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Sep 30th, 2016
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  1. Message: An item with the same key has already been added.
  2. InnerException:
  3. Stack Trace: at System.ThrowHelper.ThrowArgumentException(ExceptionResource resource)
  4. at System.Collections.Generic.Dictionary`2.Insert(TKey key, TValue value, Boolean add)
  5. at StardewValley.SerializableDictionary`2.Add(TKey key, TValue value)
  6. at StardewValley.FarmAnimal.behaviors(GameTime time, GameLocation location)
  7. at StardewValley.FarmAnimal.updateWhenNotCurrentLocation(Building currentBuilding, GameTime time, GameLocation environment)
  8. at StardewValley.Farm.updateEvenIfFarmerIsntHere(GameTime time, Boolean skipWasUpdatedFlush)
  9. at StardewValley.Game1.UpdateLocations(GameTime time)
  10. at StardewValley.Game1.Update(GameTime gameTime)
  11. at Microsoft.Xna.Framework.Game.Tick()
  12. at Microsoft.Xna.Framework.Game.HostIdle(Object sender, EventArgs e)
  13. at Microsoft.Xna.Framework.GameHost.OnIdle()
  14. at Microsoft.Xna.Framework.WindowsGameHost.RunOneFrame()
  15. at Microsoft.Xna.Framework.WindowsGameHost.ApplicationIdle(Object sender, EventArgs e)
  16. at System.Windows.Forms.Application.ThreadContext.System.Windows.Forms.UnsafeNativeMethods.IMsoComponent.FDoIdle(Int32 grfidlef)
  17. at System.Windows.Forms.Application.ComponentManager.System.Windows.Forms.UnsafeNativeMethods.IMsoComponentManager.FPushMessageLoop(IntPtr dwComponentID, Int32 reason, Int32 pvLoopData)
  18. at System.Windows.Forms.Application.ThreadContext.RunMessageLoopInner(Int32 reason, ApplicationContext context)
  19. at System.Windows.Forms.Application.ThreadContext.RunMessageLoop(Int32 reason, ApplicationContext context)
  20. at System.Windows.Forms.Application.Run(Form mainForm)
  21. at Microsoft.Xna.Framework.WindowsGameHost.Run()
  22. at Microsoft.Xna.Framework.Game.RunGame(Boolean useBlockingRun)
  23. at StardewValley.Program.Main(String[] args)
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