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- materialPath: F:\SteamLibrary\steamapps\common\Half-Life 2\hl2\materials
- Loading C:\Users\krisi\Desktop\crypt3.vmf
- Could not locate 'GameData' key in f:\steamlibrary\steamapps\common\half-life 2\hl2\gameinfo.txt
- fixing up env_cubemap materials on brush sides...
- 0...1...2...3...4...5...6...7...8...9...10**** leaked ****
- Entity prop_physics (318.00 1211.00 -14.00) leaked!
- FindPortalSide: Couldn't find a good match for which brush to assign to a portal near (-2048.0 1536.0 -424.0)
- Leaf 0 contents:
- Leaf 1 contents: CONTENTS_SOLID
- viscontents (node 0 contents ^ node 1 contents): CONTENTS_SOLID
- This means that none of the brushes in leaf 0 or 1 that touches the portal has CONTENTS_SOLID
- Check for a huge brush enclosing the coordinates above that has contents CONTENTS_SOLID
- Candidate brush IDs:
- FindPortalSide: Couldn't find a good match for which brush to assign to a portal near (-2048.0 1036.0 -320.0)
- Leaf 0 contents:
- Leaf 1 contents: CONTENTS_SOLID
- viscontents (node 0 contents ^ node 1 contents): CONTENTS_SOLID
- This means that none of the brushes in leaf 0 or 1 that touches the portal has CONTENTS_SOLID
- Check for a huge brush enclosing the coordinates above that has contents CONTENTS_SOLID
- Candidate brush IDs:
- FindPortalSide: Couldn't find a good match for which brush to assign to a portal near (-2048.0 1548.0 -364.0)
- Leaf 0 contents:
- Leaf 1 contents: CONTENTS_SOLID
- viscontents (node 0 contents ^ node 1 contents): CONTENTS_SOLID
- This means that none of the brushes in leaf 0 or 1 that touches the portal has CONTENTS_SOLID
- Check for a huge brush enclosing the coordinates above that has contents CONTENTS_SOLID
- Candidate brush IDs:
- FindPortalSide: Couldn't find a good match for which brush to assign to a portal near (-2048.0 1548.0 -324.0)
- Leaf 0 contents:
- Leaf 1 contents: CONTENTS_SOLID
- viscontents (node 0 contents ^ node 1 contents): CONTENTS_SOLID
- This means that none of the brushes in leaf 0 or 1 that touches the portal has CONTENTS_SOLID
- Check for a huge brush enclosing the coordinates above that has contents CONTENTS_SOLID
- Candidate brush IDs:
- FindPortalSide: Couldn't find a good match for which brush to assign to a portal near (-2048.0 1548.0 -280.0)
- Leaf 0 contents:
- Leaf 1 contents: CONTENTS_SOLID
- viscontents (node 0 contents ^ node 1 contents): CONTENTS_SOLID
- This means that none of the brushes in leaf 0 or 1 that touches the portal has CONTENTS_SOLID
- Check for a huge brush enclosing the coordinates above that has contents CONTENTS_SOLID
- Candidate brush IDs:
- FindPortalSide: Couldn't find a good match for which brush to assign to a portal near (-2048.0 1040.0 -202.0)
- Leaf 0 contents:
- Leaf 1 contents: CONTENTS_SOLID
- viscontents (node 0 contents ^ node 1 contents): CONTENTS_SOLID
- This means that none of the brushes in leaf 0 or 1 that touches the portal has CONTENTS_SOLID
- Check for a huge brush enclosing the coordinates above that has contents CONTENTS_SOLID
- Candidate brush IDs:
- FindPortalSide: Couldn't find a good match for which brush to assign to a portal near (-2048.0 1552.0 -202.0)
- Leaf 0 contents:
- Leaf 1 contents: CONTENTS_SOLID
- viscontents (node 0 contents ^ node 1 contents): CONTENTS_SOLID
- This means that none of the brushes in leaf 0 or 1 that touches the portal has CONTENTS_SOLID
- Check for a huge brush enclosing the coordinates above that has contents CONTENTS_SOLID
- Candidate brush IDs:
- FindPortalSide: Couldn't find a good match for which brush to assign to a portal near (-2048.0 1088.0 -146.0)
- Leaf 0 contents:
- Leaf 1 contents: CONTENTS_SOLID
- viscontents (node 0 contents ^ node 1 contents): CONTENTS_SOLID
- This means that none of the brushes in leaf 0 or 1 that touches the portal has CONTENTS_SOLID
- Check for a huge brush enclosing the coordinates above that has contents CONTENTS_SOLID
- Candidate brush IDs:
- *** Suppressing further FindPortalSide errors.... ***
- Processing areas...done (0)
- Building Faces...done (0)
- FixTjuncs...
- PruneNodes...
- WriteBSP...
- done (1)
- Creating default LDR cubemaps for env_cubemap using skybox materials:
- skybox/sky_day01_01*.vmt
- ! Run buildcubemaps in the engine to get the correct cube maps.
- Creating default HDR cubemaps for env_cubemap using skybox materials:
- skybox/sky_day01_01*.vmt
- ! Run buildcubemaps in the engine to get the correct cube maps.
- Finding displacement neighbors...
- Finding lightmap sample positions...
- Displacement Alpha : 0...1...2...3...4...5...6...7...8...9...10
- Building Physics collision data...
- done (0) (1207457 bytes)
- Placing detail props : 0...1...2...3...4...5...6...7...8...9...10
- Compacting texture/material tables...
- Reduced 75 texinfos to 71
- Reduced 16 texdatas to 15 (364 bytes to 318)
- Writing C:\Users\krisi\Desktop\crypt3.bsp
- 4 seconds elapsed
- 8 threads
- reading c:\users\krisi\desktop\crypt3.bsp
- reading c:\users\krisi\desktop\crypt3.prt
- LoadPortals: couldn't read c:\users\krisi\desktop\crypt3.prt
- [Reading texlights from 'lights.rad']
- [45 texlights parsed from 'lights.rad']
- Loading c:\users\krisi\desktop\crypt3.bsp
- No vis information, direct lighting only.
- 18551 faces
- 71 degenerate faces
- 310712 square feet [44742552.00 square inches]
- 0 Displacements
- 0 Square Feet [0.00 Square Inches]
- 0 direct lights
- 0...1...2...3...4...5...6...7...8...9...10Build Patch/Sample Hash Table(s).....Done<0.0100 sec>
- 0...1...2...3...4...5...6...7...8...9...10FinalLightFace Done
- 0 of 0 (0% of) surface lights went in leaf ambient cubes.
- 0...1...2...3...4...5...6...7...8...9...10Writing leaf ambient...done
- Ready to Finish
- Object names Objects/Maxobjs Memory / Maxmem Fullness
- ------------ --------------- --------------- --------
- models 1/1024 48/49152 ( 0.1%)
- brushes 5514/8192 66168/98304 (67.3%)
- brushsides 52503/65536 420024/524288 (80.1%) VERY FULL!
- planes 47962/65536 959240/1310720 (73.2%)
- vertexes 31586/65536 379032/786432 (48.2%)
- nodes 14733/65536 471456/2097152 (22.5%)
- texinfos 71/12288 5112/884736 ( 0.6%)
- texdata 15/2048 480/65536 ( 0.7%)
- dispinfos 0/0 0/0 ( 0.0%)
- disp_verts 0/0 0/0 ( 0.0%)
- disp_tris 0/0 0/0 ( 0.0%)
- disp_lmsamples 0/0 0/0 ( 0.0%)
- faces 18551/65536 1038856/3670016 (28.3%)
- hdr faces 0/65536 0/3670016 ( 0.0%)
- origfaces 9134/65536 511504/3670016 (13.9%)
- leaves 14735/65536 471520/2097152 (22.5%)
- leaffaces 21287/65536 42574/131072 (32.5%)
- leafbrushes 12000/65536 24000/131072 (18.3%)
- areas 2/256 16/2048 ( 0.8%)
- surfedges 129891/512000 519564/2048000 (25.4%)
- edges 73194/256000 292776/1024000 (28.6%)
- LDR worldlights 0/8192 0/720896 ( 0.0%)
- HDR worldlights 0/8192 0/720896 ( 0.0%)
- leafwaterdata 0/32768 0/393216 ( 0.0%)
- waterstrips 2673/32768 26730/327680 ( 8.2%)
- waterverts 0/65536 0/786432 ( 0.0%)
- waterindices 44142/65536 88284/131072 (67.4%)
- cubemapsamples 0/1024 0/16384 ( 0.0%)
- overlays 0/512 0/180224 ( 0.0%)
- LDR lightdata [variable] 1786588/0 ( 0.0%)
- HDR lightdata [variable] 0/0 ( 0.0%)
- visdata [variable] 0/16777216 ( 0.0%)
- entdata [variable] 1269/393216 ( 0.3%)
- LDR ambient table 14735/65536 58940/262144 (22.5%)
- HDR ambient table 14735/65536 58940/262144 (22.5%)
- LDR leaf ambient 6927/65536 193956/1835008 (10.6%)
- HDR leaf ambient 14735/65536 412580/1835008 (22.5%)
- occluders 0/0 0/0 ( 0.0%)
- occluder polygons 0/0 0/0 ( 0.0%)
- occluder vert ind 0/0 0/0 ( 0.0%)
- detail props [variable] 1/12 ( 8.3%)
- static props [variable] 1/12 ( 8.3%)
- pakfile [variable] 211545/0 ( 0.0%)
- physics [variable] 1207457/4194304 (28.8%)
- physics terrain [variable] 2/1048576 ( 0.0%)
- Level flags = 0
- Total triangle count: 56625
- Writing c:\users\krisi\desktop\crypt3.bsp
- 16 seconds elapsed
- materialPath: F:\SteamLibrary\steamapps\common\Half-Life 2\hl2\materials
- Loading C:\Users\krisi\Desktop\crypt3.vmf
- Could not locate 'GameData' key in f:\steamlibrary\steamapps\common\half-life 2\hl2\gameinfo.txt
- fixing up env_cubemap materials on brush sides...
- 0...1...2...3...4...5...6...7...8...9...10**** leaked ****
- Entity prop_physics (318.00 1211.00 -14.00) leaked!
- FindPortalSide: Couldn't find a good match for which brush to assign to a portal near (-2048.0 1536.0 -424.0)
- Leaf 0 contents:
- Leaf 1 contents: CONTENTS_SOLID
- viscontents (node 0 contents ^ node 1 contents): CONTENTS_SOLID
- This means that none of the brushes in leaf 0 or 1 that touches the portal has CONTENTS_SOLID
- Check for a huge brush enclosing the coordinates above that has contents CONTENTS_SOLID
- Candidate brush IDs:
- FindPortalSide: Couldn't find a good match for which brush to assign to a portal near (-2048.0 1036.0 -320.0)
- Leaf 0 contents:
- Leaf 1 contents: CONTENTS_SOLID
- viscontents (node 0 contents ^ node 1 contents): CONTENTS_SOLID
- This means that none of the brushes in leaf 0 or 1 that touches the portal has CONTENTS_SOLID
- Check for a huge brush enclosing the coordinates above that has contents CONTENTS_SOLID
- Candidate brush IDs:
- FindPortalSide: Couldn't find a good match for which brush to assign to a portal near (-2048.0 1548.0 -364.0)
- Leaf 0 contents:
- Leaf 1 contents: CONTENTS_SOLID
- viscontents (node 0 contents ^ node 1 contents): CONTENTS_SOLID
- This means that none of the brushes in leaf 0 or 1 that touches the portal has CONTENTS_SOLID
- Check for a huge brush enclosing the coordinates above that has contents CONTENTS_SOLID
- Candidate brush IDs:
- FindPortalSide: Couldn't find a good match for which brush to assign to a portal near (-2048.0 1548.0 -324.0)
- Leaf 0 contents:
- Leaf 1 contents: CONTENTS_SOLID
- viscontents (node 0 contents ^ node 1 contents): CONTENTS_SOLID
- This means that none of the brushes in leaf 0 or 1 that touches the portal has CONTENTS_SOLID
- Check for a huge brush enclosing the coordinates above that has contents CONTENTS_SOLID
- Candidate brush IDs:
- FindPortalSide: Couldn't find a good match for which brush to assign to a portal near (-2048.0 1548.0 -280.0)
- Leaf 0 contents:
- Leaf 1 contents: CONTENTS_SOLID
- viscontents (node 0 contents ^ node 1 contents): CONTENTS_SOLID
- This means that none of the brushes in leaf 0 or 1 that touches the portal has CONTENTS_SOLID
- Check for a huge brush enclosing the coordinates above that has contents CONTENTS_SOLID
- Candidate brush IDs:
- FindPortalSide: Couldn't find a good match for which brush to assign to a portal near (-2048.0 1040.0 -202.0)
- Leaf 0 contents:
- Leaf 1 contents: CONTENTS_SOLID
- viscontents (node 0 contents ^ node 1 contents): CONTENTS_SOLID
- This means that none of the brushes in leaf 0 or 1 that touches the portal has CONTENTS_SOLID
- Check for a huge brush enclosing the coordinates above that has contents CONTENTS_SOLID
- Candidate brush IDs:
- FindPortalSide: Couldn't find a good match for which brush to assign to a portal near (-2048.0 1552.0 -202.0)
- Leaf 0 contents:
- Leaf 1 contents: CONTENTS_SOLID
- viscontents (node 0 contents ^ node 1 contents): CONTENTS_SOLID
- This means that none of the brushes in leaf 0 or 1 that touches the portal has CONTENTS_SOLID
- Check for a huge brush enclosing the coordinates above that has contents CONTENTS_SOLID
- Candidate brush IDs:
- FindPortalSide: Couldn't find a good match for which brush to assign to a portal near (-2048.0 1088.0 -146.0)
- Leaf 0 contents:
- Leaf 1 contents: CONTENTS_SOLID
- viscontents (node 0 contents ^ node 1 contents): CONTENTS_SOLID
- This means that none of the brushes in leaf 0 or 1 that touches the portal has CONTENTS_SOLID
- Check for a huge brush enclosing the coordinates above that has contents CONTENTS_SOLID
- Candidate brush IDs:
- *** Suppressing further FindPortalSide errors.... ***
- Processing areas...done (0)
- Building Faces...done (0)
- FixTjuncs...
- PruneNodes...
- WriteBSP...
- done (0)
- Creating default LDR cubemaps for env_cubemap using skybox materials:
- skybox/sky_day01_01*.vmt
- ! Run buildcubemaps in the engine to get the correct cube maps.
- Creating default HDR cubemaps for env_cubemap using skybox materials:
- skybox/sky_day01_01*.vmt
- ! Run buildcubemaps in the engine to get the correct cube maps.
- Finding displacement neighbors...
- Finding lightmap sample positions...
- Displacement Alpha : 0...1...2...3...4...5...6...7...8...9...10
- Building Physics collision data...
- done (0) (1207457 bytes)
- Placing detail props : 0...1...2...3...4...5...6...7...8...9...10
- Compacting texture/material tables...
- Reduced 75 texinfos to 71
- Reduced 16 texdatas to 15 (364 bytes to 318)
- Writing C:\Users\krisi\Desktop\crypt3.bsp
- 4 seconds elapsed
- 8 threads
- reading c:\users\krisi\desktop\crypt3.bsp
- reading c:\users\krisi\desktop\crypt3.prt
- LoadPortals: couldn't read c:\users\krisi\desktop\crypt3.prt
- [Reading texlights from 'lights.rad']
- [45 texlights parsed from 'lights.rad']
- Loading c:\users\krisi\desktop\crypt3.bsp
- No vis information, direct lighting only.
- 18551 faces
- 71 degenerate faces
- 310712 square feet [44742552.00 square inches]
- 0 Displacements
- 0 Square Feet [0.00 Square Inches]
- 0 direct lights
- 0...1...2...3...4...5...6...7...8...9...10Build Patch/Sample Hash Table(s).....Done<0.0097 sec>
- 0...1...2...3...4...5...6...7...8...9...10FinalLightFace Done
- 0 of 0 (0% of) surface lights went in leaf ambient cubes.
- 0...1...2...3...4...5...6...7...8...9...10Writing leaf ambient...done
- Ready to Finish
- Object names Objects/Maxobjs Memory / Maxmem Fullness
- ------------ --------------- --------------- --------
- models 1/1024 48/49152 ( 0.1%)
- brushes 5514/8192 66168/98304 (67.3%)
- brushsides 52503/65536 420024/524288 (80.1%) VERY FULL!
- planes 47962/65536 959240/1310720 (73.2%)
- vertexes 31586/65536 379032/786432 (48.2%)
- nodes 14733/65536 471456/2097152 (22.5%)
- texinfos 71/12288 5112/884736 ( 0.6%)
- texdata 15/2048 480/65536 ( 0.7%)
- dispinfos 0/0 0/0 ( 0.0%)
- disp_verts 0/0 0/0 ( 0.0%)
- disp_tris 0/0 0/0 ( 0.0%)
- disp_lmsamples 0/0 0/0 ( 0.0%)
- faces 18551/65536 1038856/3670016 (28.3%)
- hdr faces 0/65536 0/3670016 ( 0.0%)
- origfaces 9134/65536 511504/3670016 (13.9%)
- leaves 14735/65536 471520/2097152 (22.5%)
- leaffaces 21287/65536 42574/131072 (32.5%)
- leafbrushes 12000/65536 24000/131072 (18.3%)
- areas 2/256 16/2048 ( 0.8%)
- surfedges 129891/512000 519564/2048000 (25.4%)
- edges 73194/256000 292776/1024000 (28.6%)
- LDR worldlights 0/8192 0/720896 ( 0.0%)
- HDR worldlights 0/8192 0/720896 ( 0.0%)
- leafwaterdata 0/32768 0/393216 ( 0.0%)
- waterstrips 2673/32768 26730/327680 ( 8.2%)
- waterverts 0/65536 0/786432 ( 0.0%)
- waterindices 44142/65536 88284/131072 (67.4%)
- cubemapsamples 0/1024 0/16384 ( 0.0%)
- overlays 0/512 0/180224 ( 0.0%)
- LDR lightdata [variable] 1786588/0 ( 0.0%)
- HDR lightdata [variable] 0/0 ( 0.0%)
- visdata [variable] 0/16777216 ( 0.0%)
- entdata [variable] 1283/393216 ( 0.3%)
- LDR ambient table 14735/65536 58940/262144 (22.5%)
- HDR ambient table 14735/65536 58940/262144 (22.5%)
- LDR leaf ambient 6927/65536 193956/1835008 (10.6%)
- HDR leaf ambient 14735/65536 412580/1835008 (22.5%)
- occluders 0/0 0/0 ( 0.0%)
- occluder polygons 0/0 0/0 ( 0.0%)
- occluder vert ind 0/0 0/0 ( 0.0%)
- detail props [variable] 1/12 ( 8.3%)
- static props [variable] 1/12 ( 8.3%)
- pakfile [variable] 211545/0 ( 0.0%)
- physics [variable] 1207457/4194304 (28.8%)
- physics terrain [variable] 2/1048576 ( 0.0%)
- Level flags = 0
- Total triangle count: 56625
- Writing c:\users\krisi\desktop\crypt3.bsp
- 15 seconds elapsed
- materialPath: F:\SteamLibrary\steamapps\common\Half-Life 2\hl2\materials
- Loading C:\Users\krisi\Desktop\crypt3.vmf
- Could not locate 'GameData' key in f:\steamlibrary\steamapps\common\half-life 2\hl2\gameinfo.txt
- fixing up env_cubemap materials on brush sides...
- 0...1...2...3...4...5...6...7...8...9...10**** leaked ****
- Entity prop_physics (318.00 1211.00 -14.00) leaked!
- FindPortalSide: Couldn't find a good match for which brush to assign to a portal near (-2048.0 1536.0 -424.0)
- Leaf 0 contents:
- Leaf 1 contents: CONTENTS_SOLID
- viscontents (node 0 contents ^ node 1 contents): CONTENTS_SOLID
- This means that none of the brushes in leaf 0 or 1 that touches the portal has CONTENTS_SOLID
- Check for a huge brush enclosing the coordinates above that has contents CONTENTS_SOLID
- Candidate brush IDs:
- FindPortalSide: Couldn't find a good match for which brush to assign to a portal near (-2048.0 1036.0 -320.0)
- Leaf 0 contents:
- Leaf 1 contents: CONTENTS_SOLID
- viscontents (node 0 contents ^ node 1 contents): CONTENTS_SOLID
- This means that none of the brushes in leaf 0 or 1 that touches the portal has CONTENTS_SOLID
- Check for a huge brush enclosing the coordinates above that has contents CONTENTS_SOLID
- Candidate brush IDs:
- FindPortalSide: Couldn't find a good match for which brush to assign to a portal near (-2048.0 1548.0 -364.0)
- Leaf 0 contents:
- Leaf 1 contents: CONTENTS_SOLID
- viscontents (node 0 contents ^ node 1 contents): CONTENTS_SOLID
- This means that none of the brushes in leaf 0 or 1 that touches the portal has CONTENTS_SOLID
- Check for a huge brush enclosing the coordinates above that has contents CONTENTS_SOLID
- Candidate brush IDs:
- FindPortalSide: Couldn't find a good match for which brush to assign to a portal near (-2048.0 1548.0 -324.0)
- Leaf 0 contents:
- Leaf 1 contents: CONTENTS_SOLID
- viscontents (node 0 contents ^ node 1 contents): CONTENTS_SOLID
- This means that none of the brushes in leaf 0 or 1 that touches the portal has CONTENTS_SOLID
- Check for a huge brush enclosing the coordinates above that has contents CONTENTS_SOLID
- Candidate brush IDs:
- FindPortalSide: Couldn't find a good match for which brush to assign to a portal near (-2048.0 1548.0 -280.0)
- Leaf 0 contents:
- Leaf 1 contents: CONTENTS_SOLID
- viscontents (node 0 contents ^ node 1 contents): CONTENTS_SOLID
- This means that none of the brushes in leaf 0 or 1 that touches the portal has CONTENTS_SOLID
- Check for a huge brush enclosing the coordinates above that has contents CONTENTS_SOLID
- Candidate brush IDs:
- FindPortalSide: Couldn't find a good match for which brush to assign to a portal near (-2048.0 1040.0 -202.0)
- Leaf 0 contents:
- Leaf 1 contents: CONTENTS_SOLID
- viscontents (node 0 contents ^ node 1 contents): CONTENTS_SOLID
- This means that none of the brushes in leaf 0 or 1 that touches the portal has CONTENTS_SOLID
- Check for a huge brush enclosing the coordinates above that has contents CONTENTS_SOLID
- Candidate brush IDs:
- FindPortalSide: Couldn't find a good match for which brush to assign to a portal near (-2048.0 1552.0 -202.0)
- Leaf 0 contents:
- Leaf 1 contents: CONTENTS_SOLID
- viscontents (node 0 contents ^ node 1 contents): CONTENTS_SOLID
- This means that none of the brushes in leaf 0 or 1 that touches the portal has CONTENTS_SOLID
- Check for a huge brush enclosing the coordinates above that has contents CONTENTS_SOLID
- Candidate brush IDs:
- FindPortalSide: Couldn't find a good match for which brush to assign to a portal near (-2048.0 1088.0 -146.0)
- Leaf 0 contents:
- Leaf 1 contents: CONTENTS_SOLID
- viscontents (node 0 contents ^ node 1 contents): CONTENTS_SOLID
- This means that none of the brushes in leaf 0 or 1 that touches the portal has CONTENTS_SOLID
- Check for a huge brush enclosing the coordinates above that has contents CONTENTS_SOLID
- Candidate brush IDs:
- *** Suppressing further FindPortalSide errors.... ***
- Processing areas...done (0)
- Building Faces...done (0)
- FixTjuncs...
- PruneNodes...
- WriteBSP...
- done (0)
- Creating default LDR cubemaps for env_cubemap using skybox materials:
- skybox/sky_day01_01*.vmt
- ! Run buildcubemaps in the engine to get the correct cube maps.
- Creating default HDR cubemaps for env_cubemap using skybox materials:
- skybox/sky_day01_01*.vmt
- ! Run buildcubemaps in the engine to get the correct cube maps.
- Finding displacement neighbors...
- Finding lightmap sample positions...
- Displacement Alpha : 0...1...2...3...4...5...6...7...8...9...10
- Building Physics collision data...
- done (0) (1207457 bytes)
- Placing detail props : 0...1...2...3...4...5...6...7...8...9...10
- Compacting texture/material tables...
- Reduced 75 texinfos to 71
- Reduced 16 texdatas to 15 (364 bytes to 318)
- Writing C:\Users\krisi\Desktop\crypt3.bsp
- 4 seconds elapsed
- 8 threads
- reading c:\users\krisi\desktop\crypt3.bsp
- reading c:\users\krisi\desktop\crypt3.prt
- LoadPortals: couldn't read c:\users\krisi\desktop\crypt3.prt
- [Reading texlights from 'lights.rad']
- [45 texlights parsed from 'lights.rad']
- Loading c:\users\krisi\desktop\crypt3.bsp
- No vis information, direct lighting only.
- 18551 faces
- 71 degenerate faces
- 310712 square feet [44742552.00 square inches]
- 0 Displacements
- 0 Square Feet [0.00 Square Inches]
- 0 direct lights
- 0...1...2...3...4...5...6...7...8...9...10Build Patch/Sample Hash Table(s).....Done<0.0099 sec>
- 0...1...2...3...4...5...6...7...8...9...10FinalLightFace Done
- 0 of 0 (0% of) surface lights went in leaf ambient cubes.
- 0...1...2...3...4...5...6...7...8...9...10Writing leaf ambient...done
- Ready to Finish
- Object names Objects/Maxobjs Memory / Maxmem Fullness
- ------------ --------------- --------------- --------
- models 1/1024 48/49152 ( 0.1%)
- brushes 5514/8192 66168/98304 (67.3%)
- brushsides 52503/65536 420024/524288 (80.1%) VERY FULL!
- planes 47962/65536 959240/1310720 (73.2%)
- vertexes 31586/65536 379032/786432 (48.2%)
- nodes 14733/65536 471456/2097152 (22.5%)
- texinfos 71/12288 5112/884736 ( 0.6%)
- texdata 15/2048 480/65536 ( 0.7%)
- dispinfos 0/0 0/0 ( 0.0%)
- disp_verts 0/0 0/0 ( 0.0%)
- disp_tris 0/0 0/0 ( 0.0%)
- disp_lmsamples 0/0 0/0 ( 0.0%)
- faces 18551/65536 1038856/3670016 (28.3%)
- hdr faces 0/65536 0/3670016 ( 0.0%)
- origfaces 9134/65536 511504/3670016 (13.9%)
- leaves 14735/65536 471520/2097152 (22.5%)
- leaffaces 21287/65536 42574/131072 (32.5%)
- leafbrushes 12000/65536 24000/131072 (18.3%)
- areas 2/256 16/2048 ( 0.8%)
- surfedges 129891/512000 519564/2048000 (25.4%)
- edges 73194/256000 292776/1024000 (28.6%)
- LDR worldlights 0/8192 0/720896 ( 0.0%)
- HDR worldlights 0/8192 0/720896 ( 0.0%)
- leafwaterdata 0/32768 0/393216 ( 0.0%)
- waterstrips 2673/32768 26730/327680 ( 8.2%)
- waterverts 0/65536 0/786432 ( 0.0%)
- waterindices 44142/65536 88284/131072 (67.4%)
- cubemapsamples 0/1024 0/16384 ( 0.0%)
- overlays 0/512 0/180224 ( 0.0%)
- LDR lightdata [variable] 1786588/0 ( 0.0%)
- HDR lightdata [variable] 0/0 ( 0.0%)
- visdata [variable] 0/16777216 ( 0.0%)
- entdata [variable] 1283/393216 ( 0.3%)
- LDR ambient table 14735/65536 58940/262144 (22.5%)
- HDR ambient table 14735/65536 58940/262144 (22.5%)
- LDR leaf ambient 6927/65536 193956/1835008 (10.6%)
- HDR leaf ambient 14735/65536 412580/1835008 (22.5%)
- occluders 0/0 0/0 ( 0.0%)
- occluder polygons 0/0 0/0 ( 0.0%)
- occluder vert ind 0/0 0/0 ( 0.0%)
- detail props [variable] 1/12 ( 8.3%)
- static props [variable] 1/12 ( 8.3%)
- pakfile [variable] 211545/0 ( 0.0%)
- physics [variable] 1207457/4194304 (28.8%)
- physics terrain [variable] 2/1048576 ( 0.0%)
- Level flags = 0
- Total triangle count: 56625
- Writing c:\users\krisi\desktop\crypt3.bsp
- 15 seconds elapsed
- materialPath: F:\SteamLibrary\steamapps\common\Half-Life 2\hl2\materials
- Loading C:\Users\krisi\Desktop\crypt3.vmf
- Could not locate 'GameData' key in f:\steamlibrary\steamapps\common\half-life 2\hl2\gameinfo.txt
- fixing up env_cubemap materials on brush sides...
- 0...1...2...3...4...5...6...7...8...9...10**** leaked ****
- Entity prop_physics (318.00 1211.00 -14.00) leaked!
- FindPortalSide: Couldn't find a good match for which brush to assign to a portal near (-2048.0 1536.0 -424.0)
- Leaf 0 contents:
- Leaf 1 contents: CONTENTS_SOLID
- viscontents (node 0 contents ^ node 1 contents): CONTENTS_SOLID
- This means that none of the brushes in leaf 0 or 1 that touches the portal has CONTENTS_SOLID
- Check for a huge brush enclosing the coordinates above that has contents CONTENTS_SOLID
- Candidate brush IDs:
- FindPortalSide: Couldn't find a good match for which brush to assign to a portal near (-2048.0 1036.0 -320.0)
- Leaf 0 contents:
- Leaf 1 contents: CONTENTS_SOLID
- viscontents (node 0 contents ^ node 1 contents): CONTENTS_SOLID
- This means that none of the brushes in leaf 0 or 1 that touches the portal has CONTENTS_SOLID
- Check for a huge brush enclosing the coordinates above that has contents CONTENTS_SOLID
- Candidate brush IDs:
- FindPortalSide: Couldn't find a good match for which brush to assign to a portal near (-2048.0 1548.0 -364.0)
- Leaf 0 contents:
- Leaf 1 contents: CONTENTS_SOLID
- viscontents (node 0 contents ^ node 1 contents): CONTENTS_SOLID
- This means that none of the brushes in leaf 0 or 1 that touches the portal has CONTENTS_SOLID
- Check for a huge brush enclosing the coordinates above that has contents CONTENTS_SOLID
- Candidate brush IDs:
- FindPortalSide: Couldn't find a good match for which brush to assign to a portal near (-2048.0 1548.0 -324.0)
- Leaf 0 contents:
- Leaf 1 contents: CONTENTS_SOLID
- viscontents (node 0 contents ^ node 1 contents): CONTENTS_SOLID
- This means that none of the brushes in leaf 0 or 1 that touches the portal has CONTENTS_SOLID
- Check for a huge brush enclosing the coordinates above that has contents CONTENTS_SOLID
- Candidate brush IDs:
- FindPortalSide: Couldn't find a good match for which brush to assign to a portal near (-2048.0 1548.0 -280.0)
- Leaf 0 contents:
- Leaf 1 contents: CONTENTS_SOLID
- viscontents (node 0 contents ^ node 1 contents): CONTENTS_SOLID
- This means that none of the brushes in leaf 0 or 1 that touches the portal has CONTENTS_SOLID
- Check for a huge brush enclosing the coordinates above that has contents CONTENTS_SOLID
- Candidate brush IDs:
- FindPortalSide: Couldn't find a good match for which brush to assign to a portal near (-2048.0 1040.0 -202.0)
- Leaf 0 contents:
- Leaf 1 contents: CONTENTS_SOLID
- viscontents (node 0 contents ^ node 1 contents): CONTENTS_SOLID
- This means that none of the brushes in leaf 0 or 1 that touches the portal has CONTENTS_SOLID
- Check for a huge brush enclosing the coordinates above that has contents CONTENTS_SOLID
- Candidate brush IDs:
- FindPortalSide: Couldn't find a good match for which brush to assign to a portal near (-2048.0 1552.0 -202.0)
- Leaf 0 contents:
- Leaf 1 contents: CONTENTS_SOLID
- viscontents (node 0 contents ^ node 1 contents): CONTENTS_SOLID
- This means that none of the brushes in leaf 0 or 1 that touches the portal has CONTENTS_SOLID
- Check for a huge brush enclosing the coordinates above that has contents CONTENTS_SOLID
- Candidate brush IDs:
- FindPortalSide: Couldn't find a good match for which brush to assign to a portal near (-2048.0 1088.0 -146.0)
- Leaf 0 contents:
- Leaf 1 contents: CONTENTS_SOLID
- viscontents (node 0 contents ^ node 1 contents): CONTENTS_SOLID
- This means that none of the brushes in leaf 0 or 1 that touches the portal has CONTENTS_SOLID
- Check for a huge brush enclosing the coordinates above that has contents CONTENTS_SOLID
- Candidate brush IDs:
- *** Suppressing further FindPortalSide errors.... ***
- Processing areas...done (0)
- Building Faces...done (0)
- FixTjuncs...
- PruneNodes...
- WriteBSP...
- done (1)
- Creating default LDR cubemaps for env_cubemap using skybox materials:
- skybox/sky_day01_01*.vmt
- ! Run buildcubemaps in the engine to get the correct cube maps.
- Creating default HDR cubemaps for env_cubemap using skybox materials:
- skybox/sky_day01_01*.vmt
- ! Run buildcubemaps in the engine to get the correct cube maps.
- Finding displacement neighbors...
- Finding lightmap sample positions...
- Displacement Alpha : 0...1...2...3...4...5...6...7...8...9...10
- Building Physics collision data...
- done (0) (1207457 bytes)
- Placing detail props : 0...1...2...3...4...5...6...7...8...9...10
- Compacting texture/material tables...
- Reduced 75 texinfos to 71
- Reduced 16 texdatas to 15 (364 bytes to 318)
- Writing C:\Users\krisi\Desktop\crypt3.bsp
- 4 seconds elapsed
- 8 threads
- reading c:\users\krisi\desktop\crypt3.bsp
- reading c:\users\krisi\desktop\crypt3.prt
- LoadPortals: couldn't read c:\users\krisi\desktop\crypt3.prt
- [Reading texlights from 'lights.rad']
- [45 texlights parsed from 'lights.rad']
- Loading c:\users\krisi\desktop\crypt3.bsp
- No vis information, direct lighting only.
- 18551 faces
- 71 degenerate faces
- 310712 square feet [44742552.00 square inches]
- 0 Displacements
- 0 Square Feet [0.00 Square Inches]
- 1 direct lights
- 0...1...2...3...4...5...6...7...8...9...10Build Patch/Sample Hash Table(s).....Done<0.0093 sec>
- 0...1...2...3...4...5...6...7...8...9...10FinalLightFace Done
- 0 of 0 (0% of) surface lights went in leaf ambient cubes.
- 0...1...2...3...4...5...6...7...8...9...10Writing leaf ambient...done
- Ready to Finish
- Object names Objects/Maxobjs Memory / Maxmem Fullness
- ------------ --------------- --------------- --------
- models 1/1024 48/49152 ( 0.1%)
- brushes 5514/8192 66168/98304 (67.3%)
- brushsides 52503/65536 420024/524288 (80.1%) VERY FULL!
- planes 47962/65536 959240/1310720 (73.2%)
- vertexes 31586/65536 379032/786432 (48.2%)
- nodes 14733/65536 471456/2097152 (22.5%)
- texinfos 71/12288 5112/884736 ( 0.6%)
- texdata 15/2048 480/65536 ( 0.7%)
- dispinfos 0/0 0/0 ( 0.0%)
- disp_verts 0/0 0/0 ( 0.0%)
- disp_tris 0/0 0/0 ( 0.0%)
- disp_lmsamples 0/0 0/0 ( 0.0%)
- faces 18551/65536 1038856/3670016 (28.3%)
- hdr faces 0/65536 0/3670016 ( 0.0%)
- origfaces 9134/65536 511504/3670016 (13.9%)
- leaves 14735/65536 471520/2097152 (22.5%)
- leaffaces 21287/65536 42574/131072 (32.5%)
- leafbrushes 12000/65536 24000/131072 (18.3%)
- areas 2/256 16/2048 ( 0.8%)
- surfedges 129891/512000 519564/2048000 (25.4%)
- edges 73194/256000 292776/1024000 (28.6%)
- LDR worldlights 1/8192 88/720896 ( 0.0%)
- HDR worldlights 0/8192 0/720896 ( 0.0%)
- leafwaterdata 0/32768 0/393216 ( 0.0%)
- waterstrips 2673/32768 26730/327680 ( 8.2%)
- waterverts 0/65536 0/786432 ( 0.0%)
- waterindices 44142/65536 88284/131072 (67.4%)
- cubemapsamples 0/1024 0/16384 ( 0.0%)
- overlays 0/512 0/180224 ( 0.0%)
- LDR lightdata [variable] 1817208/0 ( 0.0%)
- HDR lightdata [variable] 0/0 ( 0.0%)
- visdata [variable] 0/16777216 ( 0.0%)
- entdata [variable] 1596/393216 ( 0.4%)
- LDR ambient table 14735/65536 58940/262144 (22.5%)
- HDR ambient table 14735/65536 58940/262144 (22.5%)
- LDR leaf ambient 6927/65536 193956/1835008 (10.6%)
- HDR leaf ambient 14735/65536 412580/1835008 (22.5%)
- occluders 0/0 0/0 ( 0.0%)
- occluder polygons 0/0 0/0 ( 0.0%)
- occluder vert ind 0/0 0/0 ( 0.0%)
- detail props [variable] 1/12 ( 8.3%)
- static props [variable] 1/12 ( 8.3%)
- pakfile [variable] 211545/0 ( 0.0%)
- physics [variable] 1207457/4194304 (28.8%)
- physics terrain [variable] 2/1048576 ( 0.0%)
- Level flags = 0
- Total triangle count: 56625
- Writing c:\users\krisi\desktop\crypt3.bsp
- 15 seconds elapsed
- materialPath: F:\SteamLibrary\steamapps\common\Half-Life 2\hl2\materials
- Loading C:\Users\krisi\Desktop\crypt3.vmf
- Could not locate 'GameData' key in f:\steamlibrary\steamapps\common\half-life 2\hl2\gameinfo.txt
- fixing up env_cubemap materials on brush sides...
- 0...1...2...3...4...5...6...7...8...9...10**** leaked ****
- Entity prop_physics (318.00 1211.00 -14.00) leaked!
- FindPortalSide: Couldn't find a good match for which brush to assign to a portal near (-2048.0 1536.0 -424.0)
- Leaf 0 contents:
- Leaf 1 contents: CONTENTS_SOLID
- viscontents (node 0 contents ^ node 1 contents): CONTENTS_SOLID
- This means that none of the brushes in leaf 0 or 1 that touches the portal has CONTENTS_SOLID
- Check for a huge brush enclosing the coordinates above that has contents CONTENTS_SOLID
- Candidate brush IDs:
- FindPortalSide: Couldn't find a good match for which brush to assign to a portal near (-2048.0 1036.0 -320.0)
- Leaf 0 contents:
- Leaf 1 contents: CONTENTS_SOLID
- viscontents (node 0 contents ^ node 1 contents): CONTENTS_SOLID
- This means that none of the brushes in leaf 0 or 1 that touches the portal has CONTENTS_SOLID
- Check for a huge brush enclosing the coordinates above that has contents CONTENTS_SOLID
- Candidate brush IDs:
- FindPortalSide: Couldn't find a good match for which brush to assign to a portal near (-2048.0 1548.0 -364.0)
- Leaf 0 contents:
- Leaf 1 contents: CONTENTS_SOLID
- viscontents (node 0 contents ^ node 1 contents): CONTENTS_SOLID
- This means that none of the brushes in leaf 0 or 1 that touches the portal has CONTENTS_SOLID
- Check for a huge brush enclosing the coordinates above that has contents CONTENTS_SOLID
- Candidate brush IDs:
- FindPortalSide: Couldn't find a good match for which brush to assign to a portal near (-2048.0 1548.0 -324.0)
- Leaf 0 contents:
- Leaf 1 contents: CONTENTS_SOLID
- viscontents (node 0 contents ^ node 1 contents): CONTENTS_SOLID
- This means that none of the brushes in leaf 0 or 1 that touches the portal has CONTENTS_SOLID
- Check for a huge brush enclosing the coordinates above that has contents CONTENTS_SOLID
- Candidate brush IDs:
- FindPortalSide: Couldn't find a good match for which brush to assign to a portal near (-2048.0 1548.0 -280.0)
- Leaf 0 contents:
- Leaf 1 contents: CONTENTS_SOLID
- viscontents (node 0 contents ^ node 1 contents): CONTENTS_SOLID
- This means that none of the brushes in leaf 0 or 1 that touches the portal has CONTENTS_SOLID
- Check for a huge brush enclosing the coordinates above that has contents CONTENTS_SOLID
- Candidate brush IDs:
- FindPortalSide: Couldn't find a good match for which brush to assign to a portal near (-2048.0 1040.0 -202.0)
- Leaf 0 contents:
- Leaf 1 contents: CONTENTS_SOLID
- viscontents (node 0 contents ^ node 1 contents): CONTENTS_SOLID
- This means that none of the brushes in leaf 0 or 1 that touches the portal has CONTENTS_SOLID
- Check for a huge brush enclosing the coordinates above that has contents CONTENTS_SOLID
- Candidate brush IDs:
- FindPortalSide: Couldn't find a good match for which brush to assign to a portal near (-2048.0 1552.0 -202.0)
- Leaf 0 contents:
- Leaf 1 contents: CONTENTS_SOLID
- viscontents (node 0 contents ^ node 1 contents): CONTENTS_SOLID
- This means that none of the brushes in leaf 0 or 1 that touches the portal has CONTENTS_SOLID
- Check for a huge brush enclosing the coordinates above that has contents CONTENTS_SOLID
- Candidate brush IDs:
- FindPortalSide: Couldn't find a good match for which brush to assign to a portal near (-2048.0 1088.0 -146.0)
- Leaf 0 contents:
- Leaf 1 contents: CONTENTS_SOLID
- viscontents (node 0 contents ^ node 1 contents): CONTENTS_SOLID
- This means that none of the brushes in leaf 0 or 1 that touches the portal has CONTENTS_SOLID
- Check for a huge brush enclosing the coordinates above that has contents CONTENTS_SOLID
- Candidate brush IDs:
- *** Suppressing further FindPortalSide errors.... ***
- Processing areas...done (0)
- Building Faces...done (0)
- FixTjuncs...
- PruneNodes...
- WriteBSP...
- done (1)
- Creating default LDR cubemaps for env_cubemap using skybox materials:
- skybox/sky_day01_01*.vmt
- ! Run buildcubemaps in the engine to get the correct cube maps.
- Creating default HDR cubemaps for env_cubemap using skybox materials:
- skybox/sky_day01_01*.vmt
- ! Run buildcubemaps in the engine to get the correct cube maps.
- Finding displacement neighbors...
- Finding lightmap sample positions...
- Displacement Alpha : 0...1...2...3...4...5...6...7...8...9...10
- Building Physics collision data...
- done (1) (1204625 bytes)
- Placing detail props : 0...1...2...3...4...5...6...7...8...9...10
- Compacting texture/material tables...
- Reduced 82 texinfos to 72
- Reduced 17 texdatas to 16 (382 bytes to 336)
- Writing C:\Users\krisi\Desktop\crypt3.bsp
- 4 seconds elapsed
- 8 threads
- reading c:\users\krisi\desktop\crypt3.bsp
- reading c:\users\krisi\desktop\crypt3.prt
- LoadPortals: couldn't read c:\users\krisi\desktop\crypt3.prt
- [Reading texlights from 'lights.rad']
- [45 texlights parsed from 'lights.rad']
- Loading c:\users\krisi\desktop\crypt3.bsp
- No vis information, direct lighting only.
- 18450 faces
- 70 degenerate faces
- 303862 square feet [43756160.00 square inches]
- 0 Displacements
- 0 Square Feet [0.00 Square Inches]
- 1 direct lights
- 0...1...2...3...4...5...6...7...8...9...10Build Patch/Sample Hash Table(s).....Done<0.0092 sec>
- 0...1...2...3...4...5...6...7...8...9...10FinalLightFace Done
- 0 of 0 (0% of) surface lights went in leaf ambient cubes.
- 0...1...2...3...4...5...6...7...8...9...10Writing leaf ambient...done
- Ready to Finish
- Object names Objects/Maxobjs Memory / Maxmem Fullness
- ------------ --------------- --------------- --------
- models 1/1024 48/49152 ( 0.1%)
- brushes 5506/8192 66072/98304 (67.2%)
- brushsides 52453/65536 419624/524288 (80.0%) VERY FULL!
- planes 47952/65536 959040/1310720 (73.2%)
- vertexes 31552/65536 378624/786432 (48.1%)
- nodes 14743/65536 471776/2097152 (22.5%)
- texinfos 72/12288 5184/884736 ( 0.6%)
- texdata 16/2048 512/65536 ( 0.8%)
- dispinfos 0/0 0/0 ( 0.0%)
- disp_verts 0/0 0/0 ( 0.0%)
- disp_tris 0/0 0/0 ( 0.0%)
- disp_lmsamples 0/0 0/0 ( 0.0%)
- faces 18450/65536 1033200/3670016 (28.2%)
- hdr faces 0/65536 0/3670016 ( 0.0%)
- origfaces 9045/65536 506520/3670016 (13.8%)
- leaves 14745/65536 471840/2097152 (22.5%)
- leaffaces 21182/65536 42364/131072 (32.3%)
- leafbrushes 11980/65536 23960/131072 (18.3%)
- areas 2/256 16/2048 ( 0.8%)
- surfedges 129005/512000 516020/2048000 (25.2%)
- edges 72860/256000 291440/1024000 (28.5%)
- LDR worldlights 1/8192 88/720896 ( 0.0%)
- HDR worldlights 0/8192 0/720896 ( 0.0%)
- leafwaterdata 0/32768 0/393216 ( 0.0%)
- waterstrips 2691/32768 26910/327680 ( 8.2%)
- waterverts 0/65536 0/786432 ( 0.0%)
- waterindices 44409/65536 88818/131072 (67.8%)
- cubemapsamples 0/1024 0/16384 ( 0.0%)
- overlays 0/512 0/180224 ( 0.0%)
- LDR lightdata [variable] 1794208/0 ( 0.0%)
- HDR lightdata [variable] 0/0 ( 0.0%)
- visdata [variable] 0/16777216 ( 0.0%)
- entdata [variable] 1803/393216 ( 0.5%)
- LDR ambient table 14745/65536 58980/262144 (22.5%)
- HDR ambient table 14745/65536 58980/262144 (22.5%)
- LDR leaf ambient 6936/65536 194208/1835008 (10.6%)
- HDR leaf ambient 14745/65536 412860/1835008 (22.5%)
- occluders 0/0 0/0 ( 0.0%)
- occluder polygons 0/0 0/0 ( 0.0%)
- occluder vert ind 0/0 0/0 ( 0.0%)
- detail props [variable] 1/12 ( 8.3%)
- static props [variable] 1/12 ( 8.3%)
- pakfile [variable] 211545/0 ( 0.0%)
- physics [variable] 1204625/4194304 (28.7%)
- physics terrain [variable] 2/1048576 ( 0.0%)
- Level flags = 0
- Total triangle count: 56291
- Writing c:\users\krisi\desktop\crypt3.bsp
- 15 seconds elapsed
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