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WoL Relics

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May 21st, 2018
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  1. Healing Potion
  2. Restores some health!
  3.  
  4. Amulet of Sundering
  5. Increases all damage dealt!
  6.  
  7. Ifrit's Matchstick
  8. Increases fire damage!
  9.  
  10. Rudra's Pinwheel
  11. Increases air damage!
  12.  
  13. Gaia's Shovel
  14. Increases earth damage!
  15.  
  16. Battery of Taranis
  17. Increases lightning damage!
  18.  
  19. Shiva's Water Bottle
  20. Increases water damage!
  21.  
  22. Agni's Sparkler
  23. Increases ferocity of your burn status effects!
  24.  
  25. Indra's Copper Pipe
  26. Increases duration of your shock status effects!
  27.  
  28. Devi's Bug Spray
  29. Increases potency of your poison status effects!
  30.  
  31. Phoenix Talon
  32. Adds a chance to burn foes!
  33.  
  34. Nerite Shell
  35. Adds a chance to slow foes!
  36.  
  37. Noxious Dappercap
  38. Adds a chance to poison foes!
  39.  
  40. Tesla Coil
  41. Adds a chance to shock foes!
  42.  
  43. Permafrost Cube
  44. Adds a chance to freeze foes!
  45.  
  46. Analytical Monocle
  47. Increases critical hit chance!
  48.  
  49. Dark Katana
  50. Designed by Artisan Mathosse Feadur, this relic triples the critical hit chance for all melee arcana!
  51.  
  52. Berserker's Helm
  53. Damage increased while at low health!
  54.  
  55. Royal Flush
  56. Equipping arcana of the same element increases damage!
  57.  
  58. Captain's Ring
  59. Equipping arcana of differing elements increases damage!
  60.  
  61. Dagger of Midas
  62. Increases damage based on how much gold you currently have!
  63.  
  64. Friendship Bracelet
  65. Increase damage and movement speed when you're with a true friend!
  66.  
  67. Autograph Pad
  68. Damage and movement speed is increased while signature arcana is charged!
  69.  
  70. Neve's Ruby
  71. Holding seven fire arcana increases damage! All arcana burns foes!
  72.  
  73. Neve's Citrine
  74. Holding seven lightning arcana increases critical chance! All arcana shocks foes!
  75.  
  76. Stanza of Frost
  77. Increases ice damage! First half of the [<color=#FFCC00>Poem of Fiery Rime</color>].
  78.  
  79. Sleepy Thunderstone
  80. Summons an aura that calls down lightning on nearby enemies!
  81.  
  82. Lotus Froststone
  83. Summons an aura that freezes nearby enemies!
  84.  
  85. Cobalt Firestone
  86. Summons an aura that damages nearby enemies!
  87.  
  88. Merchant's Cart
  89. Increase damage based on number of relics in inventory!
  90.  
  91. Sinister Ledger
  92. Designed by Artisan Steven Wu, this relic increases all damage for every enemy defeated, but loses effectiveness when taking damage!
  93.  
  94. Covert Ops Mask
  95. After evading an attack, all of your attacks are critical hits for a short duration!
  96.  
  97. Whimsical Explodium
  98. Adds a chance that enemies will explode when defeated!
  99.  
  100. Hunter's Stiletto
  101. Increase damage against foes that are inflicted with a status ailment!
  102.  
  103. Fortune Cookie
  104. Randomly empowers an arcana at the beginning of each stage!
  105.  
  106. Berserker's Axe
  107. Increases damage dealt for a short while after taking damage!
  108.  
  109. Tapping Gloves
  110. Following up a basic arcana with another arcana increases its critical hit chance!
  111.  
  112. Auditor's Talisman
  113. Increases critical hit chance at low health!
  114.  
  115. Ebon Wolf's Cloak
  116. Increases fire and lightning arcana damage, but receive more damage from water and earth attacks!
  117.  
  118. Idealist's Mirror
  119. All arcana are empowered when at full health!
  120.  
  121. Secret Wild Card
  122. Your signature takes longer to charge, but can now be used twice on a single charge!
  123.  
  124. Assassin's Blade
  125. Increases critical hit damage!
  126.  
  127. Wanderer's Mechanism
  128. Increases the damage of your signature arcana! Core of the Perfect Time Crystal.
  129.  
  130. Cartographer's Quill
  131. Increases damage based on how much of the map you have revealed! Damage increase lasts for the entire trial.
  132.  
  133. Special Snowflake
  134. Defeated enemies have a chance to explode and freeze nearby enemies!
  135.  
  136. Singing Bowl
  137. Not using arcana for a short period of time causes your next spell to be a critical hit!
  138.  
  139. Sidewinder's Badge
  140. All melee basic arcana have a secondary hit that deals reduced damage!
  141.  
  142. Dice of the Nemesis
  143. Adds a small chance of dealing massive damage with your critical hits!
  144.  
  145. Ancient Fountain Pen
  146. Your charged signature arcana deals more damage every time you use it!
  147.  
  148. Giant's Heart
  149. Increases max health!
  150.  
  151. Euphie's Shawl
  152. Increases armor!
  153.  
  154. Armor of Resolve
  155. Increases armor while at low health!
  156.  
  157. Antiquated Tabi
  158. Adds a small chance to evade attacks!
  159.  
  160. Mercury's Sandals
  161. Increases movement speed!
  162.  
  163. Hummingbird Feather
  164. Briefly hover over pits!
  165.  
  166. Leemo's Leaf
  167. Evade all attacks while dashing!
  168.  
  169. Lei's Drum
  170. Release a burst of lightning when taking damage!
  171.  
  172. Super Sunscreen
  173. Prevents burn status effect!
  174.  
  175. Gummy Vitamins
  176. Prevents poison status effect!
  177.  
  178. Fuzzy Handwarmers
  179. Prevents freeze status effect!
  180.  
  181. Puffy Parka
  182. Evade all critical hits!
  183.  
  184. Limited Edition Robe
  185. Reduces damage received to a maximum of 10% of max health!
  186.  
  187. Jewelry Box
  188. Picking up chaos gems heals for a small amount! Excludes gems collected from Council members.
  189.  
  190. Neve's Quartz
  191. Holding seven air arcana increases movement speed and evasion! All arcana also slows foes!
  192.  
  193. Neve's Emerald
  194. Holding seven earth arcana increase health and armor and lowers stun and knockback!
  195.  
  196. Thesis on Defense
  197. Every point of damage received adds a page to this thesis! Every 200 pages reduces all damage taken by 1! (Maximum 1000 pages)
  198.  
  199. Memory Chainmail
  200. Memorizes the last three attacks taken and reduces damage from attacks of the same type!
  201.  
  202. Cushioned Flip-flops
  203. Damage received is expended from your signature meter while you have sufficient charge to shield the attack!
  204.  
  205. Mirror Shield
  206. Summons a shield that reflects one projectile! Shield breaks after reflect and respawns on a timer.
  207.  
  208. Ring of Recycling
  209. Gain a shield every time a charged signature is not activated and times out!
  210.  
  211. Takeout Box
  212. When healed for more than your maximum health, gain a shield equal to half of the excess heal amount!
  213.  
  214. Pathfinder's Knapsack
  215. On clearing a stage, receive a heal based on the map reveal percentage!
  216.  
  217. Greased Boots
  218. Increases the distances traveled by dash arcana!
  219.  
  220. Resolute Svalinn
  221. Increases resistance to fire based attacks!
  222.  
  223. Three Gorges Bulwark
  224. Increases resistance to water based attacks!
  225.  
  226. Auger of Poetry
  227. Increases resistance to earth based attacks!
  228.  
  229. Tracking Suit
  230. Arcana of matching elements increases resistance to that element! Requires two or more arcana of the same element.
  231.  
  232. Calcifying Bonemail
  233. Increases armor for a short duration after taking damage!
  234.  
  235. Demi's Teapot
  236. Increases the duration of buff arcana!
  237.  
  238. Spell Thief's Socks
  239. Increase movement speed everytime an arcana is used! Speed is increased for each arcana on cooldown.
  240.  
  241. Regenerative Inkwell
  242. Using a fully charged signature arcana heals you instead of producing a signature spell!
  243.  
  244. Bracers of the Beast
  245. Pressing forward into an attack immediately before impact allows you to guard the attack!
  246.  
  247. Scissors of Vitality
  248. Sacrifice all standard arcana in your hand to revive from defeat!
  249.  
  250. Deafening Cymbals
  251. Destroys all projectiles in the area when hit by a projectile!
  252.  
  253. Heavy Travel Jacket
  254. Increases armor for each relic held!
  255.  
  256. Calvin's Sandy Shoes
  257. Adds a chance to evade while at low health!
  258.  
  259. Charming Teddy Bear
  260. Adds a chance to charm enemies when taking damage!
  261.  
  262. Kali's Flower Diadem
  263. When taking damage that would defeat you, gain full signature charge and briefly become immune to defeat!
  264.  
  265. Reactive Vinemail
  266. Releases a grove of rooting vines when taking damage!
  267.  
  268. Pazu's Favorite Hat
  269. Revive with low health when defeated! This relic creates health orbs when dropped and is destroyed on use.
  270.  
  271. Raspberry Cookie Box
  272. Health orbs drop more frequently!
  273.  
  274. Vampire's Eyeglasses
  275. Regenerate health every time you land a critical hit!
  276.  
  277. Stygian Turtle Shell
  278. Briefly become invulnerable after taking damage in quick succession!
  279.  
  280. Elven Ears
  281. Remaining motionless for a short time causes you to disappear from sight!
  282.  
  283. Flak Gauntlet
  284. Allows you to destroy enemy projectiles with melee basic arcana!
  285.  
  286. Super Carrot Cake
  287. Taking damage increases your max health up to a certain limit!
  288.  
  289. Tea of Mercy
  290. All healing increases your max health up to a certain limit!
  291.  
  292. Roxel's Pendulum
  293. Reduces all cooldowns!
  294.  
  295. Tozy's Pocket Watch
  296. Designed by Artisan Curt 'Tozy' Toczydlowski, this relic reduces cooldowns but also reduces signature charge rate!
  297.  
  298. Destructive Abacus
  299. Defeating foes lowers active cooldowns!
  300.  
  301. Mystic Monopole
  302. Increases knockback when striking foes!
  303.  
  304. Igniting Sprite Vesa
  305. Summons a sprite that burns enemies! Only one sprite can be held at a time.
  306.  
  307. Blasting Sprite Aura
  308. Summons a sprite that slows enemies! Only one sprite can be held at a time.
  309.  
  310. Plaguing Sprite Dria
  311. Summons a sprite that poisons enemies! Only one sprite can be held at a time.
  312.  
  313. Sparking Sprite Etra
  314. Summons a sprite that shocks enemies! Only one sprite can be held at a time.
  315.  
  316. Freezing Sprite Naya
  317. Summons a sprite that freezes enemies! Only one sprite can be held at a time.
  318.  
  319. Surefire Rocket
  320. Signature charge no longer decays while building up!
  321.  
  322. Infinity Marble
  323. Signature charge stays active until used!
  324.  
  325. Hyperbolic Train
  326. Signature charges faster at low health!
  327.  
  328. Albert's Formula
  329. Receive signature charge when healed!
  330.  
  331. Grimoire of Ruin
  332. Increases the damage of summoned agents!
  333.  
  334. Pop-up Primer
  335. Increases the number of summoned agents, but lowers their health!
  336.  
  337. Yuna's Storybook
  338. Increases the duration of summoned agents!
  339.  
  340. Combo Gloves
  341. Basic arcana have an extra combo!
  342.  
  343. Evening Gloves
  344. Basic arcana chains are completed automatically!
  345.  
  346. Ring of Reserves
  347. Adds more uses to all multi-use arcana!
  348.  
  349. Neve's Sapphire
  350. Holding seven water arcana reduces all cooldowns and increases healing!
  351.  
  352. Spice Rack
  353. Using an arcana of a different element reduces the cooldown of the previously used arcana!
  354.  
  355. Glove of Midas
  356. Increase gold gain for all wizards! Multiple gloves do not stack.
  357.  
  358. Tears of Midas
  359. Gain gold when taking damage!
  360.  
  361. Pathfinder's Map
  362. Reveals the layout and main points of interest of the Chaos Trials!
  363.  
  364. Unicorn Tail
  365. Rainbows!
  366.  
  367. Relic Rewards Card
  368. All gold costs for relics are discounted!
  369.  
  370. Arcana Rewards Card
  371. All gold costs for arcana are discounted!
  372.  
  373. Nocturnal Sundial
  374. Adds a chance that an arcana will not go on cooldown after use!
  375.  
  376. Elemental Pointes
  377. Using a dash arcana immediately after another arcana lowers cooldowns for all arcana of the same element as your dash!
  378.  
  379. Phyyrnx's Hourglass
  380. Designed by Artisan PerdyDarnSavvy, this relic activates when taking damage at low health and briefly removes the cooldown on all arcana!
  381.  
  382. Equestricap
  383. Designed by Artisan Tacobowl8, this relic allows you to look quite dashing as you gallop to max speed with ease!
  384.  
  385. Absorption Coil
  386. Gain signature charge when taking damage!
  387.  
  388. Sano's Headband
  389. You can no longer be interrupted while activating arcana!
  390.  
  391. Supply Crate
  392. The relic and arcana stores instantly restock after a purchase! Health potions are in short supply and are not restocked.
  393.  
  394. Dated Sunglasses
  395. Enemy projectiles move slower, giving you more time to react!
  396.  
  397.  
  398. Reinforced Bracers
  399. Your projectiles destroy any other projectiles they strike!
  400.  
  401.  
  402. Bladed Buckler
  403. Destroying an enemy projectile grants signature charge energy!
  404.  
  405.  
  406. Chaos Scanner
  407. Reveals health bars for all enemies in the Chaos Trials!
  408.  
  409.  
  410. Raffle Ticket
  411. Adds a chance that an item purchased in the Chaos Trials will be free of charge!
  412.  
  413. C-99 Piggy Bank
  414. Gets heavier as you progress through the trials! Drop from inventory to open.
  415.  
  416.  
  417. Conqueror's Helmet
  418. All Knights and Lancers have their spells limited! Only one Conqueror item can be in effect at a time.
  419.  
  420.  
  421. Conqueror's Belt
  422. All Rogues and Archers have their spells limited! Only one Conqueror item can be in effect at a time.
  423.  
  424. Conqueror's Cloak
  425. All Mages and Summoners have their spells limited! Only one Conqueror item can be in effect at a time.
  426.  
  427. Journal of Midas
  428. Gain additional gold when consecutively defeating enemies without taking damage!
  429.  
  430. Boots of Frenzy
  431. Defeating enemies grants a chance to temporarily add unlimited charges to your movement arcana!
  432.  
  433. Wallet of Vigor
  434. Enables you to purchase items with health when you don't have sufficient gold!
  435.  
  436. Poem of Fiery Rime
  437. Increases fire and ice damage! Adds a chance to freeze and burn foes to fire and ice arcana, respectively.
  438.  
  439. Messy Prescription
  440. Increases healing received from all sources!
  441.  
  442. Critical Placebos
  443. Makes you believe all your attacks result in critical hits!
  444.  
  445. Health Care Card
  446. Receive a discount whenever you purchase potions from the merchant!
  447.  
  448. Renewing Potion Vial
  449. Regain a small amount of health when teleporting to the next area!
  450.  
  451. Perfect Time Crystal
  452. Signature damage, charge rate, and decay rate increased!
  453.  
  454. Horned Halo
  455. Revive with low health when defeated but consumes half of current health when picked up! This relic is destroyed on use.
  456.  
  457. Vampire's Fangs
  458. Defeating enemies regenerates health but max health is reduced!
  459.  
  460. Glass Cannon
  461. Damage increased but max health is reduced!
  462.  
  463. Double Toil
  464. Reduces cooldowns by half but receive double damage!
  465.  
  466. Double Trouble
  467. Deal double damage but receive double damage!
  468.  
  469. Flashy Boots
  470. Allows you to triple dash but lowers movement speed!
  471.  
  472. Armor of Greed
  473. Grants a significant boost in armor! Lose gold every time you are hit.
  474.  
  475. Anchor of Burden
  476. Damage and stuns are increased but movement speed is reduced for each cursed relic owned!
  477.  
  478. Paronomasicon
  479. Your attacks on council members are more pun-ishing! Enemy attacks pack an extra pun-ch.
  480.  
  481. Double Edged Cestus
  482. Increase basic arcana damage! All other damage decreased.
  483.  
  484. Golden Armor of Envy
  485. Increases armor but store prices are increased!
  486.  
  487. Golden Saber of Envy
  488. Increases damage but store prices are increased!
  489.  
  490. Abhorrent Cologne
  491. Enemies have less health, but enemy damage is increased!
  492.  
  493. Crimson Clover
  494. Critical hit chance is increased for you and all enemies!
  495.  
  496. Tortoise Shield
  497. Increases armor but decreases damage!
  498.  
  499. Broken Plague Flask
  500. Enemy max health is lowered, but your health is lowered as well!
  501.  
  502. Tiny Crocodile Heart
  503. Reduces max health but increases max health for each enemy defeated!
  504.  
  505. Large Red Button
  506. Recover full health every time an exit portal is used! Max health is reduced and all healing has no effect.
  507.  
  508. Overpriced Insurance
  509. Expend all gold at the start of each stage and heal for a fraction of the expended amount!
  510.  
  511. Volatile Gemstone
  512. Signature charge rate and decay are increased dramatically but charged signature damage is reduced! Shell of the Perfect Time Crystal.
  513.  
  514. Sharpened Stylus
  515. Increases damage but signature can no longer be charged!
  516.  
  517. Stanza of Flames
  518. All fire arcana cause burning but receive double damage from water spells! Second half of the Poem of Fiery Rime.
  519.  
  520. Silver Spinning Top
  521. Increases the activation speed of arcana but slows movement speed!
  522.  
  523. Nog's Heavenly Boots
  524. Adds a significant chance to evade attacks but receive double damage!
  525.  
  526. Ominous Loan Note
  527. Immediately receive a large sum of gold! All gold gained, with interest, goes towards paying off this debt.
  528.  
  529. Alchemist's Stone
  530. All chaos gems gained during the Chaos Trials are transmuted into gold!
  531.  
  532. Spiked Emergency Kit
  533. Regenerate health while at critically low health! Max health is reduced.
  534.  
  535. Museum Ticket
  536. A ticket to Lanova Museum's newly opened Chaos Trials exhibit!
  537.  
  538. Insignia of Legend
  539. A crest presented only to those who have cleared the Chaos Trials!
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