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Mar 28th, 2020
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  1. WHAT’S NEW:
  2. New Coalition Operator, Talon!
  3. Khandor Hideout 24/7 Playlist in Modern Warfare Multiplayer!
  4. NVG Infected Multiplayer Mode – Infected in the Dark. Survivors have a thermal sight and limited NVG battery, but the Infected can see in Dark. Realism damage, so make those headshots count!
  5. Plunder: Blood Money – Guaranteed cash drops on all kills. Bounty Contracts and Finishing Moves pay extra cash!
  6. GENERAL FIXES:
  7. When using a Tactical Insertion in the crawl space near the oil derrick on Rust, the player will spawn elsewhere on the map instead of where the Tac Insert was placed. This has been fixed
  8. When using KBM, the navigation arrows used to change which Season you’re viewing go in the wrong direction. This has been fixed
  9. Fixed a bug where the killcam showed the player they were killed by Thermite rather than underbarrel thermite
  10. In some cases, Xbox players might experience in-game stuttering after the console has been in Rest Mode and the “Instant On” setting is enabled. This has been fixed
  11. Fix for a bug where players could see Daily Challenges rewarding duplicate rewards instead of XP
  12. We now show weapon and equipment counts in the killcam. If a player was using Stopping Power, then the ammo count will be orange to denote this. We also show whether a player was using Dead Silence in the killcam as well
  13. Since the 3/10 update, some players could encounter white flashes of light/VFX when shooting/standing near a wall, object, or another player. This has been fixed
  14. WEAPONS:
  15. Increased the max travel time for Crossbow bolts from 3 seconds to 6 seconds for longer distance shots
  16. Bolt action rechamber will no longer be retriggered if interrupted after the round has been ejected (this fixes an issue with redundant bolt action rechambers after weapon switches)
  17. Removing inaccurate attachment description from Solozero NVG Enhanced Scope: “Optic glint visible to enemies”
  18. PERKS:
  19. Amped: Increased Amped reload speeds for the Strela-P, PILA, and JOKR
  20. E.O.D: Damage resistance fixes and tuning:
  21. Fixed an issue where Thermite equipment was not showing the damage resistance icon even though damage resistance was being applied
  22. Stuck Thermite and Thermite bolts no longer have their damage reduced
  23. FIELD UPGRADES:
  24. Field Upgrade Pro: Stopped cases where failed Field Upgrade placements would cause equipment to be used
  25. Tactical Insert: Added broken Tactical Insert icon that is shown when the Tac Insert is destroyed
  26. Deployable Cover:
  27. Shotguns now destroy Deployable Cover with 3 melee hits
  28. Added damage stats for vehicle and thermite damage
  29. Fixed a bug where placing Deployable Cover on a door two times would allow the door to be moved
  30. EMP Drone: Allow the EMP Drone to be used at the start of a new round in multi-round game modes
  31. Stopping Power: We’ve doubled the amount of Stopping Power ammo given to Akimbo weapons
  32. PC:
  33. Stun Grenades are now less intense
  34. Several fixes to prevent crashes and improve stability
  35. Campaign: While on Embassy, at the Green Beam checkpoint, players would not be able to progress in the mission after using the drone strike. This has been fixed.
  36.  
  37. SPECIAL OPERATIONS:
  38. Operation Strongbox: Fix for the vault location/crypto key objective markers not displaying on the Tac-Map
  39. Operation Strongbox: Fixed a bug that prevented guided rockets from locking onto the enemy helicopter
  40. Operation Brimstone: Fixed a bug where objective icons were not appearing on the Tac-Map
  41. Operation Crosswind: Fix for sometimes jumping out of the plane into an out of bounds area
  42. Operation Crosswind: Fix for enemies not spawning in the plane if one player is outside of the plane during the regroup
  43. Operation Headhunter: Fix for Cruise Missile marking teammates as enemy targets
  44. Operation Just Reward: Fix for stealth being automatically broken when retrying the Operation
  45. Operation Just Reward: Enemy sentries will no longer shoot players parachuting in
  46. Rebalanced explosive damage against Juggernauts
  47. Fix for a bug where the Double Time Perk was not awarding the correct speed bonuses
  48. Fixed a camera bug that could sometimes drift off the while in the pickup truck
  49. Fix for icons not appearing correctly when using UAV
  50. Fix for exploit involving molotovs and munitions crates
  51. Fix for High Alert not triggering on suicide bombers or juggernauts
  52. Fix for throwing knife not killing enemies in 1 hit
  53. Fix for players respawning with empty ammo clips/magazines
  54. Fix for enemy melee attacks ignoring player armor
  55. Fix for Restock perk not showing grenades recharging
  56. Fix for Suicide Bombers playing their VO too frequently
  57. GROUND WAR
  58. Fix for a bug that resulted in a player falling through the map upon spawning on a tank as it became full
  59. WARZONE:
  60. New weapons can be found on the ground and in Supply Boxes: 725 Shotgun, MK2 Carbine (Marksman Rifle), EBR-14 (Marksman Rifle) and the .50 GS (Handgun)
  61. Players who disconnect in Last Stand will now drop their items when leaving the game
  62. Fix for a bug where the animation for the player equipping a gas mask will interrupt and block players from deploying their parachute
  63. Tuned close up shotgun damage to prevent a single shotgun blast from downing a fully armored player. Stopping power can still make this happen
  64. Added Warzone specific controller button layouts. The Bumper Ping and Bumper Ping Flipped layouts will allow those playing Warzone with a controller to use the Ping feature more efficiently
  65. PLUNDER:
  66. Players can no longer stack self-revive kits
  67. Players that are spectating still get plunder payouts from contracts but at only 40% of the value paid to living players
  68. Fixes to help prevent hitching when interacting with Cash Deposit Helicopters and Recon Contracts
  69. BATTLE ROYALE:
  70. Fix for a rare bug that allowed players to equip two riot shields if they had two different camos, but only one would appear on the player
  71. Made it easier to see which item is selected while using a Buy Station
  72. Updated button layout for equipment while using gamepad
  73. Fixed a bug for players are not receiving a banner on the top right of the screen for allies or enemies initiating kill streaks
  74. Prevent bullets that hit the riot-shield from depleting player armor
  75. If a player flies the Recon Drone out of bounds, the player will hear the out of bounds countdown timer but will not see the countdown splash on their screen. This has been fixed
  76. Fix for various and potential exploits
  77. Field Upgrades: Fixed a bug where some Field Upgrades were not ending at the end of the pre-match
  78. Players will now get a kill when someone that you’ve downed, disconnects from the game
  79. Reduced the amount of cash given for averting a bounty
  80. Increased price of Loadout Drop within the Buy Station to $8,500
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