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Guerrilla Squad

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Jan 22nd, 2020
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  1. {Entity "ak74" 0xa401
  2. {Manager 2}
  3. {Extender "stuff"
  4. {Item "ak74" filling "54539_30" "ammo" 28}
  5. }
  6. }
  7. {Entity "ak74" 0xa403
  8. {Manager 2}
  9. {Extender "stuff"
  10. {Item "ak74" filling "54539_30" "ammo" 26}
  11. }
  12. }
  13. {Entity "ak74" 0xa405
  14. {Manager 2}
  15. {Extender "stuff"
  16. {Item "ak74" filled}
  17. }
  18. }
  19. {Entity "ak74" 0xa407
  20. {Manager 2}
  21. {Extender "stuff"
  22. {Item "ak74" filling "54539_30" "ammo" 24}
  23. }
  24. }
  25. {Entity "aps" 0xf247
  26. {Manager 0}
  27. {Extender "stuff"
  28. {Item "aps" filled}
  29. }
  30. }
  31. {Entity "aps" 0xf246
  32. {Manager 0}
  33. {Extender "stuff"
  34. {Item "aps" filled}
  35. }
  36. }
  37. {Human "civilian/civilian2" 0xf241
  38. {Manager 2}
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  40. {xform zl -129.76}
  41. {TexMod "8"}
  42. {Player 1}
  43. {Operatable}
  44. {MID 100}
  45. {Weaponry
  46. {State
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  50. {prevdirection -0.761384 -0.458604 -0.458233}
  51. }
  52. }
  53. }
  54. {Chassis
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  56. }
  57. {NameId 14 3}
  58. {FsmState "stand"}
  59. }
  60. {Human "civilian/civilian4" 0x8283
  61. {Manager 2}
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  63. {xform zl -144.98}
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  66. {Operatable}
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  68. {Weaponry
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  74. }
  75. }
  76. }
  77. {Chassis
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  79. }
  80. {NameId 38 8}
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  83. {Human "civilian/civilian4" 0xf244
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  91. {Weaponry
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  97. }
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  102. }
  103. {NameId 42 82}
  104. {FsmState "stand"}
  105. }
  106. {Human "civilian/civilian4" 0xc003
  107. {Manager 2}
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  110. {TexMod "6"}
  111. {Player 1}
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  114. {Weaponry
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  119. {prevdirection -0.77223 -0.572077 -0.276387}
  120. }
  121. }
  122. }
  123. {Chassis
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  125. }
  126. {NameId 8 89}
  127. {FsmState "stand"}
  128. }
  129. {Human "civilian/civilian2" 0xf240
  130. {Manager 2}
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  132. {xform zl -129.64}
  133. {TexMod "3"}
  134. {Player 1}
  135. {Operatable}
  136. {MID 99}
  137. {Chassis
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  139. }
  140. {NameId 19 94}
  141. {FsmState "stand"}
  142. }
  143. {Human "civilian/civilian4" 0xf243
  144. {Manager 2}
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  151. {Weaponry
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  156. {prevdirection -0.752409 -0.658697 0.000313034}
  157. }
  158. }
  159. }
  160. {Chassis
  161. {MovementSpeed 0.0722222}
  162. }
  163. {NameId 48 28}
  164. {FsmState "stand"}
  165. }
  166. {Human "civilian/civilian5" 0xf245
  167. {Manager 2}
  168. {Position 821.9 2422.12}
  169. {xform zl 175.63}
  170. {TexMod "9"}
  171. {Player 1}
  172. {Operatable}
  173. {MID 104}
  174. {Weaponry
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  178. {prevposition 801.437 2425.26 31.1728}
  179. {prevdirection -0.997275 0.0737852 0.000313034}
  180. }
  181. }
  182. }
  183. {Chassis
  184. {MovementSpeed 0.0722222}
  185. }
  186. {NameId 57 27}
  187. {FsmState "stand"}
  188. }
  189. {Tags "spnone" "rank_set" "riflew" "jammable" 0xf241}
  190. {Tags "spnone" "texmod_set" "rank_set" "riflew" "jammable" 0x8283}
  191. {Tags "spnone" "texmod_set" "rank_set" "riflew" "jammable" 0xf244}
  192. {Tags "spnone" "texmod_set" "rank_set" "riflew" "jammable" 0xc003}
  193. {Tags "spnone" "texmod_set" "rank_set" 0xf240}
  194. {Tags "spnone" "texmod_set" "rank_set" "pistolw" "jammable" 0xf243}
  195. {Tags "spnone" "texmod_set" "rank_set" "pistolw" "jammable" 0xf245}
  196. {Inventory 0xf241
  197. {box
  198. {clear}
  199. {item 0xa401 {cell 0 0}{user "hand_right"}}
  200. {item "54539_30" "ammo" 30 {cell 5 0}}
  201. {item "54539_30" "ammo" 30 {cell 0 2}}
  202. {item "54539_30" "ammo" 30 {cell 1 2}}
  203. {item "54539_30" "ammo" 30 {cell 2 2}}
  204. {item "bandage" 3 {cell 3 2}}
  205. {item "f1" "grenade" {cell 5 2}}
  206. }
  207. }
  208. {Inventory 0x8283
  209. {box
  210. {clear}
  211. {item "54539_30" "ammo" 30 {cell 0 0}}
  212. {item "54539_30" "ammo" 30 {cell 1 0}}
  213. {item "bandage" 3 {cell 2 0}}
  214. {item 0xa403 {cell 0 2}{user "hand_right"}}
  215. {item "54539_30" "ammo" 30 {cell 4 0}}
  216. {item "54539_30" "ammo" 30 {cell 5 0}}
  217. {item "f1" "grenade" {cell 2 1}}
  218. }
  219. }
  220. {Inventory 0xf244
  221. {box
  222. {clear}
  223. {item 0xa405 {cell 0 0}{user "hand_right"}}
  224. {item "54539_30" "ammo" 30 {cell 5 0}}
  225. {item "54539_30" "ammo" 30 {cell 0 2}}
  226. {item "54539_30" "ammo" 30 {cell 1 2}}
  227. {item "54539_30" "ammo" 30 {cell 2 2}}
  228. {item "bandage" 3 {cell 3 2}}
  229. {item "f1" "grenade" {cell 5 2}}
  230. {item "rus_afg_sh68" {cell 3 3}{user "head"}}
  231. }
  232. }
  233. {Inventory 0xc003
  234. {box
  235. {clear}
  236. {item "54539_30" "ammo" 30 {cell 0 0}}
  237. {item "54539_30" "ammo" 30 {cell 1 0}}
  238. {item "bandage" 3 {cell 2 0}}
  239. {item "f1" "grenade" {cell 4 0}}
  240. {item 0xa407 {cell 0 2}{user "hand_right"}}
  241. {item "54539_30" "ammo" 30 {cell 5 0}}
  242. {item "54539_30" "ammo" 30 {cell 5 2}}
  243. }
  244. }
  245. {Inventory 0xf240
  246. {box
  247. {clear}
  248. {item "aps" filled {cell 0 0}}
  249. {item "918_20" "ammo" 20 {cell 2 0}}
  250. {item "918_20" "ammo" 20 {cell 3 0}}
  251. {item "918_20" "ammo" 20 {cell 4 0}}
  252. }
  253. }
  254. {Inventory 0xf243
  255. {box
  256. {clear}
  257. {item 0xf247 {cell 0 0}{user "hand_right"}}
  258. {item "918_20" "ammo" 20 {cell 2 0}}
  259. {item "918_20" "ammo" 20 {cell 3 0}}
  260. {item "918_20" "ammo" 20 {cell 4 0}}
  261. {item "rus_shlemofon" {cell 0 1}{user "head"}}
  262. }
  263. }
  264. {Inventory 0xf245
  265. {box
  266. {clear}
  267. {item 0xf246 {cell 0 0}{user "hand_right"}}
  268. {item "918_20" "ammo" 20 {cell 2 0}}
  269. {item "918_20" "ammo" 20 {cell 3 0}}
  270. {item "918_20" "ammo" 20 {cell 4 0}}
  271. }
  272. }
  273. {Brain 0xf241
  274. {IdleMovement 0 3 0}
  275. }
  276. {Brain 0x8283
  277. {IdleMovement 0 3 0}
  278. }
  279. {Brain 0xf244
  280. {IdleMovement 0 3 0}
  281. }
  282. {Brain 0xc003
  283. {IdleMovement 0 3 0}
  284. }
  285. {Brain 0xf240
  286. {IdleMovement 0 3 0}
  287. }
  288. {Brain 0xf243
  289. {IdleMovement 0 3 0}
  290. }
  291. {Brain 0xf245
  292. {IdleMovement 0 3 0}
  293. }
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