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- _loc_19 = null;
- if (this.ownerId_ != _-KD.player_.objectId_)
- {
- _loc_4 = _loc_4 + _loc_6 * Math.cos(this.angle_);
- _loc_5 = _loc_5 + _loc_6 * Math.sin(this.angle_);
- }
- else
- {
- for each (_loc_19 in _-KD.objDict_)
- {
- if (_loc_19.isEnemy_)
- {
- _loc_20 = _loc_19.x_ - _loc_4;
- _loc_21 = _loc_19.y_ - _loc_5;
- _loc_22 = _loc_6 / Math.sqrt(_loc_20 * _loc_20 + _loc_21 * _loc_21);
- _loc_4 = _loc_4 + _loc_22 * _loc_20;
- _loc_5 = _loc_5 + _loc_22 * _loc_21;
- this.angle_ = (this.angle_ + _loc_6) % (Math.PI * 2);
- break;
- }
- }
- }
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