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LuaXe

Anime Star Simulator

Mar 17th, 2023
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Lua 6.49 KB | Source Code | 0 0
  1. getgenv().C = false;
  2. getgenv().H = false;
  3. getgenv().R = false;
  4. getgenv().U = false;
  5.  
  6. function BullyAir()
  7.     spawn(function ()
  8.         while getgenv().C do
  9. local args = {[1] = {[1] = {[1] = "\5",[2] = "Tapping"}}} game:GetService("ReplicatedStorage").RemoteEvent:FireServer(unpack(args)) wait()
  10.         end
  11.     end)
  12. end
  13. function Egg(E)
  14.     spawn(function ()
  15.         while getgenv().H do
  16. local args = {[1] = {[1] = {[1] = "\3",[2] = "BuyPet",[3] = {["Egg"] = E,["Type"] = "Single"}}}} game:GetService("ReplicatedStorage").RemoteEvent:FireServer(unpack(args)) wait()
  17.         end
  18.     end)
  19. end
  20. function Up()
  21.     spawn(function ()
  22.         while getgenv().R do
  23. local args = {[1] = {[1] = {[1] = "\3",[2] = "RankUp"}}}game:GetService("ReplicatedStorage").RemoteEvent:FireServer(unpack(args)) wait()
  24.         end
  25.     end)
  26. end
  27. function Buy()
  28.     spawn(function ()
  29.         while getgenv().U do
  30. local args = {[1] = {[1] = {[1] = "\3",[2] = "Upgrades",[3] = {["Upgrade"] = "MoreChi"}}}} game:GetService("ReplicatedStorage").RemoteEvent:FireServer(unpack(args)) wait()
  31. local args = {[1] = {[1] = {[1] = "\3",[2] = "Upgrades",[3] = {["Upgrade"] = "MorePets"}}}} game:GetService("ReplicatedStorage").RemoteEvent:FireServer(unpack(args)) wait()
  32. local args = {[1] = {[1] = {[1] = "\3",[2] = "Upgrades",[3] = {["Upgrade"] = "MoreDamage"}}}} game:GetService("ReplicatedStorage").RemoteEvent:FireServer(unpack(args)) wait()
  33. local args = {[1] = {[1] = {[1] = "\3",[2] = "Upgrades",[3] = {["Upgrade"] = "MoreGems"}}}} game:GetService("ReplicatedStorage").RemoteEvent:FireServer(unpack(args)) wait()
  34. local args = {[1] = {[1] = {[1] = "\3",[2] = "Upgrades",[3] = {["Upgrade"] = "MoreSpeed"}}}} game:GetService("ReplicatedStorage").RemoteEvent:FireServer(unpack(args)) wait()
  35. local args = {[1] = {[1] = {[1] = "\3",[2] = "Upgrades",[3] = {["Upgrade"] = "MoreSlots"}}}} game:GetService("ReplicatedStorage").RemoteEvent:FireServer(unpack(args)) wait()
  36.         end
  37.     end)
  38. end
  39.  
  40.  
  41. local library = loadstring(game:HttpGet(('https://raw.githubusercontent.com/bloodball/-back-ups-for-libs/main/wall%20v3')))()
  42.  
  43. local w = library:CreateWindow("Anime Star Simulator")
  44.  
  45. local b = w:CreateFolder("Main")
  46.  
  47. b:Toggle("Auto Click",function(val)
  48. getgenv().C = val
  49. BullyAir()
  50. end)
  51.  
  52. b:Toggle("Auto Rank Up",function(val)
  53. getgenv().R = val
  54. Up()
  55. end)
  56.  
  57. b:Toggle("Auto Upgrade",function(val)
  58. getgenv().U = val
  59. Buy()
  60. end)
  61.  
  62. b:Toggle("Auto Hatch",function(val)
  63. getgenv().H = val
  64. Egg(E)
  65. end)
  66.  
  67. b:Dropdown("Select Egg",{"LeafTier-I","LeafTier-II","MarineTier-I","MarineTier-II","MarineTier-III","CityTier-I","CityTier-II","CityTier-III","CenterTier-I","CenterTier-II","CenterTier-III","ForestTier-I","ForestTier-II","ForestTier-III","SVillageTier-I","SVillageTier-II","SVillageTier-III","JoojTier-I","JoojTier-II","JoojTier-III","FortTier-I","FortTier-II","FortTier-III","DesertTier-I","DesertTier-II","DesertTier-III",},true,function(val)
  68. E = val
  69. end)
  70.  
  71. b:Box("Custom Egg","z",function(val)
  72. E = val
  73. end)
  74.  
  75. b:Label("Made by X_LuaF#0705",{TextSize = 21; TextColor = Color3.fromRGB(255,255,255); BgColor = Color3.fromRGB(69,69,69);})
  76.  
  77. local w = library:CreateWindow("LocalPlayer")
  78.  
  79. local b = w:CreateFolder("LP")
  80.  
  81. b:DestroyGui()
  82.  
  83. b:Button("Copy Discord Invite",function() setclipboard("discord.gg/8tRb8MQcW5") end)
  84. b:Button("Full Version",function() loadstring(game:HttpGet("https://pastebin.com/raw/GphZf9Xe", true))() end)
  85. b:Button("Rejoin",function() loadstring(game:HttpGet("https://pastebin.com/raw/mM7JBG5h", true))() end)
  86. b:Button("Reset",function() loadstring(game:HttpGet("https://pastebin.com/raw/EEY6SATj", true))() end)
  87.  
  88. local S
  89. local J
  90. local H
  91. local G
  92.  
  93. b:Box("Speed","number",function(val) S = val end)
  94. b:Box("Jump","number",function(val) J = val end)
  95. b:Box("Hip Height","number",function(val) H = val end)
  96. b:Box("Gravity","number",function(val) G = val end)
  97.  
  98. b:Toggle("Speed",function(bool) getgenv().Speed = bool Speed(S) end)
  99. b:Toggle("Jump",function(bool) getgenv().Jump = bool Jump(J) end)
  100. b:Toggle("Hip Height",function(bool) getgenv().Hip = bool Hip(H) end)
  101. b:Toggle("Gravity",function(bool) getgenv().Grav = bool Grav(G) end)
  102.  
  103. b:Slider("FOV (Default is 70)",{min = 0;max = 120;precise = true;},function(val) game.workspace.CurrentCamera.FieldOfView = val end)
  104.  
  105. getgenv().Speed = false;
  106. getgenv().Jump = false;
  107. getgenv().Hip = false;
  108. getgenv().Chat = false;
  109. getgenv().Grav = false;
  110.  
  111. function TPCFrame(Player_CFrame) game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame = Player_CFrame end
  112. function TPVector3(Player_Position) game.Players.LocalPlayer.Character.HumanoidRootPart.Position = Player_Position end
  113. function PHP(Player_HP) game.Players.LocalPlayer.Character.Humanoid.Health = Player_HP end
  114.  
  115. function Chat(Mes, Freq)
  116.     spawn(function ()
  117.         while getgenv().Chat == true do
  118. local args = {[1] = Mes,[2] = "All"} game:GetService("ReplicatedStorage").DefaultChatSystemChatEvents.SayMessageRequest:FireServer(unpack(args))
  119. wait(Freq)
  120.         end
  121.     end)
  122. end
  123.  
  124. function Speed(Nume)
  125.     spawn(function ()
  126.         if getgenv().Speed == true then
  127.             while getgenv().Speed == true do
  128.                 game:GetService("Players").LocalPlayer.Character.Humanoid.WalkSpeed = Nume
  129.                 wait()
  130.             end
  131.         elseif getgenv().Speed == false then
  132.             game:GetService("Players").LocalPlayer.Character.Humanoid.WalkSpeed = 16
  133.         end
  134.     end)
  135. end
  136. function Jump(Nume)
  137.     spawn(function ()
  138.         if getgenv().Jump == true then
  139.             while getgenv().Jump == true do
  140.                 game:GetService("Players").LocalPlayer.Character.Humanoid.JumpPower = Nume
  141.                 wait()
  142.         end
  143.     elseif getgenv().Jump == false then
  144.             game:GetService("Players").LocalPlayer.Character.Humanoid.JumpPower = 50
  145.         end
  146.     end)
  147. end
  148. function Hip(Nume)
  149.     spawn(function ()
  150.         if getgenv().Hip == true then
  151.             while getgenv().Hip == true do
  152.             game:GetService("Players").LocalPlayer.Character.Humanoid.HipHeight = Nume
  153.             wait()
  154.         end
  155.     elseif getgenv().Hip == false then
  156.             game:GetService("Players").LocalPlayer.Character.Humanoid.HipHeight = 0.1
  157.         end
  158.     end)
  159. end
  160. function Grav(Nume)
  161.     spawn(function ()
  162.         if getgenv().Grav == true then
  163.             while getgenv().Grav == true do
  164.                 game:GetService("Workspace").Gravity = Nume
  165.             wait()
  166.         end
  167.     elseif getgenv().Grav == false then
  168.         game:GetService("Workspace").Gravity = 196.2
  169.         end
  170.     end)
  171. end
Tags: Roblox lua
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