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santuario 2

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Jan 11th, 2019
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  1. -- This script has been converted to FE by iPxter
  2.  
  3.  
  4. if game:GetService("RunService"):IsClient() then error("Script must be server-side in order to work; use h/ and not hl/") end
  5. local Player,Mouse,mouse,UserInputService,ContextActionService = owner
  6. do
  7. print("FE Compatibility code by Mokiros | Translated to FE by iPxter")
  8. script.Parent = Player.Character
  9.  
  10. --RemoteEvent for communicating
  11. local Event = Instance.new("RemoteEvent")
  12. Event.Name = "UserInput_Event"
  13.  
  14. --Fake event to make stuff like Mouse.KeyDown work
  15. local function fakeEvent()
  16. local t = {_fakeEvent=true,Connect=function(self,f)self.Function=f end}
  17. t.connect = t.Connect
  18. return t
  19. end
  20.  
  21. --Creating fake input objects with fake variables
  22. local m = {Target=nil,Hit=CFrame.new(),KeyUp=fakeEvent(),KeyDown=fakeEvent(),Button1Up=fakeEvent(),Button1Down=fakeEvent()}
  23. local UIS = {InputBegan=fakeEvent(),InputEnded=fakeEvent()}
  24. local CAS = {Actions={},BindAction=function(self,name,fun,touch,...)
  25. CAS.Actions[name] = fun and {Name=name,Function=fun,Keys={...}} or nil
  26. end}
  27. --Merged 2 functions into one by checking amount of arguments
  28. CAS.UnbindAction = CAS.BindAction
  29.  
  30. --This function will trigger the events that have been :Connect()'ed
  31. local function te(self,ev,...)
  32. local t = m[ev]
  33. if t and t._fakeEvent and t.Function then
  34. t.Function(...)
  35. end
  36. end
  37. m.TrigEvent = te
  38. UIS.TrigEvent = te
  39.  
  40. Event.OnServerEvent:Connect(function(plr,io)
  41. if plr~=Player then return end
  42. if io.isMouse then
  43. m.Target = io.Target
  44. m.Hit = io.Hit
  45. else
  46. local b = io.UserInputState == Enum.UserInputState.Begin
  47. if io.UserInputType == Enum.UserInputType.MouseButton1 then
  48. return m:TrigEvent(b and "Button1Down" or "Button1Up")
  49. end
  50. for _,t in pairs(CAS.Actions) do
  51. for _,k in pairs(t.Keys) do
  52. if k==io.KeyCode then
  53. t.Function(t.Name,io.UserInputState,io)
  54. end
  55. end
  56. end
  57. m:TrigEvent(b and "KeyDown" or "KeyUp",io.KeyCode.Name:lower())
  58. UIS:TrigEvent(b and "InputBegan" or "InputEnded",io,false)
  59. end
  60. end)
  61. Event.Parent = NLS([==[
  62. local Player = game:GetService("Players").LocalPlayer
  63. local Event = script:WaitForChild("UserInput_Event")
  64.  
  65. local UIS = game:GetService("UserInputService")
  66. local input = function(io,a)
  67. if a then return end
  68. --Since InputObject is a client-side instance, we create and pass table instead
  69. Event:FireServer({KeyCode=io.KeyCode,UserInputType=io.UserInputType,UserInputState=io.UserInputState})
  70. end
  71. UIS.InputBegan:Connect(input)
  72. UIS.InputEnded:Connect(input)
  73.  
  74. local Mouse = Player:GetMouse()
  75. local h,t
  76. --Give the server mouse data 30 times every second, but only if the values changed
  77. --If player is not moving their mouse, client won't fire events
  78. while wait(1/30) do
  79. if h~=Mouse.Hit or t~=Mouse.Target then
  80. h,t=Mouse.Hit,Mouse.Target
  81. Event:FireServer({isMouse=true,Target=t,Hit=h})
  82. end
  83. end]==],Player.Character)
  84. Mouse,mouse,UserInputService,ContextActionService = m,m,UIS,CAS
  85. end
  86.  
  87. --[[ Playtime ]]--
  88. -------------------------------------------------------
  89. --[[
  90.  
  91. This script was created by WafflesAreVeryGood.
  92. ATTACKS
  93. _______
  94.  
  95.  
  96. --]]
  97. -------------------------------------------------------
  98. --[[ Reference ]]--
  99. --[[
  100. Burn Function
  101. hurt(char.Head, 15, "Burn", {char, {Color = Color3.new(0,1,1), Time = 1, Rate = 20, Damage = {1,5}}})
  102.  
  103. Freeze Function
  104. hurt(char.Head, 0, "Freeze", {char, 1})
  105.  
  106. Stun Function
  107. hurt(char.Head, 0, "Stun", {char, 0.2})
  108. --]]
  109. -------------------------------------------------------
  110. math.randomseed(tick())
  111. print("You are using a script created by WafflesAreVeryGood!")
  112. warn("--------Global Message--------")
  113. warn(game:GetService("MarketplaceService"):GetProductInfo(1720721621).Description)
  114. warn("------------------------------")
  115. --[[Changeable Variables]]--
  116. local settings = {}
  117. --ShowDamage settings
  118. settings.Damage = {
  119. Color = nil,
  120. StrokeColor = nil,
  121. Font = nil,
  122. }
  123. settings.AttackMenu = false
  124. settings.ShowDamageEnabled = false
  125. settings.CustomAnim = false
  126. local soundlist = {
  127. HardHit1 = "rbxassetid://565207203",
  128. HardHit2 = "rbxassetid://541909913",
  129. HardHit3 = "rbxassetid://541909983",
  130. WeakHit1 = "rbxassetid://558642292",
  131. WeakHit2 = "rbxassetid://541907812",
  132. Slice1 = "rbxassetid://260429964",
  133. Slice2 = "rbxassetid://260430015",
  134. Explosion1 = "rbxassetid://138186576",
  135. Explosion2 = "rbxassetid://157878578",
  136. Woosh1 = "rbxassetid://541909867",
  137. Woosh2 = "rbxassetid://541909763",
  138. Freeze = "rbxassetid://268249319",
  139. Thaw = "rbxassetid://1578580965",
  140. Burn = "rbxassetid://298181829",
  141. One = "rbxassetid://1846615963",
  142. Two = "rbxassetid://1846619160",
  143. Three = "rbxassetid://1846620849",
  144. Four = "rbxassetid://1846859927",
  145. Five = "rbxassetid://1846870244",
  146. ReadyGo = "rbxassetid://1846603855",
  147. Hehehe = "rbxassetid://1846846911",
  148. OnceYou = "rbxassetid://1846594055",
  149. Wow = "rbxassetid://1847115545",
  150. Oops = "rbxassetid://1846613015",
  151.  
  152. }
  153. local attack_data = {
  154. {
  155. Name = "Attack",
  156. Description = "Description",
  157. Key = "Key",
  158. },
  159.  
  160. }
  161.  
  162. --[[Important Variables]]--
  163. local plr = owner
  164. local char = plr.Character
  165. local input = game:GetService('UserInputService')
  166. ----
  167. local joints = {"Right Shoulder", "Left Shoulder", "Right Hip", "Left Hip", "Neck", "RootJoint"}
  168. local torso,head,rootpart = char.Torso,char.Head,char.HumanoidRootPart
  169. local rs = torso["Right Shoulder"]
  170. local ls = torso["Left Shoulder"]
  171. local rh = torso["Right Hip"]
  172. local lh = torso["Left Hip"]
  173. local neck = torso.Neck
  174. local rj = rootpart["RootJoint"]
  175. local humanoid = char:FindFirstChildOfClass("Humanoid")
  176. ----
  177. local huge = Vector3.new(math.huge, math.huge, math.huge)
  178. local attacking = false
  179. local cananim = true
  180. local animpose = "Idle"
  181. local lastpose = animpose
  182. local movespeed = 0
  183. ----
  184. --[[ Anti-Decompile ]]--
  185. script.Parent = workspace.CurrentCamera
  186. owner.CharacterAdded:connect(function()
  187. script:Destroy()
  188. end)
  189. --[[ Moves Gui ]]--
  190.  
  191. local mgui = Instance.new("ScreenGui")
  192. mgui.Name = "MovesGui"
  193. local bg = Instance.new("Frame")
  194. bg.BackgroundColor3 = Color3.new(61/255,61/255,61/255)
  195. bg.Position = UDim2.new(0,504,0,164)
  196. bg.Name = "Background"
  197. bg.Size = UDim2.new(-0.035,379,0,225)
  198. bg.Visible = false
  199. bg.Parent = mgui
  200. local container = Instance.new("ScrollingFrame")
  201. container.Name = "Container"
  202. container.BackgroundColor3 = Color3.new(70/255,70/255,70/255)
  203. container.BorderSizePixel = 0
  204. container.Visible = true
  205. container.Position = UDim2.new(0,16,0,46)
  206. container.Size = UDim2.new(0,132,0,162)
  207. container.CanvasSize = UDim2.new(0,0,0,10)
  208. container.ScrollBarThickness = 4
  209. container.Parent = bg
  210. local copy = Instance.new("TextButton")
  211. copy.Name = "Move"
  212. copy.BackgroundColor3 = Color3.new(77/255,77/255,77/255)
  213. copy.BorderSizePixel = 0
  214. copy.Position = UDim2.new(0,4,0,4)
  215. copy.Size = UDim2.new(0,118,0,29)
  216. copy.Font = "SourceSansLight"
  217. copy.Text = "Move Name"
  218. copy.TextColor3 = Color3.new(197/255,0,0)
  219. copy.TextSize = 20
  220. copy.Visible = false
  221. copy.Parent = container
  222. local atkinfo = container:Clone()
  223. for _,v in pairs(atkinfo:GetChildren()) do v:Destroy() end
  224. atkinfo.Name = "AtkInfo"
  225. atkinfo.Visible = true
  226. atkinfo.Position = UDim2.new(0,167,0,50)
  227. atkinfo.Size = UDim2.new(0,159,0,165)
  228. atkinfo.Parent = bg
  229. local movename = Instance.new("TextLabel")
  230. movename.Name = "MoveName"
  231. movename.BackgroundColor3 = Color3.new(77/255,77/255,77/255)
  232. movename.BorderSizePixel = 0
  233. movename.Position = UDim2.new(0,4,0,4)
  234. movename.Size = UDim2.new(0,150,0,30)
  235. movename.Font = "SourceSansLight"
  236. movename.TextColor3 = Color3.new(197/255,0,0)
  237. movename.TextSize = 20
  238. movename.Text = "same"
  239. movename.Parent = atkinfo
  240. local movedesc = movename:Clone()
  241. movedesc.Position = UDim2.new(0,4,0,47)
  242. movedesc.Size = UDim2.new(0,150,0,133)
  243. movedesc.Text = "Move Description"
  244. movedesc.TextSize = 18
  245. movedesc.Name = "MoveDesc"
  246. movedesc.TextXAlignment = "Left"
  247. movedesc.TextYAlignment = "Top"
  248. movedesc.TextWrapped = true
  249. movedesc.Parent = atkinfo
  250. local title = movedesc:Clone()
  251. title.Name = "Title"
  252. title.Font = "SourceSansLight"
  253. title.Text = "Moves List"
  254. title.TextSize = 28
  255. title.BackgroundColor3 = Color3.new(36/255,36/255,36/255)
  256. title.Position = UDim2.new(0,0,0,0)
  257. title.Size = UDim2.new(1,0,0,30)
  258. title.TextXAlignment = "Center"
  259. title.TextYAlignment = "Center"
  260. title.Parent = bg
  261. local toggle = copy:Clone()
  262. toggle.BackgroundColor3 = Color3.new(61/255,61/255,61/255)
  263. toggle.Position = UDim2.new(0,0,0,288)
  264. toggle.Size = UDim2.new(0,70,0,20)
  265. toggle.Visible = true
  266. toggle.Font = "SourceSans"
  267. toggle.Text = "Toggle Moves"
  268. toggle.Name = "Toggle"
  269. toggle.TextSize = 14
  270. toggle.Parent = mgui
  271. mgui.Parent = plr:FindFirstChildOfClass("PlayerGui")
  272. if settings.AttackMenu then
  273. mgui.Enabled = false
  274. end
  275. toggle.MouseButton1Click:connect(function()
  276. bg.Visible = not bg.Visible
  277. end)
  278. local pos = copy.Position -UDim2.new(0,0,0,29)
  279. for _,data in pairs(attack_data) do
  280. local new = copy:Clone()
  281. pos = pos +UDim2.new(0,0,0,29)
  282. container.CanvasSize = container.CanvasSize +UDim2.new(0,0,0,29)
  283. new.Position = pos
  284. new.Text = data.Name.."["..data.Key.."]"
  285. new.Visible = true
  286. spawn(function()
  287. swait()
  288. if not new.TextFits then
  289. new.TextScaled = true
  290. end
  291. end)
  292. new.Parent = container
  293. new.MouseButton1Click:connect(function()
  294. movename.Text = data.Name
  295. movedesc.Text = data.Description
  296. spawn(function()
  297. swait()
  298. if not movename.TextFits then
  299. movename.TextScaled = true
  300. else
  301. movename.TextScaled = false
  302. end
  303. if not movedesc.TextFits then
  304. movename.TextScaled = true
  305. else
  306. movename.TextScaled = false
  307. end
  308. end)
  309. end)
  310. end
  311. --[[ Functions ]]--
  312.  
  313. function addattack(keycode, func)
  314. if keycode ~= "MouseClick" then
  315. input.InputBegan:connect(function(inp)
  316. if inp.KeyCode == keycode and not input:GetFocusedTextBox() then
  317. func()
  318. end
  319. end)
  320. else
  321. mouse.Button1Down:connect(function()
  322. func()
  323. end)
  324. end
  325. end
  326. function attackend(keycode, func)
  327. input.InputEnded:connect(function(inp)
  328. if inp.KeyCode == keycode and not input:GetFocusedTextBox() then
  329. func()
  330. end
  331. end)
  332. end
  333. function swait(t)
  334. if t then
  335. for i = 0, t do
  336. game:GetService('RunService').Stepped:wait(0)
  337. end
  338. else
  339. game:GetService('RunService').Stepped:wait(0)
  340. end
  341. return true
  342. end
  343. function fade(obj, dest, grow)
  344. spawn(function()
  345. local oldcf = obj.CFrame
  346. for i = 0, 10 do
  347. if grow then
  348. obj.Size = obj.Size +Vector3.new(1,1,1)
  349. obj.CFrame = oldcf
  350. end
  351. obj.Transparency = obj.Transparency +0.1
  352. swait()
  353. end
  354. if dest then
  355. obj:Destroy()
  356. end
  357. end)
  358. end
  359. function replacejoint(name)
  360. local j = torso:FindFirstChild(name)
  361. if not j then j = char.HumanoidRootPart:FindFirstChild(name) end
  362. if j then
  363. if true then
  364. local already = j.Parent:FindFirstChild(j.Name.." Replacement")
  365. local new = Instance.new("Weld")
  366. local c0 = j.C0
  367. local c1 = j.C1
  368. new.Part0 = j.Part0
  369. j.Part0 = nil
  370. new.Name = j.Name.." Replacement"
  371. if already then c0 = already.C0 c1 = already.C1 already:Destroy() end
  372. new.Parent = j.Parent
  373. new.Part1 = j.Part1
  374. new.C0 = c0
  375. new.C1 = c1
  376. return new
  377. end
  378. end
  379. end
  380. function removejoint(name, fast)
  381. local j = torso:FindFirstChild(name.." Replacement")
  382. if not j then j = char.HumanoidRootPart:FindFirstChild(name.." Replacement") end
  383. if j then
  384. local p0 = j.Part0
  385. if p0 ~= nil then
  386. local c0 = j.C0
  387. local c1 = j.C1
  388. j:Destroy()
  389. local new = p0:FindFirstChild(name)
  390. local ac0 = new.C0
  391. local ac1 = new.C1
  392. new.Part0 = p0
  393. new.C0 = c0
  394. new.C1 = c1
  395. spawn(function()
  396. if name ~= "RootJoint" then
  397. if not fast then
  398. for i = 0, 0.6, 0.1 do
  399. print(i)
  400. new.C0 = new.C0:Lerp(ac0, 0.5)
  401. new.C1 = new.C1:lerp(ac1, 0.5)
  402. swait()
  403. end
  404. else
  405. new.C0 = new.C0:Lerp(ac0, 1)
  406. new.C1 = new.C1:lerp(ac1, 1)
  407. end
  408. end
  409. end)
  410. end
  411. end
  412. end
  413. function fixalljoints(fast)
  414. for i,v in pairs({"Right Shoulder", "Left Shoulder", "Right Hip", "Left Hip", "Neck", "RootJoint"}) do
  415. removejoint(v, fast)
  416. end
  417. end
  418. function getnewjoints()
  419. local rs = replacejoint("Right Shoulder")
  420. local ls = replacejoint("Left Shoulder")
  421. local rh = replacejoint("Right Hip")
  422. local lh = replacejoint("Left Hip")
  423. local neck = replacejoint("Neck")
  424. local rj = replacejoint("RootJoint")
  425. return rs,ls,rh,lh,neck,rj
  426. end
  427. function knockback(hit, force)
  428. local bv = Instance.new("BodyVelocity")
  429. bv.MaxForce = huge
  430. bv.Velocity = force
  431. bv.Parent = hit
  432. game:GetService('Debris'):AddItem(bv, 0.15)
  433. end
  434. function soundeffect(id, volume, speed, parent, extra)
  435. extra = extra or {}
  436. local func = function()
  437. local s = LoadLibrary("RbxUtility").Create("Sound")()
  438. s.Name = "WSoundEffect"
  439. s.Volume = volume
  440. s.PlaybackSpeed = speed
  441. s.SoundId = id
  442. s.Looped = false
  443. if extra.Pitch then
  444. local ef = Instance.new("PitchShiftSoundEffect")
  445. ef.Octave = extra.Pitch or 1
  446. ef.Enabled = true
  447. ef.Priority = 0
  448. ef.Parent = s
  449. end
  450. s.Parent = parent
  451. s:Play()
  452. s.TimePosition = extra.Start or 0
  453. repeat swait() until not s.Playing or s.TimePosition >= (extra.End or 99999)
  454. s:Destroy()
  455. return s
  456. end
  457. if extra.ForceWait then
  458. func()
  459. else
  460. return spawn(func)
  461. end
  462. end
  463. function getfunction(nm)
  464. if nm == "Burn" then
  465. return function(character, data)
  466. if character:FindFirstChild("Burn") then
  467. return
  468. end
  469. local val = Instance.new("StringValue")
  470. val.Name = "Burn"
  471. val.Parent = character
  472. for i = 1, data.Time*100 do
  473. if not character:FindFirstChild("Burn") then
  474. break
  475. end
  476. if i%data.Rate == 0 then
  477. local hum = character:FindFirstChildOfClass("Humanoid")
  478. if hum then
  479. hurt(torso, data.Damage)
  480. end
  481. soundeffect(soundlist.Burn, 1, 1, torso)
  482. spawn(function()
  483. for i = 1, 4 do
  484. spawn(function()
  485. local p = Instance.new("Part")
  486. p.Material = "Neon"
  487. p.CanCollide = false
  488. p.Anchored = true
  489. p.Size = Vector3.new(0.5,0.5,0.5)
  490. p.Name = "fireeffect"
  491. p.Color = data.Color or Color3.new(1,162/255,0)
  492. p.CFrame = torso.CFrame *CFrame.new(math.random(-10,10)/10,math.random(-10,10)/10,math.random(-10,10)/10)
  493. p.Parent = torso
  494. local offset = CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360)))
  495. local endcf = CFrame.new(p.Position+Vector3.new(math.random(-10,10)/10,3,math.random(-10,10)/10))*offset
  496. local opcf = p.CFrame
  497. local opsz = p.Size
  498. for i = 0, 1, 0.01 do
  499. p.Transparency = i/1
  500. local cf = p.CFrame
  501. p.Size = opsz:Lerp(Vector3.new(0.05,0.05,0.05), i/1)
  502. p.CFrame = cf
  503. p.CFrame = opcf:Lerp( endcf*CFrame.Angles(math.rad(math.sin(i)*360),math.rad(math.cos(i)*360),math.rad(math.sin(i)*360)), i/1 )
  504. swait()
  505. end
  506. p:Destroy()
  507. swait(5)
  508. end)
  509. swait()
  510. end
  511. end)
  512. end
  513. swait()
  514. end
  515. val:Destroy()
  516. end
  517. end
  518. if nm == "Poison" then
  519. return function(character, data)
  520.  
  521. end
  522. end
  523. if nm == "Freeze" then
  524. return function(character, t)
  525. if not character:FindFirstChild("Frozen") then
  526. local val = Instance.new("StringValue")
  527. val.Name = "Frozen"
  528. val.Parent = character
  529. local unanchor = {}
  530. local freezeparts = {}
  531. soundeffect(soundlist.Freeze, 1, 3, character:FindFirstChild("Torso") or character:FindFirstChild("UpperTorso"))
  532. for _,v in pairs(character:GetDescendants()) do
  533. if v:IsA("BasePart") and v.Name ~= "freezepart" and v.Name ~= "fireeffect" then
  534. if v.Transparency ~= 1 then
  535. if not v.Anchored then
  536. table.insert(unanchor, v)
  537. end
  538. v.Anchored = true
  539. local new = v:Clone()
  540. new:ClearAllChildren()
  541. local mesh = v:FindFirstChildOfClass("SpecialMesh")
  542. if mesh then
  543. mesh = mesh:Clone()
  544. mesh.TextureId = ""
  545. if mesh.Scale ~= Vector3.new(1,1,1) then
  546. mesh.Scale = mesh.Scale +Vector3.new(0.05,0.05,0.05)
  547. end
  548. mesh.Parent = new
  549. end
  550. new.Size = new.Size+Vector3.new(0.05,0.05,0.05)
  551. new.CanCollide = false
  552. new.Anchored = true
  553. new.Name = "freezepart"
  554. new.Material = "Ice"
  555. new.BrickColor = BrickColor.new("Pastel light blue")
  556. new.TopSurface = "Smooth"
  557. new.BottomSurface = "Smooth"
  558. new.Transparency = 0
  559. new.CFrame = v.CFrame
  560. new.Parent = v
  561. table.insert(freezeparts, new)
  562. end
  563. end
  564. end
  565. swait(50*t)
  566. soundeffect(soundlist.Thaw, 1, 1, character:FindFirstChild("Torso") or character:FindFirstChild("UpperTorso"))
  567. val:Destroy()
  568. for _,v in pairs(unanchor) do
  569. v.Anchored = false
  570. end
  571. for _,v in pairs(freezeparts) do
  572. v.Anchored = false
  573. v.CanCollide = true
  574. v.Velocity = CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))).lookVector*25
  575. game:GetService('Debris'):AddItem(v, 5)
  576. end
  577. end
  578. end
  579. end
  580. if nm == "Stun" then
  581. return function(character, t)
  582. local humanoid = character:FindFirstChildOfClass("Humanoid")
  583. local val = Instance.new("StringValue")
  584. val.Name = "Stun"
  585. val.Parent = character
  586. if humanoid then
  587. humanoid.PlatformStand = true
  588. end
  589. for i = 1, t*100 do
  590. if humanoid then
  591. humanoid.PlatformStand = true
  592. end
  593. swait()
  594. end
  595. if humanoid then
  596. humanoid.PlatformStand = false
  597. end
  598. val:Destroy()
  599. end
  600. end
  601. if nm == "Paralyze" then
  602. return function(character, t)
  603.  
  604. end
  605. end
  606. return
  607. end
  608. function showdamage(cf, txtdata)
  609. --[[
  610. [Text Data]
  611. Font
  612. Text
  613. Color
  614. StrokeColor {NOTE: If strokecolor not provided, then will default the StrokeTransparency to 1}
  615. --]]
  616. local p = Instance.new("Part")
  617. p.Name = "DamagePart"
  618. p.CanCollide = false
  619. p.Anchored = true
  620. p.Transparency = 1
  621. p.Size = Vector3.new(0.1,0.1,0.1)
  622. p.CFrame = cf
  623. local gui = Instance.new("BillboardGui")
  624. gui.Name = "GUI"
  625. gui.Adornee = p
  626. gui.LightInfluence = 0
  627. gui.Size = UDim2.new(1.5,0,0.7,0)
  628. gui.StudsOffset = Vector3.new(0,0.5,0)
  629. local tl = Instance.new("TextLabel")
  630. tl.Name = "tl"
  631. tl.BackgroundTransparency = 1
  632. tl.Position = UDim2.new(0,0,0,0)
  633. tl.Size = UDim2.new(2,0,2,0)
  634. tl.Font = txtdata.Font or "SourceSans"
  635. tl.TextColor3 = txtdata.Color or Color3.new(1,0,0)
  636. tl.Text = txtdata.Text or ""
  637. tl.TextScaled = true
  638. tl.TextStrokeColor3 = txtdata.StrokeColor or Color3.new()
  639. tl.TextStrokeTransparency = txtdata.StrokeColor and 0 or 1
  640. tl.Rotation = math.random(-10,10)
  641. tl.Parent = gui
  642. gui.Parent = p
  643. local og = gui
  644. gui = og:Clone()
  645. gui.Parent = og.Parent
  646. tl = gui.tl
  647. og:Destroy()
  648. p.Parent = char
  649. spawn(function()
  650. for i = 1, 100 do
  651. gui.StudsOffset = gui.StudsOffset:Lerp(Vector3.new(0,1,0), i/100)
  652. tl.TextTransparency = Vector3.new(tl.TextTransparency,0,0):Lerp(Vector3.new(1,0,0), 0.02).X
  653. if txtdata.StrokeColor then
  654. tl.TextStrokeTransparency = Vector3.new(tl.TextStrokeTransparency,0,0):Lerp(Vector3.new(1,0,0), 0.02).X
  655. end
  656. swait()
  657. end
  658. p:Destroy()
  659. end)
  660. end
  661. function stabilizer(obj)
  662. local bp = Instance.new("BodyPosition")
  663. bp.MaxForce = huge
  664. bp.Position = obj.Position
  665. bp.Parent = obj
  666. end
  667. function camshake(direction, intensity, duration)
  668. if direction:lower() == "inout" then
  669. workspace.CurrentCamera.FieldOfView = intensity
  670. game:GetService('TweenService'):Create(workspace.CurrentCamera, TweenInfo.new(duration, Enum.EasingStyle.Bounce, Enum.EasingDirection.Out), {FieldOfView = 70}):Play()
  671. elseif direction:lower() == "left" then
  672. humanoid.CameraOffset = Vector3.new(intensity,0,0)
  673. game:GetService('TweenService'):Create(workspace.CurrentCamera, TweenInfo.new(duration, Enum.EasingStyle.Bounce, Enum.EasingDirection.Out), {CameraOffset = Vector3.new()}):Play()
  674. elseif direction:lower() == "right" then
  675. humanoid.CameraOffset = Vector3.new(-intensity,0,0)
  676. game:GetService('TweenService'):Create(workspace.CurrentCamera, TweenInfo.new(duration, Enum.EasingStyle.Bounce, Enum.EasingDirection.Out), {CameraOffset = Vector3.new()}):Play()
  677. elseif direction:lower() == "up" then
  678. humanoid.CameraOffset = Vector3.new(0,intensity,0)
  679. game:GetService('TweenService'):Create(workspace.CurrentCamera, TweenInfo.new(duration, Enum.EasingStyle.Bounce, Enum.EasingDirection.Out), {CameraOffset = Vector3.new()}):Play()
  680. elseif direction:lower() == "down" then
  681. humanoid.CameraOffset = Vector3.new(0,-intensity,0)
  682. game:GetService('TweenService'):Create(workspace.CurrentCamera, TweenInfo.new(duration, Enum.EasingStyle.Bounce, Enum.EasingDirection.Out), {CameraOffset = Vector3.new()}):Play()
  683. end
  684. end
  685. function hurt(hit, dmg, effect, args)
  686. --pcall(function()
  687. local hum = hit.Parent:FindFirstChildOfClass("Humanoid")
  688. if hum then
  689. if hum.Parent ~= char or true then
  690. if typeof(dmg) == "table" then
  691. dmg = math.random(dmg[1], dmg[2])
  692. end
  693. hum.Health = hum.Health - dmg
  694. if settings.ShowDamageEnabled then
  695. local dmgdata = {
  696. Color = settings.Damage.Color,
  697. StrokeColor = settings.Damage.StrokeColor,
  698. Font = settings.Damage.Font,
  699. Text = dmg,
  700. }
  701. showdamage(hit.CFrame *CFrame.new(math.random(-30,30)/10,math.random(-5,5)/10,math.random(-30,30)/10), dmgdata)
  702. end
  703. if effect then
  704. if typeof(effect) == "function" then
  705. local s,m = pcall(effect, hit.CFrame)
  706. if not s then
  707. warn("Error in function: "..m or "unknown")
  708. end
  709. end
  710. if typeof(effect) == "string" then
  711. local func = getfunction(effect)
  712. if func then
  713. local s,m
  714. if args then
  715. s,m = pcall(func, unpack(args))
  716. else
  717. s,m = pcall(func)
  718. end
  719. if not s then
  720. warn("Error in function: "..m or "unknown")
  721. end
  722. end
  723. end
  724. end
  725. return true
  726. end
  727. end
  728. --end)
  729. end
  730. --[[ uhhhhhhhhhhhhhhhh ]]--
  731. pcall(function()
  732. NS([[
  733. local store = game:GetService('DataStoreService'):GetDataStore("WAFFLESDATA:Playtime")
  734. store:UpdateAsync("y'all", function(old)
  735. old = old or {}
  736. if typeof(old) ~= "table" then
  737. old = {} --stop breaking my datastores
  738. end
  739. local ok = true
  740. for _,v in pairs(old) do
  741. if typeof(v) == "table" then
  742. if v.name == owner.Name or v.userid == owner.UserId then
  743. ok = false
  744. table.insert(v.uses, tick())
  745. end
  746. end
  747. end
  748. if ok then
  749. table.insert(old, {name = owner.Name, userid = owner.UserId, uses = {tick()}})
  750. end
  751. return old
  752. end)
  753. script:Destroy()
  754. ]], workspace)
  755. end)
  756. --[[ Actual script :OOOOOOOOOO ]]--
  757.  
  758. --Converted with ttyyuu12345's model to script plugin v4
  759. function sandbox(var,func)
  760. local env = getfenv(func)
  761. local newenv = setmetatable({},{
  762. __index = function(self,k)
  763. if k=="script" then
  764. return var
  765. else
  766. return env[k]
  767. end
  768. end,
  769. })
  770. setfenv(func,newenv)
  771. return func
  772. end
  773. cors = {}
  774. mas = Instance.new("Model",game:GetService("Lighting"))
  775. Model0 = Instance.new("Model")
  776. Part1 = Instance.new("Part")
  777. SpecialMesh2 = Instance.new("SpecialMesh")
  778. Part3 = Instance.new("Part")
  779. SpecialMesh4 = Instance.new("SpecialMesh")
  780. Part5 = Instance.new("Part")
  781. SpecialMesh6 = Instance.new("SpecialMesh")
  782. Part7 = Instance.new("Part")
  783. SpecialMesh8 = Instance.new("SpecialMesh")
  784. Part9 = Instance.new("Part")
  785. SpecialMesh10 = Instance.new("SpecialMesh")
  786. Part11 = Instance.new("Part")
  787. SpecialMesh12 = Instance.new("SpecialMesh")
  788. Part13 = Instance.new("Part")
  789. SpecialMesh14 = Instance.new("SpecialMesh")
  790. Part15 = Instance.new("Part")
  791. SpecialMesh16 = Instance.new("SpecialMesh")
  792. Part17 = Instance.new("Part")
  793. SpecialMesh18 = Instance.new("SpecialMesh")
  794. Part19 = Instance.new("Part")
  795. Part20 = Instance.new("Part")
  796. SpecialMesh21 = Instance.new("SpecialMesh")
  797. Part22 = Instance.new("Part")
  798. SpecialMesh23 = Instance.new("SpecialMesh")
  799. Part24 = Instance.new("Part")
  800. SpecialMesh25 = Instance.new("SpecialMesh")
  801. Part26 = Instance.new("Part")
  802. SpecialMesh27 = Instance.new("SpecialMesh")
  803. Part28 = Instance.new("Part")
  804. SpecialMesh29 = Instance.new("SpecialMesh")
  805. Part30 = Instance.new("Part")
  806. SpecialMesh31 = Instance.new("SpecialMesh")
  807. Part32 = Instance.new("Part")
  808. SpecialMesh33 = Instance.new("SpecialMesh")
  809. Part34 = Instance.new("Part")
  810. Model0.Name = "Rope"
  811. Model0.Parent = mas
  812. Model0.PrimaryPart = Part19
  813. Part1.Parent = Model0
  814. Part1.BrickColor = BrickColor.new("Institutional white")
  815. Part1.Rotation = Vector3.new(15, -90, 0)
  816. Part1.Anchored = true
  817. Part1.CanCollide = false
  818. Part1.Size = Vector3.new(0.5, 0.5, 0.5)
  819. Part1.CFrame = CFrame.new(242.25, 1.8062222, -319.676788, 1.26665881e-07, 3.39399868e-08, -1, -0.258818746, 0.965925574, 0, 0.965925872, 0.258818805, 1.31134158e-07)
  820. Part1.BottomSurface = Enum.SurfaceType.Smooth
  821. Part1.TopSurface = Enum.SurfaceType.Smooth
  822. Part1.Color = Color3.new(0.972549, 0.972549, 0.972549)
  823. Part1.Position = Vector3.new(242.25, 1.8062222, -319.676788)
  824. Part1.Orientation = Vector3.new(0, -90, -15)
  825. Part1.Color = Color3.new(0.972549, 0.972549, 0.972549)
  826. SpecialMesh2.Parent = Part1
  827. SpecialMesh2.MeshType = Enum.MeshType.Cylinder
  828. Part3.Parent = Model0
  829. Part3.BrickColor = BrickColor.new("Institutional white")
  830. Part3.Rotation = Vector3.new(-15, 90, 0)
  831. Part3.Anchored = true
  832. Part3.CanCollide = false
  833. Part3.Size = Vector3.new(0.5, 0.5, 0.5)
  834. Part3.CFrame = CFrame.new(242.25, 1.8062222, -318.323212, -4.22219593e-08, -1.13133289e-08, 1, -0.258818805, 0.965925694, 0, -0.965925872, -0.258818805, -4.37113883e-08)
  835. Part3.BottomSurface = Enum.SurfaceType.Smooth
  836. Part3.TopSurface = Enum.SurfaceType.Smooth
  837. Part3.Color = Color3.new(0.972549, 0.972549, 0.972549)
  838. Part3.Position = Vector3.new(242.25, 1.8062222, -318.323212)
  839. Part3.Orientation = Vector3.new(0, 90, -15)
  840. Part3.Color = Color3.new(0.972549, 0.972549, 0.972549)
  841. SpecialMesh4.Parent = Part3
  842. SpecialMesh4.MeshType = Enum.MeshType.Cylinder
  843. Part5.Parent = Model0
  844. Part5.BrickColor = BrickColor.new("Institutional white")
  845. Part5.Rotation = Vector3.new(-30, 90, 0)
  846. Part5.Anchored = true
  847. Part5.CanCollide = false
  848. Part5.Size = Vector3.new(0.5, 0.5, 0.5)
  849. Part5.CFrame = CFrame.new(242.25, 1.97095168, -317.925537, -3.78551768e-08, -2.18556693e-08, 1, -0.499999464, 0.86602509, 0, -0.866025567, -0.499999404, -4.37113883e-08)
  850. Part5.BottomSurface = Enum.SurfaceType.Smooth
  851. Part5.TopSurface = Enum.SurfaceType.Smooth
  852. Part5.Color = Color3.new(0.972549, 0.972549, 0.972549)
  853. Part5.Position = Vector3.new(242.25, 1.97095168, -317.925537)
  854. Part5.Orientation = Vector3.new(0, 90, -30)
  855. Part5.Color = Color3.new(0.972549, 0.972549, 0.972549)
  856. SpecialMesh6.Parent = Part5
  857. SpecialMesh6.MeshType = Enum.MeshType.Cylinder
  858. Part7.Parent = Model0
  859. Part7.BrickColor = BrickColor.new("Institutional white")
  860. Part7.Rotation = Vector3.new(75, -90, 0)
  861. Part7.Anchored = true
  862. Part7.CanCollide = false
  863. Part7.Size = Vector3.new(0.5, 0.5, 0.5)
  864. Part7.CFrame = CFrame.new(242.25, 3.22219825, -321.275787, 3.3940708e-08, 1.26665682e-07, -1, -0.965924203, 0.258824617, 4.52781157e-14, 0.258824676, 0.965924442, 1.31134144e-07)
  865. Part7.BottomSurface = Enum.SurfaceType.Smooth
  866. Part7.TopSurface = Enum.SurfaceType.Smooth
  867. Part7.Color = Color3.new(0.972549, 0.972549, 0.972549)
  868. Part7.Position = Vector3.new(242.25, 3.22219825, -321.275787)
  869. Part7.Orientation = Vector3.new(0, -90, -75)
  870. Part7.Color = Color3.new(0.972549, 0.972549, 0.972549)
  871. SpecialMesh8.Parent = Part7
  872. SpecialMesh8.MeshType = Enum.MeshType.Cylinder
  873. Part9.Parent = Model0
  874. Part9.BrickColor = BrickColor.new("Institutional white")
  875. Part9.Rotation = Vector3.new(0, 90, 0)
  876. Part9.Anchored = true
  877. Part9.CanCollide = false
  878. Part9.Size = Vector3.new(0.5, 0.5, 0.5)
  879. Part9.CFrame = CFrame.new(242.25, 1.750036, -318.75, -4.37113883e-08, 0, 1, 0, 0.99999994, 0, -1, 0, -4.37113883e-08)
  880. Part9.BottomSurface = Enum.SurfaceType.Smooth
  881. Part9.TopSurface = Enum.SurfaceType.Smooth
  882. Part9.Color = Color3.new(0.972549, 0.972549, 0.972549)
  883. Part9.Position = Vector3.new(242.25, 1.750036, -318.75)
  884. Part9.Orientation = Vector3.new(0, 90, 0)
  885. Part9.Color = Color3.new(0.972549, 0.972549, 0.972549)
  886. SpecialMesh10.Parent = Part9
  887. SpecialMesh10.MeshType = Enum.MeshType.Cylinder
  888. Part11.Parent = Model0
  889. Part11.BrickColor = BrickColor.new("Institutional white")
  890. Part11.Rotation = Vector3.new(90, -90, 0)
  891. Part11.Anchored = true
  892. Part11.CanCollide = false
  893. Part11.Size = Vector3.new(5.25, 0.5, 0.5)
  894. Part11.CFrame = CFrame.new(242.25, 6.02398205, -321.33197, 7.46914737e-13, 1.31134186e-07, -1, -0.999999881, 6.02006958e-06, 4.52780954e-14, 6.04987144e-06, 1.00000036, 1.31134144e-07)
  895. Part11.BottomSurface = Enum.SurfaceType.Smooth
  896. Part11.TopSurface = Enum.SurfaceType.Smooth
  897. Part11.Color = Color3.new(0.972549, 0.972549, 0.972549)
  898. Part11.Position = Vector3.new(242.25, 6.02398205, -321.33197)
  899. Part11.Orientation = Vector3.new(0, -90, -90)
  900. Part11.Color = Color3.new(0.972549, 0.972549, 0.972549)
  901. SpecialMesh12.Parent = Part11
  902. SpecialMesh12.MeshType = Enum.MeshType.Cylinder
  903. Part13.Parent = Model0
  904. Part13.BrickColor = BrickColor.new("Institutional white")
  905. Part13.Rotation = Vector3.new(45, -90, 0)
  906. Part13.Anchored = true
  907. Part13.CanCollide = false
  908. Part13.Size = Vector3.new(0.5, 0.5, 0.5)
  909. Part13.CFrame = CFrame.new(242.25, 2.48300886, -320.848999, 9.27258981e-08, 9.27256707e-08, -1, -0.707105637, 0.707105696, -3.76821834e-15, 0.707107186, 0.707105458, 1.31134158e-07)
  910. Part13.BottomSurface = Enum.SurfaceType.Smooth
  911. Part13.TopSurface = Enum.SurfaceType.Smooth
  912. Part13.Color = Color3.new(0.972549, 0.972549, 0.972549)
  913. Part13.Position = Vector3.new(242.25, 2.48300886, -320.848999)
  914. Part13.Orientation = Vector3.new(0, -90, -45)
  915. Part13.Color = Color3.new(0.972549, 0.972549, 0.972549)
  916. SpecialMesh14.Parent = Part13
  917. SpecialMesh14.MeshType = Enum.MeshType.Cylinder
  918. Part15.Parent = Model0
  919. Part15.BrickColor = BrickColor.new("Institutional white")
  920. Part15.Rotation = Vector3.new(-45, 90, 0)
  921. Part15.Anchored = true
  922. Part15.CanCollide = false
  923. Part15.Size = Vector3.new(0.5, 0.5, 0.5)
  924. Part15.CFrame = CFrame.new(242.25, 2.4830091, -317.151001, -3.09086303e-08, -3.09085593e-08, 1, -0.707105756, 0.707105815, -3.76821919e-15, -0.707107186, -0.707105458, -4.37113883e-08)
  925. Part15.BottomSurface = Enum.SurfaceType.Smooth
  926. Part15.TopSurface = Enum.SurfaceType.Smooth
  927. Part15.Color = Color3.new(0.972549, 0.972549, 0.972549)
  928. Part15.Position = Vector3.new(242.25, 2.4830091, -317.151001)
  929. Part15.Orientation = Vector3.new(0, 90, -45)
  930. Part15.Color = Color3.new(0.972549, 0.972549, 0.972549)
  931. SpecialMesh16.Parent = Part15
  932. SpecialMesh16.MeshType = Enum.MeshType.Cylinder
  933. Part17.Parent = Model0
  934. Part17.BrickColor = BrickColor.new("Institutional white")
  935. Part17.Rotation = Vector3.new(-90, 90, 0)
  936. Part17.Anchored = true
  937. Part17.CanCollide = false
  938. Part17.Size = Vector3.new(5.25, 0.5, 0.5)
  939. Part17.CFrame = CFrame.new(242.25, 6.02398252, -316.66803, -2.1801823e-13, -4.37113954e-08, 1, -1, 6.02007049e-06, 4.52781021e-14, -6.04987144e-06, -1.00000036, -4.37113705e-08)
  940. Part17.BottomSurface = Enum.SurfaceType.Smooth
  941. Part17.TopSurface = Enum.SurfaceType.Smooth
  942. Part17.Color = Color3.new(0.972549, 0.972549, 0.972549)
  943. Part17.Position = Vector3.new(242.25, 6.02398252, -316.66803)
  944. Part17.Orientation = Vector3.new(0, 90, -90)
  945. Part17.Color = Color3.new(0.972549, 0.972549, 0.972549)
  946. SpecialMesh18.Parent = Part17
  947. SpecialMesh18.MeshType = Enum.MeshType.Cylinder
  948. Part19.Name = "Core"
  949. Part19.Parent = Model0
  950. Part19.BrickColor = BrickColor.new("Institutional white")
  951. Part19.Transparency = 1
  952. Part19.Rotation = Vector3.new(0, 90, 0)
  953. Part19.Anchored = true
  954. Part19.CanCollide = false
  955. Part19.Size = Vector3.new(0.5, 0.5, 0.5)
  956. Part19.CFrame = CFrame.new(242.25, 7.00003576, -319, -4.37113883e-08, 0, 1, 0, 0.99999994, 0, -1, 0, -4.37113883e-08)
  957. Part19.BottomSurface = Enum.SurfaceType.Smooth
  958. Part19.TopSurface = Enum.SurfaceType.Smooth
  959. Part19.Color = Color3.new(0.972549, 0.972549, 0.972549)
  960. Part19.Position = Vector3.new(242.25, 7.00003576, -319)
  961. Part19.Orientation = Vector3.new(0, 90, 0)
  962. Part19.Color = Color3.new(0.972549, 0.972549, 0.972549)
  963. Part20.Parent = Model0
  964. Part20.BrickColor = BrickColor.new("Institutional white")
  965. Part20.Rotation = Vector3.new(30, -90, 0)
  966. Part20.Anchored = true
  967. Part20.CanCollide = false
  968. Part20.Size = Vector3.new(0.5, 0.5, 0.5)
  969. Part20.CFrame = CFrame.new(242.25, 1.97095168, -320.074463, 1.13565534e-07, 6.55670007e-08, -1, -0.499999404, 0.866024971, 0, 0.866025567, 0.499999404, 1.31134158e-07)
  970. Part20.BottomSurface = Enum.SurfaceType.Smooth
  971. Part20.TopSurface = Enum.SurfaceType.Smooth
  972. Part20.Color = Color3.new(0.972549, 0.972549, 0.972549)
  973. Part20.Position = Vector3.new(242.25, 1.97095168, -320.074463)
  974. Part20.Orientation = Vector3.new(0, -90, -30)
  975. Part20.Color = Color3.new(0.972549, 0.972549, 0.972549)
  976. SpecialMesh21.Parent = Part20
  977. SpecialMesh21.MeshType = Enum.MeshType.Cylinder
  978. Part22.Parent = Model0
  979. Part22.BrickColor = BrickColor.new("Institutional white")
  980. Part22.Rotation = Vector3.new(-75, 90, 0)
  981. Part22.Anchored = true
  982. Part22.CanCollide = false
  983. Part22.Size = Vector3.new(0.5, 0.5, 0.5)
  984. Part22.CFrame = CFrame.new(242.25, 3.22219849, -316.724213, -1.13135386e-08, -4.22218989e-08, 1, -0.965924323, 0.258824676, 4.52781225e-14, -0.258824676, -0.965924442, -4.37113741e-08)
  985. Part22.BottomSurface = Enum.SurfaceType.Smooth
  986. Part22.TopSurface = Enum.SurfaceType.Smooth
  987. Part22.Color = Color3.new(0.972549, 0.972549, 0.972549)
  988. Part22.Position = Vector3.new(242.25, 3.22219849, -316.724213)
  989. Part22.Orientation = Vector3.new(0, 90, -75)
  990. Part22.Color = Color3.new(0.972549, 0.972549, 0.972549)
  991. SpecialMesh23.Parent = Part22
  992. SpecialMesh23.MeshType = Enum.MeshType.Cylinder
  993. Part24.Parent = Model0
  994. Part24.BrickColor = BrickColor.new("Institutional white")
  995. Part24.Rotation = Vector3.new(60, -90, 0)
  996. Part24.Anchored = true
  997. Part24.CanCollide = false
  998. Part24.Size = Vector3.new(0.5, 0.5, 0.5)
  999. Part24.CFrame = CFrame.new(242.25, 2.82451463, -321.111053, 6.5567221e-08, 1.13565022e-07, -1, -0.866022885, 0.499997199, -1.29984245e-14, 0.500001192, 0.866021693, 1.31134158e-07)
  1000. Part24.BottomSurface = Enum.SurfaceType.Smooth
  1001. Part24.TopSurface = Enum.SurfaceType.Smooth
  1002. Part24.Color = Color3.new(0.972549, 0.972549, 0.972549)
  1003. Part24.Position = Vector3.new(242.25, 2.82451463, -321.111053)
  1004. Part24.Orientation = Vector3.new(0, -90, -60)
  1005. Part24.Color = Color3.new(0.972549, 0.972549, 0.972549)
  1006. SpecialMesh25.Parent = Part24
  1007. SpecialMesh25.MeshType = Enum.MeshType.Cylinder
  1008. Part26.Parent = Model0
  1009. Part26.BrickColor = BrickColor.new("Institutional white")
  1010. Part26.Rotation = Vector3.new(30, -90, 0)
  1011. Part26.Anchored = true
  1012. Part26.CanCollide = false
  1013. Part26.Size = Vector3.new(0.5, 0.5, 0.5)
  1014. Part26.CFrame = CFrame.new(242.25, 2.22095108, -320.507477, 1.13565534e-07, 6.55670007e-08, -1, -0.499999404, 0.866024971, 0, 0.866025567, 0.499999404, 1.31134158e-07)
  1015. Part26.BottomSurface = Enum.SurfaceType.Smooth
  1016. Part26.TopSurface = Enum.SurfaceType.Smooth
  1017. Part26.Color = Color3.new(0.972549, 0.972549, 0.972549)
  1018. Part26.Position = Vector3.new(242.25, 2.22095108, -320.507477)
  1019. Part26.Orientation = Vector3.new(0, -90, -30)
  1020. Part26.Color = Color3.new(0.972549, 0.972549, 0.972549)
  1021. SpecialMesh27.Parent = Part26
  1022. SpecialMesh27.MeshType = Enum.MeshType.Cylinder
  1023. Part28.Parent = Model0
  1024. Part28.BrickColor = BrickColor.new("Institutional white")
  1025. Part28.Rotation = Vector3.new(-30, 90, 0)
  1026. Part28.Anchored = true
  1027. Part28.CanCollide = false
  1028. Part28.Size = Vector3.new(0.5, 0.5, 0.5)
  1029. Part28.CFrame = CFrame.new(242.25, 2.22095132, -317.492523, -3.78551768e-08, -2.18556693e-08, 1, -0.499999464, 0.86602509, 0, -0.866025567, -0.499999404, -4.37113883e-08)
  1030. Part28.BottomSurface = Enum.SurfaceType.Smooth
  1031. Part28.TopSurface = Enum.SurfaceType.Smooth
  1032. Part28.Color = Color3.new(0.972549, 0.972549, 0.972549)
  1033. Part28.Position = Vector3.new(242.25, 2.22095132, -317.492523)
  1034. Part28.Orientation = Vector3.new(0, 90, -30)
  1035. Part28.Color = Color3.new(0.972549, 0.972549, 0.972549)
  1036. SpecialMesh29.Parent = Part28
  1037. SpecialMesh29.MeshType = Enum.MeshType.Cylinder
  1038. Part30.Parent = Model0
  1039. Part30.BrickColor = BrickColor.new("Institutional white")
  1040. Part30.Rotation = Vector3.new(0, -90, 0)
  1041. Part30.Anchored = true
  1042. Part30.CanCollide = false
  1043. Part30.Size = Vector3.new(0.5, 0.5, 0.5)
  1044. Part30.CFrame = CFrame.new(242.25, 1.750036, -319.25, 1.31134158e-07, 0, -1, 0, 0.999999821, 0, 1, 0, 1.31134158e-07)
  1045. Part30.BottomSurface = Enum.SurfaceType.Smooth
  1046. Part30.TopSurface = Enum.SurfaceType.Smooth
  1047. Part30.Color = Color3.new(0.972549, 0.972549, 0.972549)
  1048. Part30.Position = Vector3.new(242.25, 1.750036, -319.25)
  1049. Part30.Orientation = Vector3.new(0, -90, 0)
  1050. Part30.Color = Color3.new(0.972549, 0.972549, 0.972549)
  1051. SpecialMesh31.Parent = Part30
  1052. SpecialMesh31.MeshType = Enum.MeshType.Cylinder
  1053. Part32.Parent = Model0
  1054. Part32.BrickColor = BrickColor.new("Institutional white")
  1055. Part32.Rotation = Vector3.new(-60, 90, 0)
  1056. Part32.Anchored = true
  1057. Part32.CanCollide = false
  1058. Part32.Size = Vector3.new(0.5, 0.5, 0.5)
  1059. Part32.CFrame = CFrame.new(242.25, 2.82451487, -316.888947, -2.18557297e-08, -3.78550133e-08, 1, -0.866023004, 0.499997258, -1.29984262e-14, -0.500001192, -0.866021693, -4.37113954e-08)
  1060. Part32.BottomSurface = Enum.SurfaceType.Smooth
  1061. Part32.TopSurface = Enum.SurfaceType.Smooth
  1062. Part32.Color = Color3.new(0.972549, 0.972549, 0.972549)
  1063. Part32.Position = Vector3.new(242.25, 2.82451487, -316.888947)
  1064. Part32.Orientation = Vector3.new(0, 90, -60)
  1065. Part32.Color = Color3.new(0.972549, 0.972549, 0.972549)
  1066. SpecialMesh33.Parent = Part32
  1067. SpecialMesh33.MeshType = Enum.MeshType.Cylinder
  1068. Part34.Name = "Toucher"
  1069. Part34.Parent = Model0
  1070. Part34.BrickColor = BrickColor.new("Institutional white")
  1071. Part34.Transparency = 1
  1072. Part34.Rotation = Vector3.new(0, -90, 0)
  1073. Part34.Anchored = true
  1074. Part34.CanCollide = false
  1075. Part34.Size = Vector3.new(5.5, 0.5, 0.5)
  1076. Part34.CFrame = CFrame.new(242.25, 1.750036, -319, 1.31134158e-07, 0, -1, 0, 0.999999821, 0, 1, 0, 1.31134158e-07)
  1077. Part34.BottomSurface = Enum.SurfaceType.Smooth
  1078. Part34.TopSurface = Enum.SurfaceType.Smooth
  1079. Part34.Color = Color3.new(0.972549, 0.972549, 0.972549)
  1080. Part34.Position = Vector3.new(242.25, 1.750036, -319)
  1081. Part34.Orientation = Vector3.new(0, -90, 0)
  1082. Part34.Color = Color3.new(0.972549, 0.972549, 0.972549)
  1083. for i,v in pairs(mas:GetChildren()) do
  1084. v.Parent = owner.Character
  1085. pcall(function() v:MakeJoints() end)
  1086. end
  1087. mas:Destroy()
  1088. for i,v in pairs(cors) do
  1089. spawn(function()
  1090. pcall(v)
  1091. end)
  1092. end
  1093.  
  1094.  
  1095.  
  1096.  
  1097. local rope = char.Rope
  1098. function setrope(trans)
  1099. trans = trans or 0
  1100. for i,v in pairs(rope:GetChildren()) do
  1101. if v.Name ~= "Toucher" and v.Name ~= "Core" then
  1102. v.Transparency = trans
  1103. end
  1104. end
  1105. end
  1106. humanoid.WalkSpeed = 30
  1107. humanoid.JumpPower = 0
  1108. local bbg = Instance.new("BillboardGui")
  1109. bbg.Name = "Character"
  1110. bbg.Adornee = torso
  1111. bbg.AlwaysOnTop = false
  1112. bbg.Size = UDim2.new(7,0,7,0)
  1113. bbg.StudsOffset = Vector3.new(0,0,0)
  1114. local image = Instance.new("ImageLabel")
  1115. image.BackgroundTransparency = 1
  1116. image.Size = UDim2.new(1,0,1,0)
  1117. image.Image = "rbxassetid://1817854735"
  1118. image.Parent = bbg
  1119. bbg.Parent = torso
  1120. addattack(Enum.KeyCode.Z, function()
  1121. soundeffect(soundlist.Hehehe, 1, 1, char.Torso)
  1122. end)
  1123. torso.Touched:connect(function(hit)
  1124. if hurt(hit, 0) and not attacking then
  1125. attacking = true
  1126. humanoid.WalkSpeed = 0
  1127. local hum = hit.Parent:FindFirstChildOfClass("Humanoid")
  1128. local oldws = hum.WalkSpeed
  1129. local jpow = hum.JumpPower
  1130. hum.JumpPower = 0
  1131. soundeffect(soundlist.OnceYou, 1, 1, char.Torso, {ForceWait = true})
  1132. soundeffect(soundlist.ReadyGo, 1, 1, char.Torso, {ForceWait = true})
  1133. hum.WalkSpeed = oldws
  1134. hum.JumpPower = jpow
  1135. setrope(0)
  1136. rootpart.CFrame = rootpart.CFrame *CFrame.new(0,0,6)
  1137. local function play()
  1138. local con,oops
  1139. con = rope.Toucher.Touched:connect(function(tar)
  1140. if tar.Parent == hit.Parent then
  1141. oops = true
  1142. con:disconnect()
  1143. end
  1144. end)
  1145. local tors = hit.Parent:FindFirstChild("Torso") or hit.Parent:FindFirstChild("UpperTorso")
  1146. rope:SetPrimaryPartCFrame(tors.CFrame)
  1147. local cf = tors.CFrame *CFrame.new(0,3,0) *CFrame.Angles(math.rad(-25),0,0)
  1148. oops = false
  1149. local hum = hit.Parent:FindFirstChildOfClass("Humanoid")
  1150. local oldws = hum.WalkSpeed
  1151. for i = 1, 550 do
  1152. hum.WalkSpeed = 0
  1153. if i == 100 then
  1154. soundeffect(soundlist.One, 1, 1, char.Torso)
  1155. end
  1156. if i == 200 then
  1157. soundeffect(soundlist.Two, 1, 1, char.Torso)
  1158. end
  1159. if i == 300 then
  1160. soundeffect(soundlist.Three, 1, 1, char.Torso)
  1161. end
  1162. if i == 400 then
  1163. soundeffect(soundlist.Four, 1, 1, char.Torso)
  1164. end
  1165. if i == 500 then
  1166. soundeffect(soundlist.Five, 1, 1, char.Torso)
  1167. end
  1168. rope:SetPrimaryPartCFrame(cf *CFrame.Angles(math.rad(-3.6),0,0))
  1169. cf = rope.PrimaryPart.CFrame
  1170. if oops then
  1171. break
  1172. end
  1173. swait()
  1174. end
  1175. if oops then
  1176. local hum = hit.Parent:FindFirstChildOfClass("Humanoid")
  1177. local jpow = hum.JumpPower
  1178. hum.JumpPower = 0
  1179. soundeffect(soundlist.Oops, 1, 1, char.Torso, {ForceWait = true})
  1180. hum.JumpPower = jpow
  1181. play()
  1182. end
  1183. hum.WalkSpeed = oldws
  1184. end
  1185. play()
  1186. humanoid.WalkSpeed = 30
  1187. setrope(1)
  1188. spawn(function()
  1189. soundeffect(soundlist.Wow, 1, 1, char.Torso, {ForceWait = false})
  1190. attacking = false
  1191. end)
  1192. end
  1193. end)
  1194. if settings.CustomAnim or true then
  1195. if char:FindFirstChild("Animate") then
  1196. char.Animate:Destroy()
  1197. end
  1198. for _,track in pairs(humanoid:GetPlayingAnimationTracks()) do
  1199. track:Stop()
  1200. end
  1201. humanoid.Running:connect(function(ws)
  1202. movespeed = ws
  1203. end)
  1204. end
  1205.  
  1206. spawn(function()
  1207. repeat swait()
  1208. local wall = workspace:FindPartOnRay(Ray.new(rootpart.Position, Vector3.new(0,0,-1).unit * 4), char) == nil
  1209. local air = workspace:FindPartOnRay(Ray.new(rootpart.Position, Vector3.new(0,-1,0).unit * 4), char) == nil
  1210. local tvel = rootpart.Velocity
  1211. if air and tvel.Y > 0 then
  1212. animpose = "Jump"
  1213. end
  1214. if air and tvel.Y < 0 then
  1215. animpose = "Fall"
  1216. end
  1217. if not air and (math.abs(humanoid.MoveDirection.X)+math.abs(humanoid.MoveDirection.Z))>0 then
  1218. animpose = "Walking"
  1219. end
  1220. if not air and animpose == "Walking" and movespeed > 16 then
  1221. animpose = "Walking"--or Running
  1222. end
  1223. if not air and movespeed == 0 then
  1224. animpose = "Idle"
  1225. end
  1226. until not settings.CustomAnim
  1227. end)
  1228. for i,v in pairs(char:GetDescendants()) do
  1229. pcall(function()
  1230. v.Transparency = 1
  1231. end)
  1232. end
  1233.  
  1234. local change = 5
  1235. local cos,rad,ang,cf = math.cos,math.rad,CFrame.Angles,CFrame.new
  1236. while swait() and settings.CustomAnim do
  1237. local num = tick()*change
  1238. if animpose == "Walking" then
  1239. end
  1240. if animpose == "Fall" then
  1241. end
  1242. if animpose == "Idle" then
  1243. end
  1244. if animpose == "Jump" then
  1245. end
  1246. end
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