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- namespace IMJunior
- {
- class Player
- {
- public string Name { get; private set; }
- public int Age { get; private set; }
- }
- public class Movement
- {
- public float MovementSpeed { get; private set; }
- public float MovementDirectionY { get; private set; }
- public float MovementDirectionX { get; private set; }
- public void Move()
- {
- //Do move
- }
- }
- public class Weapon
- {
- public float WeaponCooldown { get; private set; }
- public int WeaponDamage { get; private set; }
- public void Attack()
- {
- //attack
- }
- public bool IsReloading()
- {
- throw new NotImplementedException();
- }
- }
- }
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