds:
- '5':
- Message: You entered a bed 5 times!
- Name: bed_5
- DisplayName: Sleepy Guy
- # Maximum level reached.
- MaxLevel:
- '10':
- Message: Level 10 reached!
- Name: maxlevel_10
- DisplayName: '&4Rookie'
- # When a potion is consumed.
- ConsumedPotions:
- '100':
- Message: Drinking weird beverages all the time...
- Name: consumedpotions_100
- DisplayName: Alcoholic
- # Amount of time played on the server (in hours, use
- integers).
- PlayedTime:
- '1':
- Goal: Play for a total of 1 hour
- Message: You have played 1 hour on the server and received $300!
- Name: playedtime_1
- DisplayName: '&cPlaytime I'
- Reward:
- Money: 300
- '10':
- Goal: Play for a total of 10 hours
- Message: You have played 10 hours on the server and received a Rare Relic!
- Name: playedtime_10
- DisplayName: '&cPlaytime II'
- Reward:
- Command: kit rarerelic1 PLAYER
- '50':
- Goal: Play for a total of 50 hours
- Message: You have played 50 hours on the server and received two Magical Infused Runes along with a Rare Relic!
- Name: playedtime_50
- DisplayName: '&cLoyal Member'
- Reward:
- Command: kit rune2 PLAYER
- Command: kit rarerelic1 PLAYER
- '100':
- Goal: Play for a total of 100 hours
- Message: You have played 100 hours on the server and received two Rare Relics!
- Name: playedtime_100
- DisplayName: '&cVeteran I'
- Reward:
- Command: kit rarerelic2 PLAYER
- '200':
- Goal: Play for a total of 200 hours
- Message: You have played 200 hours on the server and received one Epic Relic!
- Name: playedtime_200
- DisplayName: '&cVeteran II'
- Reward:
- Command: kit epicrelic1 PLAYER
- '500':
- Goal: Play for a total of 500 hours
- Message: You have played 500 hours on the server and received two Epic Relics!
- Name: playedtime_500
- DisplayName: '&cVeteran III'
- Reward:
- Command: kit epicrelic2 PLAYER
- '1000':
- Goal: Play for a total of 1000 hours
- Message: You have played 1000 hours on the server and received one Dragonbone Fragment!
- Name: playedtime_1000
- DisplayName: '&cVeteran IV'
- Reward:
- Command: kit fragment1 PLAYER
- '1500':
- Goal: Play for a total of 1500 hours
- Message: You have played 1500 hours on the server and received 1 Dragonbone!
- Name: playedtime_1500
- DisplayName: '&cVeteran V'
- Reward:
- Command: kit dragonbone PLAYER
- # When a distance is traveled by foot.
- DistanceFoot:
- '1000':
- Message: You traveled 1000 blocks by foot!
- Name: distancefoot_1000
- DisplayName: Big Walker
- # When a distance is traveled on a pig.
- DistancePig:
- '100':
- Message: You traveled 100 blocks on a pig!
- Name: distancepig_100
- DisplayName: Carrot on a Stick Master
- # When a distance is traveled on a horse.
- DistanceHorse:
- '500':
- Message: You traveled 500 blocks on a horse!
- Name: distancehorse_500
- DisplayName: The Avener
- # When a distance is traveled in a minecart.
- DistanceMinecart:
- '100':
- Message: You traveled 100 blocks in a minecart!
- Name: distanceminecart_100
- DisplayName: Carting Fan
- # When a distance is traveled in a boat.
- DistanceBoat:
- '200':
- Message: You traveled 200 blocks in a boat!
- Name: distanceboat_200
- DisplayName: Great Sailor
- # When a distance is traveled with elytra.
- # (ignored on Minecraft versions prior to 1.9, should
- be added to DisabledCategories)
- DistanceGliding:
- '100':
- Message: You traveled 100 blocks with elytra!
- Name: distancegliding_100
- DisplayName: Angel
- # When a distance is traveled on a llama.
- # (ignored on Minecraft versions prior to 1.11, should
- be added to DisabledCategories)
- DistanceLlama:
- '50':
- Message: You traveled 50 blocks on a llama!
- Name: distancellama_50
- DisplayName: Llama Rider
- # When an item is dropped on the ground.
- ItemDrops:
- '15':
- Message: You're killing the planet!
- Name: itemdrops_15
- DisplayName: Polluter
- # When an item is picked up from the ground.
- ItemPickups:
- '40':
- Message: You're saving the planet!
- Name: itempickups_40
- DisplayName: Environmentalist
- # When soil is plowed with a hoe.
- HoePlowings:
- '10':
- Goal: Plow the ground 10 times.
- Message: You have plowed the ground 10 times!
- Name: hoeplowings_10
- DisplayName: '&cBecoming a Farmer'
- '300':
- Goal: Plow the ground 300 times.
- Message: You have plowed the ground 300 times!
- Name: hoeplowings_300
- DisplayName: '&cExperienced Farmer'
- Reward:
- Money: 1000
- # When bone meal is used to fertilise plants.
- Fertilising:
- '15':
- Goal: Use bonemeal 15 times
- Message: You have used bonemeal 15 times!
- Name: fertilising_15
- DisplayName: '&cGardener'
- '200':
- Goal: USe bonemeal 200 times.
- Message: You have used bonemeal 200 times!
- Name: fertilising_200
- DisplayName: '&cMaster Gardener'
- Reward:
- Money: 1000
- # When an animal is tamed.
- Taming:
- '1':
- Goal: Tame 1 Animal!
- Message: You have tamed 1 animal!
- Name: taming_1
- DisplayName: '&cLearning to Tame'
- Reward:
- Money: 50
- '30':
- Goal: Tame 30 Animals!
- Message: You have tamed 30 animals!
- Name: taming_30
- DisplayName: '&cMaster Tamer'
- Reward:
- Money: 1000
- # When a potion is brewed.
- Brewing:
- '1':
- Goal: Brew your 1st Potion!
- Message: You have brewed your 1st potion!
- Name: brewing_1
- DisplayName: '&cBecoming an Alchemist'
- '1000':
- Goal: Brew 1000 Potions!
- Message: You have brewed 1000 Potions!
- Name: brewing_1000
- DisplayName: '&cMaster Alchemist'
- Reward:
- Command: kit crystal1 PLAYER
- # When a firework is launched.
- Fireworks:
- '10':
- Message: You launched 10 fireworks!
- Name: fireworks_10
- DisplayName: Pyrotechnist
- # When a music disc is played.
- MusicDiscs:
- '1':
- Message: One jukebox used!
- Name: musicdiscs_1
- DisplayName: DJ
- # When a player teleports with an enderpearl.
- EnderPearls:
- '10':
- Goal: Use the Enderpearl 10 times!
- Message: 10 teleportations with ender pearls!
- Name: enderpearls_10
- DisplayName: '&cThe Teleporter'
- '200':
- Goal: Use the Enderpearl 200 times!
- Message: 200 teleportations with ender pearls!
- Name: enderpearls_200
- DisplayName: '&cEnderman'
- Reward:
- Money: 500
- # When a player gives a pet to another player (requires
- Pet Master plugin version 1.4 or above).
- PetMasterGive:
- '3':
- Message: 3 pets given to friends!
- Name: petmastergive_3
- DisplayName: Donator
- # When a player receives a pet from another player
- (requires Pet Master plugin version 1.4 or above).
- PetMasterReceive:
- '10':
- Message: 10 pets received from friends!
- Name: petmasterreceive_10
- DisplayName: Receiver
- # When an item is smelt in a furnace.
- Smelting:
- '250':
- Goal: Smelt 250 items in a furnace.
- Message: You have smelted 250 items!
- Name: smeltitems_250
- DisplayName: '&cLearning to Smelt'
- '5000':
- Goal: Smelt 5000 items in a furnace
- Message: You have smelted 5000 items!
- Name: smeltitems_5000
- DisplayName: '&cThe Smelter'
- Reward:
- Command: kit rarerelic2 PLAYER
- # When a player enters a specific command (specify
- command prefixes in lower case without initial slash).
- # For instance a command /awf add world from the AntiWorldFly
- plugin matches with subcategory 'awf add'.
- PlayerCommands:
- aach stats:
- '10':
- Message: Run the stats command 10 times!
- Name: playercommand_aachstats_10
- DisplayName: Statistician
- # ===========================OOO=OOO===========================#
- # VI-------------------------------------------------------VI
- # | Command achievements |
- # 6---------------------------------------------------------6
- # ===========================ooo=ooo===========================#
- # Let achievement commands be given several times.
- MultiCommand: false
- # A player with achievement.give (or the console)
- can use /aach give yourAch1 PLAYER to give
- # yourAch1 achievement to PLAYER. The /aach give command
- does NOT work with other achievements.
- Commands:
- yourAch1:
- Message: '...'
- Name: yourAch1
- DisplayName: Coming soon!
- # ===========================OOOOOOO===========================#
- # VII-----------------------------------------------------VII
- # | Parameters in future plugin versions will appear
- here _VERT_
- # 7---------------------------------------------------------7
- # ===========================ooooooo===========================#
- # Stop all stats from increasing when player in spectator
- mode, including PlayedTime.
- # Connection achievements will only be handled once
- a player switches to a non_HYPHEN_spectator mode.
- # No effect if using Minecraft 1.7.9 or 1.7.10.
- RestrictSpectator: true
- # Set to true to activate simpler effects and a calm
- sound when a player receives an achievement.
- # Ignored if Firework parameter is set to true.
- SimplifiedReception: false
- # Notify other connected players when an achievement
- is received.
- # Default behaviour, a player can override what he
- sees by using /aach toggle.
- NotifyOtherPlayers: false
- # When NotifyOtherPlayers is enabled, notifications
- are done using action bars when ActionBarNotify is true.
- # When ActionBarNotify is false, chat messages are
- used.
- ActionBarNotify: true
- # Stop all stats from increasing when player in adventure
- mode, including PlayedTime.
- # Connection achievements will only be handled once
- a player switches to a non-adventure mode.
- RestrictAdventure: false
- # Register advancements with a description corresponding
- to the Message parameter of each achievement.
- # If changed, run /aach generate to regenerate advancements
- with the new parameter value taken into account.
- # No effect if using Minecraft versions prior to 1.12.
- RegisterAdvancementDescriptions: true
- # Hide categories for which the player does not have
- the corresponding count permissions.
- HideNoPermissionCategories: false
- # When animals breed (specify an entity name, lower case).
- Breeding: {}
- # If true, hide advancements from the advancement GUI. Advancement notifications will still appear when receiving achievements.
- # No effect if using Minecraft versions prior to 1.12.
- HideAdvancements: false
- #If true, PlayedTime will no longer increase when the player is AFK. Requires Essentials to work.
- IgnoreAFKPlayedTime: false
- #When the command /aach add is called for this category.
- Custom: {}
- #Set the format of the header used for most chat messages (default: "&7[%ICON%&7]").
- ChatHeader: '&7[%ICON%&7]'
- #Specify additional options when opening a connection to a MySQL/PostgreSQL database. Start each option with &,
- #for instance "&useUnicode=yes&characterEncoding=UTF-8".
- AdditionalConnectionOptions: ''
- #When a player receives an achievement, the Name, Message and rewards of the achievement are displayed in
- #the chat. If HoverableReceiverChatText is true, a single hoverable text will be displayed to the receiver.
- #Otherwise texts will be displayed one after the other.
- HoverableReceiverChatText: false
- #Color used for Goals and progress bars in /aach list when an achievement is not yet received.
- ListColorNotReceived: 8
- #Awarded when a player has received all the achievements. Use the same reward pattern as with achievements.
- #See https://github.com/PyvesB/AdvancedAchievements/wiki/Rewards
- AllAchievementsReceivedRewards:
- Money: 30
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