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Crash Subnautica

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Jun 24th, 2015
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  1. Initialize engine version: 5.0.2f1 (0b02744d4013)
  2. GfxDevice: creating device client; threaded=1
  3. Direct3D:
  4. Version: Direct3D 11.0 [level 11.0]
  5. Renderer: AMD Radeon R7 200 Series (ID=0x6658)
  6. Vendor: ATI
  7. VRAM: 2028 MB
  8. Begin MonoManager ReloadAssembly
  9. Platform assembly: F:\SteamLibrary\steamapps\common\Subnautica\Subnautica_Data\Managed\UnityEngine.dll (this message is harmless)
  10. Loading F:\SteamLibrary\steamapps\common\Subnautica\Subnautica_Data\Managed\UnityEngine.dll into Unity Child Domain
  11. Platform assembly: F:\SteamLibrary\steamapps\common\Subnautica\Subnautica_Data\Managed\Assembly-CSharp-firstpass.dll (this message is harmless)
  12. Loading F:\SteamLibrary\steamapps\common\Subnautica\Subnautica_Data\Managed\Assembly-CSharp-firstpass.dll into Unity Child Domain
  13. Platform assembly: F:\SteamLibrary\steamapps\common\Subnautica\Subnautica_Data\Managed\Assembly-CSharp.dll (this message is harmless)
  14. Loading F:\SteamLibrary\steamapps\common\Subnautica\Subnautica_Data\Managed\Assembly-CSharp.dll into Unity Child Domain
  15. Platform assembly: F:\SteamLibrary\steamapps\common\Subnautica\Subnautica_Data\Managed\Assembly-UnityScript-firstpass.dll (this message is harmless)
  16. Loading F:\SteamLibrary\steamapps\common\Subnautica\Subnautica_Data\Managed\Assembly-UnityScript-firstpass.dll into Unity Child Domain
  17. Platform assembly: F:\SteamLibrary\steamapps\common\Subnautica\Subnautica_Data\Managed\Assembly-UnityScript.dll (this message is harmless)
  18. Loading F:\SteamLibrary\steamapps\common\Subnautica\Subnautica_Data\Managed\Assembly-UnityScript.dll into Unity Child Domain
  19. Platform assembly: F:\SteamLibrary\steamapps\common\Subnautica\Subnautica_Data\Managed\UnityEngine.UI.dll (this message is harmless)
  20. Loading F:\SteamLibrary\steamapps\common\Subnautica\Subnautica_Data\Managed\UnityEngine.UI.dll into Unity Child Domain
  21. Platform assembly: F:\SteamLibrary\steamapps\common\Subnautica\Subnautica_Data\Managed\Poly2Tri.dll (this message is harmless)
  22. Loading F:\SteamLibrary\steamapps\common\Subnautica\Subnautica_Data\Managed\Poly2Tri.dll into Unity Child Domain
  23. Platform assembly: F:\SteamLibrary\steamapps\common\Subnautica\Subnautica_Data\Managed\FMODWrapper.dll (this message is harmless)
  24. Loading F:\SteamLibrary\steamapps\common\Subnautica\Subnautica_Data\Managed\FMODWrapper.dll into Unity Child Domain
  25. Platform assembly: F:\SteamLibrary\steamapps\common\Subnautica\Subnautica_Data\Managed\iTween.dll (this message is harmless)
  26. Loading F:\SteamLibrary\steamapps\common\Subnautica\Subnautica_Data\Managed\iTween.dll into Unity Child Domain
  27. Platform assembly: F:\SteamLibrary\steamapps\common\Subnautica\Subnautica_Data\Managed\LibNoise.dll (this message is harmless)
  28. Loading F:\SteamLibrary\steamapps\common\Subnautica\Subnautica_Data\Managed\LibNoise.dll into Unity Child Domain
  29. Platform assembly: F:\SteamLibrary\steamapps\common\Subnautica\Subnautica_Data\Managed\LitJson.dll (this message is harmless)
  30. Loading F:\SteamLibrary\steamapps\common\Subnautica\Subnautica_Data\Managed\LitJson.dll into Unity Child Domain
  31. Platform assembly: F:\SteamLibrary\steamapps\common\Subnautica\Subnautica_Data\Managed\LumenWorks.dll (this message is harmless)
  32. Loading F:\SteamLibrary\steamapps\common\Subnautica\Subnautica_Data\Managed\LumenWorks.dll into Unity Child Domain
  33. Platform assembly: F:\SteamLibrary\steamapps\common\Subnautica\Subnautica_Data\Managed\RootMotion.dll (this message is harmless)
  34. Loading F:\SteamLibrary\steamapps\common\Subnautica\Subnautica_Data\Managed\RootMotion.dll into Unity Child Domain
  35. Platform assembly: F:\SteamLibrary\steamapps\common\Subnautica\Subnautica_Data\Managed\protobuf-net.dll (this message is harmless)
  36. Loading F:\SteamLibrary\steamapps\common\Subnautica\Subnautica_Data\Managed\protobuf-net.dll into Unity Child Domain
  37. - Completed reload, in 0.323 seconds
  38. desktop: 1920x1080 60Hz; virtual: 1920x1080 at 0,0
  39. <RI> Initializing input.
  40.  
  41. <RI> Input initialized.
  42.  
  43. <RI> Initialized touch support.
  44.  
  45. Platform assembly: F:\SteamLibrary\steamapps\common\Subnautica\Subnautica_Data\Managed\System.Core.dll (this message is harmless)
  46. Platform assembly: F:\SteamLibrary\steamapps\common\Subnautica\Subnautica_Data\Managed\System.dll (this message is harmless)
  47. Shader 'Marmoset/Building/Self Illum Bumped Specular IBL': fallback shader 'Marmoset/Mobile/Self-Illumin/Bumped Specular IBL' not found
  48. WARNING: Shader Unsupported: 'Marmoset/Mobile/Specular IBL' - All passes removed
  49. WARNING: Shader Unsupported: 'Marmoset/Mobile/Self-Illumin/Specular IBL' - All passes removed
  50. WARNING: Shader Unsupported: 'Marmoset/Mobile/Self-Illumin/Bumped Specular IBL' - All passes removed
  51. Steamworks: Initialised and ready for use.
  52.  
  53. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebug.gen.cpp Line: 56)
  54.  
  55. Process name: Subnautica
  56.  
  57. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebug.gen.cpp Line: 56)
  58.  
  59. changeset 20091, QualityLevel = 2
  60.  
  61. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebug.gen.cpp Line: 56)
  62.  
  63. OK Running Win64
  64.  
  65. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebug.gen.cpp Line: 56)
  66.  
  67. SystemInfo:
  68. deviceModel = AMD FX(tm)-8150 Eight-Core Processor (8192 MB)
  69. deviceName = CHAOS
  70. deviceType = Desktop
  71. deviceUniqueIdentifier = 79149c518870600388cdc9712b7aae3b44794e8b
  72. graphicsDeviceID = 26200
  73. graphicsDeviceName = AMD Radeon R7 200 Series
  74. graphicsDeviceVendor = ATI
  75. graphicsDeviceVendorID = 4098
  76. graphicsDeviceVersion = Direct3D 11.0 [level 11.0]
  77. graphicsMemorySize = 2028
  78. graphicsShaderLevel = 50
  79. npotSupport = Full
  80. operatingSystem = Windows 7 Service Pack 1 (6.1.7601) 64bit
  81. processorCount = 8
  82. processorType = AMD FX(tm)-8150 Eight-Core Processor
  83. supportedRenderTargetCount = 8
  84. supports3DTextures = True
  85. supportsAccelerometer = False
  86. supportsComputeShaders = True
  87. supportsGyroscope = False
  88. supportsImageEffects = True
  89. supportsInstancing = True
  90. supportsLocationService = False
  91. supportsRenderTextures = True
  92. supportsRenderToCubemap = True
  93. supportsShadows = True
  94. supportsSparseTextures = False
  95. supportsStencil = 1
  96. supportsVibration = False
  97. systemMemorySize = 8192
  98.  
  99.  
  100. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebug.gen.cpp Line: 56)
  101.  
  102. InputEx : maxWidth:1920, maxHeight:1080, monitorAspect:1.777778
  103.  
  104. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebug.gen.cpp Line: 56)
  105.  
  106. Steamworks: Received stats and achievements from Steam
  107.  
  108. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebug.gen.cpp Line: 56)
  109.  
  110. Save / Load: Came across a directory that doesn't appear to contain a save game, skipping it.
  111.  
  112. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebug.gen.cpp Line: 56)
  113.  
  114. Parent of RectTransform is being set with parent property. Consider using the SetParent method instead, with the worldPositionStays argument set to false. This will retain local orientation and scale rather than world orientation and scale, which can prevent common UI scaling issues.
  115.  
  116. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebug.gen.cpp Line: 56)
  117.  
  118. Parent of RectTransform is being set with parent property. Consider using the SetParent method instead, with the worldPositionStays argument set to false. This will retain local orientation and scale rather than world orientation and scale, which can prevent common UI scaling issues.
  119.  
  120. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebug.gen.cpp Line: 56)
  121.  
  122. Save / Load: Came across a directory that doesn't appear to contain a save game, skipping it.
  123.  
  124. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebug.gen.cpp Line: 56)
  125.  
  126. Save / Load: Less than 5 save games detected. Hiding load panel scroll bar.
  127.  
  128. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebug.gen.cpp Line: 56)
  129.  
  130. Save / Load: Player asked to load a saved game that needs to be upgraded.
  131.  
  132. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebug.gen.cpp Line: 56)
  133.  
  134. Save / Load: Upgrading and loading saved game.
  135.  
  136. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebug.gen.cpp Line: 56)
  137.  
  138. Upgraded 0 files for B56 in 'SNAppData\SavedGames\slot0001'
  139.  
  140. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebug.gen.cpp Line: 56)
  141.  
  142. The referenced script on this Behaviour is missing!
  143.  
  144. (Filename: Line: 1713)
  145.  
  146. Unloading 3 Unused Serialized files (Serialized files now loaded: 0)
  147. UnloadTime: 2.887292 ms
  148. SpawnPlayerWorldArrows.PrefabSpawn() - No prefab specified, skipping.
  149.  
  150. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebug.gen.cpp Line: 56)
  151.  
  152. SpawnPDA.PrefabSpawn() - No prefab specified, skipping.
  153.  
  154. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebug.gen.cpp Line: 56)
  155.  
  156. SpawnPlayerSounds.PrefabSpawn() - No prefab specified, skipping.
  157.  
  158. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebug.gen.cpp Line: 56)
  159.  
  160. SpawnSurfaceFX.PrefabSpawn() - No prefab specified, skipping.
  161.  
  162. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebug.gen.cpp Line: 56)
  163.  
  164. SpawnPlayerFX.PrefabSpawn() - No prefab specified, skipping.
  165.  
  166. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebug.gen.cpp Line: 56)
  167.  
  168. SpawnPlayerMask.PrefabSpawn() - No prefab specified, skipping.
  169.  
  170. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebug.gen.cpp Line: 56)
  171.  
  172. Please apply the Skybox Material to SkyRenderer
  173.  
  174. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebug.gen.cpp Line: 56)
  175.  
  176. Mismatched serialization in the builtin class 'Texture2D'. (Read 60 bytes but expected 87476 bytes)
  177.  
  178. (Filename: Line: 1656)
  179.  
  180. Failed assert: WaterscapeVolume.fogShader was not set!
  181.  
  182. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebug.gen.cpp Line: 56)
  183.  
  184. NullReferenceException
  185. at (wrapper managed-to-native) UnityEngine.Material:Internal_CreateWithShader (UnityEngine.Material,UnityEngine.Shader)
  186.  
  187. at UnityEngine.Material..ctor (UnityEngine.Shader shader) [0x00000] in <filename unknown>:0
  188.  
  189. at WaterscapeVolume.CreateResources () [0x00000] in <filename unknown>:0
  190.  
  191. at WaterscapeVolume.Awake () [0x00000] in <filename unknown>:0
  192.  
  193. (Filename: Line: -1)
  194.  
  195.  
  196. Unloading 230 unused Assets to reduce memory usage. Loaded Objects now: 2841.
  197. Total: 1.841142 ms (FindLiveObjects: 0.139941 ms CreateObjectMapping: 0.116902 ms MarkObjects: 1.441512 ms DeleteObjects: 0.135959 ms)
  198.  
  199. Failed assert: see log
  200. Utils:Assert(Boolean, String, Object)
  201. SwimWaterSplash:Start()
  202.  
  203.  
  204. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebug.gen.cpp Line: 56)
  205.  
  206. Failed assert: see log
  207. Utils:Assert(Boolean, String, Object)
  208. SwimWaterSplash:Start()
  209.  
  210.  
  211. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebug.gen.cpp Line: 56)
  212.  
  213. Failed assert: player_view.FMOD_StudioEventEmitter.CacheEventInstance() - Asset is null.
  214.  
  215. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebug.gen.cpp Line: 56)
  216.  
  217. ** BalanceData.LoadFromDisk(SNUnmanagedData\BalanceVars.txt) => Read 256 balance entries from "SNUnmanagedData\BalanceVars.txt". **
  218.  
  219. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebug.gen.cpp Line: 56)
  220.  
  221. Platform assembly: F:\SteamLibrary\steamapps\common\Subnautica\Subnautica_Data\Managed\Mono.Security.dll (this message is harmless)
  222. Platform assembly: F:\SteamLibrary\steamapps\common\Subnautica\Subnautica_Data\Managed\System.ServiceModel.dll (this message is harmless)
  223. Platform assembly: F:\SteamLibrary\steamapps\common\Subnautica\Subnautica_Data\Managed\System.Runtime.Serialization.dll (this message is harmless)
  224. Platform assembly: F:\SteamLibrary\steamapps\common\Subnautica\Subnautica_Data\Managed\System.Xml.dll (this message is harmless)
  225. Platform assembly: F:\SteamLibrary\steamapps\common\Subnautica\Subnautica_Data\Managed\Boo.Lang.dll (this message is harmless)
  226. Caching tech types for 999 prefabs
  227.  
  228. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebug.gen.cpp Line: 56)
  229.  
  230. Failed assert: Player.FMOD_StudioEventEmitter.CacheEventInstance() - Asset is null.
  231.  
  232. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebug.gen.cpp Line: 56)
  233.  
  234. Failed assert: Player.FMOD_StudioEventEmitter.CacheEventInstance() - Asset is null.
  235.  
  236. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebug.gen.cpp Line: 56)
  237.  
  238. Failed assert: Player.FMOD_StudioEventEmitter.CacheEventInstance() - Asset is null.
  239.  
  240. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebug.gen.cpp Line: 56)
  241.  
  242. Failed assert: Player.FMOD_StudioEventEmitter.CacheEventInstance() - Asset is null.
  243.  
  244. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebug.gen.cpp Line: 56)
  245.  
  246. Failed assert: Player.FMOD_StudioEventEmitter.CacheEventInstance() - Asset is null.
  247.  
  248. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebug.gen.cpp Line: 56)
  249.  
  250. Failed assert: Player.FMOD_StudioEventEmitter.CacheEventInstance() - Asset is null.
  251.  
  252. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebug.gen.cpp Line: 56)
  253.  
  254. Failed assert: Player.FMOD_StudioEventEmitter.CacheEventInstance() - Asset is null.
  255.  
  256. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebug.gen.cpp Line: 56)
  257.  
  258. Failed assert: Player.FMOD_StudioEventEmitter.CacheEventInstance() - Asset is null.
  259.  
  260. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebug.gen.cpp Line: 56)
  261.  
  262. Failed assert: Player.FMOD_StudioEventEmitter.CacheEventInstance() - Asset is null.
  263.  
  264. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebug.gen.cpp Line: 56)
  265.  
  266. WARNING: IsNewBorn called on Player but it has no LargeWorldEntity component
  267.  
  268. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebug.gen.cpp Line: 56)
  269.  
  270. Registered source Player, now in order of:
  271.  
  272. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebug.gen.cpp Line: 56)
  273.  
  274. isPlayer: True
  275.  
  276. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebug.gen.cpp Line: 56)
  277.  
  278. NullReferenceException: Object reference not set to an instance of an object
  279. at Player.FindAwakeSpawnedEnts () [0x00000] in <filename unknown>:0
  280.  
  281. at Player.Start () [0x00000] in <filename unknown>:0
  282.  
  283. (Filename: Line: -1)
  284.  
  285. Missing shader in MainCamera (UWE.UWEAntialiasing)
  286.  
  287. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebug.gen.cpp Line: 56)
  288.  
  289. Missing shader in MainCamera (UWE.UWEAntialiasing)
  290.  
  291. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebug.gen.cpp Line: 56)
  292.  
  293. Missing shader in MainCamera (UWE.UWEAntialiasing)
  294.  
  295. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebug.gen.cpp Line: 56)
  296.  
  297. Missing shader in MainCamera (UWE.UWEAntialiasing)
  298.  
  299. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebug.gen.cpp Line: 56)
  300.  
  301. Missing shader in MainCamera (UWE.UWEAntialiasing)
  302.  
  303. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebug.gen.cpp Line: 56)
  304.  
  305. Missing shader in MainCamera (UWE.UWEAntialiasing)
  306.  
  307. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebug.gen.cpp Line: 56)
  308.  
  309. Missing shader in MainCamera (UWE.UWEAntialiasing)
  310.  
  311. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebug.gen.cpp Line: 56)
  312.  
  313. NullReferenceException: Object reference not set to an instance of an object
  314. at UWE.UWEAntialiasing.CheckResources () [0x00000] in <filename unknown>:0
  315.  
  316. at UnityStandardAssets.ImageEffects.PostEffectsBase.Start () [0x00000] in <filename unknown>:0
  317.  
  318. (Filename: Line: -1)
  319.  
  320. Missing shader in MainCamera (UnityStandardAssets.ImageEffects.Bloom)
  321.  
  322. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebug.gen.cpp Line: 56)
  323.  
  324. Missing shader in MainCamera (UnityStandardAssets.ImageEffects.Bloom)
  325.  
  326. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebug.gen.cpp Line: 56)
  327.  
  328. Missing shader in MainCamera (UnityStandardAssets.ImageEffects.Bloom)
  329.  
  330. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebug.gen.cpp Line: 56)
  331.  
  332. Missing shader in MainCamera (UnityStandardAssets.ImageEffects.Bloom)
  333.  
  334. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebug.gen.cpp Line: 56)
  335.  
  336. Failed assert: LensWater shader field not set!
  337. Utils:Assert(Boolean, String, Object)
  338. LensWater:Start()
  339.  
  340.  
  341. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebug.gen.cpp Line: 56)
  342.  
  343. NullReferenceException
  344. at (wrapper managed-to-native) UnityEngine.Material:Internal_CreateWithShader (UnityEngine.Material,UnityEngine.Shader)
  345.  
  346. at UnityEngine.Material..ctor (UnityEngine.Shader shader) [0x00000] in <filename unknown>:0
  347.  
  348. at LensWater.Start () [0x00000] in <filename unknown>:0
  349.  
  350. (Filename: Line: -1)
  351.  
  352. Missing shader in MainCamera (WBOITransparencyComposite)
  353.  
  354. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebug.gen.cpp Line: 56)
  355.  
  356. CheckResources () for MainCamera (WaterscapeVolumeOnCamera) should be overwritten.
  357.  
  358. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebug.gen.cpp Line: 56)
  359.  
  360. CheckResources () for MainCamera (WaterscapeSurface) should be overwritten.
  361.  
  362. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebug.gen.cpp Line: 56)
  363.  
  364. Failed assert: WaterscapeSurface.surfaceShader field not set!
  365.  
  366. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebug.gen.cpp Line: 56)
  367.  
  368. NullReferenceException
  369. at (wrapper managed-to-native) UnityEngine.Material:Internal_CreateWithShader (UnityEngine.Material,UnityEngine.Shader)
  370.  
  371. at UnityEngine.Material..ctor (UnityEngine.Shader shader) [0x00000] in <filename unknown>:0
  372.  
  373. at WaterscapeSurface.Start () [0x00000] in <filename unknown>:0
  374.  
  375. (Filename: Line: -1)
  376.  
  377. Read prefab pool settings:
  378. {"poolingEnabled":false,"componentDisable":false,"blacklist":["4fcd548b-781f-46ba-b076-7412608deeef"]}
  379.  
  380. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebug.gen.cpp Line: 56)
  381.  
  382. Read prefab pool settings:
  383. {"poolingEnabled":false,"componentDisable":false,"blacklist":["4fcd548b-781f-46ba-b076-7412608deeef"]}
  384.  
  385. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebug.gen.cpp Line: 56)
  386.  
  387. NullReferenceException: Object reference not set to an instance of an object
  388. at Player.GetPDA () [0x00000] in <filename unknown>:0
  389.  
  390. at ArmsController.<InstallAnimationRules>m__4 () [0x00000] in <filename unknown>:0
  391.  
  392. at UWE.ConditionRules.AddCondition (UWE.ConditionFunction func) [0x00000] in <filename unknown>:0
  393.  
  394. at ArmsController.InstallAnimationRules () [0x00000] in <filename unknown>:0
  395.  
  396. at ArmsController.Start () [0x00000] in <filename unknown>:0
  397.  
  398. (Filename: Line: -1)
  399.  
  400. Mismatched serialization in the builtin class 'Texture2D'. (Read 60 bytes but expected 6468 bytes)
  401.  
  402. (Filename: Line: 1656)
  403.  
  404. Mismatched serialization in the builtin class 'Texture2D'. (Read 60 bytes but expected 65608 bytes)
  405.  
  406. (Filename: Line: 1656)
  407.  
  408. ArgumentException: An element with the same key already exists in the dictionary.
  409. at System.Collections.Generic.Dictionary`2[System.String,UnityEngine.Sprite].Add (System.String key, UnityEngine.Sprite value) [0x00000] in <filename unknown>:0
  410.  
  411. at uGUI_SpriteManager.Initialize () [0x00000] in <filename unknown>:0
  412.  
  413. at uGUI_SpriteManager.GetItemSprite (System.String name) [0x00000] in <filename unknown>:0
  414.  
  415. at uGUI_QuickSlot.Clear () [0x00000] in <filename unknown>:0
  416.  
  417. at uGUI_QuickSlot.Awake () [0x00000] in <filename unknown>:0
  418. UnityEngine.GameObject:Internal_AddComponentWithType(Type)
  419. UnityEngine.GameObject:AddComponent(Type)
  420. UnityEngine.GameObject:AddComponent()
  421. uGUI_QuickSlots:Init(QuickSlots)
  422. uGUI_QuickSlots:Start()
  423.  
  424. (Filename: Line: -1)
  425.  
  426. ArgumentException: An element with the same key already exists in the dictionary.
  427. at System.Collections.Generic.Dictionary`2[System.String,UnityEngine.Sprite].Add (System.String key, UnityEngine.Sprite value) [0x00000] in <filename unknown>:0
  428.  
  429. at uGUI_SpriteManager.Initialize () [0x00000] in <filename unknown>:0
  430.  
  431. at uGUI_SpriteManager.GetItemSprite (System.String name) [0x00000] in <filename unknown>:0
  432.  
  433. at uGUI_QuickSlot.Clear () [0x00000] in <filename unknown>:0
  434.  
  435. at uGUI_QuickSlot.Awake () [0x00000] in <filename unknown>:0
  436. UnityEngine.GameObject:Internal_AddComponentWithType(Type)
  437. UnityEngine.GameObject:AddComponent(Type)
  438. UnityEngine.GameObject:AddComponent()
  439. uGUI_QuickSlots:Init(QuickSlots)
  440. uGUI_QuickSlots:Start()
  441.  
  442. (Filename: Line: -1)
  443.  
  444. ArgumentException: An element with the same key already exists in the dictionary.
  445. at System.Collections.Generic.Dictionary`2[System.String,UnityEngine.Sprite].Add (System.String key, UnityEngine.Sprite value) [0x00000] in <filename unknown>:0
  446.  
  447. at uGUI_SpriteManager.Initialize () [0x00000] in <filename unknown>:0
  448.  
  449. at uGUI_SpriteManager.GetItemSprite (System.String name) [0x00000] in <filename unknown>:0
  450.  
  451. at uGUI_QuickSlot.Clear () [0x00000] in <filename unknown>:0
  452.  
  453. at uGUI_QuickSlot.Awake () [0x00000] in <filename unknown>:0
  454. UnityEngine.GameObject:Internal_AddComponentWithType(Type)
  455. UnityEngine.GameObject:AddComponent(Type)
  456. UnityEngine.GameObject:AddComponent()
  457. uGUI_QuickSlots:Init(QuickSlots)
  458. uGUI_QuickSlots:Start()
  459.  
  460. (Filename: Line: -1)
  461.  
  462. ArgumentException: An element with the same key already exists in the dictionary.
  463. at System.Collections.Generic.Dictionary`2[System.String,UnityEngine.Sprite].Add (System.String key, UnityEngine.Sprite value) [0x00000] in <filename unknown>:0
  464.  
  465. at uGUI_SpriteManager.Initialize () [0x00000] in <filename unknown>:0
  466.  
  467. at uGUI_SpriteManager.GetItemSprite (System.String name) [0x00000] in <filename unknown>:0
  468.  
  469. at uGUI_QuickSlot.Clear () [0x00000] in <filename unknown>:0
  470.  
  471. at uGUI_QuickSlot.Awake () [0x00000] in <filename unknown>:0
  472. UnityEngine.GameObject:Internal_AddComponentWithType(Type)
  473. UnityEngine.GameObject:AddComponent(Type)
  474. UnityEngine.GameObject:AddComponent()
  475. uGUI_QuickSlots:Init(QuickSlots)
  476. uGUI_QuickSlots:Start()
  477.  
  478. (Filename: Line: -1)
  479.  
  480. ArgumentException: An element with the same key already exists in the dictionary.
  481. at System.Collections.Generic.Dictionary`2[System.String,UnityEngine.Sprite].Add (System.String key, UnityEngine.Sprite value) [0x00000] in <filename unknown>:0
  482.  
  483. at uGUI_SpriteManager.Initialize () [0x00000] in <filename unknown>:0
  484.  
  485. at uGUI_SpriteManager.GetItemSprite (System.String name) [0x00000] in <filename unknown>:0
  486.  
  487. at uGUI_QuickSlot.Clear () [0x00000] in <filename unknown>:0
  488.  
  489. at uGUI_QuickSlot.Awake () [0x00000] in <filename unknown>:0
  490. UnityEngine.GameObject:Internal_AddComponentWithType(Type)
  491. UnityEngine.GameObject:AddComponent(Type)
  492. UnityEngine.GameObject:AddComponent()
  493. uGUI_QuickSlots:Init(QuickSlots)
  494. uGUI_QuickSlots:Start()
  495.  
  496. (Filename: Line: -1)
  497.  
  498. NullReferenceException: Object reference not set to an instance of an object
  499. at GUIHand.Update () [0x00000] in <filename unknown>:0
  500.  
  501. (Filename: Line: -1)
  502.  
  503. NullReferenceException: Object reference not set to an instance of an object
  504. at MainGameController.Update () [0x00000] in <filename unknown>:0
  505.  
  506. (Filename: Line: -1)
  507.  
  508. NullReferenceException: Object reference not set to an instance of an object
  509. at Player.GetPDA () [0x00000] in <filename unknown>:0
  510.  
  511. at MainCameraControl.Update () [0x00000] in <filename unknown>:0
  512.  
  513. (Filename: Line: -1)
  514.  
  515. Rebuilding CurvedScreen mesh
  516.  
  517. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebug.gen.cpp Line: 56)
  518.  
  519. NullReferenceException: Object reference not set to an instance of an object
  520. at Player.GetPDA () [0x00000] in <filename unknown>:0
  521.  
  522. at uGUI_RTCanvas.Update () [0x00000] in <filename unknown>:0
  523.  
  524. (Filename: Line: -1)
  525.  
  526. CheckResources () for Main Camera setup (WaterscapeSurface) should be overwritten.
  527.  
  528. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebug.gen.cpp Line: 56)
  529.  
  530. Failed assert: WaterscapeSurface.surfaceShader field not set!
  531.  
  532. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebug.gen.cpp Line: 56)
  533.  
  534. NullReferenceException
  535. at (wrapper managed-to-native) UnityEngine.Material:Internal_CreateWithShader (UnityEngine.Material,UnityEngine.Shader)
  536.  
  537. at UnityEngine.Material..ctor (UnityEngine.Shader shader) [0x00000] in <filename unknown>:0
  538.  
  539. at WaterscapeSurface.Start () [0x00000] in <filename unknown>:0
  540.  
  541. (Filename: Line: -1)
  542.  
  543. NullReferenceException: Object reference not set to an instance of an object
  544. at Player.GetPDA () [0x00000] in <filename unknown>:0
  545.  
  546. at ArmsController.Update () [0x00000] in <filename unknown>:0
  547.  
  548. (Filename: Line: -1)
  549.  
  550. CheckResources () for Main Camera setup (WaterscapeVolumeOnCamera) should be overwritten.
  551.  
  552. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebug.gen.cpp Line: 56)
  553.  
  554. Failed assert: LensWater shader field not set!
  555. Utils:Assert(Boolean, String, Object)
  556. LensWater:Start()
  557.  
  558.  
  559. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebug.gen.cpp Line: 56)
  560.  
  561. NullReferenceException
  562. at (wrapper managed-to-native) UnityEngine.Material:Internal_CreateWithShader (UnityEngine.Material,UnityEngine.Shader)
  563.  
  564. at UnityEngine.Material..ctor (UnityEngine.Shader shader) [0x00000] in <filename unknown>:0
  565.  
  566. at LensWater.Start () [0x00000] in <filename unknown>:0
  567.  
  568. (Filename: Line: -1)
  569.  
  570. Missing shader in Main Camera setup (UWE.UWEAntialiasing)
  571.  
  572. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebug.gen.cpp Line: 56)
  573.  
  574. Missing shader in Main Camera setup (UWE.UWEAntialiasing)
  575.  
  576. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebug.gen.cpp Line: 56)
  577.  
  578. Missing shader in Main Camera setup (UWE.UWEAntialiasing)
  579.  
  580. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebug.gen.cpp Line: 56)
  581.  
  582. Missing shader in Main Camera setup (UWE.UWEAntialiasing)
  583.  
  584. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebug.gen.cpp Line: 56)
  585.  
  586. Missing shader in Main Camera setup (UWE.UWEAntialiasing)
  587.  
  588. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebug.gen.cpp Line: 56)
  589.  
  590. Missing shader in Main Camera setup (UWE.UWEAntialiasing)
  591.  
  592. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebug.gen.cpp Line: 56)
  593.  
  594. Missing shader in Main Camera setup (UWE.UWEAntialiasing)
  595.  
  596. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebug.gen.cpp Line: 56)
  597.  
  598. NullReferenceException: Object reference not set to an instance of an object
  599. at UWE.UWEAntialiasing.CheckResources () [0x00000] in <filename unknown>:0
  600.  
  601. at UnityStandardAssets.ImageEffects.PostEffectsBase.Start () [0x00000] in <filename unknown>:0
  602.  
  603. (Filename: Line: -1)
  604.  
  605. L0: EstimateCompactOctreeBytes total ms: 0.39 self ms: 0.3911
  606.  
  607. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebug.gen.cpp Line: 56)
  608.  
  609. Heartbeat CSV, time s,8.117418, GC.GetTotalMemory MB,6.417969, OctNodes MB,7.247925, CompactOctrees MB,0, CellManager MB,0, ClipMapManager MB,-9.536743E-07, GCCount,35, PlayerPos,2.078138,3.397397,-0.686676, WorkingSet MB,0
  610.  
  611. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebug.gen.cpp Line: 56)
  612.  
  613. NullReferenceException: Object reference not set to an instance of an object
  614. at Survival.UpdateHunger () [0x00000] in <filename unknown>:0
  615.  
  616. (Filename: Line: -1)
  617.  
  618. The referenced script on this Behaviour is missing!
  619.  
  620. (Filename: Line: 1713)
  621.  
  622. The referenced script on this Behaviour is missing!
  623.  
  624. (Filename: Line: 1713)
  625.  
  626. The referenced script on this Behaviour is missing!
  627.  
  628. (Filename: Line: 1713)
  629.  
  630. The referenced script on this Behaviour is missing!
  631.  
  632. (Filename: Line: 1713)
  633.  
  634. The referenced script on this Behaviour is missing!
  635.  
  636. (Filename: Line: 1713)
  637.  
  638. Shader 'UWE/SIG Transparent': fallback shader 'Specular' not found
  639. Shader 'Marmoset/Transparent/Bumped Specular IBL': fallback shader 'Marmoset/Transparent/Specular IBL' not found
  640. Shader 'UWE/Marmoset/Bumped Specular IBL Self-Illumin Cutout - Lightmap': fallback shader 'Marmoset/Transparent/Cutout/Specular IBL' not found
  641. Shader 'UWE/Marmoset/Self-Illumin/Bumped Specular IBL-Lightmap': fallback shader 'Marmoset/Self-Illumin/Specular IBL' not found
  642. Shader 'FX/add_WaterSplash': fallback shader 'Transparent/VertexLit' not found
  643. Shader 'FX/WaterRun': fallback shader 'Transparent/VertexLit' not found
  644. Shader 'Marmoset/Transparent/Bumped Specular IBL': fallback shader 'Marmoset/Transparent/Specular IBL' not found
  645. Shader 'UWE/SIG Transparent Mask': fallback shader 'Specular' not found
  646. Shader 'Legacy Shaders/Transparent/Cutout/Bumped Specular': fallback shader 'Legacy Shaders/Transparent/Cutout/VertexLit' not found
  647. Shader 'UWE/Marmoset/Bumped Specular IBL-Lightmap': fallback shader 'Marmoset/Specular IBL' not found
  648. Shader 'Marmoset/Transparent/Bumped Specular IBL - Cutout Pass': fallback shader 'Marmoset/Transparent/Specular IBL' not found
  649. Shader 'Marmoset/Transparent/Simple Glass/Specular Glow IBL': fallback shader 'Marmoset/Transparent/Specular IBL' not found
  650. Shader 'Marmoset/Transparent/Cutout/Bumped Specular IBL': fallback shader 'Marmoset/Transparent/Cutout/Specular IBL' not found
  651. Shader 'Legacy Shaders/Transparent/Cutout/Bumped Specular': fallback shader 'Legacy Shaders/Transparent/Cutout/VertexLit' not found
  652. Graphics.Blit: material is null
  653.  
  654. (Filename: Line: 3143)
  655.  
  656. NullReferenceException: Object reference not set to an instance of an object
  657. at WaterscapeSurface.SetupSurfaceParameters (UnityEngine.Camera camera, UnityEngine.Texture refractionTexture) [0x00000] in <filename unknown>:0
  658.  
  659. at WaterscapeSurface.OnRenderImage (UnityEngine.RenderTexture source, UnityEngine.RenderTexture destination) [0x00000] in <filename unknown>:0
  660.  
  661. (Filename: Line: -1)
  662.  
  663. Missing shader in Main Camera setup (UWE.UWEAntialiasing)
  664.  
  665. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebug.gen.cpp Line: 56)
  666.  
  667. Missing shader in Main Camera setup (UWE.UWEAntialiasing)
  668.  
  669. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebug.gen.cpp Line: 56)
  670.  
  671. Missing shader in Main Camera setup (UWE.UWEAntialiasing)
  672.  
  673. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebug.gen.cpp Line: 56)
  674.  
  675. Missing shader in Main Camera setup (UWE.UWEAntialiasing)
  676.  
  677. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebug.gen.cpp Line: 56)
  678.  
  679. Missing shader in Main Camera setup (UWE.UWEAntialiasing)
  680.  
  681. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebug.gen.cpp Line: 56)
  682.  
  683. Missing shader in Main Camera setup (UWE.UWEAntialiasing)
  684.  
  685. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebug.gen.cpp Line: 56)
  686.  
  687. Missing shader in Main Camera setup (UWE.UWEAntialiasing)
  688.  
  689. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebug.gen.cpp Line: 56)
  690.  
  691. NullReferenceException: Object reference not set to an instance of an object
  692. at UWE.UWEAntialiasing.CheckResources () [0x00000] in <filename unknown>:0
  693.  
  694. at UWE.UWEAntialiasing.OnRenderImage (UnityEngine.RenderTexture source, UnityEngine.RenderTexture destination) [0x00000] in <filename unknown>:0
  695.  
  696. (Filename: Line: -1)
  697.  
  698. NullReferenceException: Object reference not set to an instance of an object
  699. at GUIHand.Update () [0x00000] in <filename unknown>:0
  700.  
  701. (Filename: Line: -1)
  702.  
  703. NullReferenceException: Object reference not set to an instance of an object
  704. at MainGameController.Update () [0x00000] in <filename unknown>:0
  705.  
  706. (Filename: Line: -1)
  707.  
  708. NullReferenceException: Object reference not set to an instance of an object
  709. at Player.GetPDA () [0x00000] in <filename unknown>:0
  710.  
  711. at MainCameraControl.Update () [0x00000] in <filename unknown>:0
  712.  
  713. (Filename: Line: -1)
  714.  
  715. NullReferenceException: Object reference not set to an instance of an object
  716. at Player.GetPDA () [0x00000] in <filename unknown>:0
  717.  
  718. at uGUI_RTCanvas.Update () [0x00000] in <filename unknown>:0
  719.  
  720. (Filename: Line: -1)
  721.  
  722. NullReferenceException: Object reference not set to an instance of an object
  723. at Player.GetPDA () [0x00000] in <filename unknown>:0
  724.  
  725. at ArmsController.Update () [0x00000] in <filename unknown>:0
  726.  
  727. (Filename: Line: -1)
  728.  
  729. session id = 3231092
  730.  
  731. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebug.gen.cpp Line: 56)
  732.  
  733. Graphics.Blit: material is null
  734.  
  735. (Filename: Line: 3143)
  736.  
  737. NullReferenceException: Object reference not set to an instance of an object
  738. at WaterscapeSurface.SetupSurfaceParameters (UnityEngine.Camera camera, UnityEngine.Texture refractionTexture) [0x00000] in <filename unknown>:0
  739.  
  740. at WaterscapeSurface.OnRenderImage (UnityEngine.RenderTexture source, UnityEngine.RenderTexture destination) [0x00000] in <filename unknown>:0
  741.  
  742. (Filename: Line: -1)
  743.  
  744. Missing shader in Main Camera setup (UWE.UWEAntialiasing)
  745.  
  746. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebug.gen.cpp Line: 56)
  747.  
  748. Missing shader in Main Camera setup (UWE.UWEAntialiasing)
  749.  
  750. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebug.gen.cpp Line: 56)
  751.  
  752. Missing shader in Main Camera setup (UWE.UWEAntialiasing)
  753.  
  754. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebug.gen.cpp Line: 56)
  755.  
  756. Missing shader in Main Camera setup (UWE.UWEAntialiasing)
  757.  
  758. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebug.gen.cpp Line: 56)
  759.  
  760. Missing shader in Main Camera setup (UWE.UWEAntialiasing)
  761.  
  762. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebug.gen.cpp Line: 56)
  763.  
  764. Missing shader in Main Camera setup (UWE.UWEAntialiasing)
  765.  
  766. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebug.gen.cpp Line: 56)
  767.  
  768. Missing shader in Main Camera setup (UWE.UWEAntialiasing)
  769.  
  770. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebug.gen.cpp Line: 56)
  771.  
  772. NullReferenceException: Object reference not set to an instance of an object
  773. at UWE.UWEAntialiasing.CheckResources () [0x00000] in <filename unknown>:0
  774.  
  775. at UWE.UWEAntialiasing.OnRenderImage (UnityEngine.RenderTexture source, UnityEngine.RenderTexture destination) [0x00000] in <filename unknown>:0
  776.  
  777. (Filename: Line: -1)
  778.  
  779. Cyclops::Awake frame 469
  780.  
  781. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebug.gen.cpp Line: 56)
  782.  
  783. The referenced script on this Behaviour is missing!
  784.  
  785. (Filename: Line: 1713)
  786.  
  787. The referenced script on this Behaviour is missing!
  788.  
  789. (Filename: Line: 1713)
  790.  
  791. The referenced script on this Behaviour is missing!
  792.  
  793. (Filename: Line: 1713)
  794.  
  795. The referenced script on this Behaviour is missing!
  796.  
  797. (Filename: Line: 1713)
  798.  
  799. The referenced script on this Behaviour is missing!
  800.  
  801. (Filename: Line: 1713)
  802.  
  803. The referenced script on this Behaviour is missing!
  804.  
  805. (Filename: Line: 1713)
  806.  
  807. The referenced script on this Behaviour is missing!
  808.  
  809. (Filename: Line: 1713)
  810.  
  811. The referenced script on this Behaviour is missing!
  812.  
  813. (Filename: Line: 1713)
  814.  
  815. The referenced script on this Behaviour is missing!
  816.  
  817. (Filename: Line: 1713)
  818.  
  819. Streamer not ready for __LIGHTMAPPED_PREFAB__
  820.  
  821. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebug.gen.cpp Line: 56)
  822.  
  823. Failed assert: VFXConstructible.marmoBumpSpecIBL was not set!
  824. Utils:Assert(Boolean, String, Object)
  825. VFXConstructing:Awake()
  826.  
  827.  
  828. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebug.gen.cpp Line: 56)
  829.  
  830. Failed assert: VFXConstructible.marmoIlluBumpSpecIBL was not set!
  831. Utils:Assert(Boolean, String, Object)
  832. VFXConstructing:Awake()
  833.  
  834.  
  835. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebug.gen.cpp Line: 56)
  836.  
  837. found 98 renderers
  838.  
  839. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebug.gen.cpp Line: 56)
  840.  
  841. L0: Loading lightmapped prefab scene cyclops total ms: 2734.857 self ms: 2734.857
  842.  
  843. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebug.gen.cpp Line: 56)
  844.  
  845. Loaded lightmapped prefab cyclops frame 469
  846.  
  847. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebug.gen.cpp Line: 56)
  848.  
  849. NullReferenceException: Object reference not set to an instance of an object
  850. at GUIHand.Update () [0x00000] in <filename unknown>:0
  851.  
  852. (Filename: Line: -1)
  853.  
  854. NullReferenceException: Object reference not set to an instance of an object
  855. at MainGameController.Update () [0x00000] in <filename unknown>:0
  856.  
  857. (Filename: Line: -1)
  858.  
  859. NullReferenceException: Object reference not set to an instance of an object
  860. at Player.GetPDA () [0x00000] in <filename unknown>:0
  861.  
  862. at MainCameraControl.Update () [0x00000] in <filename unknown>:0
  863.  
  864. (Filename: Line: -1)
  865.  
  866. NullReferenceException: Object reference not set to an instance of an object
  867. at Player.GetPDA () [0x00000] in <filename unknown>:0
  868.  
  869. at uGUI_RTCanvas.Update () [0x00000] in <filename unknown>:0
  870.  
  871. (Filename: Line: -1)
  872.  
  873. NullReferenceException: Object reference not set to an instance of an object
  874. at Player.GetPDA () [0x00000] in <filename unknown>:0
  875.  
  876. at ArmsController.Update () [0x00000] in <filename unknown>:0
  877.  
  878. (Filename: Line: -1)
  879.  
  880. The referenced script on this Behaviour is missing!
  881.  
  882. (Filename: Line: 1713)
  883.  
  884. Graphics.Blit: material is null
  885.  
  886. (Filename: Line: 3143)
  887.  
  888. NullReferenceException: Object reference not set to an instance of an object
  889. at WaterscapeSurface.SetupSurfaceParameters (UnityEngine.Camera camera, UnityEngine.Texture refractionTexture) [0x00000] in <filename unknown>:0
  890.  
  891. at WaterscapeSurface.OnRenderImage (UnityEngine.RenderTexture source, UnityEngine.RenderTexture destination) [0x00000] in <filename unknown>:0
  892.  
  893. (Filename: Line: -1)
  894.  
  895. Missing shader in Main Camera setup (UWE.UWEAntialiasing)
  896.  
  897. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebug.gen.cpp Line: 56)
  898.  
  899. Missing shader in Main Camera setup (UWE.UWEAntialiasing)
  900.  
  901. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebug.gen.cpp Line: 56)
  902.  
  903. Missing shader in Main Camera setup (UWE.UWEAntialiasing)
  904.  
  905. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebug.gen.cpp Line: 56)
  906.  
  907. Missing shader in Main Camera setup (UWE.UWEAntialiasing)
  908.  
  909. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebug.gen.cpp Line: 56)
  910.  
  911. Missing shader in Main Camera setup (UWE.UWEAntialiasing)
  912.  
  913. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebug.gen.cpp Line: 56)
  914.  
  915. Missing shader in Main Camera setup (UWE.UWEAntialiasing)
  916.  
  917. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebug.gen.cpp Line: 56)
  918.  
  919. Missing shader in Main Camera setup (UWE.UWEAntialiasing)
  920.  
  921. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebug.gen.cpp Line: 56)
  922.  
  923. NullReferenceException: Object reference not set to an instance of an object
  924. at UWE.UWEAntialiasing.CheckResources () [0x00000] in <filename unknown>:0
  925.  
  926. at UWE.UWEAntialiasing.OnRenderImage (UnityEngine.RenderTexture source, UnityEngine.RenderTexture destination) [0x00000] in <filename unknown>:0
  927.  
  928. (Filename: Line: -1)
  929.  
  930. NullReferenceException: Object reference not set to an instance of an object
  931. at GUIHand.Update () [0x00000] in <filename unknown>:0
  932.  
  933. (Filename: Line: -1)
  934.  
  935. NullReferenceException: Object reference not set to an instance of an object
  936. at MainGameController.Update () [0x00000] in <filename unknown>:0
  937.  
  938. (Filename: Line: -1)
  939.  
  940. NullReferenceException: Object reference not set to an instance of an object
  941. at Player.GetPDA () [0x00000] in <filename unknown>:0
  942.  
  943. at MainCameraControl.Update () [0x00000] in <filename unknown>:0
  944.  
  945. (Filename: Line: -1)
  946.  
  947. NullReferenceException: Object reference not set to an instance of an object
  948. at Player.GetPDA () [0x00000] in <filename unknown>:0
  949.  
  950. at uGUI_RTCanvas.Update () [0x00000] in <filename unknown>:0
  951.  
  952. (Filename: Line: -1)
  953.  
  954. NullReferenceException: Object reference not set to an instance of an object
  955. at Player.GetPDA () [0x00000] in <filename unknown>:0
  956.  
  957. at ArmsController.Update () [0x00000] in <filename unknown>:0
  958.  
  959. (Filename: Line: -1)
  960.  
  961. Graphics.Blit: material is null
  962.  
  963. (Filename: Line: 3143)
  964.  
  965. NullReferenceException: Object reference not set to an instance of an object
  966. at WaterscapeSurface.SetupSurfaceParameters (UnityEngine.Camera camera, UnityEngine.Texture refractionTexture) [0x00000] in <filename unknown>:0
  967.  
  968. at WaterscapeSurface.OnRenderImage (UnityEngine.RenderTexture source, UnityEngine.RenderTexture destination) [0x00000] in <filename unknown>:0
  969.  
  970. (Filename: Line: -1)
  971.  
  972. Missing shader in Main Camera setup (UWE.UWEAntialiasing)
  973.  
  974. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebug.gen.cpp Line: 56)
  975.  
  976. Missing shader in Main Camera setup (UWE.UWEAntialiasing)
  977.  
  978. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebug.gen.cpp Line: 56)
  979.  
  980. Missing shader in Main Camera setup (UWE.UWEAntialiasing)
  981.  
  982. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebug.gen.cpp Line: 56)
  983.  
  984. Missing shader in Main Camera setup (UWE.UWEAntialiasing)
  985.  
  986. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebug.gen.cpp Line: 56)
  987.  
  988. Missing shader in Main Camera setup (UWE.UWEAntialiasing)
  989.  
  990. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebug.gen.cpp Line: 56)
  991.  
  992. Missing shader in Main Camera setup (UWE.UWEAntialiasing)
  993.  
  994. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebug.gen.cpp Line: 56)
  995.  
  996. Missing shader in Main Camera setup (UWE.UWEAntialiasing)
  997.  
  998. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebug.gen.cpp Line: 56)
  999.  
  1000. NullReferenceException: Object reference not set to an instance of an object
  1001. at UWE.UWEAntialiasing.CheckResources () [0x00000] in <filename unknown>:0
  1002.  
  1003. at UWE.UWEAntialiasing.OnRenderImage (UnityEngine.RenderTexture source, UnityEngine.RenderTexture destination) [0x00000] in <filename unknown>:0
  1004.  
  1005. (Filename: Line: -1)
  1006.  
  1007. Shader 'Legacy Shaders/Transparent/Cutout/Diffuse': fallback shader 'Legacy Shaders/Transparent/Cutout/VertexLit' not found
  1008. NullReferenceException: Object reference not set to an instance of an object
  1009. at GUIHand.Update () [0x00000] in <filename unknown>:0
  1010.  
  1011. (Filename: Line: -1)
  1012.  
  1013. NullReferenceException: Object reference not set to an instance of an object
  1014. at MainGameController.Update () [0x00000] in <filename unknown>:0
  1015.  
  1016. (Filename: Line: -1)
  1017.  
  1018. NullReferenceException: Object reference not set to an instance of an object
  1019. at Player.GetPDA () [0x00000] in <filename unknown>:0
  1020.  
  1021. at MainCameraControl.Update () [0x00000] in <filename unknown>:0
  1022.  
  1023. (Filename: Line: -1)
  1024.  
  1025. NullReferenceException: Object reference not set to an instance of an object
  1026. at Player.GetPDA () [0x00000] in <filename unknown>:0
  1027.  
  1028. at uGUI_RTCanvas.Update () [0x00000] in <filename unknown>:0
  1029.  
  1030. (Filename: Line: -1)
  1031.  
  1032. NullReferenceException: Object reference not set to an instance of an object
  1033. at Player.GetPDA () [0x00000] in <filename unknown>:0
  1034.  
  1035. at ArmsController.Update () [0x00000] in <filename unknown>:0
  1036.  
  1037. (Filename: Line: -1)
  1038.  
  1039. Graphics.Blit: material is null
  1040.  
  1041. (Filename: Line: 3143)
  1042.  
  1043. NullReferenceException: Object reference not set to an instance of an object
  1044. at WaterscapeSurface.SetupSurfaceParameters (UnityEngine.Camera camera, UnityEngine.Texture refractionTexture) [0x00000] in <filename unknown>:0
  1045.  
  1046. at WaterscapeSurface.OnRenderImage (UnityEngine.RenderTexture source, UnityEngine.RenderTexture destination) [0x00000] in <filename unknown>:0
  1047.  
  1048. (Filename: Line: -1)
  1049.  
  1050. Missing shader in Main Camera setup (UWE.UWEAntialiasing)
  1051.  
  1052. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebug.gen.cpp Line: 56)
  1053.  
  1054. Missing shader in Main Camera setup (UWE.UWEAntialiasing)
  1055.  
  1056. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebug.gen.cpp Line: 56)
  1057.  
  1058. Missing shader in Main Camera setup (UWE.UWEAntialiasing)
  1059.  
  1060. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebug.gen.cpp Line: 56)
  1061.  
  1062. Missing shader in Main Camera setup (UWE.UWEAntialiasing)
  1063.  
  1064. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebug.gen.cpp Line: 56)
  1065.  
  1066. Missing shader in Main Camera setup (UWE.UWEAntialiasing)
  1067.  
  1068. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebug.gen.cpp Line: 56)
  1069.  
  1070. Missing shader in Main Camera setup (UWE.UWEAntialiasing)
  1071.  
  1072. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebug.gen.cpp Line: 56)
  1073.  
  1074. Missing shader in Main Camera setup (UWE.UWEAntialiasing)
  1075.  
  1076. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebug.gen.cpp Line: 56)
  1077.  
  1078. NullReferenceException: Object reference not set to an instance of an object
  1079. at UWE.UWEAntialiasing.CheckResources () [0x00000] in <filename unknown>:0
  1080.  
  1081. at UWE.UWEAntialiasing.OnRenderImage (UnityEngine.RenderTexture source, UnityEngine.RenderTexture destination) [0x00000] in <filename unknown>:0
  1082.  
  1083. (Filename: Line: -1)
  1084.  
  1085. NullReferenceException: Object reference not set to an instance of an object
  1086. at GUIHand.Update () [0x00000] in <filename unknown>:0
  1087.  
  1088. (Filename: Line: -1)
  1089.  
  1090. NullReferenceException: Object reference not set to an instance of an object
  1091. at MainGameController.Update () [0x00000] in <filename unknown>:0
  1092.  
  1093. (Filename: Line: -1)
  1094.  
  1095. NullReferenceException: Object reference not set to an instance of an object
  1096. at Player.GetPDA () [0x00000] in <filename unknown>:0
  1097.  
  1098. at MainCameraControl.Update () [0x00000] in <filename unknown>:0
  1099.  
  1100. (Filename: Line: -1)
  1101.  
  1102. NullReferenceException: Object reference not set to an instance of an object
  1103. at Player.GetPDA () [0x00000] in <filename unknown>:0
  1104.  
  1105. at uGUI_RTCanvas.Update () [0x00000] in <filename unknown>:0
  1106.  
  1107. (Filename: Line: -1)
  1108.  
  1109. NullReferenceException: Object reference not set to an instance of an object
  1110. at Player.GetPDA () [0x00000] in <filename unknown>:0
  1111.  
  1112. at ArmsController.Update () [0x00000] in <filename unknown>:0
  1113.  
  1114. (Filename: Line: -1)
  1115.  
  1116. Graphics.Blit: material is null
  1117.  
  1118. (Filename: Line: 3143)
  1119.  
  1120. NullReferenceException: Object reference not set to an instance of an object
  1121. at WaterscapeSurface.SetupSurfaceParameters (UnityEngine.Camera camera, UnityEngine.Texture refractionTexture) [0x00000] in <filename unknown>:0
  1122.  
  1123. at WaterscapeSurface.OnRenderImage (UnityEngine.RenderTexture source, UnityEngine.RenderTexture destination) [0x00000] in <filename unknown>:0
  1124.  
  1125. (Filename: Line: -1)
  1126.  
  1127. Missing shader in Main Camera setup (UWE.UWEAntialiasing)
  1128.  
  1129. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebug.gen.cpp Line: 56)
  1130.  
  1131. Missing shader in Main Camera setup (UWE.UWEAntialiasing)
  1132.  
  1133. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebug.gen.cpp Line: 56)
  1134.  
  1135. Missing shader in Main Camera setup (UWE.UWEAntialiasing)
  1136.  
  1137. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebug.gen.cpp Line: 56)
  1138.  
  1139. Missing shader in Main Camera setup (UWE.UWEAntialiasing)
  1140.  
  1141. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebug.gen.cpp Line: 56)
  1142.  
  1143. Missing shader in Main Camera setup (UWE.UWEAntialiasing)
  1144.  
  1145. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebug.gen.cpp Line: 56)
  1146.  
  1147. Missing shader in Main Camera setup (UWE.UWEAntialiasing)
  1148.  
  1149. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebug.gen.cpp Line: 56)
  1150.  
  1151. Missing shader in Main Camera setup (UWE.UWEAntialiasing)
  1152.  
  1153. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebug.gen.cpp Line: 56)
  1154.  
  1155. NullReferenceException: Object reference not set to an instance of an object
  1156. at UWE.UWEAntialiasing.CheckResources () [0x00000] in <filename unknown>:0
  1157.  
  1158. at UWE.UWEAntialiasing.OnRenderImage (UnityEngine.RenderTexture source, UnityEngine.RenderTexture destination) [0x00000] in <filename unknown>:0
  1159.  
  1160. (Filename: Line: -1)
  1161.  
  1162. NullReferenceException: Object reference not set to an instance of an object
  1163. at GUIHand.Update () [0x00000] in <filename unknown>:0
  1164.  
  1165. (Filename: Line: -1)
  1166.  
  1167. NullReferenceException: Object reference not set to an instance of an object
  1168. at MainGameController.Update () [0x00000] in <filename unknown>:0
  1169.  
  1170. (Filename: Line: -1)
  1171.  
  1172. NullReferenceException: Object reference not set to an instance of an object
  1173. at Player.GetPDA () [0x00000] in <filename unknown>:0
  1174.  
  1175. at MainCameraControl.Update () [0x00000] in <filename unknown>:0
  1176.  
  1177. (Filename: Line: -1)
  1178.  
  1179. NullReferenceException: Object reference not set to an instance of an object
  1180. at Player.GetPDA () [0x00000] in <filename unknown>:0
  1181.  
  1182. at uGUI_RTCanvas.Update () [0x00000] in <filename unknown>:0
  1183.  
  1184. (Filename: Line: -1)
  1185.  
  1186. NullReferenceException: Object reference not set to an instance of an object
  1187. at Player.GetPDA () [0x00000] in <filename unknown>:0
  1188.  
  1189. at ArmsController.Update () [0x00000] in <filename unknown>:0
  1190.  
  1191. (Filename: Line: -1)
  1192.  
  1193. Graphics.Blit: material is null
  1194.  
  1195. (Filename: Line: 3143)
  1196.  
  1197. NullReferenceException: Object reference not set to an instance of an object
  1198. at WaterscapeSurface.SetupSurfaceParameters (UnityEngine.Camera camera, UnityEngine.Texture refractionTexture) [0x00000] in <filename unknown>:0
  1199.  
  1200. at WaterscapeSurface.OnRenderImage (UnityEngine.RenderTexture source, UnityEngine.RenderTexture destination) [0x00000] in <filename unknown>:0
  1201.  
  1202. (Filename: Line: -1)
  1203.  
  1204. Missing shader in Main Camera setup (UWE.UWEAntialiasing)
  1205.  
  1206. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebug.gen.cpp Line: 56)
  1207.  
  1208. Missing shader in Main Camera setup (UWE.UWEAntialiasing)
  1209.  
  1210. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebug.gen.cpp Line: 56)
  1211.  
  1212. Missing shader in Main Camera setup (UWE.UWEAntialiasing)
  1213.  
  1214. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebug.gen.cpp Line: 56)
  1215.  
  1216. Missing shader in Main Camera setup (UWE.UWEAntialiasing)
  1217.  
  1218. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebug.gen.cpp Line: 56)
  1219.  
  1220. Missing shader in Main Camera setup (UWE.UWEAntialiasing)
  1221.  
  1222. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebug.gen.cpp Line: 56)
  1223.  
  1224. Missing shader in Main Camera setup (UWE.UWEAntialiasing)
  1225.  
  1226. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebug.gen.cpp Line: 56)
  1227.  
  1228. Missing shader in Main Camera setup (UWE.UWEAntialiasing)
  1229.  
  1230. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebug.gen.cpp Line: 56)
  1231.  
  1232. NullReferenceException: Object reference not set to an instance of an object
  1233. at UWE.UWEAntialiasing.CheckResources () [0x00000] in <filename unknown>:0
  1234.  
  1235. at UWE.UWEAntialiasing.OnRenderImage (UnityEngine.RenderTexture source, UnityEngine.RenderTexture destination) [0x00000] in <filename unknown>:0
  1236.  
  1237. (Filename: Line: -1)
  1238.  
  1239. NullReferenceException: Object reference not set to an instance of an object
  1240. at GUIHand.Update () [0x00000] in <filename unknown>:0
  1241.  
  1242. (Filename: Line: -1)
  1243.  
  1244. NullReferenceException: Object reference not set to an instance of an object
  1245. at MainGameController.Update () [0x00000] in <filename unknown>:0
  1246.  
  1247. (Filename: Line: -1)
  1248.  
  1249. NullReferenceException: Object reference not set to an instance of an object
  1250. at Player.GetPDA () [0x00000] in <filename unknown>:0
  1251.  
  1252. at MainCameraControl.Update () [0x00000] in <filename unknown>:0
  1253.  
  1254. (Filename: Line: -1)
  1255.  
  1256. NullReferenceException: Object reference not set to an instance of an object
  1257. at Player.GetPDA () [0x00000] in <filename unknown>:0
  1258.  
  1259. at uGUI_RTCanvas.Update () [0x00000] in <filename unknown>:0
  1260.  
  1261. (Filename: Line: -1)
  1262.  
  1263. NullReferenceException: Object reference not set to an instance of an object
  1264. at Player.GetPDA () [0x00000] in <filename unknown>:0
  1265.  
  1266. at ArmsController.Update () [0x00000] in <filename unknown>:0
  1267.  
  1268. (Filename: Line: -1)
  1269.  
  1270. Graphics.Blit: material is null
  1271.  
  1272. (Filename: Line: 3143)
  1273.  
  1274. NullReferenceException: Object reference not set to an instance of an object
  1275. at WaterscapeSurface.SetupSurfaceParameters (UnityEngine.Camera camera, UnityEngine.Texture refractionTexture) [0x00000] in <filename unknown>:0
  1276.  
  1277. at WaterscapeSurface.OnRenderImage (UnityEngine.RenderTexture source, UnityEngine.RenderTexture destination) [0x00000] in <filename unknown>:0
  1278.  
  1279. (Filename: Line: -1)
  1280.  
  1281. Missing shader in Main Camera setup (UWE.UWEAntialiasing)
  1282.  
  1283. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebug.gen.cpp Line: 56)
  1284.  
  1285. Missing shader in Main Camera setup (UWE.UWEAntialiasing)
  1286.  
  1287. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebug.gen.cpp Line: 56)
  1288.  
  1289. Missing shader in Main Camera setup (UWE.UWEAntialiasing)
  1290.  
  1291. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebug.gen.cpp Line: 56)
  1292.  
  1293. Missing shader in Main Camera setup (UWE.UWEAntialiasing)
  1294.  
  1295. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebug.gen.cpp Line: 56)
  1296.  
  1297. Missing shader in Main Camera setup (UWE.UWEAntialiasing)
  1298.  
  1299. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebug.gen.cpp Line: 56)
  1300.  
  1301. Missing shader in Main Camera setup (UWE.UWEAntialiasing)
  1302.  
  1303. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebug.gen.cpp Line: 56)
  1304.  
  1305. Missing shader in Main Camera setup (UWE.UWEAntialiasing)
  1306.  
  1307. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebug.gen.cpp Line: 56)
  1308.  
  1309. NullReferenceException: Object reference not set to an instance of an object
  1310. at UWE.UWEAntialiasing.CheckResources () [0x00000] in <filename unknown>:0
  1311.  
  1312. at UWE.UWEAntialiasing.OnRenderImage (UnityEngine.RenderTexture source, UnityEngine.RenderTexture destination) [0x00000] in <filename unknown>:0
  1313.  
  1314. (Filename: Line: -1)
  1315.  
  1316. NullReferenceException: Object reference not set to an instance of an object
  1317. at GUIHand.Update () [0x00000] in <filename unknown>:0
  1318.  
  1319. (Filename: Line: -1)
  1320.  
  1321. NullReferenceException: Object reference not set to an instance of an object
  1322. at MainGameController.Update () [0x00000] in <filename unknown>:0
  1323.  
  1324. (Filename: Line: -1)
  1325.  
  1326. NullReferenceException: Object reference not set to an instance of an object
  1327. at Player.GetPDA () [0x00000] in <filename unknown>:0
  1328.  
  1329. at MainCameraControl.Update () [0x00000] in <filename unknown>:0
  1330.  
  1331. (Filename: Line: -1)
  1332.  
  1333. NullReferenceException: Object reference not set to an instance of an object
  1334. at Player.GetPDA () [0x00000] in <filename unknown>:0
  1335.  
  1336. at uGUI_RTCanvas.Update () [0x00000] in <filename unknown>:0
  1337.  
  1338. (Filename: Line: -1)
  1339.  
  1340. NullReferenceException: Object reference not set to an instance of an object
  1341. at Player.GetPDA () [0x00000] in <filename unknown>:0
  1342.  
  1343. at ArmsController.Update () [0x00000] in <filename unknown>:0
  1344.  
  1345. (Filename: Line: -1)
  1346.  
  1347. Graphics.Blit: material is null
  1348.  
  1349. (Filename: Line: 3143)
  1350.  
  1351. NullReferenceException: Object reference not set to an instance of an object
  1352. at WaterscapeSurface.SetupSurfaceParameters (UnityEngine.Camera camera, UnityEngine.Texture refractionTexture) [0x00000] in <filename unknown>:0
  1353.  
  1354. at WaterscapeSurface.OnRenderImage (UnityEngine.RenderTexture source, UnityEngine.RenderTexture destination) [0x00000] in <filename unknown>:0
  1355.  
  1356. (Filename: Line: -1)
  1357.  
  1358. Missing shader in Main Camera setup (UWE.UWEAntialiasing)
  1359.  
  1360. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebug.gen.cpp Line: 56)
  1361.  
  1362. Missing shader in Main Camera setup (UWE.UWEAntialiasing)
  1363.  
  1364. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebug.gen.cpp Line: 56)
  1365.  
  1366. Missing shader in Main Camera setup (UWE.UWEAntialiasing)
  1367.  
  1368. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebug.gen.cpp Line: 56)
  1369.  
  1370. Missing shader in Main Camera setup (UWE.UWEAntialiasing)
  1371.  
  1372. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebug.gen.cpp Line: 56)
  1373.  
  1374. Missing shader in Main Camera setup (UWE.UWEAntialiasing)
  1375.  
  1376. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebug.gen.cpp Line: 56)
  1377.  
  1378. Missing shader in Main Camera setup (UWE.UWEAntialiasing)
  1379.  
  1380. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebug.gen.cpp Line: 56)
  1381.  
  1382. Missing shader in Main Camera setup (UWE.UWEAntialiasing)
  1383.  
  1384. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebug.gen.cpp Line: 56)
  1385.  
  1386. NullReferenceException: Object reference not set to an instance of an object
  1387. at UWE.UWEAntialiasing.CheckResources () [0x00000] in <filename unknown>:0
  1388.  
  1389. at UWE.UWEAntialiasing.OnRenderImage (UnityEngine.RenderTexture source, UnityEngine.RenderTexture destination) [0x00000] in <filename unknown>:0
  1390.  
  1391. (Filename: Line: -1)
  1392.  
  1393. The referenced script on this Behaviour is missing!
  1394.  
  1395. (Filename: Line: 1713)
  1396.  
  1397. The referenced script on this Behaviour is missing!
  1398.  
  1399. (Filename: Line: 1713)
  1400.  
  1401. The referenced script on this Behaviour is missing!
  1402.  
  1403. (Filename: Line: 1713)
  1404.  
  1405. ArgumentException: An element with the same key already exists in the dictionary.
  1406. at System.Collections.Generic.Dictionary`2[System.String,UnityEngine.Sprite].Add (System.String key, UnityEngine.Sprite value) [0x00000] in <filename unknown>:0
  1407.  
  1408. at uGUI_SpriteManager.Initialize () [0x00000] in <filename unknown>:0
  1409.  
  1410. at uGUI_CraftingMenu.Awake () [0x00000] in <filename unknown>:0
  1411. UnityEngine.Object:INTERNAL_CALL_Internal_InstantiateSingle(Object, Vector3&, Quaternion&)
  1412. UnityEngine.Object:Internal_InstantiateSingle(Object, Vector3, Quaternion)
  1413. UnityEngine.Object:Instantiate(Object, Vector3, Quaternion)
  1414. Utils:SpawnFromPrefab(GameObject, Transform)
  1415. Utils:SpawnZeroedAt(GameObject, Transform, Boolean)
  1416. PrefabSpawn:SpawnObj()
  1417. PrefabSpawn:Start()
  1418.  
  1419. (Filename: Line: -1)
  1420.  
  1421. WARNING: IsNewBorn called on __LIGHTMAPPED_PREFAB__/EscapePod/LifePodDamagedFX(Clone)/WeldTarget but it has no LargeWorldEntity component
  1422.  
  1423. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebug.gen.cpp Line: 56)
  1424.  
  1425. NullReferenceException: Object reference not set to an instance of an object
  1426. at SpawnStoredLoot.SpawnRandomStoredItems () [0x00000] in <filename unknown>:0
  1427.  
  1428. at SpawnStoredLoot.Start () [0x00000] in <filename unknown>:0
  1429.  
  1430. (Filename: Line: -1)
  1431.  
  1432. L0: Loading lightmapped prefab scene EscapePod total ms: 571.7274 self ms: 571.7277
  1433.  
  1434. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebug.gen.cpp Line: 56)
  1435.  
  1436. Loaded lightmapped prefab EscapePod frame 476
  1437.  
  1438. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebug.gen.cpp Line: 56)
  1439.  
  1440. NullReferenceException: Object reference not set to an instance of an object
  1441. at GUIHand.Update () [0x00000] in <filename unknown>:0
  1442.  
  1443. (Filename: Line: -1)
  1444.  
  1445. NullReferenceException: Object reference not set to an instance of an object
  1446. at MainGameController.Update () [0x00000] in <filename unknown>:0
  1447.  
  1448. (Filename: Line: -1)
  1449.  
  1450. NullReferenceException: Object reference not set to an instance of an object
  1451. at Player.GetPDA () [0x00000] in <filename unknown>:0
  1452.  
  1453. at MainCameraControl.Update () [0x00000] in <filename unknown>:0
  1454.  
  1455. (Filename: Line: -1)
  1456.  
  1457. NullReferenceException: Object reference not set to an instance of an object
  1458. at Player.GetPDA () [0x00000] in <filename unknown>:0
  1459.  
  1460. at uGUI_RTCanvas.Update () [0x00000] in <filename unknown>:0
  1461.  
  1462. (Filename: Line: -1)
  1463.  
  1464. NullReferenceException: Object reference not set to an instance of an object
  1465. at Player.GetPDA () [0x00000] in <filename unknown>:0
  1466.  
  1467. at ArmsController.Update () [0x00000] in <filename unknown>:0
  1468.  
  1469. (Filename: Line: -1)
  1470.  
  1471. NullReferenceException: Object reference not set to an instance of an object
  1472. at Constructable.InitResourceMap () [0x00000] in <filename unknown>:0
  1473.  
  1474. at Constructable.Start () [0x00000] in <filename unknown>:0
  1475.  
  1476. (Filename: Line: -1)
  1477.  
  1478. WARNING: IsNewBorn called on EscapePod-MainPrefab/EscapePod/FragmentAnalyzerSpawn/FragmentAnalyzer(Clone) but it has no LargeWorldEntity component
  1479.  
  1480. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebug.gen.cpp Line: 56)
  1481.  
  1482. NullReferenceException: Object reference not set to an instance of an object
  1483. at Constructable.InitResourceMap () [0x00000] in <filename unknown>:0
  1484.  
  1485. at Constructable.Start () [0x00000] in <filename unknown>:0
  1486.  
  1487. (Filename: Line: -1)
  1488.  
  1489. WARNING: IsNewBorn called on EscapePod-MainPrefab/EscapePod/FabricatorSpawn/Fabricator(Clone) but it has no LargeWorldEntity component
  1490.  
  1491. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebug.gen.cpp Line: 56)
  1492.  
  1493. Shader 'UWE/Marmoset/Transparent/Bumped Specular IBL Self-Illum': fallback shader 'Marmoset/Transparent/Specular IBL' not found
  1494. Graphics.Blit: material is null
  1495.  
  1496. (Filename: Line: 3143)
  1497.  
  1498. NullReferenceException: Object reference not set to an instance of an object
  1499. at WaterscapeSurface.SetupSurfaceParameters (UnityEngine.Camera camera, UnityEngine.Texture refractionTexture) [0x00000] in <filename unknown>:0
  1500.  
  1501. at WaterscapeSurface.OnRenderImage (UnityEngine.RenderTexture source, UnityEngine.RenderTexture destination) [0x00000] in <filename unknown>:0
  1502.  
  1503. (Filename: Line: -1)
  1504.  
  1505. Missing shader in Main Camera setup (UWE.UWEAntialiasing)
  1506.  
  1507. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebug.gen.cpp Line: 56)
  1508.  
  1509. Missing shader in Main Camera setup (UWE.UWEAntialiasing)
  1510.  
  1511. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebug.gen.cpp Line: 56)
  1512.  
  1513. Missing shader in Main Camera setup (UWE.UWEAntialiasing)
  1514.  
  1515. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebug.gen.cpp Line: 56)
  1516.  
  1517. Missing shader in Main Camera setup (UWE.UWEAntialiasing)
  1518.  
  1519. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebug.gen.cpp Line: 56)
  1520.  
  1521. Missing shader in Main Camera setup (UWE.UWEAntialiasing)
  1522.  
  1523. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebug.gen.cpp Line: 56)
  1524.  
  1525. Missing shader in Main Camera setup (UWE.UWEAntialiasing)
  1526.  
  1527. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebug.gen.cpp Line: 56)
  1528.  
  1529. Missing shader in Main Camera setup (UWE.UWEAntialiasing)
  1530.  
  1531. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebug.gen.cpp Line: 56)
  1532.  
  1533. NullReferenceException: Object reference not set to an instance of an object
  1534. at UWE.UWEAntialiasing.CheckResources () [0x00000] in <filename unknown>:0
  1535.  
  1536. at UWE.UWEAntialiasing.OnRenderImage (UnityEngine.RenderTexture source, UnityEngine.RenderTexture destination) [0x00000] in <filename unknown>:0
  1537.  
  1538. (Filename: Line: -1)
  1539.  
  1540. NullReferenceException: Object reference not set to an instance of an object
  1541. at GUIHand.Update () [0x00000] in <filename unknown>:0
  1542.  
  1543. (Filename: Line: -1)
  1544.  
  1545. NullReferenceException: Object reference not set to an instance of an object
  1546. at MainGameController.Update () [0x00000] in <filename unknown>:0
  1547.  
  1548. (Filename: Line: -1)
  1549.  
  1550. NullReferenceException: Object reference not set to an instance of an object
  1551. at Player.GetPDA () [0x00000] in <filename unknown>:0
  1552.  
  1553. at MainCameraControl.Update () [0x00000] in <filename unknown>:0
  1554.  
  1555. (Filename: Line: -1)
  1556.  
  1557. NullReferenceException: Object reference not set to an instance of an object
  1558. at Player.GetPDA () [0x00000] in <filename unknown>:0
  1559.  
  1560. at uGUI_RTCanvas.Update () [0x00000] in <filename unknown>:0
  1561.  
  1562. (Filename: Line: -1)
  1563.  
  1564. NullReferenceException: Object reference not set to an instance of an object
  1565. at Player.GetPDA () [0x00000] in <filename unknown>:0
  1566.  
  1567. at ArmsController.Update () [0x00000] in <filename unknown>:0
  1568.  
  1569. (Filename: Line: -1)
  1570.  
  1571. Graphics.Blit: material is null
  1572.  
  1573. (Filename: Line: 3143)
  1574.  
  1575. NullReferenceException: Object reference not set to an instance of an object
  1576. at WaterscapeSurface.SetupSurfaceParameters (UnityEngine.Camera camera, UnityEngine.Texture refractionTexture) [0x00000] in <filename unknown>:0
  1577.  
  1578. at WaterscapeSurface.OnRenderImage (UnityEngine.RenderTexture source, UnityEngine.RenderTexture destination) [0x00000] in <filename unknown>:0
  1579.  
  1580. (Filename: Line: -1)
  1581.  
  1582. Missing shader in Main Camera setup (UWE.UWEAntialiasing)
  1583.  
  1584. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebug.gen.cpp Line: 56)
  1585.  
  1586. Missing shader in Main Camera setup (UWE.UWEAntialiasing)
  1587.  
  1588. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebug.gen.cpp Line: 56)
  1589.  
  1590. Missing shader in Main Camera setup (UWE.UWEAntialiasing)
  1591.  
  1592. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebug.gen.cpp Line: 56)
  1593.  
  1594. Missing shader in Main Camera setup (UWE.UWEAntialiasing)
  1595.  
  1596. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebug.gen.cpp Line: 56)
  1597.  
  1598. Missing shader in Main Camera setup (UWE.UWEAntialiasing)
  1599.  
  1600. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebug.gen.cpp Line: 56)
  1601.  
  1602. Missing shader in Main Camera setup (UWE.UWEAntialiasing)
  1603.  
  1604. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebug.gen.cpp Line: 56)
  1605.  
  1606. Missing shader in Main Camera setup (UWE.UWEAntialiasing)
  1607.  
  1608. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebug.gen.cpp Line: 56)
  1609.  
  1610. NullReferenceException: Object reference not set to an instance of an object
  1611. at UWE.UWEAntialiasing.CheckResources () [0x00000] in <filename unknown>:0
  1612.  
  1613. at UWE.UWEAntialiasing.OnRenderImage (UnityEngine.RenderTexture source, UnityEngine.RenderTexture destination) [0x00000] in <filename unknown>:0
  1614.  
  1615. (Filename: Line: -1)
  1616.  
  1617. Streamer not ready for Aurora
  1618.  
  1619. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebug.gen.cpp Line: 56)
  1620.  
  1621. L0: Loading lightmapped prefab scene Aurora total ms: 1174.751 self ms: 1174.751
  1622.  
  1623. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebug.gen.cpp Line: 56)
  1624.  
  1625. Loaded lightmapped prefab Aurora frame 478
  1626.  
  1627. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebug.gen.cpp Line: 56)
  1628.  
  1629. Streamer not ready for Aurora
  1630.  
  1631. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebug.gen.cpp Line: 56)
  1632.  
  1633. NullReferenceException: Object reference not set to an instance of an object
  1634. at GUIHand.Update () [0x00000] in <filename unknown>:0
  1635.  
  1636. (Filename: Line: -1)
  1637.  
  1638. NullReferenceException: Object reference not set to an instance of an object
  1639. at MainGameController.Update () [0x00000] in <filename unknown>:0
  1640.  
  1641. (Filename: Line: -1)
  1642.  
  1643. NullReferenceException: Object reference not set to an instance of an object
  1644. at Player.GetPDA () [0x00000] in <filename unknown>:0
  1645.  
  1646. at MainCameraControl.Update () [0x00000] in <filename unknown>:0
  1647.  
  1648. (Filename: Line: -1)
  1649.  
  1650. NullReferenceException: Object reference not set to an instance of an object
  1651. at Player.GetPDA () [0x00000] in <filename unknown>:0
  1652.  
  1653. at uGUI_RTCanvas.Update () [0x00000] in <filename unknown>:0
  1654.  
  1655. (Filename: Line: -1)
  1656.  
  1657. NullReferenceException: Object reference not set to an instance of an object
  1658. at Player.GetPDA () [0x00000] in <filename unknown>:0
  1659.  
  1660. at ArmsController.Update () [0x00000] in <filename unknown>:0
  1661.  
  1662. (Filename: Line: -1)
  1663.  
  1664. WARNING: IsNewBorn called on Aurora-MainPrefab/Aurora/radiationleaks/RadiationLeaks(Clone)/RadiationLeakPoint but it has no LargeWorldEntity component
  1665.  
  1666. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebug.gen.cpp Line: 56)
  1667.  
  1668. WARNING: IsNewBorn called on Aurora-MainPrefab/Aurora/radiationleaks/RadiationLeaks(Clone)/RadiationLeakPoint but it has no LargeWorldEntity component
  1669.  
  1670. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebug.gen.cpp Line: 56)
  1671.  
  1672. WARNING: IsNewBorn called on Aurora-MainPrefab/Aurora/radiationleaks/RadiationLeaks(Clone)/RadiationLeakPoint but it has no LargeWorldEntity component
  1673.  
  1674. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebug.gen.cpp Line: 56)
  1675.  
  1676. WARNING: IsNewBorn called on Aurora-MainPrefab/Aurora/radiationleaks/RadiationLeaks(Clone)/RadiationLeakPoint but it has no LargeWorldEntity component
  1677.  
  1678. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebug.gen.cpp Line: 56)
  1679.  
  1680. WARNING: IsNewBorn called on Aurora-MainPrefab/Aurora/radiationleaks/RadiationLeaks(Clone)/RadiationLeakPoint but it has no LargeWorldEntity component
  1681.  
  1682. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebug.gen.cpp Line: 56)
  1683.  
  1684. WARNING: IsNewBorn called on Aurora-MainPrefab/Aurora/radiationleaks/RadiationLeaks(Clone)/RadiationLeakPoint but it has no LargeWorldEntity component
  1685.  
  1686. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebug.gen.cpp Line: 56)
  1687.  
  1688. WARNING: IsNewBorn called on Aurora-MainPrefab/Aurora/radiationleaks/RadiationLeaks(Clone)/RadiationLeakPoint but it has no LargeWorldEntity component
  1689.  
  1690. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebug.gen.cpp Line: 56)
  1691.  
  1692. WARNING: IsNewBorn called on Aurora-MainPrefab/Aurora/radiationleaks/RadiationLeaks(Clone)/RadiationLeakPoint but it has no LargeWorldEntity component
  1693.  
  1694. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebug.gen.cpp Line: 56)
  1695.  
  1696. WARNING: IsNewBorn called on Aurora-MainPrefab/Aurora/radiationleaks/RadiationLeaks(Clone)/RadiationLeakPoint but it has no LargeWorldEntity component
  1697.  
  1698. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebug.gen.cpp Line: 56)
  1699.  
  1700. WARNING: IsNewBorn called on Aurora-MainPrefab/Aurora/radiationleaks/RadiationLeaks(Clone)/RadiationLeakPoint but it has no LargeWorldEntity component
  1701.  
  1702. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebug.gen.cpp Line: 56)
  1703.  
  1704. WARNING: IsNewBorn called on Aurora-MainPrefab/Aurora/radiationleaks/RadiationLeaks(Clone)/RadiationLeakPoint but it has no LargeWorldEntity component
  1705.  
  1706. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebug.gen.cpp Line: 56)
  1707.  
  1708. PAXTerrainController::Initialize called - state = idle, frame = 478
  1709.  
  1710. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebug.gen.cpp Line: 56)
  1711.  
  1712. LightmappedPrefabs all loaded, maybe starting intro vignette frame 478
  1713.  
  1714. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebug.gen.cpp Line: 56)
  1715.  
  1716. Graphics.Blit: material is null
  1717.  
  1718. (Filename: Line: 3143)
  1719.  
  1720. NullReferenceException: Object reference not set to an instance of an object
  1721. at WaterscapeSurface.SetupSurfaceParameters (UnityEngine.Camera camera, UnityEngine.Texture refractionTexture) [0x00000] in <filename unknown>:0
  1722.  
  1723. at WaterscapeSurface.OnRenderImage (UnityEngine.RenderTexture source, UnityEngine.RenderTexture destination) [0x00000] in <filename unknown>:0
  1724.  
  1725. (Filename: Line: -1)
  1726.  
  1727. Missing shader in Main Camera setup (UWE.UWEAntialiasing)
  1728.  
  1729. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebug.gen.cpp Line: 56)
  1730.  
  1731. Missing shader in Main Camera setup (UWE.UWEAntialiasing)
  1732.  
  1733. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebug.gen.cpp Line: 56)
  1734.  
  1735. Missing shader in Main Camera setup (UWE.UWEAntialiasing)
  1736.  
  1737. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebug.gen.cpp Line: 56)
  1738.  
  1739. Missing shader in Main Camera setup (UWE.UWEAntialiasing)
  1740.  
  1741. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebug.gen.cpp Line: 56)
  1742.  
  1743. Missing shader in Main Camera setup (UWE.UWEAntialiasing)
  1744.  
  1745. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebug.gen.cpp Line: 56)
  1746.  
  1747. Missing shader in Main Camera setup (UWE.UWEAntialiasing)
  1748.  
  1749. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebug.gen.cpp Line: 56)
  1750.  
  1751. Missing shader in Main Camera setup (UWE.UWEAntialiasing)
  1752.  
  1753. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebug.gen.cpp Line: 56)
  1754.  
  1755. NullReferenceException: Object reference not set to an instance of an object
  1756. at UWE.UWEAntialiasing.CheckResources () [0x00000] in <filename unknown>:0
  1757.  
  1758. at UWE.UWEAntialiasing.OnRenderImage (UnityEngine.RenderTexture source, UnityEngine.RenderTexture destination) [0x00000] in <filename unknown>:0
  1759.  
  1760. (Filename: Line: -1)
  1761.  
  1762. NullReferenceException: Object reference not set to an instance of an object
  1763. at WorldForces.FixedUpdate () [0x00000] in <filename unknown>:0
  1764.  
  1765. (Filename: Line: -1)
  1766.  
  1767. NullReferenceException: Object reference not set to an instance of an object
  1768. at WorldForces.FixedUpdate () [0x00000] in <filename unknown>:0
  1769.  
  1770. (Filename: Line: -1)
  1771.  
  1772. NullReferenceException: Object reference not set to an instance of an object
  1773. at WorldForces.FixedUpdate () [0x00000] in <filename unknown>:0
  1774.  
  1775. (Filename: Line: -1)
  1776.  
  1777. NullReferenceException: Object reference not set to an instance of an object
  1778. at WorldForces.FixedUpdate () [0x00000] in <filename unknown>:0
  1779.  
  1780. (Filename: Line: -1)
  1781.  
  1782. NullReferenceException: Object reference not set to an instance of an object
  1783. at WorldForces.FixedUpdate () [0x00000] in <filename unknown>:0
  1784.  
  1785. (Filename: Line: -1)
  1786.  
  1787. NullReferenceException: Object reference not set to an instance of an object
  1788. at WorldForces.FixedUpdate () [0x00000] in <filename unknown>:0
  1789.  
  1790. (Filename: Line: -1)
  1791.  
  1792. NullReferenceException: Object reference not set to an instance of an object
  1793. at WorldForces.FixedUpdate () [0x00000] in <filename unknown>:0
  1794.  
  1795. (Filename: Line: -1)
  1796.  
  1797. NullReferenceException: Object reference not set to an instance of an object
  1798. at WorldForces.FixedUpdate () [0x00000] in <filename unknown>:0
  1799.  
  1800. (Filename: Line: -1)
  1801.  
  1802. NullReferenceException: Object reference not set to an instance of an object
  1803. at WorldForces.FixedUpdate () [0x00000] in <filename unknown>:0
  1804.  
  1805. (Filename: Line: -1)
  1806.  
  1807. NullReferenceException: Object reference not set to an instance of an object
  1808. at WorldForces.FixedUpdate () [0x00000] in <filename unknown>:0
  1809.  
  1810. (Filename: Line: -1)
  1811.  
  1812. NullReferenceException: Object reference not set to an instance of an object
  1813. at WorldForces.FixedUpdate () [0x00000] in <filename unknown>:0
  1814.  
  1815. (Filename: Line: -1)
  1816.  
  1817. NullReferenceException: Object reference not set to an instance of an object
  1818. at WorldForces.FixedUpdate () [0x00000] in <filename unknown>:0
  1819.  
  1820. (Filename: Line: -1)
  1821.  
  1822. NullReferenceException: Object reference not set to an instance of an object
  1823. at WorldForces.FixedUpdate () [0x00000] in <filename unknown>:0
  1824.  
  1825. (Filename: Line: -1)
  1826.  
  1827. NullReferenceException: Object reference not set to an instance of an object
  1828. at GUIHand.Update () [0x00000] in <filename unknown>:0
  1829.  
  1830. (Filename: Line: -1)
  1831.  
  1832. builders ready, building world..
  1833.  
  1834. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebug.gen.cpp Line: 56)
  1835.  
  1836. loading static world at SNUnmanagedData\Build18
  1837.  
  1838. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebug.gen.cpp Line: 56)
  1839.  
  1840. SteamAuth: Steam checks ok
  1841.  
  1842. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebug.gen.cpp Line: 56)
  1843.  
  1844. PAXTerrainController::MountWorld frame 479
  1845.  
  1846. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebug.gen.cpp Line: 56)
  1847.  
  1848. World in SNUnmanagedData\Build18 is from version 39
  1849.  
  1850. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebug.gen.cpp Line: 56)
  1851.  
  1852. LargeWorld: Loading world frame 479
  1853.  
  1854. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebug.gen.cpp Line: 56)
  1855.  
  1856. LargeWorld land == Voxeland (Voxeland)
  1857.  
  1858. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebug.gen.cpp Line: 56)
  1859.  
  1860. LargeWorldStreamer::Deinitialize called, frame 479
  1861.  
  1862. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebug.gen.cpp Line: 56)
  1863.  
  1864. LargeWorldStreamer::Initialize frame 479
  1865.  
  1866. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebug.gen.cpp Line: 56)
  1867.  
  1868. Read streaming settings:
  1869. max cell ms 2, skip ents False, budget 200, preload WorldEntities
  1870.  
  1871. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebug.gen.cpp Line: 56)
  1872.  
  1873. Platform assembly: F:\SteamLibrary\steamapps\common\Subnautica\Subnautica_Data\Managed\UnityScript.Lang.dll (this message is harmless)
  1874. LargeWorldStreamer allocated space for 26,20,26 octree batches
  1875.  
  1876. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebug.gen.cpp Line: 56)
  1877.  
  1878. LargeWorldStreamer is disabling grass! Either override disable is on, or this is a standalone build
  1879.  
  1880. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebug.gen.cpp Line: 56)
  1881.  
  1882. Calling LoadPrefabDatabase frame 479
  1883.  
  1884. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebug.gen.cpp Line: 56)
  1885.  
  1886. The referenced script on this Behaviour is missing!
  1887.  
  1888. (Filename: Line: 1560)
  1889.  
  1890. A script behaviour has a different serialization layout when loading. (Read 32 bytes but expected 312 bytes)
  1891. Did you #ifdef UNITY_EDITOR a section of your serialized properties in any of your scripts?
  1892.  
  1893. (Filename: Line: 1652)
  1894.  
  1895. Mismatched serialization in the builtin class 'Transform'. (Read 68 bytes but expected 80 bytes)
  1896.  
  1897. (Filename: Line: 1656)
  1898.  
  1899. Crash!!!
  1900. SymInit: Symbol-SearchPath: '.;F:\SteamLibrary\steamapps\common\Subnautica;F:\SteamLibrary\steamapps\common\Subnautica;C:\Windows;C:\Windows\system32;SRV*C:\websymbols*http://msdl.microsoft.com/download/symbols;', symOptions: 530, UserName: 'Robyn'
  1901. OS-Version: 6.1.7601 (Service Pack 1) 0x300-0x1
  1902. F:\SteamLibrary\steamapps\common\Subnautica\Subnautica.exe:Subnautica.exe (000000013F370000), size: 19697664 (result: 0), SymType: '-exported-', PDB: 'F:\SteamLibrary\steamapps\common\Subnautica\Subnautica.exe', fileVersion: 5.0.2.628
  1903. C:\Windows\SYSTEM32\ntdll.dll:ntdll.dll (00000000770D0000), size: 1740800 (result: 0), SymType: '-exported-', PDB: 'C:\Windows\SYSTEM32\ntdll.dll', fileVersion: 6.1.7601.18869
  1904. C:\Windows\system32\kernel32.dll:kernel32.dll (0000000076FB0000), size: 1175552 (result: 0), SymType: '-exported-', PDB: 'C:\Windows\system32\kernel32.dll', fileVersion: 6.1.7601.18869
  1905. C:\Windows\system32\KERNELBASE.dll:KERNELBASE.dll (000007FEFD370000), size: 442368 (result: 0), SymType: '-exported-', PDB: 'C:\Windows\system32\KERNELBASE.dll', fileVersion: 6.1.7601.18869
  1906. C:\Windows\system32\HID.DLL:HID.DLL (000007FEFB250000), size: 45056 (result: 0), SymType: '-exported-', PDB: 'C:\Windows\system32\HID.DLL', fileVersion: 6.1.7600.16385
  1907. C:\Windows\system32\msvcrt.dll:msvcrt.dll (000007FEFDCC0000), size: 651264 (result: 0), SymType: '-exported-', PDB: 'C:\Windows\system32\msvcrt.dll', fileVersion: 7.0.7601.17744
  1908. C:\Windows\system32\WS2_32.dll:WS2_32.dll (000007FEFDF80000), size: 315392 (result: 0), SymType: '-exported-', PDB: 'C:\Windows\system32\WS2_32.dll', fileVersion: 6.1.7601.17514
  1909. C:\Windows\system32\RPCRT4.dll:RPCRT4.dll (000007FEFE180000), size: 1232896 (result: 0), SymType: '-exported-', PDB: 'C:\Windows\system32\RPCRT4.dll', fileVersion: 6.1.7601.18532
  1910. C:\Windows\system32\NSI.dll:NSI.dll (000007FEFF3D0000), size: 32768 (result: 0), SymType: '-exported-', PDB: 'C:\Windows\system32\NSI.dll', fileVersion: 6.1.7600.16385
  1911. C:\Windows\system32\USER32.dll:USER32.dll (0000000076EB0000), size: 1024000 (result: 0), SymType: '-exported-', PDB: 'C:\Windows\system32\USER32.dll', fileVersion: 6.1.7601.17514
  1912. C:\Windows\system32\GDI32.dll:GDI32.dll (000007FEFDE40000), size: 421888 (result: 0), SymType: '-exported-', PDB: 'C:\Windows\system32\GDI32.dll', fileVersion: 6.1.7601.18778
  1913. C:\Windows\system32\LPK.dll:LPK.dll (000007FEFDC50000), size: 57344 (result: 0), SymType: '-exported-', PDB: 'C:\Windows\system32\LPK.dll', fileVersion: 6.1.7601.18768
  1914. C:\Windows\system32\USP10.dll:USP10.dll (000007FEFF150000), size: 823296 (result: 0), SymType: '-exported-', PDB: 'C:\Windows\system32\USP10.dll', fileVersion: 1.626.7601.18454
  1915. C:\Windows\system32\VERSION.dll:VERSION.dll (000007FEFC0E0000), size: 49152 (result: 0), SymType: '-exported-', PDB: 'C:\Windows\system32\VERSION.dll', fileVersion: 6.1.7600.16385
  1916. C:\Windows\system32\ole32.dll:ole32.dll (000007FEFD840000), size: 2109440 (result: 0), SymType: '-exported-', PDB: 'C:\Windows\system32\ole32.dll', fileVersion: 6.1.7601.17514
  1917. C:\Windows\system32\SHLWAPI.dll:SHLWAPI.dll (000007FEFD720000), size: 462848 (result: 0), SymType: '-exported-', PDB: 'C:\Windows\system32\SHLWAPI.dll', fileVersion: 6.1.7601.17514
  1918. C:\Windows\system32\ADVAPI32.dll:ADVAPI32.dll (000007FEFDD60000), size: 897024 (result: 0), SymType: '-exported-', PDB: 'C:\Windows\system32\ADVAPI32.dll', fileVersion: 6.1.7601.18869
  1919. C:\Windows\SYSTEM32\sechost.dll:sechost.dll (000007FEFDC30000), size: 126976 (result: 0), SymType: '-exported-', PDB: 'C:\Windows\SYSTEM32\sechost.dll', fileVersion: 6.1.7601.18869
  1920. C:\Windows\system32\SHELL32.dll:SHELL32.dll (000007FEFE3C0000), size: 14192640 (result: 0), SymType: '-exported-', PDB: 'C:\Windows\system32\SHELL32.dll', fileVersion: 6.1.7601.18762
  1921. C:\Windows\system32\OPENGL32.dll:OPENGL32.dll (000007FEF1800000), size: 1167360 (result: 0), SymType: '-exported-', PDB: 'C:\Windows\system32\OPENGL32.dll', fileVersion: 6.1.7600.16385
  1922. C:\Windows\system32\GLU32.dll:GLU32.dll (000007FEF5540000), size: 184320 (result: 0), SymType: '-exported-', PDB: 'C:\Windows\system32\GLU32.dll', fileVersion: 6.1.7600.16385
  1923. C:\Windows\system32\DDRAW.dll:DDRAW.dll (000007FEF1460000), size: 987136 (result: 0), SymType: '-exported-', PDB: 'C:\Windows\system32\DDRAW.dll', fileVersion: 6.1.7600.16385
  1924. C:\Windows\system32\DCIMAN32.dll:DCIMAN32.dll (000007FEF56D0000), size: 32768 (result: 0), SymType: '-exported-', PDB: 'C:\Windows\system32\DCIMAN32.dll', fileVersion: 6.1.7601.18768
  1925. C:\Windows\system32\SETUPAPI.dll:SETUPAPI.dll (000007FEFDA50000), size: 1929216 (result: 0), SymType: '-exported-', PDB: 'C:\Windows\system32\SETUPAPI.dll', fileVersion: 6.1.7601.17514
  1926. C:\Windows\system32\CFGMGR32.dll:CFGMGR32.dll (000007FEFD2F0000), size: 221184 (result: 0), SymType: '-exported-', PDB: 'C:\Windows\system32\CFGMGR32.dll', fileVersion: 6.1.7601.17514
  1927. C:\Windows\system32\OLEAUT32.dll:OLEAUT32.dll (000007FEFD640000), size: 880640 (result: 0), SymType: '-exported-', PDB: 'C:\Windows\system32\OLEAUT32.dll', fileVersion: 6.1.7601.18679
  1928. C:\Windows\system32\DEVOBJ.dll:DEVOBJ.dll (000007FEFD2D0000), size: 106496 (result: 0), SymType: '-exported-', PDB: 'C:\Windows\system32\DEVOBJ.dll', fileVersion: 6.1.7600.16385
  1929. C:\Windows\system32\dwmapi.dll:dwmapi.dll (000007FEFB230000), size: 98304 (result: 0), SymType: '-exported-', PDB: 'C:\Windows\system32\dwmapi.dll', fileVersion: 6.1.7600.16385
  1930. C:\Windows\system32\WINMM.dll:WINMM.dll (000007FEFAA30000), size: 241664 (result: 0), SymType: '-exported-', PDB: 'C:\Windows\system32\WINMM.dll', fileVersion: 6.1.7600.16385
  1931. C:\Windows\system32\MSACM32.dll:MSACM32.dll (000007FEFA7E0000), size: 98304 (result: 0), SymType: '-exported-', PDB: 'C:\Windows\system32\MSACM32.dll', fileVersion: 6.1.7600.16385
  1932. C:\Windows\system32\IMM32.dll:IMM32.dll (000007FEFDEB0000), size: 188416 (result: 0), SymType: '-exported-', PDB: 'C:\Windows\system32\IMM32.dll', fileVersion: 6.1.7600.16385
  1933. C:\Windows\system32\MSCTF.dll:MSCTF.dll (000007FEFE2B0000), size: 1085440 (result: 0), SymType: '-exported-', PDB: 'C:\Windows\system32\MSCTF.dll', fileVersion: 6.1.7601.18731
  1934. C:\Windows\system32\DNSAPI.dll:DNSAPI.dll (000007FEFC6C0000), size: 372736 (result: 0), SymType: '-exported-', PDB: 'C:\Windows\system32\DNSAPI.dll', fileVersion: 6.1.7601.17570
  1935. C:\Windows\system32\IPHLPAPI.DLL:IPHLPAPI.DLL (000007FEFA820000), size: 159744 (result: 0), SymType: '-exported-', PDB: 'C:\Windows\system32\IPHLPAPI.DLL', fileVersion: 6.1.7601.17514
  1936. C:\Windows\system32\WINNSI.DLL:WINNSI.DLL (000007FEFA810000), size: 45056 (result: 0), SymType: '-exported-', PDB: 'C:\Windows\system32\WINNSI.DLL', fileVersion: 6.1.7600.16385
  1937. C:\Windows\system32\WINHTTP.dll:WINHTTP.dll (000007FEF7870000), size: 462848 (result: 0), SymType: '-exported-', PDB: 'C:\Windows\system32\WINHTTP.dll', fileVersion: 6.1.7601.17514
  1938. C:\Windows\system32\webio.dll:webio.dll (000007FEF7800000), size: 409600 (result: 0), SymType: '-nosymbols-', PDB: 'C:\Windows\system32\webio.dll', fileVersion: 6.1.7601.17725
  1939. C:\Program Files (x86)\Emsisoft Internet Security\a2hooks64.dll:a2hooks64.dll (000007FEFA3A0000), size: 303104 (result: 0), SymType: '-nosymbols-', PDB: 'C:\Program Files (x86)\Emsisoft Internet Security\a2hooks64.dll', fileVersion: 10.0.0.129
  1940. C:\Windows\system32\profapi.dll:profapi.dll (000007FEFCFD0000), size: 61440 (result: 0), SymType: '-nosymbols-', PDB: 'C:\Windows\system32\profapi.dll', fileVersion: 6.1.7600.16385
  1941. C:\Program Files (x86)\Steam\gameoverlayrenderer64.dll:gameoverlayrenderer64.dll (000007FEEEB50000), size: 1724416 (result: 0), SymType: '-exported-', PDB: 'C:\Program Files (x86)\Steam\gameoverlayrenderer64.dll', fileVersion: 2.81.34.6
  1942. C:\Windows\system32\psapi.dll:psapi.dll (00000000772A0000), size: 28672 (result: 0), SymType: '-exported-', PDB: 'C:\Windows\system32\psapi.dll', fileVersion: 6.1.7600.16385
  1943. F:\SteamLibrary\steamapps\common\Subnautica\Subnautica_Data\Mono\mono.dll:mono.dll (000007FEEE150000), size: 2990080 (result: 0), SymType: '-exported-', PDB: 'F:\SteamLibrary\steamapps\common\Subnautica\Subnautica_Data\Mono\mono.dll'
  1944. C:\Windows\system32\MSWSOCK.dll:MSWSOCK.dll (000007FEFC840000), size: 348160 (result: 0), SymType: '-exported-', PDB: 'C:\Windows\system32\MSWSOCK.dll', fileVersion: 6.1.7601.18254
  1945. C:\Windows\system32\CRYPTBASE.dll:CRYPTBASE.dll (000007FEFCF00000), size: 61440 (result: 0), SymType: '-exported-', PDB: 'C:\Windows\system32\CRYPTBASE.dll', fileVersion: 6.1.7600.16385
  1946. C:\Windows\system32\uxtheme.dll:uxtheme.dll (000007FEFB870000), size: 352256 (result: 0), SymType: '-exported-', PDB: 'C:\Windows\system32\uxtheme.dll', fileVersion: 6.1.7600.16385
  1947. C:\Windows\system32\d3d11.dll:d3d11.dll (000007FEF9EF0000), size: 1921024 (result: 0), SymType: '-exported-', PDB: 'C:\Windows\system32\d3d11.dll', fileVersion: 6.2.9200.16570
  1948. C:\Windows\system32\dxgi.dll:dxgi.dll (000007FEFA0D0000), size: 380928 (result: 0), SymType: '-exported-', PDB: 'C:\Windows\system32\dxgi.dll', fileVersion: 6.2.9200.16492
  1949. C:\Windows\system32\WINTRUST.dll:WINTRUST.dll (000007FEFD120000), size: 241664 (result: 0), SymType: '-exported-', PDB: 'C:\Windows\system32\WINTRUST.dll', fileVersion: 6.1.7601.18741
  1950. C:\Windows\system32\CRYPT32.dll:CRYPT32.dll (000007FEFD160000), size: 1495040 (result: 0), SymType: '-exported-', PDB: 'C:\Windows\system32\CRYPT32.dll', fileVersion: 6.1.7601.18741
  1951. C:\Windows\system32\MSASN1.dll:MSASN1.dll (000007FEFD070000), size: 61440 (result: 0), SymType: '-exported-', PDB: 'C:\Windows\system32\MSASN1.dll', fileVersion: 6.1.7601.17514
  1952. C:\Windows\system32\aticfx64.dll:aticfx64.dll (000007FEF9AA0000), size: 1298432 (result: 0), SymType: '-exported-', PDB: 'C:\Windows\system32\aticfx64.dll', fileVersion: 8.17.10.1242
  1953. C:\Windows\system32\atiuxp64.dll:atiuxp64.dll (000007FEF9CC0000), size: 155648 (result: 0), SymType: '-exported-', PDB: 'C:\Windows\system32\atiuxp64.dll', fileVersion: 8.14.1.6348
  1954. C:\Windows\system32\atidxx64.dll:atidxx64.dll (000007FEF9190000), size: 9474048 (result: 0), SymType: '-exported-', PDB: 'C:\Windows\system32\atidxx64.dll', fileVersion: 8.17.10.520
  1955. C:\Windows\system32\MMDevAPI.DLL:MMDevAPI.DLL (000007FEFB450000), size: 307200 (result: 0), SymType: '-exported-', PDB: 'C:\Windows\system32\MMDevAPI.DLL', fileVersion: 6.1.7600.16385
  1956. C:\Windows\system32\PROPSYS.dll:PROPSYS.dll (000007FEFB8D0000), size: 1228800 (result: 0), SymType: '-exported-', PDB: 'C:\Windows\system32\PROPSYS.dll', fileVersion: 7.0.7601.17514
  1957. C:\Windows\system32\wdmaud.drv:wdmaud.drv (000007FEFA9F0000), size: 241664 (result: 0), SymType: '-exported-', PDB: 'C:\Windows\system32\wdmaud.drv', fileVersion: 6.1.7601.17514
  1958. C:\Windows\system32\ksuser.dll:ksuser.dll (0000000074BF0000), size: 24576 (result: 0), SymType: '-exported-', PDB: 'C:\Windows\system32\ksuser.dll', fileVersion: 6.1.7600.16385
  1959. C:\Windows\system32\AVRT.dll:AVRT.dll (000007FEFB440000), size: 36864 (result: 0), SymType: '-exported-', PDB: 'C:\Windows\system32\AVRT.dll', fileVersion: 6.1.7600.16385
  1960. C:\Windows\system32\AUDIOSES.DLL:AUDIOSES.DLL (000007FEFA980000), size: 323584 (result: 0), SymType: '-exported-', PDB: 'C:\Windows\system32\AUDIOSES.DLL', fileVersion: 6.1.7601.18741
  1961. C:\Windows\system32\msacm32.drv:msacm32.drv (000007FEFA800000), size: 40960 (result: 0), SymType: '-exported-', PDB: 'C:\Windows\system32\msacm32.drv', fileVersion: 6.1.7600.16385
  1962. C:\Windows\system32\midimap.dll:midimap.dll (000007FEFA7D0000), size: 36864 (result: 0), SymType: '-exported-', PDB: 'C:\Windows\system32\midimap.dll', fileVersion: 6.1.7600.16385
  1963. C:\Windows\system32\dsound.dll:dsound.dll (000007FEF1770000), size: 557056 (result: 0), SymType: '-exported-', PDB: 'C:\Windows\system32\dsound.dll', fileVersion: 6.1.7600.16385
  1964. C:\Windows\system32\POWRPROF.dll:POWRPROF.dll (000007FEFC1B0000), size: 180224 (result: 0), SymType: '-exported-', PDB: 'C:\Windows\system32\POWRPROF.dll', fileVersion: 6.1.7600.16385
  1965. C:\Windows\system32\CLBCatQ.DLL:CLBCatQ.DLL (000007FEFD7A0000), size: 626688 (result: 0), SymType: '-exported-', PDB: 'C:\Windows\system32\CLBCatQ.DLL', fileVersion: 2001.12.8530.16385
  1966. C:\Windows\WinSxS\amd64_microsoft.windows.common-controls_6595b64144ccf1df_6.0.7601.18837_none_fa3b1e3d17594757\comctl32.dll:comctl32.dll (000007FEFBA50000), size: 2048000 (result: 0), SymType: '-exported-', PDB: 'C:\Windows\WinSxS\amd64_microsoft.windows.common-controls_6595b64144ccf1df_6.0.7601.18837_none_fa3b1e3d17594757\comctl32.dll', fileVersion: 6.10.7601.18837
  1967. C:\Windows\system32\xinput1_3.dll:xinput1_3.dll (00000000060C0000), size: 122880 (result: 0), SymType: '-exported-', PDB: 'C:\Windows\system32\xinput1_3.dll', fileVersion: 9.18.944.0
  1968. F:\SteamLibrary\steamapps\common\Subnautica\Subnautica_Data\Plugins\fmod.dll:fmod.dll (000007FEEDF20000), size: 2256896 (result: 0), SymType: '-exported-', PDB: 'F:\SteamLibrary\steamapps\common\Subnautica\Subnautica_Data\Plugins\fmod.dll', fileVersion: 0.1.5.2
  1969. C:\Windows\system32\WSOCK32.dll:WSOCK32.dll (000007FEF19B0000), size: 36864 (result: 0), SymType: '-exported-', PDB: 'C:\Windows\system32\WSOCK32.dll', fileVersion: 6.1.7600.16385
  1970. F:\SteamLibrary\steamapps\common\Subnautica\Subnautica_Data\Plugins\fmodstudio.dll:fmodstudio.dll (000007FEEDC70000), size: 2818048 (result: 0), SymType: '-exported-', PDB: 'F:\SteamLibrary\steamapps\common\Subnautica\Subnautica_Data\Plugins\fmodstudio.dll', fileVersion: 0.1.5.2
  1971. F:\SteamLibrary\steamapps\common\Subnautica\Subnautica_Data\Plugins\CSteamworks.dll:CSteamworks.dll (000007FEF5510000), size: 155648 (result: 0), SymType: '-exported-', PDB: 'F:\SteamLibrary\steamapps\common\Subnautica\Subnautica_Data\Plugins\CSteamworks.dll', fileVersion: 1.9.0.0
  1972. F:\SteamLibrary\steamapps\common\Subnautica\steam_api64.dll:steam_api64.dll (0000000063E40000), size: 188416 (result: 0), SymType: '-exported-', PDB: 'F:\SteamLibrary\steamapps\common\Subnautica\steam_api64.dll', fileVersion: 2.37.91.26
  1973. C:\Program Files (x86)\Steam\steamclient64.dll:steamclient64.dll (000000005E770000), size: 12300288 (result: 0), SymType: '-exported-', PDB: 'C:\Program Files (x86)\Steam\steamclient64.dll', fileVersion: 2.81.34.6
  1974. C:\Windows\system32\imagehlp.dll:imagehlp.dll (000007FEFF220000), size: 102400 (result: 0), SymType: '-exported-', PDB: 'C:\Windows\system32\imagehlp.dll', fileVersion: 6.1.7601.18288
  1975. C:\Program Files (x86)\Steam\tier0_s64.dll:tier0_s64.dll (000000005E580000), size: 1982464 (result: 0), SymType: '-exported-', PDB: 'C:\Program Files (x86)\Steam\tier0_s64.dll', fileVersion: 2.81.34.6
  1976. C:\Program Files (x86)\Steam\vstdlib_s64.dll:vstdlib_s64.dll (0000000063DD0000), size: 413696 (result: 0), SymType: '-exported-', PDB: 'C:\Program Files (x86)\Steam\vstdlib_s64.dll', fileVersion: 2.81.34.6
  1977. C:\Windows\system32\Secur32.dll:Secur32.dll (000007FEFCCA0000), size: 45056 (result: 0), SymType: '-exported-', PDB: 'C:\Windows\system32\Secur32.dll', fileVersion: 6.1.7601.18869
  1978. C:\Windows\system32\SSPICLI.DLL:SSPICLI.DLL (000007FEFCE70000), size: 151552 (result: 0), SymType: '-exported-', PDB: 'C:\Windows\system32\SSPICLI.DLL', fileVersion: 6.1.7601.18869
  1979. C:\Windows\system32\wbem\wbemprox.dll:wbemprox.dll (000007FEF5720000), size: 61440 (result: 0), SymType: '-exported-', PDB: 'C:\Windows\system32\wbem\wbemprox.dll', fileVersion: 6.1.7600.16385
  1980. C:\Windows\system32\wbemcomn.dll:wbemcomn.dll (000007FEF4E30000), size: 548864 (result: 0), SymType: '-exported-', PDB: 'C:\Windows\system32\wbemcomn.dll', fileVersion: 6.1.7601.17514
  1981. C:\Windows\system32\CRYPTSP.dll:CRYPTSP.dll (000007FEFC8A0000), size: 98304 (result: 0), SymType: '-exported-', PDB: 'C:\Windows\system32\CRYPTSP.dll', fileVersion: 6.1.7601.18741
  1982. C:\Windows\system32\rsaenh.dll:rsaenh.dll (000007FEFC5A0000), size: 290816 (result: 0), SymType: '-exported-', PDB: 'C:\Windows\system32\rsaenh.dll', fileVersion: 6.1.7600.16385
  1983. C:\Windows\system32\RpcRtRemote.dll:RpcRtRemote.dll (000007FEFCFB0000), size: 81920 (result: 0), SymType: '-exported-', PDB: 'C:\Windows\system32\RpcRtRemote.dll', fileVersion: 6.1.7601.17514
  1984. C:\Windows\system32\wbem\wbemsvc.dll:wbemsvc.dll (000007FEF3DC0000), size: 81920 (result: 0), SymType: '-exported-', PDB: 'C:\Windows\system32\wbem\wbemsvc.dll', fileVersion: 6.1.7600.16385
  1985. C:\Windows\system32\wbem\fastprox.dll:fastprox.dll (000007FEF3F10000), size: 925696 (result: 0), SymType: '-exported-', PDB: 'C:\Windows\system32\wbem\fastprox.dll', fileVersion: 6.1.7600.16385
  1986. C:\Windows\system32\NTDSAPI.dll:NTDSAPI.dll (000007FEF4B50000), size: 159744 (result: 0), SymType: '-exported-', PDB: 'C:\Windows\system32\NTDSAPI.dll', fileVersion: 6.1.7600.16385
  1987. C:\Windows\system32\dhcpcsvc6.DLL:dhcpcsvc6.DLL (000007FEF8FA0000), size: 69632 (result: 0), SymType: '-exported-', PDB: 'C:\Windows\system32\dhcpcsvc6.DLL', fileVersion: 6.1.7601.17970
  1988. C:\Windows\system32\dhcpcsvc.DLL:dhcpcsvc.DLL (000007FEF8F80000), size: 98304 (result: 0), SymType: '-exported-', PDB: 'C:\Windows\system32\dhcpcsvc.DLL', fileVersion: 6.1.7600.16385
  1989. C:\Windows\System32\wshtcpip.dll:wshtcpip.dll (000007FEFC200000), size: 28672 (result: 0), SymType: '-exported-', PDB: 'C:\Windows\System32\wshtcpip.dll', fileVersion: 6.1.7600.16385
  1990. C:\Windows\System32\wship6.dll:wship6.dll (000007FEFC830000), size: 28672 (result: 0), SymType: '-exported-', PDB: 'C:\Windows\System32\wship6.dll', fileVersion: 6.1.7600.16385
  1991. C:\Program Files\Common Files\Microsoft Shared\Windows Live\WLIDNSP.DLL:WLIDNSP.DLL (0000000074830000), size: 188416 (result: 0), SymType: '-exported-', PDB: 'C:\Program Files\Common Files\Microsoft Shared\Windows Live\WLIDNSP.DLL', fileVersion: 6.500.3165.0
  1992. C:\Windows\system32\rasadhlp.dll:rasadhlp.dll (000007FEFAC90000), size: 32768 (result: 0), SymType: '-exported-', PDB: 'C:\Windows\system32\rasadhlp.dll', fileVersion: 6.1.7600.16385
  1993. C:\Windows\System32\fwpuclnt.dll:fwpuclnt.dll (000007FEF8F20000), size: 339968 (result: 0), SymType: '-exported-', PDB: 'C:\Windows\System32\fwpuclnt.dll', fileVersion: 6.1.7601.18283
  1994. C:\Program Files (x86)\Steam\D3DCompiler_46_64.dll:D3DCompiler_46_64.dll (000007FEED4B0000), size: 3891200 (result: 0), SymType: '-exported-', PDB: 'C:\Program Files (x86)\Steam\D3DCompiler_46_64.dll', fileVersion: 9.30.9200.20546
  1995. C:\Windows\system32\dbghelp.dll:dbghelp.dll (000007FEF6510000), size: 1200128 (result: 0), SymType: '-exported-', PDB: 'C:\Windows\system32\dbghelp.dll', fileVersion: 6.1.7601.17514
  1996.  
  1997. ========== OUTPUTING STACK TRACE ==================
  1998.  
  1999. 000000013F3813AF (Subnautica) Unity::GameObject::WillHandleMessage
  2000. 000000013F504D24 (Subnautica) Transform::CalculateSupportedMessages
  2001. 000000013F381162 (Subnautica) Unity::GameObject::GetSupportedMessagesRecalculate
  2002. 000000013F381B22 (Subnautica) Unity::GameObject::SetSupportedMessagesDirty
  2003. 000000013F382BCE (Subnautica) Unity::GameObject::AwakeFromLoad
  2004. 000000013F5D4FD4 (Subnautica) RegisterAllowNameConversionInDerivedTypes
  2005. 000000013F5D530A (Subnautica) RegisterAllowNameConversionInDerivedTypes
  2006. 000000013F5D9FCB (Subnautica) RegisterAllowNameConversionInDerivedTypes
  2007. 000000013F5DE1C0 (Subnautica) RegisterAllowNameConversionInDerivedTypes
  2008. 000000013F5DE2A2 (Subnautica) RegisterAllowNameConversionInDerivedTypes
  2009. 000000013F37CA04 (Subnautica) DestroySingleObject
  2010. 000000013F68E79F (Subnautica) Matrix4x4f::Invert_Full
  2011. 0000000026C49D62 (Mono JIT Code) (wrapper managed-to-native) UnityEngine.Resources:LoadAll (string,System.Type)
  2012. 000000001512105A (Mono JIT Code) LargeWorldStreamer:Initialize (Voxeland,string,string)
  2013. 000000001511E4A0 (Mono JIT Code) LargeWorld:MountWorld (string,string,LargeWorldStreamer,Voxeland)
  2014. 000000001511E14B (Mono JIT Code) PAXTerrainController:MountWorld ()
  2015. 0000000026C4D773 (Mono JIT Code) PAXTerrainController:Update ()
  2016. 000000000513725B (Mono JIT Code) (wrapper runtime-invoke) object:runtime_invoke_void__this__ (object,intptr,intptr,intptr)
  2017. 000007FEEE274063 (mono) mono_set_defaults
  2018. 000007FEEE1C8399 (mono) mono_runtime_invoke
  2019. 000000013F5B84C3 (Subnautica) ScriptingArguments::AddString
  2020. 000000013F5B80E7 (Subnautica) ScriptingArguments::AddString
  2021. 000000013F4DD330 (Subnautica) ReportScriptingObjectsTransfer::operator=
  2022. 000000013F4DF9AA (Subnautica) GetMonoBehaviourInConstructor
  2023. 000000013F4BBDFF (Subnautica) Behaviour::VirtualRedirectTransfer
  2024. 000000013F571DE1 (Subnautica) UserList::AddUser
  2025. 000000013F63066D (Subnautica) PlayerMainWndProc
  2026. 000000013F63306C (Subnautica) PlayerWinMain
  2027. 000000013FA07DF8 (Subnautica) RectT<int>::GetYMax
  2028. 0000000076FC59CD (kernel32) BaseThreadInitThunk
  2029. 00000000770FB981 (ntdll) RtlUserThreadStart
  2030.  
  2031. ========== END OF STACKTRACE ===========
  2032.  
  2033. **** Crash! ****
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